Thu, 12 Jun 2008 14:41:29 +0000 |
rubidium |
(svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good.
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Sun, 08 Jun 2008 15:32:10 +0000 |
rubidium |
(svn r13418) [NoAI] -Sync: with trunk r13380:13417.
noai
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Thu, 05 Jun 2008 20:54:52 +0000 |
glx |
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
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Thu, 05 Jun 2008 01:43:03 +0000 |
belugas |
(svn r13383) -Codechange: Put the cost of house removal in a class member
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Wed, 04 Jun 2008 22:34:45 +0000 |
glx |
(svn r13381) [NoAI] -Sync with trunk r13325:13380
noai
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Tue, 03 Jun 2008 03:06:16 +0000 |
belugas |
(svn r13368) -Codechange: give house's min/max_date a better name, as it is really year, not date
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Tue, 03 Jun 2008 02:20:27 +0000 |
belugas |
(svn r13367) -Codechange: Allow CircularTileSearch function to return the tile where search has been successful, or INVALID_TILE if it has not
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Mon, 02 Jun 2008 14:34:23 +0000 |
smatz |
(svn r13362) -Fix: make the town authority window a bit less glitchy
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Sun, 01 Jun 2008 15:08:14 +0000 |
smatz |
(svn r13351) -Codechange: disable warnings about unused variable for builds without asserts
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Thu, 29 May 2008 15:56:32 +0000 |
glx |
(svn r13326) [NoAI] -Sync with trunk r13264:13325
noai
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Thu, 29 May 2008 15:13:28 +0000 |
rubidium |
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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Tue, 27 May 2008 20:05:36 +0000 |
peter1138 |
(svn r13297) -Codechange: Use GUIList for the town directory window
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Tue, 27 May 2008 00:50:55 +0000 |
richk |
(svn r13281) [NewGRF_ports] -Sync: with trunk r13145:13280. Includes support for Noise Level on Prop 24 in .grf files.
NewGRF_ports
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Mon, 26 May 2008 20:45:25 +0000 |
richk |
(svn r13274) [NewGRF_ports] -Sync: with trunk r12806:13144.
NewGRF_ports
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Mon, 26 May 2008 13:52:59 +0000 |
rubidium |
(svn r13265) [NoAI] -Sync with trunk r13185:13264.
noai
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Sun, 25 May 2008 22:36:44 +0000 |
rubidium |
(svn r13255) -Codechange: move _opt to _settings.
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Sun, 25 May 2008 19:17:03 +0000 |
rubidium |
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
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Sat, 24 May 2008 19:36:20 +0000 |
frosch |
(svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner.
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Sat, 24 May 2008 02:54:47 +0000 |
belugas |
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
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Wed, 21 May 2008 22:15:39 +0000 |
frosch |
(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
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Tue, 20 May 2008 19:57:22 +0000 |
rubidium |
(svn r13198) [0.6] -Backport from trunk (r12910, r12914, r12915, r12919, r12920):
0.6
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Mon, 19 May 2008 15:13:58 +0000 |
glx |
(svn r13189) [NoAI] -Sync: with trunk r13055:13185.
noai
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Thu, 15 May 2008 13:39:36 +0000 |
rubidium |
(svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls.
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Wed, 07 May 2008 21:09:51 +0000 |
rubidium |
(svn r12997) [NoAI] -Sync: with trunk r12895:12996.
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Tue, 06 May 2008 15:11:33 +0000 |
rubidium |
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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Tue, 29 Apr 2008 23:11:55 +0000 |
smatz |
(svn r12929) -Fix [FS#1967](r12560): town rating was too often reset to Mediocre
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Tue, 29 Apr 2008 18:08:14 +0000 |
smatz |
(svn r12920) -Fix (r12859): town rating was affected even after the test run
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Fri, 25 Apr 2008 15:20:48 +0000 |
rubidium |
(svn r12896) [NoAI] -Sync: with trunk r12824:r12895.
noai
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Thu, 24 Apr 2008 14:33:18 +0000 |
rubidium |
(svn r12871) [0.6] -Backport from trunk r12819, r12818, r12759:
0.6
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Thu, 24 Apr 2008 12:05:36 +0000 |
rubidium |
(svn r12866) [0.6] -Backport from trunk r12759, r12717, r12682, r12564, r12561:
0.6
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Thu, 24 Apr 2008 11:48:09 +0000 |
rubidium |
(svn r12864) [0.6] -Backport from trunk r12859, r12857, r12855, r12845, r12844:
0.6
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Wed, 23 Apr 2008 22:55:11 +0000 |
rubidium |
(svn r12859) -Fix: make the town rating tests use less memory and much quicker; from 13% to unnoticable in the profile in games with lots of towns and lots of very active AIs.
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Wed, 23 Apr 2008 20:56:08 +0000 |
rubidium |
(svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though.
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Mon, 21 Apr 2008 21:15:50 +0000 |
glx |
(svn r12826) [NoAI] -Sync: with trunk r12780:12824
noai
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Mon, 21 Apr 2008 14:33:33 +0000 |
rubidium |
(svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it, i.e. testing the low bits for 0xFF or 0 instead of all bits.
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Mon, 21 Apr 2008 11:29:01 +0000 |
rubidium |
(svn r12817) -Feature: the ability to play NewGRF sounds for industries and stations.
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Sun, 20 Apr 2008 15:27:28 +0000 |
richk |
(svn r12806) [NewGRF_ports] -Sync: with trunk r12773:12805.
NewGRF_ports
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Sun, 20 Apr 2008 08:43:31 +0000 |
rubidium |
(svn r12801) -Codechange: remove the dependency of function.h in town_map.h
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Fri, 18 Apr 2008 23:33:51 +0000 |
rubidium |
(svn r12781) [NoAI] -Sync: with trunk r12711:12780.
noai
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Fri, 18 Apr 2008 19:55:13 +0000 |
richk |
(svn r12774) [NewGRF_ports] -Sync: with trunk r12742:12772.
NewGRF_ports
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Fri, 18 Apr 2008 04:54:09 +0000 |
rubidium |
(svn r12762) -Fix: tabs after the first non-tab character are generally not okay (or lines starting with a space and then tabs).
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Fri, 18 Apr 2008 04:37:06 +0000 |
rubidium |
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
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Thu, 17 Apr 2008 21:21:01 +0000 |
rubidium |
(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
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Thu, 17 Apr 2008 19:10:30 +0000 |
rubidium |
(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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Wed, 16 Apr 2008 22:34:14 +0000 |
richk |
(svn r12743) [NewGRF_ports] -Sync: with trunk r12705:12741.
NewGRF_ports
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Tue, 15 Apr 2008 23:07:06 +0000 |
smatz |
(svn r12731) -Fix (r12726): copying a 16bit array into 32bit wouldn't work
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Tue, 15 Apr 2008 22:27:28 +0000 |
rubidium |
(svn r12726) -Fix [FS#1877]: overflow causing strange building behaviour in towns.
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Tue, 15 Apr 2008 13:10:01 +0000 |
frosch |
(svn r12717) -Fix (r11107): Check the TILE_NOT_SLOPED flag of the _north_ tile of multi-tile houses to decide if autoslope is allowed.
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Tue, 15 Apr 2008 00:47:19 +0000 |
richk |
(svn r12715) [NewGRF_ports] -Sync: with trunk r12351:12644.
NewGRF_ports
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Sat, 12 Apr 2008 21:38:49 +0000 |
rubidium |
(svn r12673) [NoAI] -Sync: with trunk r12596:12672. Note that due to the order rewrite AIOrder.ChangeOrder does currently not work as expected.
noai
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Tue, 19 Jun 2007 07:21:01 +0000 |
celestar |
(svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
gamebalance
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Wed, 13 Jun 2007 12:05:56 +0000 |
celestar |
(svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
gamebalance
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Wed, 13 Jun 2007 11:45:14 +0000 |
celestar |
(svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
gamebalance
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Wed, 13 Jun 2007 11:17:30 +0000 |
celestar |
(svn r10134) [gamebalance] -Sync: r9670:9700 from trunk
gamebalance
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Wed, 13 Jun 2007 11:00:24 +0000 |
celestar |
(svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
gamebalance
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Tue, 12 Jun 2007 11:56:35 +0000 |
celestar |
(svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
gamebalance
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Thu, 19 Apr 2007 14:43:25 +0000 |
celestar |
(svn r9674) [gamebalance] -Sync: r9322:9420 from trunk
gamebalance
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Sat, 31 Mar 2007 12:34:36 +0000 |
celestar |
(svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
gamebalance
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Thu, 22 Mar 2007 11:11:36 +0000 |
celestar |
(svn r9408) [gamebalance] -Feature: The new economic data is stored in the savegame from now on. I'll try to make sure that intra-branch compability is maintained in the future for easier testing. Newer trunk games (as soon as trunk bumps the saveload revision) will not load however.
gamebalance
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Mon, 19 Mar 2007 14:05:08 +0000 |
celestar |
(svn r9332) [gamebalance] -Codechange: Make TownGetRadiusGroup a method of towns and give it the option to ignore the "fund buildings" option later on
gamebalance
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