glx [Mon, 05 May 2008 22:42:06 +0000] rev 10423
(svn r12965) -Codechange: add support for callback 37 in industries directory window
glx [Mon, 05 May 2008 22:37:40 +0000] rev 10422
(svn r12964) -Codechange: rewrite callback 37 related code so it will be easier to add supported windows
rubidium [Mon, 05 May 2008 22:35:33 +0000] rev 10421
(svn r12963) -Fix (r12960): loading some NewGRFs could cause an infinite loop.
smatz [Mon, 05 May 2008 22:22:12 +0000] rev 10420
(svn r12962) -Fix (r12961): forgot one break
smatz [Mon, 05 May 2008 22:03:01 +0000] rev 10419
(svn r12961) -Codechange: store the type of savegame we are loading in a global variable
rubidium [Mon, 05 May 2008 21:54:05 +0000] rev 10418
(svn r12960) -Codechange: handle return values of (some) file system related functions.
glx [Mon, 05 May 2008 21:09:03 +0000] rev 10417
(svn r12959) -Fix: don't assume no production when the first produced cargo is invalid in industries directory
peter1138 [Mon, 05 May 2008 19:02:10 +0000] rev 10416
(svn r12958) -Codechange: Allocate sprites reserved by GRM in advance of 'Action 1' sprites, giving much less chance of GRM reservation failure if lots of NewGRF sets are loaded.
rubidium [Mon, 05 May 2008 18:27:57 +0000] rev 10415
(svn r12957) -Codechange: do not misuse snprintf when you just want to copy a string, also use DEBUG instead of fprintf in one case.
belugas [Mon, 05 May 2008 16:05:36 +0000] rev 10414
(svn r12956) -Codechange: Code-style application on switch-case aligment