misc.c
Sat, 15 Jan 2005 19:06:22 +0000 truelight (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
Fri, 14 Jan 2005 19:41:24 +0000 tron (svn r1508) Remove duplicate declarations and include proper headers where necessary
Thu, 13 Jan 2005 16:28:47 +0000 darkvater (svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
Wed, 12 Jan 2005 11:21:28 +0000 truelight (svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for
Tue, 11 Jan 2005 00:54:06 +0000 darkvater (svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
Mon, 10 Jan 2005 14:43:00 +0000 darkvater (svn r1465) -Fix: [1099101] starting year patch goes out of range. Clamped year between 1920-2090 as wel as adding defines for it.
Sun, 09 Jan 2005 21:25:44 +0000 tron (svn r1451) Fix some of the signed/unsigned comparison warnings
Sun, 09 Jan 2005 17:55:11 +0000 tron (svn r1447) Move TILE_ADD(), TILE_ADDXY() and SafeTileAdd() to map.[ch] and make the latter map size agnostic
Sat, 08 Jan 2005 23:59:49 +0000 darkvater (svn r1437) -Fix: Safetileadd preprocessor magic is the same as for GCC and no longer extern
Fri, 07 Jan 2005 17:47:29 +0000 tron (svn r1416) Print sensible information in SafeTileAdd() if gcc is used
Fri, 07 Jan 2005 17:02:43 +0000 tron (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
Thu, 06 Jan 2005 22:31:58 +0000 truelight (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
Thu, 06 Jan 2005 18:45:28 +0000 tron (svn r1402) Trim trailing whitespace
Wed, 05 Jan 2005 13:32:03 +0000 tron (svn r1386) Move TileIndexDiff to map.h
Tue, 04 Jan 2005 00:07:58 +0000 darkvater (svn r1365) -Fix: very, very nasty buffer overflow bug introduced with replace vehicles. You CANNOT access the i[255] of an array that only has 255 elements! I will kick the next person that does that so hard...goddammit (I only noticed it because it screwed up my console in the debug build and took me at least an hour to fix)
Mon, 03 Jan 2005 19:09:45 +0000 darkvater (svn r1346) -Fix: fix signed/unsigned warnings
Mon, 03 Jan 2005 18:59:58 +0000 tron (svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]
Mon, 03 Jan 2005 12:56:22 +0000 tron (svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
Sun, 02 Jan 2005 17:23:04 +0000 bjarni (svn r1323) Adding autoreplace feature
Wed, 29 Dec 2004 13:13:29 +0000 miham (svn r1297) Language fixes in the source.. (ln-)
Tue, 28 Dec 2004 11:51:31 +0000 truelight (svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
Thu, 23 Dec 2004 17:37:26 +0000 truelight (svn r1252) -Add: [Network] With 'set restart_game_date' you can set the date for in
Wed, 22 Dec 2004 21:12:36 +0000 bjarni (svn r1236) MorphOS: added make release like in OSX (tokai)
Wed, 22 Dec 2004 18:42:56 +0000 truelight (svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
Fri, 17 Dec 2004 09:01:24 +0000 tron (svn r1144) Don't rely on sizeof() to determine the map size, use MapSize() instead
Thu, 16 Dec 2004 13:59:23 +0000 truelight (svn r1131) -Add: [Network] Autoclean_companies (set it with 'set autoclean_companies on/off').
Wed, 15 Dec 2004 22:18:54 +0000 tron (svn r1117) Move map arrays and some related macros into their own files map.c and map.h
Sat, 04 Dec 2004 17:54:56 +0000 truelight (svn r942) -Merged branch/network back into the trunk
Thu, 25 Nov 2004 10:47:30 +0000 tron (svn r815) Include strings.h only in the files which need it.
Wed, 24 Nov 2004 13:19:48 +0000 tron (svn r793) Merge INLINE -> inline replacement (revision 376)
Sun, 14 Nov 2004 19:44:06 +0000 tron (svn r607) -Patch: [ 985102 ] static cleanup
Sun, 14 Nov 2004 13:07:07 +0000 darkvater (svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
Sun, 14 Nov 2004 08:11:57 +0000 tron (svn r579) Remove now unused function memswap()
Sat, 18 Sep 2004 16:31:31 +0000 darkvater (svn r292) -Fix: [1030275] 'Service at' orders ignored after 2090. After 2090 year is reset to 1. Jan 2090, so most of the time, last service was in the future and no service ensured.
Thu, 16 Sep 2004 18:03:29 +0000 signde (svn r277) -Fix: removed playerseeds again until it is stable
Wed, 15 Sep 2004 18:36:33 +0000 truelight (svn r266) -Fix: hopefully fixed the desync problem nicely (and reverted the
Tue, 14 Sep 2004 22:51:37 +0000 signde (svn r261) -Workaround: unplayeable network-game on busy maps because of wrong setup of _current_player. This is only a workaround that can cause desyncs too but not that often
Mon, 13 Sep 2004 22:49:11 +0000 signde (svn r240) -Fix: desync on subsidy generation
Sat, 11 Sep 2004 19:34:11 +0000 signde (svn r207) -Codechange: randomizer handling
Sat, 11 Sep 2004 09:55:19 +0000 truelight (svn r202) -Codechange: I missed some files with trailing spaces.. this should be
Tue, 07 Sep 2004 23:41:09 +0000 darkvater (svn r180) -Fix: some more warning fixes for C99 (Tron)
Mon, 06 Sep 2004 18:15:13 +0000 darkvater (svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
Mon, 23 Aug 2004 10:59:03 +0000 dominik (svn r117) Feature: Performance details window in company league menu (TrueLight)
Sun, 22 Aug 2004 10:23:37 +0000 dominik (svn r106) New network core (by sign_de)
Mon, 09 Aug 2004 17:04:08 +0000 truelight (svn r1) Import of revision 975 of old (crashed) SVN