Mon, 03 Jan 2005 21:47:52 +0000(svn r1355) -Fix: [1092473] random trees in scenario editor do not overwrite rocks as well
darkvater [Mon, 03 Jan 2005 21:47:52 +0000] rev 874
(svn r1355) -Fix: [1092473] random trees in scenario editor do not overwrite rocks as well

Mon, 03 Jan 2005 21:29:59 +0000(svn r1354) Use WindowClass/WindowNumber to store/pass window class/number, not some arbitrary data types
tron [Mon, 03 Jan 2005 21:29:59 +0000] rev 873
(svn r1354) Use WindowClass/WindowNumber to store/pass window class/number, not some arbitrary data types

Mon, 03 Jan 2005 21:26:09 +0000(svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place rocks on trees and vice versa
darkvater [Mon, 03 Jan 2005 21:26:09 +0000] rev 872
(svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place rocks on trees and vice versa

Mon, 03 Jan 2005 21:05:03 +0000(svn r1352) -Fix: [1093200] Drive side in new games. Setting the driver side is possible during the game until someone buys road vehicles. In networked games only the server can change it.
darkvater [Mon, 03 Jan 2005 21:05:03 +0000] rev 871
(svn r1352) -Fix: [1093200] Drive side in new games. Setting the driver side is possible during the game until someone buys road vehicles. In networked games only the server can change it.

Mon, 03 Jan 2005 21:01:37 +0000(svn r1351) fixed issue in last commit where it it not update the replace train window properly when changing company colour (the lower two panels stayed the old colour until the window was reopened)
bjarni [Mon, 03 Jan 2005 21:01:37 +0000] rev 870
(svn r1351) fixed issue in last commit where it it not update the replace train window properly when changing company colour (the lower two panels stayed the old colour until the window was reopened)

Mon, 03 Jan 2005 20:52:09 +0000(svn r1350) Replace Vehicle GUI:
bjarni [Mon, 03 Jan 2005 20:52:09 +0000] rev 869
(svn r1350) Replace Vehicle GUI:
- Replaced "WP(w,replaceveh_d).line_height" with
"w->resize.step_height" since they needed to be the same anyway
- Cleaned the code a litte for readability (like correct tabbing)
- Added company color to replace vehicle windows to make them look like
the rest of the vehicle windows and made the caption text white (also to
fit the standard)

--This line, and those below, will be ignored--

M vehicle_gui.c
M lang/english.txt
M window.h

Mon, 03 Jan 2005 20:20:25 +0000(svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor
darkvater [Mon, 03 Jan 2005 20:20:25 +0000] rev 868
(svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor

Mon, 03 Jan 2005 19:45:18 +0000(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
truelight [Mon, 03 Jan 2005 19:45:18 +0000] rev 867
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way

Mon, 03 Jan 2005 19:34:07 +0000(svn r1347) -Fix: Some were fixed for the trees -> Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide;
darkvater [Mon, 03 Jan 2005 19:34:07 +0000] rev 866
(svn r1347) -Fix: Some were fixed for the trees -> Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide;

Mon, 03 Jan 2005 19:09:45 +0000(svn r1346) -Fix: fix signed/unsigned warnings
darkvater [Mon, 03 Jan 2005 19:09:45 +0000] rev 865
(svn r1346) -Fix: fix signed/unsigned warnings
-Fix: latent removal of 2 lines from ttd.c which I forgot because the file was not saved :O