(svn r1347) -Fix: Some were fixed for the trees -> Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide;
--- a/tree_cmd.c Mon Jan 03 19:09:45 2005 +0000
+++ b/tree_cmd.c Mon Jan 03 19:34:07 2005 +0000
@@ -202,7 +202,7 @@
if ( (ti.map5 & 0x1C) == 4 ) {
m2 = 16;
} else if ( (ti.map5 & 0x1C) == 16 ) {
- m2 = (ti.map5 << 6) | 0x20;
+ m2 = ((ti.map5 & 3) << 6) | 0x20;
}
treetype = p1;
@@ -609,7 +609,7 @@
} else if (m == 4) {
m2 = 0x10;
} else {
- m2 = (_map5[tile] << 6) | 0x20;
+ m2 = ((_map5[tile] & 3) << 6) | 0x20;
}
ModifyTile(tile,