rubidium [Tue, 15 May 2007 13:38:43 +0000] rev 7119
(svn r9843) -Fix (r9838): tell the newgrfs that we now support proper FIFO loading.
rubidium [Tue, 15 May 2007 13:01:52 +0000] rev 7118
(svn r9842) -Codechange: now NOT_REACHED is also triggered when debugging is disabled.
rubidium [Tue, 15 May 2007 11:28:22 +0000] rev 7117
(svn r9841) -Codechange: add a little more type strictness to the vehicle types.
rubidium [Tue, 15 May 2007 06:20:16 +0000] rev 7116
(svn r9840) -Fix (r9838): MSVC is complaining about signedness again (Belugas).
rubidium [Mon, 14 May 2007 20:17:26 +0000] rev 7115
(svn r9839) -Fix: vehicles in old savegames could leave the station because the changed loading algorithm thought it was already finished.
rubidium [Mon, 14 May 2007 20:12:32 +0000] rev 7114
(svn r9838) -Fix: make "improved loading" a proper improved loading instead of loading one (semi-)random vehicle at a time:
- Now it is really FIFO.
- When there is enough cargo to fill the first vehicle in the queue, the next vehicle in the queue start loading (and the next when ....).
peter1138 [Mon, 14 May 2007 17:37:34 +0000] rev 7113
(svn r9837) -Fix: [NewGRF] Catch occurance of division-by-zero in varaction handling.
rubidium [Mon, 14 May 2007 16:07:05 +0000] rev 7112
(svn r9836) -Codechange: make non-improved loading happen FIFO-ish; generally loading/unloading will happen fifo, but there are no guarantees on the FIFO-ness. For (better) FIFO guarantees you still need to use improved loading.
truelight [Mon, 14 May 2007 15:20:50 +0000] rev 7111
(svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible
glx [Mon, 14 May 2007 14:06:46 +0000] rev 7110
(svn r9834) -Add: win9x check in win32 builds