src/town_cmd.cpp
author celestar
Tue, 19 Jun 2007 07:21:01 +0000
branchgamebalance
changeset 9913 e79cd19772dd
parent 9912 1ac8aac92385
permissions -rw-r--r--
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/* $Id$ */
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/** @file town_cmd.cpp */
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#include "stdafx.h"
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#include "openttd.h"
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#include "functions.h"
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#include "debug.h"
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#include "strings.h"
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#include "road_map.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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#include "map.h"
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#include "landscape.h"
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#include "tile.h"
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#include "town_map.h"
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#include "tunnel_map.h"
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#include "viewport.h"
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#include "town.h"
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#include "command.h"
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#include "gfx.h"
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#include "industry.h"
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#include "station.h"
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#include "vehicle.h"
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#include "player.h"
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#include "news.h"
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#include "saveload.h"
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#include "economy.h"
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#include "gui.h"
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#include "unmovable_map.h"
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#include "water_map.h"
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#include "variables.h"
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#include "bridge.h"
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#include "bridge_map.h"
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#include "date.h"
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#include "table/town_land.h"
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#include "genworld.h"
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#include "economy_new.h"
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#include "newgrf.h"
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#include "newgrf_callbacks.h"
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#include "newgrf_house.h"
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#include "newgrf_commons.h"
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/**
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 * Called if a new block is added to the town-pool
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 */
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static void TownPoolNewBlock(uint start_item)
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{
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	Town *t;
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	/* We don't use FOR_ALL here, because FOR_ALL skips invalid items.
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	 * TODO - This is just a temporary stage, this will be removed. */
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	for (t = GetTown(start_item); t != NULL; t = (t->index + 1U < GetTownPoolSize()) ? GetTown(t->index + 1U) : NULL) t->index = start_item++;
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}
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/* Initialize the town-pool */
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DEFINE_OLD_POOL(Town, Town, TownPoolNewBlock, NULL)
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/**
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 * Removes a specific town as well as all industries
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 * under its "juridiction"
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 * @param t Town to remove
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 */
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void DestroyTown(Town *t)
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{
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	Industry *i;
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	TileIndex tile;
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	/* Delete town authority window
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	 * and remove from list of sorted towns */
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	DeleteWindowById(WC_TOWN_VIEW, t->index);
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	_town_sort_dirty = true;
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	_total_towns--;
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	/* Delete all industries belonging to the town */
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	FOR_ALL_INDUSTRIES(i) if (i->town == t) DeleteIndustry(i);
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	/* Go through all tiles and delete those belonging to the town */
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	for (tile = 0; tile < MapSize(); ++tile) {
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		switch (GetTileType(tile)) {
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			case MP_HOUSE:
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				if (GetTownByTile(tile) == t) DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
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				break;
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			case MP_STREET:
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			case MP_TUNNELBRIDGE:
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				if (IsTileOwner(tile, OWNER_TOWN) &&
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						ClosestTownFromTile(tile, (uint)-1) == t)
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					DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
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				break;
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			default:
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				break;
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		}
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	}
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	DeleteName(t->townnametype);
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	DeleteSubsidyWithTown(t->index);
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	MarkWholeScreenDirty();
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}
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// Local
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static int _grow_town_result;
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static bool BuildTownHouse(Town *t, TileIndex tile);
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static void DoBuildTownHouse(Town *t, TileIndex tile);
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static void TownDrawHouseLift(const TileInfo *ti)
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{
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	AddChildSpriteScreen(SPR_LIFT, PAL_NONE, 14, 60 - GetLiftPosition(ti->tile));
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}
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typedef void TownDrawTileProc(const TileInfo *ti);
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static TownDrawTileProc * const _town_draw_tile_procs[1] = {
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	TownDrawHouseLift
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};
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uint OriginalTileRandomiser(uint x, uint y)
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{
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	uint variant;
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	variant  = x >> 4;
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	variant ^= x >> 6;
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	variant ^= y >> 4;
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	variant -= y >> 6;
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	variant &= 3;
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	return variant;
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}
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/**
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 * House Tile drawing handler.
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 * Part of the tile loop process
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 * @param ti TileInfo of the tile to draw
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 */
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static void DrawTile_Town(TileInfo *ti)
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{
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	const DrawBuildingsTileStruct *dcts;
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	SpriteID image;
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	SpriteID pal;
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	HouseID house_id = GetHouseType(ti->tile);
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	if (house_id >= NEW_HOUSE_OFFSET) {
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		/* Houses don't necessarily need new graphics. If they don't have a
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		 * spritegroup associated with them, then the sprite for the substitute
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		 * house id is drawn instead. */
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		if (GetHouseSpecs(house_id)->spritegroup != NULL) {
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			DrawNewHouseTile(ti, house_id);
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			return;
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		} else {
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			house_id = GetHouseSpecs(house_id)->substitute_id;
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		}
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	}
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	/* Retrieve pointer to the draw town tile struct */
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	dcts = &_town_draw_tile_data[house_id << 4 | OriginalTileRandomiser(ti->x, ti->y) << 2 | GetHouseBuildingStage(ti->tile)];
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	if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, ti->tileh);
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	image = dcts->ground.sprite;
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	pal   = dcts->ground.pal;
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	DrawGroundSprite(image, pal);
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	/* Add a house on top of the ground? */
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	image = dcts->building.sprite;
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	if (image != 0) {
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		if (HASBIT(_transparent_opt, TO_HOUSES)) {
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			SETBIT(image, PALETTE_MODIFIER_TRANSPARENT);
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			pal = PALETTE_TO_TRANSPARENT;
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		} else {
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			pal = dcts->building.pal;
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		}
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		AddSortableSpriteToDraw(image, pal,
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			ti->x + dcts->subtile_x,
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			ti->y + dcts->subtile_y,
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			dcts->width + 1,
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			dcts->height + 1,
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			dcts->dz,
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			ti->z
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		);
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		if (HASBIT(_transparent_opt, TO_HOUSES)) return;
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	}
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	{
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		int proc = dcts->draw_proc - 1;
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		if (proc >= 0) _town_draw_tile_procs[proc](ti);
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	}
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}
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static uint GetSlopeZ_Town(TileIndex tile, uint x, uint y)
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{
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	return GetTileMaxZ(tile);
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}
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static Slope GetSlopeTileh_Town(TileIndex tile, Slope tileh)
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{
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	return SLOPE_FLAT;
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}
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/**
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 * Animate a tile for a town
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 * Only certain houses can be animated
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 * The newhouses animation superseeds regular ones
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 * @param tile TileIndex of the house to animate
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 */
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static void AnimateTile_Town(TileIndex tile)
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{
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	int pos, dest;
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	if (GetHouseType(tile) >= NEW_HOUSE_OFFSET) {
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		AnimateNewHouseTile(tile);
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		return;
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	}
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	if (_tick_counter & 3) return;
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	/* If the house is not one with a lift anymore, then stop this animating.
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	 * Not exactly sure when this happens, but probably when a house changes.
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	 * Before this was just a return...so it'd leak animated tiles..
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	 * That bug seems to have been here since day 1?? */
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	if (!(GetHouseSpecs(GetHouseType(tile))->building_flags & BUILDING_IS_ANIMATED)) {
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		DeleteAnimatedTile(tile);
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		return;
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	}
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	if (!LiftHasDestination(tile)) {
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		int i;
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		/*  Building has 6 floors, number 0 .. 6, where 1 is illegal.
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		 *  This is due to the fact that the first floor is, in the graphics,
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		 *  the height of 2 'normal' floors.
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		 *  Furthermore, there are 6 lift positions from floor N (incl) to floor N + 1 (excl) */
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		do {
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			i = (Random() & 7) - 1;
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		} while (i < 0 || i == 1 || i * 6 == GetLiftPosition(tile));
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		SetLiftDestination(tile, i);
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	}
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	pos = GetLiftPosition(tile);
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	dest = GetLiftDestination(tile) * 6;
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	pos += (pos < dest) ? 1 : -1;
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	SetLiftPosition(tile, pos);
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	if (pos == dest) HaltLift(tile);
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	MarkTileDirtyByTile(tile);
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}
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static void UpdateTownRadius(Town *t);
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/**
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 * Determines if a town is close to a tile
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 * @param tile TileIndex of the tile to query
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 * @param dist maximum distance to be accepted
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 * @returns true if the tile correspond to the distance criteria
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 */
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static bool IsCloseToTown(TileIndex tile, uint dist)
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{
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	const Town* t;
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	FOR_ALL_TOWNS(t) {
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		if (DistanceManhattan(tile, t->xy) < dist) return true;
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	}
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	return false;
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}
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/**
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 * Marks the town sign as needing a repaint
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 * @param t Town requesting repaint
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 */
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static void MarkTownSignDirty(Town *t)
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{
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	MarkAllViewportsDirty(
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		t->sign.left - 6,
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		t->sign.top - 3,
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		t->sign.left + t->sign.width_1 * 4 + 12,
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		t->sign.top + 45
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	);
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}
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/**
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 * Resize the sign(label) of the town after changes in
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 * population (creation or growth or else)
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 * @param t Town to update
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 */
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void UpdateTownVirtCoord(Town *t)
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{
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	Point pt;
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	MarkTownSignDirty(t);
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	pt = RemapCoords2(TileX(t->xy) * TILE_SIZE, TileY(t->xy) * TILE_SIZE);
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	SetDParam(0, t->index);
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	SetDParam(1, t->population);
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	UpdateViewportSignPos(&t->sign, pt.x, pt.y - 24,
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		_patches.population_in_label ? STR_TOWN_LABEL_POP : STR_TOWN_LABEL);
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	MarkTownSignDirty(t);
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}
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/**
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 * Change the towns population
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 * @param t Town which polulation has changed
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 * @param mod polulation change (can be positive or negative)
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 */
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static void ChangePopulation(Town *t, int mod)
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{
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	t->population += mod;
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	InvalidateWindow(WC_TOWN_VIEW, t->index);
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	UpdateTownVirtCoord(t);
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	if (_town_sort_order & 2) _town_sort_dirty = true;
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}
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/**
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 * Determines the world population
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 * Basically, count population of all towns, one by one
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 * @return uint32 the calculated population of the world
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 */
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uint32 GetWorldPopulation()
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{
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	uint32 pop;
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	const Town* t;
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	pop = 0;
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	FOR_ALL_TOWNS(t) pop += t->population;
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	return pop;
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}
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/**
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 * Helper function for house completion stages progression
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 * @param tile TileIndex of the house (or parts of it) to "grow"
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 */
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static void MakeSingleHouseBigger(TileIndex tile)
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{
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	assert(IsTileType(tile, MP_HOUSE));
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   338
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	/* means it is completed, get out. */
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	if (LiftHasDestination(tile)) return;
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	/* progress in construction stages */
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	IncHouseConstructionTick(tile);
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	if (GetHouseConstructionTick(tile) != 0) return;
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	/* Check and/or  */
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	if (HASBIT(GetHouseSpecs(GetHouseType(tile))->callback_mask, CBM_CONSTRUCTION_STATE_CHANGE)) {
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		uint16 callback_res = GetHouseCallback(CBID_CONSTRUCTION_STATE_CHANGE, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile);
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		if (callback_res != CALLBACK_FAILED) ChangeHouseAnimationFrame(tile, callback_res);
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	}
0
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	if (IsHouseCompleted(tile)) {
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		/* Now that construction is complete, we can add the population of the
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   354
		 * building to the town. */
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   355
		ChangePopulation(GetTownByTile(tile), GetHouseSpecs(GetHouseType(tile))->population);
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   356
	}
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	MarkTileDirtyByTile(tile);
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}
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   360
/** Make the house advances in its construction stages until completion
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 * @param tile TileIndex of house
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   362
 */
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   363
static void MakeTownHouseBigger(TileIndex tile)
0
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{
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   365
	uint flags = GetHouseSpecs(GetHouseType(tile))->building_flags;
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   366
	if (flags & BUILDING_HAS_1_TILE)  MakeSingleHouseBigger(TILE_ADDXY(tile, 0, 0));
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   367
	if (flags & BUILDING_2_TILES_Y)   MakeSingleHouseBigger(TILE_ADDXY(tile, 0, 1));
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   368
	if (flags & BUILDING_2_TILES_X)   MakeSingleHouseBigger(TILE_ADDXY(tile, 1, 0));
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   369
	if (flags & BUILDING_HAS_4_TILES) MakeSingleHouseBigger(TILE_ADDXY(tile, 1, 1));
0
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}
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   372
/**
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   373
 * Periodic tic handler for houses and town
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   374
 * @param tile been asked to do its stuff
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   375
 */
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   376
static void TileLoop_Town(TileIndex tile)
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{
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	Town *t;
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	uint32 r;
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   380
	HouseID house_id = GetHouseType(tile);
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   381
	HouseSpec *hs = GetHouseSpecs(house_id);
0
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   383
	/* NewHouseTileLoop returns false if Callback 21 succeeded, i.e. the house
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   384
	 * doesn't exist any more, so don't continue here. */
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diff changeset
   385
	if (house_id >= NEW_HOUSE_OFFSET && !NewHouseTileLoop(tile)) return;
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   386
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   387
	if (!IsHouseCompleted(tile)) {
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diff changeset
   388
		/* Construction is not completed. See if we can go further in construction*/
0
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   389
		MakeTownHouseBigger(tile);
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   390
		return;
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   391
	}
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truelight
parents:
diff changeset
   392
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
   393
	/* If the lift has a destination, it is already an animated tile. */
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   394
	if ((hs->building_flags & BUILDING_IS_ANIMATED) &&
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   395
			house_id < NEW_HOUSE_OFFSET &&
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   396
			!LiftHasDestination(tile) &&
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   397
			CHANCE16(1, 2))
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   398
		AddAnimatedTile(tile);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   399
3319
7d04847e4689 (svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town from a tile
tron
parents: 3310
diff changeset
   400
	t = GetTownByTile(tile);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   401
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   402
	r = Random();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   403
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   404
	if (HASBIT(hs->callback_mask, CBM_HOUSE_PRODUCE_CARGO)) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   405
		/** @todo Implement economic activity here as well */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   406
		for (uint i = 0; i < 256; i++) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   407
			uint16 callback = GetHouseCallback(CBID_HOUSE_PRODUCE_CARGO, i, r, house_id, t, tile);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   408
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   409
			if (callback == CALLBACK_FAILED) break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   410
			if (callback == 0x20FF) break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   411
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   412
			CargoID cargo = GetCargoTranslation(GB(callback, 8, 7), hs->grffile);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   413
			if (cargo == CT_INVALID) continue;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   414
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   415
			uint amt = GB(callback, 0, 8);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   416
			uint moved = MoveGoodsToStation(tile, 1, 1, cargo, amt);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   417
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   418
			const CargoSpec *cs = GetCargo(cargo);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   419
			switch (cs->town_effect) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   420
				case TE_PASSENGERS:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   421
					t->new_max_pass += amt;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   422
					t->new_act_pass += moved;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   423
					break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   424
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   425
				case TE_MAIL:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   426
					t->new_max_mail += amt;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   427
					t->new_act_mail += moved;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   428
					break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   429
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   430
				default:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   431
					break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   432
			}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   433
		}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   434
	} else {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   435
		if (GB(r, 0, 8) < (t->GetActivity() * _eco->GetActivity() * 8)) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   436
			int amt = hs->population / 8 + 1;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   437
			t->new_max_pass += amt;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   438
			int moved = MoveGoodsToStation(tile, 1, 1, CT_PASSENGERS, amt);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   439
			t->new_act_pass += moved;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   440
		}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   441
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   442
		if (GB(r, 8, 8) < (t->GetActivity() * _eco->GetActivity() * 8)) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   443
			int amt = hs->mail_generation / 8 + 1;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   444
			t->new_max_pass += amt;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   445
			int moved = MoveGoodsToStation(tile, 1, 1, CT_PASSENGERS, amt);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   446
			t->new_act_pass += moved;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   447
		}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   448
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   449
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
   450
	_current_player = OWNER_TOWN;
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
   451
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   452
	if (hs->building_flags & BUILDING_HAS_1_TILE &&
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   453
			HASBIT(t->flags12, TOWN_IS_FUNDED) &&
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   454
			CanDeleteHouse(tile) &&
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   455
			max(_cur_year - GetHouseConstructionYear(tile), 0) >= hs->minimum_life &&
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   456
			--t->time_until_rebuild == 0) {
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   457
		t->time_until_rebuild = GB(r, 16, 8) + 192;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   458
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   459
		ClearTownHouse(t, tile);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
   460
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   461
		/* Rebuild with another house? */
2150
010d923a81a9 (svn r2660) Get rid of some more shifting/anding/casting
tron
parents: 2148
diff changeset
   462
		if (GB(r, 24, 8) >= 12) DoBuildTownHouse(t, tile);
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
   463
	}
314
a71488713a05 (svn r320) -Fix: some last _current_player fixes
truelight
parents: 260
diff changeset
   464
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
   465
	_current_player = OWNER_NONE;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   466
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   467
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   468
/**
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   469
 * Unused handler
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   470
 * @param tile unused
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   471
 */
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
   472
static void ClickTile_Town(TileIndex tile)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   473
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   474
	/* not used */
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   475
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   476
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
   477
static CommandCost ClearTile_Town(TileIndex tile, byte flags)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   478
{
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
   479
	int rating;
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
   480
	CommandCost cost;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   481
	Town *t;
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
   482
	HouseSpec *hs = GetHouseSpecs(GetHouseType(tile));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   483
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   484
	if (flags&DC_AUTO && !(flags&DC_AI_BUILDING)) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED);
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
   485
	if (!CanDeleteHouse(tile)) return CMD_ERROR;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   486
9903
dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
celestar
parents: 9901
diff changeset
   487
	cost = _eco->GetPrice(CEconomy::REMOVE_HOUSE) * hs->removal_cost >> 8;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   488
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
   489
	rating = hs->remove_rating_decrease;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   490
	_cleared_town_rating += rating;
3319
7d04847e4689 (svn r4085) Add GetTown{Index,ByTile}() to get the town index resp. the town from a tile
tron
parents: 3310
diff changeset
   491
	_cleared_town = t = GetTownByTile(tile);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
   492
4850
b4e9be22945f (svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
Darkvater
parents: 4609
diff changeset
   493
	if (IsValidPlayer(_current_player)) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   494
		if (rating > t->ratings[_current_player] && !(flags & DC_NO_TOWN_RATING) && !_cheats.magic_bulldozer.value) {
534
17ab2f22ff74 (svn r901) Small step in the process to clean up the DPARAM mess:
tron
parents: 516
diff changeset
   495
			SetDParam(0, t->index);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   496
			return_cmd_error(STR_2009_LOCAL_AUTHORITY_REFUSES);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
   497
		}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   498
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   499
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   500
	if (flags & DC_EXEC) {
1005
8c6a9bf44bf1 (svn r1504) enummed town ratings (Jango)
celestar
parents: 926
diff changeset
   501
		ChangeTownRating(t, -rating, RATING_HOUSE_MINIMUM);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   502
		ClearTownHouse(t, tile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   503
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   504
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   505
	return cost;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   506
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   507
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
   508
static void GetAcceptedCargo_Town(TileIndex tile, AcceptedCargo ac)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   509
{
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
   510
	HouseSpec *hs = GetHouseSpecs(GetHouseType(tile));
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   511
	CargoID accepts[3];
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   512
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   513
	/* Set the initial accepted cargo types */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   514
	for (uint8 i = 0; i < lengthof(accepts); i++) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   515
		accepts[i] = hs->accepts_cargo[i];
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   516
	}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   517
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   518
	/* Check for custom accepted cargo types */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   519
	if (HASBIT(hs->callback_mask, CBM_HOUSE_ACCEPT_CARGO)) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   520
		uint16 callback = GetHouseCallback(CBID_HOUSE_ACCEPT_CARGO, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   521
		if (callback != CALLBACK_FAILED) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   522
			/* Replace accepted cargo types with translated values from callback */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   523
			accepts[0] = GetCargoTranslation(GB(callback,  0, 5), hs->grffile);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   524
			accepts[1] = GetCargoTranslation(GB(callback,  5, 5), hs->grffile);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   525
			accepts[2] = GetCargoTranslation(GB(callback, 10, 5), hs->grffile);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   526
		}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   527
	}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   528
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   529
	/* Check for custom cargo acceptance */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   530
	if (HASBIT(hs->callback_mask, CBM_CARGO_ACCEPTANCE)) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   531
		uint16 callback = GetHouseCallback(CBID_HOUSE_CARGO_ACCEPTANCE, 0, 0, GetHouseType(tile), GetTownByTile(tile), tile);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   532
		if (callback != CALLBACK_FAILED) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   533
			if (accepts[0] != CT_INVALID) ac[accepts[0]] = GB(callback, 0, 4);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   534
			if (accepts[1] != CT_INVALID) ac[accepts[1]] = GB(callback, 4, 4);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   535
			if (_opt.landscape != LT_TEMPERATE && HASBIT(callback, 12)) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   536
				/* The 'S' bit indicates food instead of goods */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   537
				ac[CT_FOOD] = GB(callback, 8, 4);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   538
			} else {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   539
				if (accepts[2] != CT_INVALID) ac[accepts[2]] = GB(callback, 8, 4);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   540
			}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   541
			return;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   542
		}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   543
	}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   544
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   545
	/* No custom acceptance, so fill in with the default values */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   546
	for (uint8 i = 0; i < lengthof(accepts); i++) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   547
		if (accepts[i] != CT_INVALID) ac[accepts[i]] = hs->cargo_acceptance[i];
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   548
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   549
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   550
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
   551
static void GetTileDesc_Town(TileIndex tile, TileDesc *td)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   552
{
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
   553
	td->str = GetHouseSpecs(GetHouseType(tile))->building_name;
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
   554
	if (!IsHouseCompleted(tile)) {
534
17ab2f22ff74 (svn r901) Small step in the process to clean up the DPARAM mess:
tron
parents: 516
diff changeset
   555
		SetDParamX(td->dparam, 0, td->str);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   556
		td->str = STR_2058_UNDER_CONSTRUCTION;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   557
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   558
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   559
	td->owner = OWNER_TOWN;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   560
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   561
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   562
static uint32 GetTileTrackStatus_Town(TileIndex tile, TransportType mode, uint sub_mode)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   563
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   564
	/* not used */
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   565
	return 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   566
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   567
2436
177cb6a8339f (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Darkvater
parents: 2430
diff changeset
   568
static void ChangeTileOwner_Town(TileIndex tile, PlayerID old_player, PlayerID new_player)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   569
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   570
	/* not used */
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   571
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   572
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   573
909
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
   574
static const TileIndexDiffC _roadblock_tileadd[] = {
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
   575
	{ 0, -1},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
   576
	{ 1,  0},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
   577
	{ 0,  1},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
   578
	{-1,  0},
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
   579
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   580
	/* Store the first 3 elements again.
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   581
	 * Lets us rotate without using &3. */
909
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
   582
	{ 0, -1},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
   583
	{ 1,  0},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
   584
	{ 0,  1}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   585
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   586
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   587
/**
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   588
 * Distance multiplyer
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   589
 * Defines the possible distances between 2 road tiles
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   590
 */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   591
enum RoadBlockTitleDistance {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   592
	RB_TILE_DIST1 = 1, ///< 1 tile between
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   593
	RB_TILE_DIST2,     ///< 2 tiles between
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   594
};
2817
58dcead3f545 (svn r3365) Staticise 36 functions
tron
parents: 2791
diff changeset
   595
58dcead3f545 (svn r3365) Staticise 36 functions
tron
parents: 2791
diff changeset
   596
static bool GrowTown(Town *t);
58dcead3f545 (svn r3365) Staticise 36 functions
tron
parents: 2791
diff changeset
   597
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   598
static void TownTickHandler(Town *t)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   599
{
3432
507fa7fd189d (svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And cleaning on town.flags12 too
belugas
parents: 3426
diff changeset
   600
	if (HASBIT(t->flags12, TOWN_IS_FUNDED)) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   601
		int i = t->grow_counter - 1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   602
		if (i < 0) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   603
			if (GrowTown(t)) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   604
				i = t->growth_rate;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   605
			} else {
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
   606
				i = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   607
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   608
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   609
		t->grow_counter = i;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   610
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   611
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   612
	UpdateTownRadius(t);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   613
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   614
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 9894
diff changeset
   615
void OnTick_Town()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   616
{
2639
8a7342eb3a78 (svn r3181) -Bracing
tron
parents: 2637
diff changeset
   617
	if (_game_mode == GM_EDITOR) return;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   618
1451
843188b51df8 (svn r1955) Fix: Make the town growth frequency scale properly both up and down. The scaling is now also based on the number of towns instead of the map size. (In cooperation with HackyKid.)
pasky
parents: 1448
diff changeset
   619
	/* Make sure each town's tickhandler invocation frequency is about the
843188b51df8 (svn r1955) Fix: Make the town growth frequency scale properly both up and down. The scaling is now also based on the number of towns instead of the map size. (In cooperation with HackyKid.)
pasky
parents: 1448
diff changeset
   620
	 * same - TOWN_GROWTH_FREQUENCY - independent on the number of towns. */
5247
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5216
diff changeset
   621
	for (_cur_town_iter += GetMaxTownIndex() + 1;
1529
be4a2259d2ff (svn r2033) - Fix: Fix some more desync by saving the town growth frequency iterator _cur_town_iter. Needed to bump a svg revision for that thanks to the braindead SlGlob thing, or at least I don't know how to do it without bumping it.
pasky
parents: 1517
diff changeset
   622
	     _cur_town_iter >= TOWN_GROWTH_FREQUENCY;
be4a2259d2ff (svn r2033) - Fix: Fix some more desync by saving the town growth frequency iterator _cur_town_iter. Needed to bump a svg revision for that thanks to the braindead SlGlob thing, or at least I don't know how to do it without bumping it.
pasky
parents: 1517
diff changeset
   623
	     _cur_town_iter -= TOWN_GROWTH_FREQUENCY) {
1517
b77361b13ae4 (svn r2021) Fix: Enlarge _cur_town_ctr from byte to uint32 so that all the towns are considered when growing them even for big maps, where much more than 256 towns are around; reported by Tomasz Dubi?ski <uboottd@hydra.polsl.gliwice.pl>. The savegame still saves just the lowest 8 bits but that doesn't hurt so much.
pasky
parents: 1500
diff changeset
   624
		uint32 i = _cur_town_ctr;
1451
843188b51df8 (svn r1955) Fix: Make the town growth frequency scale properly both up and down. The scaling is now also based on the number of towns instead of the map size. (In cooperation with HackyKid.)
pasky
parents: 1448
diff changeset
   625
5247
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5216
diff changeset
   626
		if (++_cur_town_ctr > GetMaxTownIndex())
1448
ab3017415479 (svn r1952) Fix: Hopefully fixed the enormous towns growth slowdown in large maps. (Inspired by toholio.)
pasky
parents: 1421
diff changeset
   627
			_cur_town_ctr = 0;
1260
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
   628
4352
8ddb01bc6075 (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID
truelight
parents: 4346
diff changeset
   629
		if (IsValidTownID(i)) TownTickHandler(GetTown(i));
1448
ab3017415479 (svn r1952) Fix: Hopefully fixed the enormous towns growth slowdown in large maps. (Inspired by toholio.)
pasky
parents: 1421
diff changeset
   630
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   631
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   632
3150
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3144
diff changeset
   633
static RoadBits GetTownRoadMask(TileIndex tile)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   634
{
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   635
	TrackBits b = GetAnyRoadTrackBits(tile, ROADTYPE_ROAD);
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   636
	RoadBits r = ROAD_NONE;
2639
8a7342eb3a78 (svn r3181) -Bracing
tron
parents: 2637
diff changeset
   637
3150
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3144
diff changeset
   638
	if (b & TRACK_BIT_X)     r |= ROAD_X;
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3144
diff changeset
   639
	if (b & TRACK_BIT_Y)     r |= ROAD_Y;
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3144
diff changeset
   640
	if (b & TRACK_BIT_UPPER) r |= ROAD_NE | ROAD_NW;
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3144
diff changeset
   641
	if (b & TRACK_BIT_LOWER) r |= ROAD_SE | ROAD_SW;
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3144
diff changeset
   642
	if (b & TRACK_BIT_LEFT)  r |= ROAD_NW | ROAD_SW;
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3144
diff changeset
   643
	if (b & TRACK_BIT_RIGHT) r |= ROAD_NE | ROAD_SE;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   644
	return r;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   645
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   646
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   647
/**
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   648
 * Check if a neighboring tile has a road
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   649
 *
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   650
 * @param tile curent tile
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   651
 * @param dir target direction
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   652
 * @param dist_multi distance multiplyer
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   653
 * @return true if one of the neighboring tiles at the
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   654
 *  given distance is a road tile else
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   655
 */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   656
static bool NeighborIsRoadTile(TileIndex tile, int dir, RoadBlockTitleDistance dist_multi)
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   657
{
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   658
	return (HASBIT(GetTownRoadMask(TILE_ADD(tile, dist_multi * ToTileIndexDiff(_roadblock_tileadd[dir + 1]))), dir ^ 2) ||
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   659
			HASBIT(GetTownRoadMask(TILE_ADD(tile, dist_multi * ToTileIndexDiff(_roadblock_tileadd[dir + 3]))), dir ^ 2) ||
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   660
			HASBIT(GetTownRoadMask(TILE_ADD(tile, dist_multi * (ToTileIndexDiff(_roadblock_tileadd[dir + 1]) + ToTileIndexDiff(_roadblock_tileadd[dir + 2])))), dir) ||
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   661
			HASBIT(GetTownRoadMask(TILE_ADD(tile, dist_multi * (ToTileIndexDiff(_roadblock_tileadd[dir + 3]) + ToTileIndexDiff(_roadblock_tileadd[dir + 2])))), dir));
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   662
}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   663
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
   664
static bool IsRoadAllowedHere(TileIndex tile, int dir)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   665
{
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
   666
	Slope k;
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
   667
	Slope slope;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   668
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   669
	/* If this assertion fails, it might be because the world contains
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   670
	 *  land at the edges. This is not ok. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   671
	TILE_ASSERT(tile);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
   672
2639
8a7342eb3a78 (svn r3181) -Bracing
tron
parents: 2637
diff changeset
   673
	for (;;) {
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   674
		/* Check if there already is a road at this point? */
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   675
		if (GetAnyRoadTrackBits(tile, ROADTYPE_ROAD) == 0) {
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   676
			/* No, try to build one in the direction.
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   677
			 * if that fails clear the land, and if that fails exit.
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   678
			 * This is to make sure that we can build a road here later. */
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3433
diff changeset
   679
			if (CmdFailed(DoCommand(tile, (dir & 1 ? ROAD_X : ROAD_Y), 0, DC_AUTO, CMD_BUILD_ROAD)) &&
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3433
diff changeset
   680
					CmdFailed(DoCommand(tile, 0, 0, DC_AUTO, CMD_LANDSCAPE_CLEAR)))
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   681
				return false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   682
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   683
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   684
		slope = GetTileSlope(tile, NULL);
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
   685
		if (slope == SLOPE_FLAT) {
465
64f0772071fb (svn r694) Make the town sometimes build streets on slopes.
pasky
parents: 314
diff changeset
   686
no_slope:
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   687
			/* Tile has no slope */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   688
			switch (_patches.town_layout) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   689
				default: NOT_REACHED();
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   690
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   691
				case TL_ORIGINAL: /* Disallow the road if any neighboring tile has a road (distance: 1) */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   692
					return !NeighborIsRoadTile(tile, dir, RB_TILE_DIST1);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   693
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   694
				case TL_BETTER_ROADS: /* Disallow the road if any neighboring tile has a road (distance: 1 and 2). */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   695
					return !(NeighborIsRoadTile(tile, dir, RB_TILE_DIST1) ||
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   696
							NeighborIsRoadTile(tile, dir, RB_TILE_DIST2));
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   697
			}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   698
		}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
   699
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   700
		/* If the tile is not a slope in the right direction, then
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   701
		 * maybe terraform some. */
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
   702
		k = (dir & 1) ? SLOPE_NE : SLOPE_NW;
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
   703
		if (k != slope && ComplementSlope(k) != slope) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   704
			uint32 r = Random();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   705
2639
8a7342eb3a78 (svn r3181) -Bracing
tron
parents: 2637
diff changeset
   706
			if (CHANCE16I(1, 8, r) && !_generating_world) {
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
   707
				CommandCost res;
465
64f0772071fb (svn r694) Make the town sometimes build streets on slopes.
pasky
parents: 314
diff changeset
   708
2639
8a7342eb3a78 (svn r3181) -Bracing
tron
parents: 2637
diff changeset
   709
				if (CHANCE16I(1, 16, r)) {
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3433
diff changeset
   710
					res = DoCommand(tile, slope, 0, DC_EXEC | DC_AUTO | DC_NO_WATER,
465
64f0772071fb (svn r694) Make the town sometimes build streets on slopes.
pasky
parents: 314
diff changeset
   711
					                      CMD_TERRAFORM_LAND);
2639
8a7342eb3a78 (svn r3181) -Bracing
tron
parents: 2637
diff changeset
   712
				} else {
3639
162f06a0242a (svn r4547) Revert a part of r4541 to silence an assertion for now
tron
parents: 3636
diff changeset
   713
					res = DoCommand(tile, slope ^ 0xF, 1, DC_EXEC | DC_AUTO | DC_NO_WATER,
465
64f0772071fb (svn r694) Make the town sometimes build streets on slopes.
pasky
parents: 314
diff changeset
   714
					                      CMD_TERRAFORM_LAND);
2639
8a7342eb3a78 (svn r3181) -Bracing
tron
parents: 2637
diff changeset
   715
				}
2646
a91fd482fce5 (svn r3188) Use CmdFailed() to check, if a command failed, don't compare with CMD_ERROR
tron
parents: 2639
diff changeset
   716
				if (CmdFailed(res) && CHANCE16I(1, 3, r)) {
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   717
					/* We can consider building on the slope, though. */
465
64f0772071fb (svn r694) Make the town sometimes build streets on slopes.
pasky
parents: 314
diff changeset
   718
					goto no_slope;
2646
a91fd482fce5 (svn r3188) Use CmdFailed() to check, if a command failed, don't compare with CMD_ERROR
tron
parents: 2639
diff changeset
   719
				}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   720
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   721
			return false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   722
		}
835
a22d6bc16a51 (svn r1312) -Add: Patch which is on by default: population in label of the town
truelight
parents: 830
diff changeset
   723
		return true;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   724
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   725
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   726
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
   727
static bool TerraformTownTile(TileIndex tile, int edges, int dir)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   728
{
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
   729
	CommandCost r;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
   730
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   731
	TILE_ASSERT(tile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   732
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3433
diff changeset
   733
	r = DoCommand(tile, edges, dir, DC_AUTO | DC_NO_WATER, CMD_TERRAFORM_LAND);
2646
a91fd482fce5 (svn r3188) Use CmdFailed() to check, if a command failed, don't compare with CMD_ERROR
tron
parents: 2639
diff changeset
   734
	if (CmdFailed(r) || r >= 126 * 16) return false;
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3433
diff changeset
   735
	DoCommand(tile, edges, dir, DC_AUTO | DC_NO_WATER | DC_EXEC, CMD_TERRAFORM_LAND);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   736
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   737
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   738
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
   739
static void LevelTownLand(TileIndex tile)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   740
{
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
   741
	Slope tileh;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   742
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   743
	TILE_ASSERT(tile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   744
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   745
	/* Don't terraform if land is plain or if there's a house there. */
3055
25fd76668365 (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
tron
parents: 3047
diff changeset
   746
	if (IsTileType(tile, MP_HOUSE)) return;
25fd76668365 (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
tron
parents: 3047
diff changeset
   747
	tileh = GetTileSlope(tile, NULL);
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
   748
	if (tileh == SLOPE_FLAT) return;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   749
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   750
	/* First try up, then down */
3055
25fd76668365 (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
tron
parents: 3047
diff changeset
   751
	if (!TerraformTownTile(tile, ~tileh & 0xF, 1)) {
25fd76668365 (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
tron
parents: 3047
diff changeset
   752
		TerraformTownTile(tile, tileh & 0xF, 0);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   753
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   754
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   755
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   756
/**
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   757
 * Generate the RoadBits of a grid tile
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   758
 *
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   759
 * @param t current town
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   760
 * @param tile tile in reference to the town
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   761
 * @return the RoadBit of the current tile regarding
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   762
 *  the selected town layout
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   763
 */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   764
static RoadBits GetTownRoadGridElement(Town* t, TileIndex tile)
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   765
{
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   766
	/* align the grid to the downtown */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   767
	TileIndexDiffC grid_pos = TileIndexToTileIndexDiffC(t->xy, tile); ///< Vector from downtown to the tile
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   768
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   769
	/* lx, ly description:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   770
	 * @li lx and ly are true  if the tile is a crossing tile.
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   771
	 * @li lx xor ly are true  if the tile is a straight road tile.
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   772
	 * @li lx and ly are false if the tile is a house tile.
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   773
	 */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   774
	bool lx, ly;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   775
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   776
	switch (_patches.town_layout) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   777
		default: NOT_REACHED();
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   778
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   779
		case TL_2X2_GRID:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   780
			lx = ((grid_pos.x % 3) == 0);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   781
			ly = ((grid_pos.y % 3) == 0);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   782
			break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   783
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   784
		case TL_3X3_GRID:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   785
			lx = ((grid_pos.x % 4) == 0);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   786
			ly = ((grid_pos.y % 4) == 0);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   787
			break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   788
	}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   789
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   790
	/* generate the basic grid structure */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   791
	if (!lx && !ly) {         ///< It is a house tile
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   792
		return ROAD_NONE;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   793
	} else if (lx && !ly) {   ///< It is a Y-dir road tile
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   794
		return ROAD_Y;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   795
	} else if (!lx && ly) {   ///< It is a X-dir road tile
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   796
		return ROAD_X;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   797
	} else {                  ///< It is a crossing tile
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   798
		/* Presets for junctions on slopes
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   799
		 * not nice :( */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   800
		switch (GetTileSlope(tile, NULL)) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   801
			case SLOPE_W:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   802
				return ROAD_NW | ROAD_SW;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   803
			case SLOPE_S:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   804
				return ROAD_SE | ROAD_SW;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   805
			case SLOPE_SW:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   806
				return ROAD_Y | ROAD_SW;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   807
			case SLOPE_E:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   808
				return ROAD_NE | ROAD_SE;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   809
			case SLOPE_SE:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   810
				return ROAD_X | ROAD_SE;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   811
			case SLOPE_N:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   812
				return ROAD_NW | ROAD_NE;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   813
			case SLOPE_NW:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   814
				return ROAD_X | ROAD_NW;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   815
			case SLOPE_NE:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   816
				return ROAD_Y | ROAD_NE;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   817
			case SLOPE_STEEP_W:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   818
			case SLOPE_STEEP_N:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   819
				return ROAD_X;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   820
			case SLOPE_STEEP_S:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   821
			case SLOPE_STEEP_E:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   822
				return ROAD_Y;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   823
			default:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   824
				return ROAD_ALL;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   825
		}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   826
	}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   827
}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   828
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   829
/**
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   830
 * Check there are enougth neighbor house tiles next to the current tile
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   831
 *
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   832
 * @param tile current tile
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   833
 * @return true if there are more than 2 house tiles next
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   834
 *  to the current one
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   835
 */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   836
static bool NeighborsAreHouseTiles(TileIndex tile)
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   837
{
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   838
	uint counter = 0; ///< counts the house neighbor tiles
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   839
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   840
	/* We can't look further than that. */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   841
	if (TileX(tile) < 1 || TileY(tile) < 1) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   842
		return false;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   843
	}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   844
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   845
	/* Check the tiles E,N,W and S of the current tile. */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   846
	for (uint i = 0; i < 4; i++) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   847
		if (IsTileType(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[i])), MP_HOUSE)) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   848
			counter++;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   849
		}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   850
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   851
		/* If there are enougth neighbor's stop it here */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   852
		if (counter >= 3) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   853
			return true;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   854
		}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   855
	}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   856
	return false;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   857
}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   858
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   859
/**
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   860
 * Grows the given town.
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   861
 * There are at the moment 3 possible way's for
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   862
 * the town expansion:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   863
 * @li Generate a random tile and check if there is a road allowed
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   864
 * 	@li TL_ORIGINAL
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   865
 * 	@li TL_BETTER_ROADS
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   866
 * @li Check if the town geometry allows a road and which one
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   867
 * 	@li TL_2X2_GRID
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   868
 * 	@li TL_3X3_GRID
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   869
 * @li Forbid roads, only build houses
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   870
 * 	@li TL_NO_ROADS
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   871
 *
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   872
 * @param tile_ptr current tile
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   873
 * @param mask current tiles RoadBits
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   874
 * @param block road block
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   875
 * @param t1 current town
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   876
 */
3150
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3144
diff changeset
   877
static void GrowTownInTile(TileIndex* tile_ptr, RoadBits mask, int block, Town* t1)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   878
{
3150
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3144
diff changeset
   879
	RoadBits rcmd;
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
   880
	TileIndex tmptile;
3150
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3144
diff changeset
   881
	DiagDirection i;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   882
	int j;
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
   883
	TileIndex tile = *tile_ptr;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   884
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   885
	TILE_ASSERT(tile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   886
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   887
	if (mask == 0) {
3150
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3144
diff changeset
   888
		int a;
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3144
diff changeset
   889
		int b;
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3144
diff changeset
   890
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   891
		/* Tile has no road. First reset the status counter
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   892
		 * to say that this is the last iteration. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   893
		_grow_town_result = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   894
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   895
		/* Remove hills etc */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   896
		LevelTownLand(tile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   897
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   898
		/* Is a road allowed here? */
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   899
		switch (_patches.town_layout) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   900
			default: NOT_REACHED();
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   901
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   902
			case TL_NO_ROADS: /* Disallow Roads */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   903
				return;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   904
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   905
			case TL_3X3_GRID:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   906
			case TL_2X2_GRID:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   907
				rcmd = GetTownRoadGridElement(t1, tile);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   908
				if (rcmd == ROAD_NONE) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   909
					return;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   910
				}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   911
				break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   912
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   913
			case TL_BETTER_ROADS:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   914
			case TL_ORIGINAL:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   915
				if (!IsRoadAllowedHere(tile, block)) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   916
					return;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   917
				}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   918
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   919
				/* Randomize new road block numbers */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   920
				a = block;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   921
				b = block ^ 2;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   922
				if (CHANCE16(1, 4)) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   923
					do {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   924
						a = GB(Random(), 0, 2);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   925
					} while (a == b);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   926
				}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   927
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   928
				if (!IsRoadAllowedHere(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[a])), a)) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   929
					/* A road is not allowed to continue the randomized road,
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   930
					 *   return if the road we're trying to build is curved. */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   931
					if (a != (b ^ 2)) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   932
						return;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   933
					}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   934
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   935
					/* Return if neither side of the new road is a house */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   936
					if (!IsTileType(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[a + 1])), MP_HOUSE) &&
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   937
							!IsTileType(TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[a + 3])), MP_HOUSE)) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   938
						return;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   939
					}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   940
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   941
					/* That means that the road is only allowed if there is a house
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   942
					 *  at any side of the new road. */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   943
				}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   944
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   945
				rcmd = (RoadBits)((1 << a) + (1 << b));
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   946
				break;
2637
8807e6a63f89 (svn r3179) - RandomRange() and RandomTile() instead of home brewed versions
tron
parents: 2635
diff changeset
   947
		}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   948
9910
0b2aebc8283e (svn r10134) [gamebalance] -Sync: r9670:9700 from trunk
celestar
parents: 9909
diff changeset
   949
	} else if (block < 5 && !HASBIT(mask, block ^ 2)) {
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   950
		/* Continue building on a partial road.
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   951
		 * Always OK. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   952
		_grow_town_result = 0;
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   953
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   954
		switch (_patches.town_layout) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   955
			default: NOT_REACHED();
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   956
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   957
			case TL_NO_ROADS: /* Disallow Roads */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   958
				return;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   959
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   960
			case TL_3X3_GRID:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   961
			case TL_2X2_GRID:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   962
			 	rcmd = GetTownRoadGridElement(t1, tile);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   963
				break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   964
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   965
			case TL_BETTER_ROADS:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   966
			case TL_ORIGINAL:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   967
				rcmd = (RoadBits)(1 << (block ^ 2));
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   968
				break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   969
		}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   970
	} else {
3150
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3144
diff changeset
   971
		int i;
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   972
		bool allow_house = false;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   973
		TileIndex tmptile2;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   974
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   975
		/* Reached a tunnel/bridge? Then continue at the other side of it. */
5696
4d40b22a9a96 (svn r7698) -Fix (r7573): towns did not grow beyond bridges.
rubidium
parents: 5573
diff changeset
   976
		if (IsTileType(tile, MP_TUNNELBRIDGE)) {
4d40b22a9a96 (svn r7698) -Fix (r7573): towns did not grow beyond bridges.
rubidium
parents: 5573
diff changeset
   977
			if (IsTunnel(tile) && GetTunnelTransportType(tile) == TRANSPORT_ROAD) {
4d40b22a9a96 (svn r7698) -Fix (r7573): towns did not grow beyond bridges.
rubidium
parents: 5573
diff changeset
   978
				*tile_ptr = GetOtherTunnelEnd(tile);
4d40b22a9a96 (svn r7698) -Fix (r7573): towns did not grow beyond bridges.
rubidium
parents: 5573
diff changeset
   979
			} else if (IsBridge(tile) && GetBridgeTransportType(tile) == TRANSPORT_ROAD) {
4d40b22a9a96 (svn r7698) -Fix (r7573): towns did not grow beyond bridges.
rubidium
parents: 5573
diff changeset
   980
				*tile_ptr = GetOtherBridgeEnd(tile);
4d40b22a9a96 (svn r7698) -Fix (r7573): towns did not grow beyond bridges.
rubidium
parents: 5573
diff changeset
   981
			}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   982
			return;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   983
		}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
   984
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   985
		/* Possibly extend the road in a direction.
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   986
		 * Randomize a direction and if it has a road, bail out. */
2635
88b8b74c01ac (svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT
tron
parents: 2630
diff changeset
   987
		i = GB(Random(), 0, 2);
2639
8a7342eb3a78 (svn r3181) -Bracing
tron
parents: 2637
diff changeset
   988
		if (HASBIT(mask, i)) return;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   989
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   990
		/* This is the tile we will reach if we extend to this direction. */
909
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
   991
		tmptile = TILE_ADD(tile, ToTileIndexDiff(_roadblock_tileadd[i]));
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
   992
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
   993
		/* Don't do it if it reaches to water. */
3433
ca2b963c1671 (svn r4262) -Codechange: use IsClearWaterTile instead of some "home-brewn" marco. town_cmd is now map access free
celestar
parents: 3432
diff changeset
   994
		if (IsClearWaterTile(tmptile)) return;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   995
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   996
		switch (_patches.town_layout) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   997
			default: NOT_REACHED();
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   998
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   999
			case TL_NO_ROADS:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1000
				allow_house = true;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1001
				break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1002
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1003
			case TL_3X3_GRID: /* Use 2x2 grid afterwards! */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1004
				/* Fill gap if house has enougth neighbors */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1005
				tmptile2 = TILE_ADD(tmptile, ToTileIndexDiff(_roadblock_tileadd[i]));
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1006
				if (NeighborsAreHouseTiles(tmptile2) && BuildTownHouse(t1, tmptile2)) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1007
					_grow_town_result = -1;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1008
				}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1009
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1010
			case TL_2X2_GRID:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1011
				rcmd = GetTownRoadGridElement(t1, tmptile);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1012
				allow_house = (rcmd == ROAD_NONE);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1013
				break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1014
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1015
			case TL_BETTER_ROADS: /* Use original afterwards! */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1016
				/* Fill gap if house has enougth neighbors */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1017
				tmptile2 = TILE_ADD(tmptile, ToTileIndexDiff(_roadblock_tileadd[i]));
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1018
				if (NeighborsAreHouseTiles(tmptile2) && BuildTownHouse(t1, tmptile2)) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1019
					_grow_town_result = -1;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1020
				}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1021
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1022
			case TL_ORIGINAL:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1023
				 /* Allow a house at the edge. 60% chance or
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1024
				  * always ok if no road allowed. */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1025
				allow_house = (!IsRoadAllowedHere(tmptile, i) || CHANCE16(6, 10));
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1026
				break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1027
		}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1028
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1029
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1030
		if (allow_house) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1031
			/* Build a house, but not if there already is a house there. */
1035
0a170deb6e33 (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents: 1005
diff changeset
  1032
			if (!IsTileType(tmptile, MP_HOUSE)) {
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1033
				/* Level the land if possible */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1034
				LevelTownLand(tmptile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1035
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1036
				/* And build a house.
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1037
				 * Set result to -1 if we managed to build it. */
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1038
				if (BuildTownHouse(t1, tmptile)) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1039
					_grow_town_result = -1;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1040
				}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1041
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1042
			return;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1043
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1044
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1045
		_grow_town_result = 0;
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
  1046
		rcmd = (RoadBits)(1 << i);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1047
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1048
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1049
	/* Return if a water tile */
3433
ca2b963c1671 (svn r4262) -Codechange: use IsClearWaterTile instead of some "home-brewn" marco. town_cmd is now map access free
celestar
parents: 3432
diff changeset
  1050
	if (IsClearWaterTile(tile)) return;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1051
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1052
	/* Determine direction of slope,
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1053
	 *  and build a road if not a special slope. */
3055
25fd76668365 (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
tron
parents: 3047
diff changeset
  1054
	switch (GetTileSlope(tile, NULL)) {
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
  1055
		case SLOPE_SW: i = DIAGDIR_NE; break;
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
  1056
		case SLOPE_SE: i = DIAGDIR_NW; break;
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
  1057
		case SLOPE_NW: i = DIAGDIR_SE; break;
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
  1058
		case SLOPE_NE: i = DIAGDIR_SW; break;
3055
25fd76668365 (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
tron
parents: 3047
diff changeset
  1059
25fd76668365 (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
tron
parents: 3047
diff changeset
  1060
		default:
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1061
build_road_and_exit:
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
  1062
			if (CmdSucceeded(DoCommand(tile, rcmd, t1->index, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_BUILD_ROAD))) {
3055
25fd76668365 (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
tron
parents: 3047
diff changeset
  1063
				_grow_town_result = -1;
25fd76668365 (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
tron
parents: 3047
diff changeset
  1064
			}
25fd76668365 (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
tron
parents: 3047
diff changeset
  1065
			return;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1066
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1067
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1068
	/* Check if the bridge is in the right direction */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1069
	if ((rcmd == ROAD_X && (i == DIAGDIR_NW || i == DIAGDIR_SE)) ||
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1070
			(rcmd == ROAD_Y && (i == DIAGDIR_NE || i == DIAGDIR_SW))) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1071
		goto build_road_and_exit;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1072
	}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1073
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1074
	tmptile = tile;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1075
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1076
	/* Now it contains the direction of the slope */
4434
4175805666a5 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
rubidium
parents: 4396
diff changeset
  1077
	j = -11; // max 11 tile long bridges
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1078
	do {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1079
		if (++j == 0)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1080
			goto build_road_and_exit;
4559
c853d2440065 (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater
parents: 4549
diff changeset
  1081
		tmptile = TILE_MASK(tmptile + TileOffsByDiagDir(i));
3433
ca2b963c1671 (svn r4262) -Codechange: use IsClearWaterTile instead of some "home-brewn" marco. town_cmd is now map access free
celestar
parents: 3432
diff changeset
  1082
	} while (IsClearWaterTile(tmptile));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1083
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1084
	/* no water tiles in between? */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1085
	if (j == -10)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1086
		goto build_road_and_exit;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1087
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1088
	/* Quit if it selecting an appropiate bridge type fails a large number of times. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1089
	j = 22;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1090
	{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1091
		int32 bridge_len = GetBridgeLength(tile, tmptile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1092
		do {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1093
			byte bridge_type = RandomRange(MAX_BRIDGES - 1);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1094
			if (CheckBridge_Stuff(bridge_type, bridge_len)) {
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
  1095
				if (CmdSucceeded(DoCommand(tile, tmptile, bridge_type | ((0x80 | ROADTYPES_ROAD) << 8), DC_EXEC | DC_AUTO, CMD_BUILD_BRIDGE)))
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1096
					_grow_town_result = -1;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1097
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1098
				/* obviously, if building any bridge would fail, there is no need to try other bridge-types */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1099
				return;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1100
			}
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2951
diff changeset
  1101
		} while (--j != 0);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1102
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1103
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1104
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1105
/** Returns "growth" if a house was built, or no if the build failed.
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1106
 * @param t town to inquiry
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1107
 * @param tile to inquiry
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1108
 * @return something other than zero(0)if town expansion was possible
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1109
 */
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
  1110
static int GrowTownAtRoad(Town *t, TileIndex tile)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1111
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1112
	int block = 5; // special case
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1113
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1114
	TILE_ASSERT(tile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1115
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1116
	/* Number of times to search.
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1117
	 * Better roads, 2X2 and 3X3 grid grow quite fast so we give
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1118
	 * them a little handicap. */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1119
	switch (_patches.town_layout) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1120
		case TL_BETTER_ROADS:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1121
			_grow_town_result = 10 + t->num_houses * 2 / 9;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1122
			break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1123
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1124
		case TL_3X3_GRID:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1125
		case TL_2X2_GRID:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1126
			_grow_town_result = 10 + t->num_houses * 1 / 9;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1127
			break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1128
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1129
		default:
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1130
			_grow_town_result = 10 + t->num_houses * 4 / 9;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1131
			break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1132
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1133
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1134
	do {
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1135
		/* Get a bitmask of the road blocks on a tile */
3150
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3144
diff changeset
  1136
		RoadBits mask = GetTownRoadMask(tile);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1137
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1138
		/* Try to grow the town from this point */
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1139
		GrowTownInTile(&tile, mask, block, t);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1140
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1141
		/* Exclude the source position from the bitmask
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1142
		 * and return if no more road blocks available */
6453
e65715f6e063 (svn r8864) -Codechange: make ClrBitT(), SetBitT() and ToggleBitT more like CLRBIT() and so on (modify value of the first parameter instead or returning the result)
KUDr
parents: 6387
diff changeset
  1143
		ClrBitT(mask, (block ^ 2));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1144
		if (mask == 0)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1145
			return _grow_town_result;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1146
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1147
		/* Select a random bit from the blockmask, walk a step
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1148
		 * and continue the search from there. */
9910
0b2aebc8283e (svn r10134) [gamebalance] -Sync: r9670:9700 from trunk
celestar
parents: 9909
diff changeset
  1149
		do block = Random() & 3; while (!HASBIT(mask, block));
909
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1150
		tile += ToTileIndexDiff(_roadblock_tileadd[block]);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1151
1327
f98ba72197f5 (svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to build
truelight
parents: 1309
diff changeset
  1152
		if (IsTileType(tile, MP_STREET)) {
f98ba72197f5 (svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to build
truelight
parents: 1309
diff changeset
  1153
			/* Don't allow building over roads of other cities */
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4053
diff changeset
  1154
			if (IsTileOwner(tile, OWNER_TOWN) && GetTownByTile(tile) != t) {
1327
f98ba72197f5 (svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to build
truelight
parents: 1309
diff changeset
  1155
				_grow_town_result = -1;
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4053
diff changeset
  1156
			} else if (_game_mode == GM_EDITOR) {
1327
f98ba72197f5 (svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to build
truelight
parents: 1309
diff changeset
  1157
				/* If we are in the SE, and this road-piece has no town owner yet, it just found an
4549
60410aa1aa88 (svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.
rubidium
parents: 4434
diff changeset
  1158
				 * owner :) (happy happy happy road now) */
1902
5d653da1abb7 (svn r2408) Introduce SetTileOwner() and use it
tron
parents: 1901
diff changeset
  1159
				SetTileOwner(tile, OWNER_TOWN);
3432
507fa7fd189d (svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And cleaning on town.flags12 too
belugas
parents: 3426
diff changeset
  1160
				SetTownIndex(tile, t->index);
1327
f98ba72197f5 (svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to build
truelight
parents: 1309
diff changeset
  1161
			}
f98ba72197f5 (svn r1831) -Fix: Scenario Editor now handles human-made roads better (try to build
truelight
parents: 1309
diff changeset
  1162
		}
1280
b6925875de49 (svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it
truelight
parents: 1264
diff changeset
  1163
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1164
		/* Max number of times is checked. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1165
	} while (--_grow_town_result >= 0);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1166
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1167
	return (_grow_town_result == -2);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1168
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1169
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1170
/** Generate a random road block
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1171
 * The probability of a straight road
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1172
 * is somewhat higher than a curved. */
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 9894
diff changeset
  1173
static RoadBits GenRandomRoadBits()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1174
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1175
	uint32 r = Random();
2140
d708eb80ab8b (svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read
tron
parents: 2070
diff changeset
  1176
	uint a = GB(r, 0, 2);
d708eb80ab8b (svn r2650) Convert many explicit shifts+ands to extract bits to invocations of GB - should be a bit nicer to read
tron
parents: 2070
diff changeset
  1177
	uint b = GB(r, 8, 2);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1178
	if (a == b) b ^= 2;
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
  1179
	return (RoadBits)((1 << a) + (1 << b));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1180
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1181
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1182
/** Grow the town
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1183
 * @Return true if a house was built, or no if the build failed. */
2817
58dcead3f545 (svn r3365) Staticise 36 functions
tron
parents: 2791
diff changeset
  1184
static bool GrowTown(Town *t)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1185
{
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
  1186
	TileIndex tile;
909
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1187
	const TileIndexDiffC *ptr;
2498
befad2fe53d2 (svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants
tron
parents: 2493
diff changeset
  1188
	PlayerID old_player;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1189
909
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1190
	static const TileIndexDiffC _town_coord_mod[] = {
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1191
		{-1,  0},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1192
		{ 1,  1},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1193
		{ 1, -1},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1194
		{-1, -1},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1195
		{-1,  0},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1196
		{ 0,  2},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1197
		{ 2,  0},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1198
		{ 0, -2},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1199
		{-1, -1},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1200
		{-2,  2},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1201
		{ 2,  2},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1202
		{ 2, -2},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1203
		{ 0,  0}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1204
	};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1205
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1206
	/* Let the town be a ghost town
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1207
	 * The player wanted it in such a way. Thus there he has it. ;)
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1208
	 * Never reached in editor mode. */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1209
	if (_patches.town_layout == TL_NO_ROADS && _generating_world) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1210
		return false;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1211
	}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1212
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1213
	/* Current player is a town */
260
32fcaaf9f4ef (svn r266) -Fix: hopefully fixed the desync problem nicely (and reverted the
truelight
parents: 193
diff changeset
  1214
	old_player = _current_player;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1215
	_current_player = OWNER_TOWN;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1216
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1217
	/* Find a road that we can base the construction on. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1218
	tile = t->xy;
909
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1219
	for (ptr = _town_coord_mod; ptr != endof(_town_coord_mod); ++ptr) {
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1220
		if (GetAnyRoadTrackBits(tile, ROADTYPE_ROAD) != 0) {
260
32fcaaf9f4ef (svn r266) -Fix: hopefully fixed the desync problem nicely (and reverted the
truelight
parents: 193
diff changeset
  1221
			int r = GrowTownAtRoad(t, tile);
32fcaaf9f4ef (svn r266) -Fix: hopefully fixed the desync problem nicely (and reverted the
truelight
parents: 193
diff changeset
  1222
			_current_player = old_player;
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
  1223
			return r != 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1224
		}
909
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1225
		tile = TILE_ADD(tile, ToTileIndexDiff(*ptr));
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1226
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1227
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1228
	/* No road available, try to build a random road block by
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1229
	 * clearing some land and then building a road there. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1230
	tile = t->xy;
909
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1231
	for (ptr = _town_coord_mod; ptr != endof(_town_coord_mod); ++ptr) {
4317
c2c46cd2de15 (svn r5970) -Fix [FS#49]: town-growth removed houses under construction to make way for road. Not wanted behavoir (Rubidium)
truelight
parents: 4300
diff changeset
  1232
		/* Only work with plain land that not already has a house */
c2c46cd2de15 (svn r5970) -Fix [FS#49]: town-growth removed houses under construction to make way for road. Not wanted behavoir (Rubidium)
truelight
parents: 4300
diff changeset
  1233
		if (!IsTileType(tile, MP_HOUSE) && GetTileSlope(tile, NULL) == SLOPE_FLAT) {
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
  1234
			if (CmdSucceeded(DoCommand(tile, 0, 0, DC_AUTO | DC_NO_WATER, CMD_LANDSCAPE_CLEAR))) {
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3433
diff changeset
  1235
				DoCommand(tile, GenRandomRoadBits(), t->index, DC_EXEC | DC_AUTO, CMD_BUILD_ROAD);
260
32fcaaf9f4ef (svn r266) -Fix: hopefully fixed the desync problem nicely (and reverted the
truelight
parents: 193
diff changeset
  1236
				_current_player = old_player;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1237
				return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1238
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1239
		}
909
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1240
		tile = TILE_ADD(tile, ToTileIndexDiff(*ptr));
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1241
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1242
260
32fcaaf9f4ef (svn r266) -Fix: hopefully fixed the desync problem nicely (and reverted the
truelight
parents: 193
diff changeset
  1243
	_current_player = old_player;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1244
	return false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1245
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1246
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1247
static void UpdateTownRadius(Town *t)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1248
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1249
	static const uint16 _town_radius_data[23][5] = {
4344
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1250
		{  4,  0,  0,  0,  0}, // 0
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1251
		{ 16,  0,  0,  0,  0},
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1252
		{ 25,  0,  0,  0,  0},
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1253
		{ 36,  0,  0,  0,  0},
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1254
		{ 49,  0,  4,  0,  0},
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1255
		{ 64,  0,  4,  0,  0}, // 20
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1256
		{ 64,  0,  9,  0,  1},
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1257
		{ 64,  0,  9,  0,  4},
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1258
		{ 64,  0, 16,  0,  4},
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1259
		{ 81,  0, 16,  0,  4},
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1260
		{ 81,  0, 16,  0,  4}, // 40
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1261
		{ 81,  0, 25,  0,  9},
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1262
		{ 81, 36, 25,  0,  9},
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1263
		{ 81, 36, 25, 16,  9},
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1264
		{ 81, 49,  0, 25,  9},
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1265
		{ 81, 64,  0, 25,  9}, // 60
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1266
		{ 81, 64,  0, 36,  9},
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  1267
		{ 81, 64,  0, 36, 16},
470
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1268
		{100, 81,  0, 49, 16},
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1269
		{100, 81,  0, 49, 25},
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1270
		{121, 81,  0, 49, 25}, // 80
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1271
		{121, 81,  0, 49, 25},
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1272
		{121, 81,  0, 49, 36}, // 88
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1273
	};
470
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1274
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1275
	if (t->num_houses < 92) {
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1276
		memcpy(t->radius, _town_radius_data[t->num_houses / 4], sizeof(t->radius));
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1277
	} else {
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1278
		int mass = t->num_houses / 8;
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1279
		/* At least very roughly extrapolate. Empirical numbers dancing between
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1280
		 * overwhelming by cottages and skyscrapers outskirts. */
470
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1281
		t->radius[0] = mass * mass;
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1282
		/* Actually we are proportional to sqrt() but that's right because
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1283
		 * we are covering an area. */
470
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1284
		t->radius[1] = mass * 7;
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1285
		t->radius[2] = 0;
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1286
		t->radius[3] = mass * 4;
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1287
		t->radius[4] = mass * 3;
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1288
		//debug("%d (->%d): %d %d %d %d\n", t->num_houses, mass, t->radius[0], t->radius[1], t->radius[3], t->radius[4]);
80d30b9c3552 (svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky
parents: 468
diff changeset
  1289
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1290
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1291
1421
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1292
static bool CreateTownName(uint32 *townnameparts)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1293
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1294
	Town *t2;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1295
	char buf1[64];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1296
	char buf2[64];
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1297
	uint32 r;
1421
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1298
	/* Do not set too low tries, since when we run out of names, we loop
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1299
	 * for #tries only one time anyway - then we stop generating more
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1300
	 * towns. Do not show it too high neither, since looping through all
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1301
	 * the other towns may take considerable amount of time (10000 is
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1302
	 * too much). */
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1303
	int tries = 1000;
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1304
	uint16 townnametype = SPECSTR_TOWNNAME_START + _opt.town_name;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1305
1421
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1306
	assert(townnameparts);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1307
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2951
diff changeset
  1308
	for (;;) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1309
restart:
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1310
		r = Random();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1311
534
17ab2f22ff74 (svn r901) Small step in the process to clean up the DPARAM mess:
tron
parents: 516
diff changeset
  1312
		SetDParam(0, r);
4912
d04b3f2bca70 (svn r6884) -Codechange: Add strict bounds checking in string formatting system.
Darkvater
parents: 4850
diff changeset
  1313
		GetString(buf1, townnametype, lastof(buf1));
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  1314
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1315
		/* Check size and width */
4609
6c337b3fbf4b (svn r6462) -Codechange: Have GetStringWidth() return width as well as the height bounding
Darkvater
parents: 4559
diff changeset
  1316
		if (strlen(buf1) >= 31 || GetStringBoundingBox(buf1).width > 130) continue;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1317
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1318
		FOR_ALL_TOWNS(t2) {
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1319
			/* We can't just compare the numbers since
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1320
			 * several numbers may map to a single name. */
4346
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  1321
			SetDParam(0, t2->index);
4912
d04b3f2bca70 (svn r6884) -Codechange: Add strict bounds checking in string formatting system.
Darkvater
parents: 4850
diff changeset
  1322
			GetString(buf2, STR_TOWN, lastof(buf2));
4346
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  1323
			if (strcmp(buf1, buf2) == 0) {
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  1324
				if (tries-- < 0) return false;
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  1325
				goto restart;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1326
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1327
		}
1421
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1328
		*townnameparts = r;
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1329
		return true;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1330
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1331
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1332
1377
2a418162176e (svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit
celestar
parents: 1362
diff changeset
  1333
void UpdateTownMaxPass(Town *t)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1334
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1335
	t->max_pass = t->population >> 3;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1336
	t->max_mail = t->population >> 4;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1337
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1338
9909
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1339
/**
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1340
 * Does the actual town creation.
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1341
 *
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1342
 * @param t The town
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1343
 * @param tile Where to put it
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1344
 * @param townnameparts The town name
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1345
 * @param size_mode How the size should be determined
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1346
 * @param size Parameter for size determination
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1347
 */
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1348
static void DoCreateTown(Town *t, TileIndex tile, uint32 townnameparts, TownSizeMode size_mode, uint size)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1349
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1350
	int x, i;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1351
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1352
	/* clear the town struct */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1353
	i = t->index;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1354
	memset(t, 0, sizeof(Town));
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1355
	t->index = i;
5319
65acb2e92975 (svn r7477) -Fix (7451): Allocate(Industry|Town) get called twice when trying to build an industry/town via a command, thus incrementing the number of towns/industries twice when created via a command.
rubidium
parents: 5298
diff changeset
  1356
	_total_towns++;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1357
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1358
	t->xy = tile;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1359
	t->num_houses = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1360
	t->time_until_rebuild = 10;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1361
	UpdateTownRadius(t);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1362
	t->flags12 = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1363
	t->population = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1364
	t->grow_counter = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1365
	t->growth_rate = 250;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1366
	t->new_max_pass = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1367
	t->new_max_mail = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1368
	t->new_act_pass = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1369
	t->new_act_mail = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1370
	t->max_pass = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1371
	t->max_mail = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1372
	t->act_pass = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1373
	t->act_mail = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1374
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1375
	t->pct_pass_transported = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1376
	t->pct_mail_transported = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1377
	t->fund_buildings_months = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1378
	t->new_act_food = 0;
4
cad62d5f9708 (svn r5) -Fix: townname generation of TTDLX savegames. All work
darkvater
parents: 0
diff changeset
  1379
	t->new_act_water = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1380
	t->act_food = 0;
4
cad62d5f9708 (svn r5) -Fix: townname generation of TTDLX savegames. All work
darkvater
parents: 0
diff changeset
  1381
	t->act_water = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1382
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2951
diff changeset
  1383
	for (i = 0; i != MAX_PLAYERS; i++)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1384
		t->ratings[i] = 500;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1385
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1386
	t->have_ratings = 0;
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
  1387
	t->exclusivity = INVALID_PLAYER;
121
c2f18f4d8be1 (svn r122) Change: exclusive transport rights are now stored per town instead of per station
dominik
parents: 39
diff changeset
  1388
	t->exclusive_counter = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1389
	t->statues = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1390
9889
cfd2278f9099 (svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
celestar
parents: 9888
diff changeset
  1391
	FixedT<int32, 12> activity;
cfd2278f9099 (svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
celestar
parents: 9888
diff changeset
  1392
	int r = InteractiveRandom() % 20;
cfd2278f9099 (svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
celestar
parents: 9888
diff changeset
  1393
	switch (r) {
cfd2278f9099 (svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
celestar
parents: 9888
diff changeset
  1394
		case 0:                    /* A very poor town */
cfd2278f9099 (svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
celestar
parents: 9888
diff changeset
  1395
			activity =  5 + RandomRange(2); break;
cfd2278f9099 (svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
celestar
parents: 9888
diff changeset
  1396
		case 1: case 2: case 3:    /* A poor town */
cfd2278f9099 (svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
celestar
parents: 9888
diff changeset
  1397
			activity =  7 + RandomRange(2); break;
cfd2278f9099 (svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
celestar
parents: 9888
diff changeset
  1398
		case 16: case 17: case 18: /* A rich town */
cfd2278f9099 (svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
celestar
parents: 9888
diff changeset
  1399
			activity = 12 + RandomRange(3); break;
cfd2278f9099 (svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
celestar
parents: 9888
diff changeset
  1400
		case 19:                   /* A very rich town */
cfd2278f9099 (svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
celestar
parents: 9888
diff changeset
  1401
			activity = 14 + RandomRange(6); break;
cfd2278f9099 (svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
celestar
parents: 9888
diff changeset
  1402
		default:                   /* normal towns */
cfd2278f9099 (svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
celestar
parents: 9888
diff changeset
  1403
			activity =  9 + RandomRange(3); break;
cfd2278f9099 (svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
celestar
parents: 9888
diff changeset
  1404
	}
9888
7cf72895ca8c (svn r9152) [gamebalance] -Add: Towns now have an economic activity level so that poorer and richer towns can occur on the map
celestar
parents: 6527
diff changeset
  1405
9889
cfd2278f9099 (svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now
celestar
parents: 9888
diff changeset
  1406
	t->SetActivity(activity / 10);
1421
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1407
	t->townnametype = SPECSTR_TOWNNAME_START + _opt.town_name;
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1408
	t->townnameparts = townnameparts;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  1409
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1410
	UpdateTownVirtCoord(t);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1411
	_town_sort_dirty = true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1412
9909
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1413
	/* Random town size. */
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1414
	x = (Random() & 0xF) + 8;
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1415
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1416
	switch (size_mode) {
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1417
		default: NOT_REACHED();
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1418
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1419
		case TSM_RANDOM:
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1420
			t->larger_town = false;
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1421
			break;
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1422
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1423
		case TSM_FIXED:
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1424
			x = size * 16 + 3;
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1425
			t->larger_town = false;
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1426
			break;
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1427
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1428
		case TSM_CITY:
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1429
			x *= _patches.initial_city_size;
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1430
			t->larger_town = true;
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1431
			break;
3674
e55478cff17e (svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" is selected in the scenario editor.
celestar
parents: 3657
diff changeset
  1432
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1433
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1434
	t->num_houses += x;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1435
	UpdateTownRadius(t);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1436
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1437
	i = x * 4;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1438
	do {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1439
		GrowTown(t);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1440
	} while (--i);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1441
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1442
	t->num_houses -= x;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1443
	UpdateTownRadius(t);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1444
	UpdateTownMaxPass(t);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1445
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1446
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 9894
diff changeset
  1447
static Town *AllocateTown()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1448
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1449
	Town *t;
4346
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  1450
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  1451
	/* We don't use FOR_ALL here, because FOR_ALL skips invalid items.
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  1452
	 * TODO - This is just a temporary stage, this will be removed. */
4983
16a0ede2f7fb (svn r6986) Use the pool macros for the Town pool
tron
parents: 4912
diff changeset
  1453
	for (t = GetTown(0); t != NULL; t = (t->index + 1U < GetTownPoolSize()) ? GetTown(t->index + 1U) : NULL) {
4346
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  1454
		if (!IsValidTown(t)) {
4330
7306bda145ab (svn r6005) -Cleanup: introduce IndustryID and use it
rubidium
parents: 4317
diff changeset
  1455
			TownID index = t->index;
1260
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  1456
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  1457
			memset(t, 0, sizeof(Town));
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  1458
			t->index = index;
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  1459
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1460
			return t;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1461
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1462
	}
1260
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  1463
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  1464
	/* Check if we can add a block to the pool */
4983
16a0ede2f7fb (svn r6986) Use the pool macros for the Town pool
tron
parents: 4912
diff changeset
  1465
	if (AddBlockToPool(&_Town_pool))
1260
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  1466
		return AllocateTown();
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  1467
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1468
	return NULL;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1469
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1470
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1471
/** Create a new town.
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1472
 * This obviously only works in the scenario editor. Function not removed
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1473
 * as it might be possible in the future to fund your own town :)
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3433
diff changeset
  1474
 * @param tile coordinates where town is built
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1475
 * @param flags type of operation
9909
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1476
 * @param p1 size of the town (0 = small, 1 = medium, 2 = large)
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1477
 * @param p2 size mode (@see TownSizeMode)
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1478
 */
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
  1479
CommandCost CmdBuildTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1480
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1481
	Town *t;
1421
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1482
	uint32 townnameparts;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  1483
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1484
	/* Only in the scenario editor */
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1485
	if (_game_mode != GM_EDITOR) return CMD_ERROR;
9909
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1486
	if (p2 > TSM_CITY) return CMD_ERROR;
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1487
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1488
	SET_EXPENSES_TYPE(EXPENSES_OTHER);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1489
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1490
	/* Check if too close to the edge of map */
1245
768d9bc95aaa (svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names
tron
parents: 1209
diff changeset
  1491
	if (DistanceFromEdge(tile) < 12)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1492
		return_cmd_error(STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1493
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1494
	/* Can only build on clear flat areas, possibly with trees. */
5085
91cb54f510ce (svn r7152) -Feature (FS#396): allow towns to be built on top of trees in the scenario editor.
rubidium
parents: 5065
diff changeset
  1495
	if ((!IsTileType(tile, MP_CLEAR) && !IsTileType(tile, MP_TREES)) || GetTileSlope(tile, NULL) != SLOPE_FLAT) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1496
		return_cmd_error(STR_0239_SITE_UNSUITABLE);
2986
f901acd775a9 (svn r3561) Don't use FindLandscapeHeightByTile() when it's overkill. Also use a sprite enum instead of a magic number.
tron
parents: 2958
diff changeset
  1497
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1498
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1499
	/* Check distance to all other towns. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1500
	if (IsCloseToTown(tile, 20))
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1501
		return_cmd_error(STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1502
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1503
	/* Get a unique name for the town. */
1421
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1504
	if (!CreateTownName(&townnameparts))
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1505
		return_cmd_error(STR_023A_TOO_MANY_TOWNS);
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1506
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1507
	/* Allocate town struct */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1508
	t = AllocateTown();
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1509
	if (t == NULL) return_cmd_error(STR_023A_TOO_MANY_TOWNS);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1510
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1511
	/* Create the town */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1512
	if (flags & DC_EXEC) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1513
		_generating_world = true;
9909
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1514
		DoCreateTown(t, tile, townnameparts, (TownSizeMode)p2, p1);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1515
		_generating_world = false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1516
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1517
	return 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1518
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1519
9909
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1520
Town *CreateRandomTown(uint attempts, TownSizeMode mode, uint size)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1521
{
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
  1522
	TileIndex tile;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1523
	Town *t;
1421
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1524
	uint32 townnameparts;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1525
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1526
	do {
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1527
		/* Generate a tile index not too close from the edge */
2051
44b6b091beb3 (svn r2560) Fix: various minor code changes.
ludde
parents: 2049
diff changeset
  1528
		tile = RandomTile();
2951
2db3adee7736 (svn r3510) Fiddle with whitespace and parentheses
tron
parents: 2891
diff changeset
  1529
		if (DistanceFromEdge(tile) < 20) continue;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1530
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1531
		/* Make sure the tile is plain */
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
  1532
		if (!IsTileType(tile, MP_CLEAR) || GetTileSlope(tile, NULL) != SLOPE_FLAT) continue;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1533
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1534
		/* Check not too close to a town */
2951
2db3adee7736 (svn r3510) Fiddle with whitespace and parentheses
tron
parents: 2891
diff changeset
  1535
		if (IsCloseToTown(tile, 20)) continue;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  1536
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1537
		/* Get a unique name for the town. */
2951
2db3adee7736 (svn r3510) Fiddle with whitespace and parentheses
tron
parents: 2891
diff changeset
  1538
		if (!CreateTownName(&townnameparts)) break;
1421
5a9eb1b81efb (svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
pasky
parents: 1377
diff changeset
  1539
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1540
		/* Allocate a town struct */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1541
		t = AllocateTown();
2951
2db3adee7736 (svn r3510) Fiddle with whitespace and parentheses
tron
parents: 2891
diff changeset
  1542
		if (t == NULL) break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1543
9909
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1544
		DoCreateTown(t, tile, townnameparts, mode, size);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1545
		return t;
1362
adfd229bdc01 (svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an
celestar
parents: 1335
diff changeset
  1546
	} while (--attempts);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1547
	return NULL;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1548
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1549
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1550
static const byte _num_initial_towns[4] = {5, 11, 23, 46};
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1551
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 9894
diff changeset
  1552
bool GenerateTowns()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1553
{
1362
adfd229bdc01 (svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an
celestar
parents: 1335
diff changeset
  1554
	uint num = 0;
6387
7ef7536b6861 (svn r8791) -Revert: r8790 Committed too much in last commit
miham
parents: 6386
diff changeset
  1555
	uint n = ScaleByMapSize(_num_initial_towns[_opt.diff.number_towns] + (Random() & 7));
9909
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1556
	uint num_cities = _patches.larger_towns == 0 ? 0 : n / _patches.larger_towns;
1202
7d8b86bd8ba2 (svn r1706) Implement ScaleByMapSize() and ScaleByMapSize1D()
tron
parents: 1174
diff changeset
  1557
4300
687a17c9c557 (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
truelight
parents: 4261
diff changeset
  1558
	SetGeneratingWorldProgress(GWP_TOWN, n);
687a17c9c557 (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
truelight
parents: 4261
diff changeset
  1559
1362
adfd229bdc01 (svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an
celestar
parents: 1335
diff changeset
  1560
	do {
4300
687a17c9c557 (svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
truelight
parents: 4261
diff changeset
  1561
		IncreaseGeneratingWorldProgress(GWP_TOWN);
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1562
		/* try 20 times to create a random-sized town for the first loop. */
9909
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1563
		TownSizeMode mode = num_cities > 0 ? TSM_CITY : TSM_RANDOM;
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1564
		if (CreateRandomTown(20, mode, _patches.initial_city_size) != NULL) num++;
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1565
		if (num_cities > 0) num_cities--;
1362
adfd229bdc01 (svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an
celestar
parents: 1335
diff changeset
  1566
	} while (--n);
adfd229bdc01 (svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an
celestar
parents: 1335
diff changeset
  1567
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1568
	/* give it a last try, but now more aggressive */
9909
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1569
	if (num == 0 && CreateRandomTown(10000, TSM_RANDOM, 0) == NULL) {
5247
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5216
diff changeset
  1570
		if (GetNumTowns() == 0) {
4384
293c0d26294c (svn r6137) -Codechange: some very minor cleanups:
truelight
parents: 4357
diff changeset
  1571
			/* XXX - can we handle that more gracefully? */
293c0d26294c (svn r6137) -Codechange: some very minor cleanups:
truelight
parents: 4357
diff changeset
  1572
			if (_game_mode != GM_EDITOR) error("Could not generate any town");
2430
e1da54e6bf91 (svn r2956) - Fix: [ 1253736 ] creating many town crash to desktop. Now it 'dies' with an ingame error message informing the gamer if it couldn't generate any towns in user-space. Still if it happens during new-game generation it crashes since we don't yet have actions to do in such a circumstance.
Darkvater
parents: 2425
diff changeset
  1573
4384
293c0d26294c (svn r6137) -Codechange: some very minor cleanups:
truelight
parents: 4357
diff changeset
  1574
			return false;
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3983
diff changeset
  1575
		}
1362
adfd229bdc01 (svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an
celestar
parents: 1335
diff changeset
  1576
	}
2430
e1da54e6bf91 (svn r2956) - Fix: [ 1253736 ] creating many town crash to desktop. Now it 'dies' with an ingame error message informing the gamer if it couldn't generate any towns in user-space. Still if it happens during new-game generation it crashes since we don't yet have actions to do in such a circumstance.
Darkvater
parents: 2425
diff changeset
  1577
9888
7cf72895ca8c (svn r9152) [gamebalance] -Add: Towns now have an economic activity level so that poorer and richer towns can occur on the map
celestar
parents: 6527
diff changeset
  1578
	_eco->AdjustActivityByTowns();
2430
e1da54e6bf91 (svn r2956) - Fix: [ 1253736 ] creating many town crash to desktop. Now it 'dies' with an ingame error message informing the gamer if it couldn't generate any towns in user-space. Still if it happens during new-game generation it crashes since we don't yet have actions to do in such a circumstance.
Darkvater
parents: 2425
diff changeset
  1579
	return true;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1580
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1581
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
  1582
static bool CheckBuildHouseMode(TileIndex tile, Slope tileh, int mode)
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
  1583
{
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1584
	int b;
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
  1585
	Slope slope;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1586
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1587
	static const byte _masks[8] = {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1588
		0xC,0x3,0x9,0x6,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1589
		0x3,0xC,0x6,0x9,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1590
	};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1591
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1592
	slope = GetTileSlope(tile, NULL);
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
  1593
	if (IsSteepSlope(slope)) return false;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1594
5573
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5566
diff changeset
  1595
	if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return false;
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5566
diff changeset
  1596
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1597
	b = 0;
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
  1598
	if ((slope != SLOPE_FLAT && ~slope & _masks[mode])) b = ~b;
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
  1599
	if ((tileh != SLOPE_FLAT && ~tileh & _masks[mode+4])) b = ~b;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1600
	if (b)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1601
		return false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1602
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
  1603
	return CmdSucceeded(DoCommand(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_LANDSCAPE_CLEAR));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1604
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1605
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3983
diff changeset
  1606
2958
3f8946daf55f (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
  1607
static bool CheckFree2x2Area(TileIndex tile)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1608
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1609
	int i;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1610
909
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1611
	static const TileIndexDiffC _tile_add[] = {
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1612
		{0    , 0    },
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1613
		{0 - 0, 1 - 0},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1614
		{1 - 0, 0 - 1},
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1615
		{1 - 1, 1 - 0}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1616
	};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1617
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2951
diff changeset
  1618
	for (i = 0; i != 4; i++) {
909
81bc9ef93f50 (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents: 900
diff changeset
  1619
		tile += ToTileIndexDiff(_tile_add[i]);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1620
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
  1621
		if (GetTileSlope(tile, NULL) != SLOPE_FLAT) return false;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1622
5573
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5566
diff changeset
  1623
		if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return false;
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5566
diff changeset
  1624
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3433
diff changeset
  1625
		if (CmdFailed(DoCommand(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER | DC_FORCETEST, CMD_LANDSCAPE_CLEAR)))
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1626
			return false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1627
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1628
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1629
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1630
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1631
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
  1632
static void DoBuildTownHouse(Town *t, TileIndex tile)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1633
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1634
	int i;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1635
	uint bitmask;
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1636
	HouseID house;
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
  1637
	Slope slope;
1335
a635854c23b6 (svn r1839) Move GetTileSlope() and GetTileZ() into tile.[ch] and use more explicit types as parameters
tron
parents: 1328
diff changeset
  1638
	uint z;
3432
507fa7fd189d (svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And cleaning on town.flags12 too
belugas
parents: 3426
diff changeset
  1639
	uint oneof = 0;
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1640
	HouseSpec *hs;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  1641
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1642
	/* Above snow? */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1643
	slope = GetTileSlope(tile, &z);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1644
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1645
	/* Get the town zone type */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1646
	{
9897
4a2d75b60786 (svn r9332) [gamebalance] -Codechange: Make TownGetRadiusGroup a method of towns and give it the option to ignore the "fund buildings" option later on
celestar
parents: 9896
diff changeset
  1647
		uint rad = t->GetRadiusGroup(tile);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1648
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1649
		int land = _opt.landscape;
9906
6f41b8713b65 (svn r9674) [gamebalance] -Sync: r9322:9420 from trunk
celestar
parents: 9903
diff changeset
  1650
		if (land == LT_ARCTIC && z >= _opt.snow_line) land = -1;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1651
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1652
		bitmask = (1 << rad) + (1 << (land + 12));
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1653
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1654
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1655
	/* bits 0-4 are used
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1656
	 * bits 11-15 are used
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1657
	 * bits 5-10 are not used. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1658
	{
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1659
		HouseID houses[HOUSE_MAX];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1660
		int num = 0;
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1661
		uint cumulative_probs[HOUSE_MAX];
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1662
		uint probability_max = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1663
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1664
		/* Generate a list of all possible houses that can be built. */
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1665
		for (i = 0; i < HOUSE_MAX; i++) {
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1666
			hs = GetHouseSpecs(i);
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1667
			if ((~hs->building_availability & bitmask) == 0 && hs->enabled) {
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
  1668
				if (_loaded_newgrf_features.has_newhouses) {
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1669
					probability_max += hs->probability;
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1670
					cumulative_probs[num] = probability_max;
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1671
				}
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1672
				houses[num++] = (HouseID)i;
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1673
			}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1674
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1675
2952
6a26eeda9679 (svn r3511) More whitespace ([FS#46] by Rubidium)
tron
parents: 2951
diff changeset
  1676
		for (;;) {
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
  1677
			if (_loaded_newgrf_features.has_newhouses) {
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1678
				uint r = RandomRange(probability_max);
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1679
				for (i = 0; i < num; i++) if (cumulative_probs[i] >= r) break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1680
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1681
				house = houses[i];
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1682
			} else {
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1683
				house = houses[RandomRange(num)];
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1684
			}
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1685
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1686
			hs = GetHouseSpecs(house);
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1687
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
  1688
			if (_loaded_newgrf_features.has_newhouses) {
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1689
				if (hs->override != 0) hs = GetHouseSpecs(hs->override);
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1690
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1691
				if ((hs->extra_flags & BUILDING_IS_HISTORICAL) && !_generating_world) continue;
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1692
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1693
				if (HASBIT(hs->callback_mask, CBM_HOUSE_ALLOW_CONSTRUCTION)) {
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1694
					uint16 callback_res = GetHouseCallback(CBID_HOUSE_ALLOW_CONSTRUCTION, 0, 0, house, t, tile);
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1695
					if (callback_res != CALLBACK_FAILED && callback_res == 0) continue;
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1696
				}
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1697
			}
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1698
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1699
			if (_cur_year < hs->min_date || _cur_year > hs->max_date) continue;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1700
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1701
			/* Special houses that there can be only one of. */
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1702
			if (hs->building_flags & BUILDING_IS_CHURCH) {
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1703
				SETBIT(oneof, TOWN_HAS_CHURCH);
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1704
			} else if (hs->building_flags & BUILDING_IS_STADIUM) {
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1705
				SETBIT(oneof, TOWN_HAS_STADIUM);
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1706
			} else {
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1707
				oneof = 0;
483
e27622930ddc (svn r764) Enumerate the houses only one per town can exist and use the enums instead of magic numbers to check for these
tron
parents: 482
diff changeset
  1708
			}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1709
3432
507fa7fd189d (svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And cleaning on town.flags12 too
belugas
parents: 3426
diff changeset
  1710
			if (HASBITS(t->flags12 , oneof)) continue;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1711
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1712
			/* Make sure there is no slope? */
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1713
			if (hs->building_flags & TILE_NOT_SLOPED && slope != SLOPE_FLAT) continue;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  1714
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1715
			if (hs->building_flags & TILE_SIZE_2x2) {
2958
3f8946daf55f (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
  1716
				if (CheckFree2x2Area(tile) ||
3f8946daf55f (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
  1717
						CheckFree2x2Area(tile += TileDiffXY(-1,  0)) ||
3f8946daf55f (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
  1718
						CheckFree2x2Area(tile += TileDiffXY( 0, -1)) ||
3f8946daf55f (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
  1719
						CheckFree2x2Area(tile += TileDiffXY( 1,  0))) {
1981
de031d2aed47 (svn r2487) Replace TILE_XY by TileXY/TileDiffXY
tron
parents: 1980
diff changeset
  1720
					break;
2951
2db3adee7736 (svn r3510) Fiddle with whitespace and parentheses
tron
parents: 2891
diff changeset
  1721
				}
2db3adee7736 (svn r3510) Fiddle with whitespace and parentheses
tron
parents: 2891
diff changeset
  1722
				tile += TileDiffXY(0, 1);
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1723
			} else if (hs->building_flags & TILE_SIZE_2x1) {
2958
3f8946daf55f (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
  1724
				if (CheckBuildHouseMode(tile + TileDiffXY(1, 0), slope, 0)) break;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  1725
2958
3f8946daf55f (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
  1726
				if (CheckBuildHouseMode(tile + TileDiffXY(-1, 0), slope, 1)) {
1981
de031d2aed47 (svn r2487) Replace TILE_XY by TileXY/TileDiffXY
tron
parents: 1980
diff changeset
  1727
					tile += TileDiffXY(-1, 0);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1728
					break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1729
				}
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1730
			} else if (hs->building_flags & TILE_SIZE_1x2) {
2958
3f8946daf55f (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
  1731
				if (CheckBuildHouseMode(tile + TileDiffXY(0, 1), slope, 2)) break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1732
2958
3f8946daf55f (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
  1733
				if (CheckBuildHouseMode(tile + TileDiffXY(0, -1), slope, 3)) {
1981
de031d2aed47 (svn r2487) Replace TILE_XY by TileXY/TileDiffXY
tron
parents: 1980
diff changeset
  1734
					tile += TileDiffXY(0, -1);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1735
					break;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1736
				}
2951
2db3adee7736 (svn r3510) Fiddle with whitespace and parentheses
tron
parents: 2891
diff changeset
  1737
			} else {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1738
				break;
2951
2db3adee7736 (svn r3510) Fiddle with whitespace and parentheses
tron
parents: 2891
diff changeset
  1739
			}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1740
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1741
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1742
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1743
	t->num_houses++;
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1744
	IncreaseBuildingCount(t, house);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1745
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1746
	/* Special houses that there can be only one of. */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1747
	t->flags12 |= oneof;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  1748
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1749
	{
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1750
		byte construction_counter = 0, construction_stage = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1751
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1752
		if (_generating_world) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1753
			uint32 r = Random();
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  1754
3432
507fa7fd189d (svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And cleaning on town.flags12 too
belugas
parents: 3426
diff changeset
  1755
			construction_stage = TOWN_HOUSE_COMPLETED;
3382
c9c8d85aa632 (svn r4190) -Codechange: Add and make use of an accessor function to create houses
celestar
parents: 3379
diff changeset
  1756
			if (CHANCE16(1, 7)) construction_stage = GB(r, 0, 2);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1757
3432
507fa7fd189d (svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And cleaning on town.flags12 too
belugas
parents: 3426
diff changeset
  1758
			if (construction_stage == TOWN_HOUSE_COMPLETED) {
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1759
				ChangePopulation(t, hs->population);
3382
c9c8d85aa632 (svn r4190) -Codechange: Add and make use of an accessor function to create houses
celestar
parents: 3379
diff changeset
  1760
			} else {
c9c8d85aa632 (svn r4190) -Codechange: Add and make use of an accessor function to create houses
celestar
parents: 3379
diff changeset
  1761
				construction_counter = GB(r, 2, 2);
c9c8d85aa632 (svn r4190) -Codechange: Add and make use of an accessor function to create houses
celestar
parents: 3379
diff changeset
  1762
			}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1763
		}
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1764
		MakeTownHouse(tile, t->index, construction_counter, construction_stage, house, VehicleRandomBits());
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1765
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1766
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1767
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
  1768
static bool BuildTownHouse(Town *t, TileIndex tile)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1769
{
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
  1770
	CommandCost r;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  1771
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
  1772
	if (IsSteepSlope(GetTileSlope(tile, NULL))) return false;
5573
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5566
diff changeset
  1773
	if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return false;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1774
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3433
diff changeset
  1775
	r = DoCommand(tile, 0, 0, DC_EXEC | DC_AUTO | DC_NO_WATER, CMD_LANDSCAPE_CLEAR);
2737
f16e0a808897 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
peter1138
parents: 2646
diff changeset
  1776
	if (CmdFailed(r)) return false;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1777
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1778
	DoBuildTownHouse(t, tile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1779
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1780
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1781
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1782
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
  1783
static void DoClearTownHouseHelper(TileIndex tile)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1784
{
1035
0a170deb6e33 (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents: 1005
diff changeset
  1785
	assert(IsTileType(tile, MP_HOUSE));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1786
	DoClearSquare(tile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1787
	DeleteAnimatedTile(tile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1788
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1789
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1790
void ClearTownHouse(Town *t, TileIndex tile)
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
  1791
{
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1792
	HouseID house = GetHouseType(tile);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1793
	uint eflags;
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1794
	HouseSpec *hs;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1795
1035
0a170deb6e33 (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
tron
parents: 1005
diff changeset
  1796
	assert(IsTileType(tile, MP_HOUSE));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1797
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1798
	/* need to align the tile to point to the upper left corner of the house */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1799
	if (house >= 3) { // house id 0,1,2 MUST be single tile houses, or this code breaks.
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1800
		if (GetHouseSpecs(house-1)->building_flags & TILE_SIZE_2x1) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1801
			house--;
1981
de031d2aed47 (svn r2487) Replace TILE_XY by TileXY/TileDiffXY
tron
parents: 1980
diff changeset
  1802
			tile += TileDiffXY(-1, 0);
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1803
		} else if (GetHouseSpecs(house-1)->building_flags & BUILDING_2_TILES_Y) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1804
			house--;
1981
de031d2aed47 (svn r2487) Replace TILE_XY by TileXY/TileDiffXY
tron
parents: 1980
diff changeset
  1805
			tile += TileDiffXY(0, -1);
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1806
		} else if (GetHouseSpecs(house-2)->building_flags & BUILDING_HAS_4_TILES) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1807
			house-=2;
1981
de031d2aed47 (svn r2487) Replace TILE_XY by TileXY/TileDiffXY
tron
parents: 1980
diff changeset
  1808
			tile += TileDiffXY(-1, 0);
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1809
		} else if (GetHouseSpecs(house-3)->building_flags & BUILDING_HAS_4_TILES) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1810
			house-=3;
1981
de031d2aed47 (svn r2487) Replace TILE_XY by TileXY/TileDiffXY
tron
parents: 1980
diff changeset
  1811
			tile += TileDiffXY(-1, -1);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1812
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1813
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  1814
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1815
	hs = GetHouseSpecs(house);
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1816
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1817
	/* Remove population from the town if the house is finished. */
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1818
	if (IsHouseCompleted(tile)) {
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1819
		ChangePopulation(t, -hs->population);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1820
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1821
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1822
	t->num_houses--;
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1823
	DecreaseBuildingCount(t, house);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1824
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1825
	/* Clear flags for houses that only may exist once/town. */
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1826
	if (hs->building_flags & BUILDING_IS_CHURCH) {
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1827
		CLRBIT(t->flags12, TOWN_HAS_CHURCH);
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1828
	} else if (hs->building_flags & BUILDING_IS_STADIUM) {
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1829
		CLRBIT(t->flags12, TOWN_HAS_STADIUM);
483
e27622930ddc (svn r764) Enumerate the houses only one per town can exist and use the enums instead of magic numbers to check for these
tron
parents: 482
diff changeset
  1830
	}
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  1831
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1832
	/* Do the actual clearing of tiles */
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1833
	eflags = hs->building_flags;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1834
	DoClearTownHouseHelper(tile);
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1835
	if (eflags & BUILDING_2_TILES_X)   DoClearTownHouseHelper(tile + TileDiffXY(1, 0));
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1836
	if (eflags & BUILDING_2_TILES_Y)   DoClearTownHouseHelper(tile + TileDiffXY(0, 1));
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  1837
	if (eflags & BUILDING_HAS_4_TILES) DoClearTownHouseHelper(tile + TileDiffXY(1, 1));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1838
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1839
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1840
/** Rename a town (server-only).
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3433
diff changeset
  1841
 * @param tile unused
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1842
 * @param flags type of operation
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1843
 * @param p1 town ID to rename
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1844
 * @param p2 unused
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1845
 */
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
  1846
CommandCost CmdRenameTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1847
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1848
	StringID str;
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1849
	Town *t;
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1850
4352
8ddb01bc6075 (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID
truelight
parents: 4346
diff changeset
  1851
	if (!IsValidTownID(p1) || _cmd_text[0] == '\0') return CMD_ERROR;
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1852
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1853
	t = GetTown(p1);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  1854
1820
9b6458526480 (svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes.
tron
parents: 1793
diff changeset
  1855
	str = AllocateNameUnique(_cmd_text, 4);
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1856
	if (str == 0) return CMD_ERROR;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1857
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1858
	if (flags & DC_EXEC) {
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  1859
		DeleteName(t->townnametype);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1860
		t->townnametype = str;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1861
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1862
		UpdateTownVirtCoord(t);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1863
		_town_sort_dirty = true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1864
		UpdateAllStationVirtCoord();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1865
		MarkWholeScreenDirty();
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1866
	} else {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1867
		DeleteName(str);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1868
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1869
	return 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1870
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1871
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1872
/** Called from GUI */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1873
void ExpandTown(Town *t)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1874
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1875
	int amount, n;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1876
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1877
	_generating_world = true;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  1878
835
a22d6bc16a51 (svn r1312) -Add: Patch which is on by default: population in label of the town
truelight
parents: 830
diff changeset
  1879
	/* The more houses, the faster we grow */
a22d6bc16a51 (svn r1312) -Add: Patch which is on by default: population in label of the town
truelight
parents: 830
diff changeset
  1880
	amount = RandomRange(t->num_houses / 10) + 3;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1881
	t->num_houses += amount;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1882
	UpdateTownRadius(t);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1883
835
a22d6bc16a51 (svn r1312) -Add: Patch which is on by default: population in label of the town
truelight
parents: 830
diff changeset
  1884
	n = amount * 10;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1885
	do GrowTown(t); while (--n);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1886
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1887
	t->num_houses -= amount;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1888
	UpdateTownRadius(t);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1889
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1890
	UpdateTownMaxPass(t);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1891
	_generating_world = false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1892
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1893
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
  1894
extern const byte _town_action_costs[8] = {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1895
	2, 4, 9, 35, 48, 53, 117, 175
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1896
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1897
3877
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1898
static void TownActionAdvertiseSmall(Town* t)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1899
{
3877
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1900
	ModifyStationRatingAround(t->xy, _current_player, 0x40, 10);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1901
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1902
3877
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1903
static void TownActionAdvertiseMedium(Town* t)
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1904
{
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1905
	ModifyStationRatingAround(t->xy, _current_player, 0x70, 15);
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1906
}
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1907
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1908
static void TownActionAdvertiseLarge(Town* t)
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1909
{
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1910
	ModifyStationRatingAround(t->xy, _current_player, 0xA0, 20);
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1911
}
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1912
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1913
static void TownActionRoadRebuild(Town* t)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1914
{
2548
97ada3bd2702 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents: 2537
diff changeset
  1915
	const Player* p;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1916
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1917
	t->road_build_months = 6;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  1918
534
17ab2f22ff74 (svn r901) Small step in the process to clean up the DPARAM mess:
tron
parents: 516
diff changeset
  1919
	SetDParam(0, t->index);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1920
1962
51ee4f459268 (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
celestar
parents: 1928
diff changeset
  1921
	p = GetPlayer(_current_player);
534
17ab2f22ff74 (svn r901) Small step in the process to clean up the DPARAM mess:
tron
parents: 516
diff changeset
  1922
	SetDParam(1, p->name_1);
17ab2f22ff74 (svn r901) Small step in the process to clean up the DPARAM mess:
tron
parents: 516
diff changeset
  1923
	SetDParam(2, p->name_2);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1924
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  1925
	AddNewsItem(STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING,
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1926
		NEWS_FLAGS(NM_NORMAL, NF_TILE, NT_GENERAL, 0), t->xy, 0);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1927
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1928
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 9894
diff changeset
  1929
static bool DoBuildStatueOfCompany(TileIndex tile, TownID town_id)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1930
{
2498
befad2fe53d2 (svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants
tron
parents: 2493
diff changeset
  1931
	PlayerID old;
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
  1932
	CommandCost r;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1933
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3585
diff changeset
  1934
	if (GetTileSlope(tile, NULL) != SLOPE_FLAT) return false;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1935
2986
f901acd775a9 (svn r3561) Don't use FindLandscapeHeightByTile() when it's overkill. Also use a sprite enum instead of a magic number.
tron
parents: 2958
diff changeset
  1936
	if (!IsTileType(tile, MP_HOUSE) &&
f901acd775a9 (svn r3561) Don't use FindLandscapeHeightByTile() when it's overkill. Also use a sprite enum instead of a magic number.
tron
parents: 2958
diff changeset
  1937
			!IsTileType(tile, MP_CLEAR) &&
f901acd775a9 (svn r3561) Don't use FindLandscapeHeightByTile() when it's overkill. Also use a sprite enum instead of a magic number.
tron
parents: 2958
diff changeset
  1938
			!IsTileType(tile, MP_TREES)) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1939
		return false;
2986
f901acd775a9 (svn r3561) Don't use FindLandscapeHeightByTile() when it's overkill. Also use a sprite enum instead of a magic number.
tron
parents: 2958
diff changeset
  1940
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1941
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1942
	old = _current_player;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1943
	_current_player = OWNER_NONE;
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3433
diff changeset
  1944
	r = DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1945
	_current_player = old;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1946
2646
a91fd482fce5 (svn r3188) Use CmdFailed() to check, if a command failed, don't compare with CMD_ERROR
tron
parents: 2639
diff changeset
  1947
	if (CmdFailed(r)) return false;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1948
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 9894
diff changeset
  1949
	MakeStatue(tile, _current_player, town_id);
3310
7339b2b1e957 (svn r4073) Add functions to make and test for (most) unmovable tiles
tron
parents: 3282
diff changeset
  1950
	MarkTileDirtyByTile(tile);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1951
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1952
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1953
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1954
5118
5a56a0f12206 (svn r7198) -Codechange: Implement a circular tile search function.
belugas
parents: 5085
diff changeset
  1955
/**
5a56a0f12206 (svn r7198) -Codechange: Implement a circular tile search function.
belugas
parents: 5085
diff changeset
  1956
 * Search callback function for TownActionBuildStatue
9909
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  1957
 * @param tile on which to perform the search
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 9894
diff changeset
  1958
 * @param town_id The town_id for which we want a statue
6527
f584ab6d87f8 (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
belugas
parents: 6459
diff changeset
  1959
 * @return the result of the test
5118
5a56a0f12206 (svn r7198) -Codechange: Implement a circular tile search function.
belugas
parents: 5085
diff changeset
  1960
 */
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 9894
diff changeset
  1961
static bool SearchTileForStatue(TileIndex tile, uint32 town_id)
5118
5a56a0f12206 (svn r7198) -Codechange: Implement a circular tile search function.
belugas
parents: 5085
diff changeset
  1962
{
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 9894
diff changeset
  1963
	return DoBuildStatueOfCompany(tile, town_id);
5118
5a56a0f12206 (svn r7198) -Codechange: Implement a circular tile search function.
belugas
parents: 5085
diff changeset
  1964
}
5a56a0f12206 (svn r7198) -Codechange: Implement a circular tile search function.
belugas
parents: 5085
diff changeset
  1965
5a56a0f12206 (svn r7198) -Codechange: Implement a circular tile search function.
belugas
parents: 5085
diff changeset
  1966
/**
5a56a0f12206 (svn r7198) -Codechange: Implement a circular tile search function.
belugas
parents: 5085
diff changeset
  1967
 * Perform a 9x9 tiles circular search from the center of the town
5a56a0f12206 (svn r7198) -Codechange: Implement a circular tile search function.
belugas
parents: 5085
diff changeset
  1968
 * in order to find a free tile to place a statue
5a56a0f12206 (svn r7198) -Codechange: Implement a circular tile search function.
belugas
parents: 5085
diff changeset
  1969
 * @param t town to search in
5a56a0f12206 (svn r7198) -Codechange: Implement a circular tile search function.
belugas
parents: 5085
diff changeset
  1970
 */
3877
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1971
static void TownActionBuildStatue(Town* t)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1972
{
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
  1973
	TileIndex tile = t->xy;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1974
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 9894
diff changeset
  1975
	if (CircularTileSearch(tile, 9, SearchTileForStatue, t->index))
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1976
		SETBIT(t->statues, _current_player); // Once found and built, "inform" the Town
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1977
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1978
3877
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1979
static void TownActionFundBuildings(Town* t)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1980
{
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1981
	/* Build next tick */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1982
	t->grow_counter = 1;
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1983
	/* If we were not already growing */
3432
507fa7fd189d (svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And cleaning on town.flags12 too
belugas
parents: 3426
diff changeset
  1984
	SETBIT(t->flags12, TOWN_IS_FUNDED);
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  1985
	/* And grow for 3 months */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1986
	t->fund_buildings_months = 3;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1987
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1988
3877
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1989
static void TownActionBuyRights(Town* t)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1990
{
121
c2f18f4d8be1 (svn r122) Change: exclusive transport rights are now stored per town instead of per station
dominik
parents: 39
diff changeset
  1991
	t->exclusive_counter = 12;
c2f18f4d8be1 (svn r122) Change: exclusive transport rights are now stored per town instead of per station
dominik
parents: 39
diff changeset
  1992
	t->exclusivity = _current_player;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1993
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1994
	ModifyStationRatingAround(t->xy, _current_player, 130, 17);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1995
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1996
3877
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  1997
static void TownActionBribe(Town* t)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1998
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1999
	if (!RandomRange(15)) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2000
		Station *st;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2001
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2002
		/* set as unwanted for 6 months */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2003
		t->unwanted[_current_player] = 6;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2004
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2005
		/* set all close by station ratings to 0 */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2006
		FOR_ALL_STATIONS(st) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2007
			if (st->town == t && st->owner == _current_player) {
9906
6f41b8713b65 (svn r9674) [gamebalance] -Sync: r9322:9420 from trunk
celestar
parents: 9903
diff changeset
  2008
				for (CargoID i = 0; i < NUM_CARGO; i++) st->goods[i].rating = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2009
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2010
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2011
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2012
		/* only show errormessage to the executing player. All errors are handled command.c
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2013
		 * but this is special, because it can only 'fail' on a DC_EXEC */
2425
99e1e8430a28 (svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone
Darkvater
parents: 2360
diff changeset
  2014
		if (IsLocalPlayer()) ShowErrorMessage(STR_BRIBE_FAILED_2, STR_BRIBE_FAILED, 0, 0);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2015
4434
4175805666a5 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
rubidium
parents: 4396
diff changeset
  2016
		/* decrease by a lot!
4175805666a5 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
rubidium
parents: 4396
diff changeset
  2017
		 * ChangeTownRating is only for stuff in demolishing. Bribe failure should
4175805666a5 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
rubidium
parents: 4396
diff changeset
  2018
		 * be independent of any cheat settings
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2019
		 */
2549
f1d3b383d557 (svn r3078) Some more stuff, which piled up:
tron
parents: 2548
diff changeset
  2020
		if (t->ratings[_current_player] > RATING_BRIBE_DOWN_TO) {
1005
8c6a9bf44bf1 (svn r1504) enummed town ratings (Jango)
celestar
parents: 926
diff changeset
  2021
			t->ratings[_current_player] = RATING_BRIBE_DOWN_TO;
2549
f1d3b383d557 (svn r3078) Some more stuff, which piled up:
tron
parents: 2548
diff changeset
  2022
		}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2023
	} else {
1005
8c6a9bf44bf1 (svn r1504) enummed town ratings (Jango)
celestar
parents: 926
diff changeset
  2024
		ChangeTownRating(t, RATING_BRIBE_UP_STEP, RATING_BRIBE_MAXIMUM);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2025
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2026
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2027
3877
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  2028
typedef void TownActionProc(Town* t);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2029
static TownActionProc * const _town_action_proc[] = {
3877
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  2030
	TownActionAdvertiseSmall,
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  2031
	TownActionAdvertiseMedium,
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  2032
	TownActionAdvertiseLarge,
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2033
	TownActionRoadRebuild,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2034
	TownActionBuildStatue,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2035
	TownActionFundBuildings,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2036
	TownActionBuyRights,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2037
	TownActionBribe
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2038
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2039
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  2040
extern uint GetMaskOfTownActions(int *nump, PlayerID pid, const Town *t);
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  2041
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  2042
/** Do a town action.
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  2043
 * This performs an action such as advertising, building a statue, funding buildings,
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  2044
 * but also bribing the town-council
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3433
diff changeset
  2045
 * @param tile unused
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2046
 * @param flags type of operation
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  2047
 * @param p1 town to do the action at
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  2048
 * @param p2 action to perform, @see _town_action_proc for the list of available actions
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  2049
 */
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
  2050
CommandCost CmdDoTownAction(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2051
{
9913
e79cd19772dd (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk
celestar
parents: 9912
diff changeset
  2052
	CommandCost cost;
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  2053
	Town *t;
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  2054
4352
8ddb01bc6075 (svn r6053) -Codechange: renamed all IsXXXIndex to IsValidXXXID
truelight
parents: 4346
diff changeset
  2055
	if (!IsValidTownID(p1) || p2 > lengthof(_town_action_proc)) return CMD_ERROR;
1793
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  2056
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  2057
	t = GetTown(p1);
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  2058
8ac8a8c9ec0f (svn r2297) - CodeChange: server-check the next batch of commands.
Darkvater
parents: 1638
diff changeset
  2059
	if (!HASBIT(GetMaskOfTownActions(NULL, _current_player, t), p2)) return CMD_ERROR;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2060
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2061
	SET_EXPENSES_TYPE(EXPENSES_OTHER);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2062
9903
dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
celestar
parents: 9901
diff changeset
  2063
	cost = (_eco->GetPrice(CEconomy::BUILD_INDUSTRY) >> 8) * _town_action_costs[p2];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2064
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2065
	if (flags & DC_EXEC) {
3877
53efa8118448 (svn r4920) Remove parameters, which get only used in certain functions, by splitting those functions.
tron
parents: 3674
diff changeset
  2066
		_town_action_proc[p2](t);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2067
		InvalidateWindow(WC_TOWN_AUTHORITY, p1);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2068
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2069
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2070
	return cost;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2071
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2072
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2073
static void UpdateTownGrowRate(Town *t)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2074
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2075
	int n;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2076
	Station *st;
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2077
	uint16 m;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2078
	Player *p;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2079
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2080
	/* Reset player ratings if they're low */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2081
	FOR_ALL_PLAYERS(p) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2082
		if (p->is_active && t->ratings[p->index] <= 200) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2083
			t->ratings[p->index] += 5;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2084
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2085
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2086
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2087
	n = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2088
	FOR_ALL_STATIONS(st) {
1245
768d9bc95aaa (svn r1749) Move the functions which calculate distances to map.[ch] and give the more meaningful names
tron
parents: 1209
diff changeset
  2089
		if (DistanceSquare(st->xy, t->xy) <= t->radius[0]) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2090
			if (st->time_since_load <= 20 || st->time_since_unload <= 20) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2091
				n++;
4850
b4e9be22945f (svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
Darkvater
parents: 4609
diff changeset
  2092
				if (IsValidPlayer(st->owner) && t->ratings[st->owner] <= 1000-12)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2093
					t->ratings[st->owner] += 12;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2094
			} else {
4850
b4e9be22945f (svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
Darkvater
parents: 4609
diff changeset
  2095
				if (IsValidPlayer(st->owner) && t->ratings[st->owner] >= -1000+15)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2096
					t->ratings[st->owner] -= 15;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2097
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2098
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2099
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2100
3432
507fa7fd189d (svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And cleaning on town.flags12 too
belugas
parents: 3426
diff changeset
  2101
	CLRBIT(t->flags12, TOWN_IS_FUNDED);
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2102
	if (_patches.town_growth_rate == 0 && t->fund_buildings_months == 0) return;
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2103
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2104
	/** Towns are processed every TOWN_GROWTH_FREQUENCY ticks, and this is the
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2105
	 * number of times towns are processed before a new building is built. */
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2106
	static const uint16 _grow_count_values[2][6] = {
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2107
		{ 120, 120, 120, 100,  80,  60 }, ///< Fund new buildings has been activated
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2108
		{ 320, 420, 300, 220, 160, 100 }  ///< Normal values
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2109
	};
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2110
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2111
	if (t->fund_buildings_months != 0) {
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2112
		m = _grow_count_values[0][min(n, 5)];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2113
		t->fund_buildings_months--;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2114
	} else {
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2115
		m = _grow_count_values[1][min(n, 5)];
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2116
		if (n == 0 && !CHANCE16(1, 12)) return;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2117
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2118
9906
6f41b8713b65 (svn r9674) [gamebalance] -Sync: r9322:9420 from trunk
celestar
parents: 9903
diff changeset
  2119
	if (_opt.landscape == LT_ARCTIC) {
6f41b8713b65 (svn r9674) [gamebalance] -Sync: r9322:9420 from trunk
celestar
parents: 9903
diff changeset
  2120
		if (TilePixelHeight(t->xy) >= GetSnowLine() && t->act_food == 0 && t->population > 90)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2121
			return;
9906
6f41b8713b65 (svn r9674) [gamebalance] -Sync: r9322:9420 from trunk
celestar
parents: 9903
diff changeset
  2122
	} else if (_opt.landscape == LT_TROPIC) {
4434
4175805666a5 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
rubidium
parents: 4396
diff changeset
  2123
		if (GetTropicZone(t->xy) == TROPICZONE_DESERT && (t->act_food==0 || t->act_water==0) && t->population > 60)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2124
			return;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2125
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2126
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2127
	/* Use the normal growth rate values if new buildings have been funded in
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2128
	 * this town and the growth rate is set to none. */
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2129
	uint growth_multiplier = _patches.town_growth_rate != 0 ? _patches.town_growth_rate - 1 : 1;
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2130
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2131
	m >>= growth_multiplier;
9909
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  2132
	if (t->larger_town) m /= 2;
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2133
4434
4175805666a5 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
rubidium
parents: 4396
diff changeset
  2134
	t->growth_rate = m / (t->num_houses / 50 + 1);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2135
	if (m <= t->grow_counter)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2136
		t->grow_counter = m;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2137
3432
507fa7fd189d (svn r4261) CodeChange : Add and Use Accessor for Houses Construction. And cleaning on town.flags12 too
belugas
parents: 3426
diff changeset
  2138
	SETBIT(t->flags12, TOWN_IS_FUNDED);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2139
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2140
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2141
static void UpdateTownAmounts(Town *t)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2142
{
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2143
	/* Using +1 here to prevent overflow and division by zero */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2144
	t->pct_pass_transported = t->new_act_pass * 256 / (t->new_max_pass + 1);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2145
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2146
	t->max_pass = t->new_max_pass; t->new_max_pass = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2147
	t->act_pass = t->new_act_pass; t->new_act_pass = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2148
	t->act_food = t->new_act_food; t->new_act_food = 0;
4
cad62d5f9708 (svn r5) -Fix: townname generation of TTDLX savegames. All work
darkvater
parents: 0
diff changeset
  2149
	t->act_water = t->new_act_water; t->new_act_water = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2150
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2151
	/* Using +1 here to prevent overflow and division by zero */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2152
	t->pct_mail_transported = t->new_act_mail * 256 / (t->new_max_mail + 1);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2153
	t->max_mail = t->new_max_mail; t->new_max_mail = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2154
	t->act_mail = t->new_act_mail; t->new_act_mail = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2155
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2156
	InvalidateWindow(WC_TOWN_VIEW, t->index);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2157
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2158
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2159
static void UpdateTownUnwanted(Town *t)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2160
{
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3983
diff changeset
  2161
	const Player* p;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2162
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2163
	FOR_ALL_PLAYERS(p) {
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3983
diff changeset
  2164
		if (t->unwanted[p->index] > 0) t->unwanted[p->index]--;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2165
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2166
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2167
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1962
diff changeset
  2168
bool CheckIfAuthorityAllows(TileIndex tile)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2169
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2170
	Town *t;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2171
4850
b4e9be22945f (svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
Darkvater
parents: 4609
diff changeset
  2172
	if (!IsValidPlayer(_current_player)) return true;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2173
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2174
	t = ClosestTownFromTile(tile, _patches.dist_local_authority);
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3983
diff changeset
  2175
	if (t == NULL) return true;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2176
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3983
diff changeset
  2177
	if (t->ratings[_current_player] > -200) return true;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2178
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2179
	_error_message = STR_2009_LOCAL_AUTHORITY_REFUSES;
534
17ab2f22ff74 (svn r901) Small step in the process to clean up the DPARAM mess:
tron
parents: 516
diff changeset
  2180
	SetDParam(0, t->index);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2181
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2182
	return false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2183
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2184
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2185
3983
d2d6496238e4 (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
tron
parents: 3977
diff changeset
  2186
Town* CalcClosestTownFromTile(TileIndex tile, uint threshold)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2187
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2188
	Town *t;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2189
	uint dist, best = threshold;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2190
	Town *best_town = NULL;
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  2191
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2192
	FOR_ALL_TOWNS(t) {
4346
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  2193
		dist = DistanceManhattan(tile, t->xy);
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  2194
		if (dist < best) {
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  2195
			best = dist;
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  2196
			best_town = t;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2197
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2198
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2199
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2200
	return best_town;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2201
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2202
3983
d2d6496238e4 (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
tron
parents: 3977
diff changeset
  2203
d2d6496238e4 (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
tron
parents: 3977
diff changeset
  2204
Town *ClosestTownFromTile(TileIndex tile, uint threshold)
d2d6496238e4 (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
tron
parents: 3977
diff changeset
  2205
{
d2d6496238e4 (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
tron
parents: 3977
diff changeset
  2206
	if (IsTileType(tile, MP_HOUSE) || (
d2d6496238e4 (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
tron
parents: 3977
diff changeset
  2207
				IsTileType(tile, MP_STREET) &&
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  2208
				GetRoadOwner(tile, ROADTYPE_ROAD) == OWNER_TOWN
3983
d2d6496238e4 (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
tron
parents: 3977
diff changeset
  2209
			)) {
d2d6496238e4 (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
tron
parents: 3977
diff changeset
  2210
		return GetTownByTile(tile);
d2d6496238e4 (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
tron
parents: 3977
diff changeset
  2211
	} else {
d2d6496238e4 (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
tron
parents: 3977
diff changeset
  2212
		return CalcClosestTownFromTile(tile, threshold);
d2d6496238e4 (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
tron
parents: 3977
diff changeset
  2213
	}
d2d6496238e4 (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
tron
parents: 3977
diff changeset
  2214
}
d2d6496238e4 (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
tron
parents: 3977
diff changeset
  2215
d2d6496238e4 (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town
tron
parents: 3977
diff changeset
  2216
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2217
void ChangeTownRating(Town *t, int add, int max)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2218
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2219
	int rating;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2220
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2221
	/* if magic_bulldozer cheat is active, town doesn't penaltize for removing stuff */
2639
8a7342eb3a78 (svn r3181) -Bracing
tron
parents: 2637
diff changeset
  2222
	if (t == NULL ||
4850
b4e9be22945f (svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
Darkvater
parents: 4609
diff changeset
  2223
			!IsValidPlayer(_current_player) ||
2639
8a7342eb3a78 (svn r3181) -Bracing
tron
parents: 2637
diff changeset
  2224
			(_cheats.magic_bulldozer.value && add < 0)) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2225
		return;
2639
8a7342eb3a78 (svn r3181) -Bracing
tron
parents: 2637
diff changeset
  2226
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2227
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2228
	SETBIT(t->have_ratings, _current_player);
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  2229
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2230
	rating = t->ratings[_current_player];
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  2231
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2232
	if (add < 0) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2233
		if (rating > max) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2234
			rating += add;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2235
			if (rating < max) rating = max;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2236
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2237
	} else {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2238
		if (rating < max) {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2239
			rating += add;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2240
			if (rating > max) rating = max;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2241
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2242
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2243
	t->ratings[_current_player] = rating;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2244
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2245
4434
4175805666a5 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
rubidium
parents: 4396
diff changeset
  2246
/* penalty for removing town-owned stuff */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2247
static const int _default_rating_settings [3][3] = {
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2248
	/* ROAD_REMOVE, TUNNELBRIDGE_REMOVE, INDUSTRY_REMOVE */
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2249
	{  0, 128, 384}, ///< Permissive
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2250
	{ 48, 192, 480}, ///< Neutral
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2251
	{ 96, 384, 768}, ///< Hostile
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2252
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2253
2958
3f8946daf55f (svn r3520) Remove unused parameters from some functions
tron
parents: 2952
diff changeset
  2254
bool CheckforTownRating(uint32 flags, Town *t, byte type)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2255
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2256
	int modemod;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2257
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2258
	/* if magic_bulldozer cheat is active, town doesn't restrict your destructive actions */
4850
b4e9be22945f (svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
Darkvater
parents: 4609
diff changeset
  2259
	if (t == NULL || !IsValidPlayer(_current_player) || _cheats.magic_bulldozer.value)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2260
		return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2261
4434
4175805666a5 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
rubidium
parents: 4396
diff changeset
  2262
	/* check if you're allowed to remove the street/bridge/tunnel/industry
4175805666a5 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
rubidium
parents: 4396
diff changeset
  2263
	 * owned by a town no removal if rating is lower than ... depends now on
4175805666a5 (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
rubidium
parents: 4396
diff changeset
  2264
	 * difficulty setting. Minimum town rating selected by difficulty level
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2265
	 */
1500
228f77e88adf (svn r2004) - Fix: [ 1149487 ] Autosave ignoring settings
Darkvater
parents: 1451
diff changeset
  2266
	modemod = _default_rating_settings[_opt.diff.town_council_tolerance][type];
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2267
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2268
	if (t->ratings[_current_player] < 16 + modemod && !(flags & DC_NO_TOWN_RATING)) {
534
17ab2f22ff74 (svn r901) Small step in the process to clean up the DPARAM mess:
tron
parents: 516
diff changeset
  2269
		SetDParam(0, t->index);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2270
		_error_message = STR_2009_LOCAL_AUTHORITY_REFUSES;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2271
		return false;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2272
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2273
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2274
	return true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2275
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2276
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 9894
diff changeset
  2277
void TownsMonthlyLoop()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2278
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2279
	Town *t;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2280
4346
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  2281
	FOR_ALL_TOWNS(t) {
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3983
diff changeset
  2282
		if (t->road_build_months != 0) t->road_build_months--;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2283
121
c2f18f4d8be1 (svn r122) Change: exclusive transport rights are now stored per town instead of per station
dominik
parents: 39
diff changeset
  2284
		if (t->exclusive_counter != 0)
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
  2285
			if (--t->exclusive_counter == 0) t->exclusivity = INVALID_PLAYER;
121
c2f18f4d8be1 (svn r122) Change: exclusive transport rights are now stored per town instead of per station
dominik
parents: 39
diff changeset
  2286
9894
70d78ac95d6c (svn r9310) [gamebalance] -Feature: Player performance now influences the wealth level of a town (albeit only on a small scale). This is the first feedback effect that the player has on the local and global economy. Please refrain from using the AI too much for the time being because it'll trash the ratings most likely.
celestar
parents: 9893
diff changeset
  2287
		t->UpdateActivity();
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2288
		UpdateTownGrowRate(t);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2289
		UpdateTownAmounts(t);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2290
		UpdateTownUnwanted(t);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2291
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2292
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2293
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 9894
diff changeset
  2294
void InitializeTowns()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2295
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2296
	Subsidy *s;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2297
1260
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  2298
	/* Clean the town pool and create 1 block in it */
4983
16a0ede2f7fb (svn r6986) Use the pool macros for the Town pool
tron
parents: 4912
diff changeset
  2299
	CleanPool(&_Town_pool);
16a0ede2f7fb (svn r6986) Use the pool macros for the Town pool
tron
parents: 4912
diff changeset
  2300
	AddBlockToPool(&_Town_pool);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2301
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2302
	memset(_subsidies, 0, sizeof(_subsidies));
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2303
	for (s=_subsidies; s != endof(_subsidies); s++)
2469
1bfbb0dc0b75 (svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATION where appropriate
tron
parents: 2436
diff changeset
  2304
		s->cargo_type = CT_INVALID;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2305
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2306
	_cur_town_ctr = 0;
1529
be4a2259d2ff (svn r2033) - Fix: Fix some more desync by saving the town growth frequency iterator _cur_town_iter. Needed to bump a svg revision for that thanks to the braindead SlGlob thing, or at least I don't know how to do it without bumping it.
pasky
parents: 1517
diff changeset
  2307
	_cur_town_iter = 0;
1260
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  2308
	_total_towns = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2309
	_town_sort_dirty = true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2310
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2311
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
  2312
extern const TileTypeProcs _tile_type_town_procs = {
4344
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2313
	DrawTile_Town,           /* draw_tile_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2314
	GetSlopeZ_Town,          /* get_slope_z_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2315
	ClearTile_Town,          /* clear_tile_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2316
	GetAcceptedCargo_Town,   /* get_accepted_cargo_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2317
	GetTileDesc_Town,        /* get_tile_desc_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2318
	GetTileTrackStatus_Town, /* get_tile_track_status_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2319
	ClickTile_Town,          /* click_tile_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2320
	AnimateTile_Town,        /* animate_tile_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2321
	TileLoop_Town,           /* tile_loop_clear */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2322
	ChangeTileOwner_Town,    /* change_tile_owner_clear */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2323
	NULL,                    /* get_produced_cargo_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2324
	NULL,                    /* vehicle_enter_tile_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2325
	GetSlopeTileh_Town,      /* get_slope_tileh_proc */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2326
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2327
9901
a922f277ebfd (svn r9408) [gamebalance] -Feature: The new economic data is stored in the savegame from now on. I'll try to make sure that intra-branch compability is maintained in the future for easier testing. Newer trunk games (as soon as trunk bumps the saveload revision) will not load however.
celestar
parents: 9897
diff changeset
  2328
/* static */
a922f277ebfd (svn r9408) [gamebalance] -Feature: The new economic data is stored in the savegame from now on. I'll try to make sure that intra-branch compability is maintained in the future for easier testing. Newer trunk games (as soon as trunk bumps the saveload revision) will not load however.
celestar
parents: 9897
diff changeset
  2329
const SaveLoad Town::town_desc[] = {
4344
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2330
	SLE_CONDVAR(Town, xy,                    SLE_FILE_U16 | SLE_VAR_U32, 0, 5),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2331
	SLE_CONDVAR(Town, xy,                    SLE_UINT32,                 6, SL_MAX_VERSION),
193
0a7025304867 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents: 159
diff changeset
  2332
4344
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2333
	SLE_CONDVAR(Town, population,            SLE_FILE_U16 | SLE_VAR_U32, 0, 2),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2334
	SLE_CONDVAR(Town, population,            SLE_UINT32,                 3, SL_MAX_VERSION),
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2335
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2336
4344
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2337
	    SLE_VAR(Town, num_houses,            SLE_UINT16),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2338
	    SLE_VAR(Town, townnametype,          SLE_UINT16),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2339
	    SLE_VAR(Town, townnameparts,         SLE_UINT32),
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2340
4344
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2341
	    SLE_VAR(Town, flags12,               SLE_UINT8),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2342
	    SLE_VAR(Town, statues,               SLE_UINT8),
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2343
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2344
	/* sort_index_obsolete was stored here in savegame format 0 - 1 */
3222
8bfed4267cba (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Darkvater
parents: 3184
diff changeset
  2345
	SLE_CONDNULL(1, 0, 1),
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2346
4344
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2347
	    SLE_VAR(Town, have_ratings,          SLE_UINT8),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2348
	    SLE_ARR(Town, ratings,               SLE_INT16, 8),
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2349
	/* failed bribe attempts are stored since savegame format 4 */
4344
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2350
	SLE_CONDARR(Town, unwanted,              SLE_INT8, 8, 4,SL_MAX_VERSION),
1377
2a418162176e (svn r1881) -Fix: [ 1119308 ] Max passengers / mail variables are now 32 bit
celestar
parents: 1362
diff changeset
  2351
4344
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2352
	SLE_CONDVAR(Town, max_pass,              SLE_FILE_U16 | SLE_VAR_U32, 0, 8),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2353
	SLE_CONDVAR(Town, max_mail,              SLE_FILE_U16 | SLE_VAR_U32, 0, 8),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2354
	SLE_CONDVAR(Town, new_max_pass,          SLE_FILE_U16 | SLE_VAR_U32, 0, 8),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2355
	SLE_CONDVAR(Town, new_max_mail,          SLE_FILE_U16 | SLE_VAR_U32, 0, 8),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2356
	SLE_CONDVAR(Town, act_pass,              SLE_FILE_U16 | SLE_VAR_U32, 0, 8),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2357
	SLE_CONDVAR(Town, act_mail,              SLE_FILE_U16 | SLE_VAR_U32, 0, 8),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2358
	SLE_CONDVAR(Town, new_act_pass,          SLE_FILE_U16 | SLE_VAR_U32, 0, 8),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2359
	SLE_CONDVAR(Town, new_act_mail,          SLE_FILE_U16 | SLE_VAR_U32, 0, 8),
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2360
4344
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2361
	SLE_CONDVAR(Town, max_pass,              SLE_UINT32,                 9, SL_MAX_VERSION),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2362
	SLE_CONDVAR(Town, max_mail,              SLE_UINT32,                 9, SL_MAX_VERSION),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2363
	SLE_CONDVAR(Town, new_max_pass,          SLE_UINT32,                 9, SL_MAX_VERSION),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2364
	SLE_CONDVAR(Town, new_max_mail,          SLE_UINT32,                 9, SL_MAX_VERSION),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2365
	SLE_CONDVAR(Town, act_pass,              SLE_UINT32,                 9, SL_MAX_VERSION),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2366
	SLE_CONDVAR(Town, act_mail,              SLE_UINT32,                 9, SL_MAX_VERSION),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2367
	SLE_CONDVAR(Town, new_act_pass,          SLE_UINT32,                 9, SL_MAX_VERSION),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2368
	SLE_CONDVAR(Town, new_act_mail,          SLE_UINT32,                 9, SL_MAX_VERSION),
9901
a922f277ebfd (svn r9408) [gamebalance] -Feature: The new economic data is stored in the savegame from now on. I'll try to make sure that intra-branch compability is maintained in the future for easier testing. Newer trunk games (as soon as trunk bumps the saveload revision) will not load however.
celestar
parents: 9897
diff changeset
  2369
	SLE_CONDVAR(Town, m_activity_level,      SLE_INT64,                 54, SL_MAX_VERSION),
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2370
4344
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2371
	    SLE_VAR(Town, pct_pass_transported,  SLE_UINT8),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2372
	    SLE_VAR(Town, pct_mail_transported,  SLE_UINT8),
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2373
4344
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2374
	    SLE_VAR(Town, act_food,              SLE_UINT16),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2375
	    SLE_VAR(Town, act_water,             SLE_UINT16),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2376
	    SLE_VAR(Town, new_act_food,          SLE_UINT16),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2377
	    SLE_VAR(Town, new_act_water,         SLE_UINT16),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2378
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2379
	SLE_CONDVAR(Town, time_until_rebuild,    SLE_UINT8,                  0, 53),
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2380
	SLE_CONDVAR(Town, grow_counter,          SLE_UINT8,                  0, 53),
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2381
	SLE_CONDVAR(Town, growth_rate,           SLE_UINT8,                  0, 53),
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2382
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2383
	SLE_CONDVAR(Town, time_until_rebuild,    SLE_UINT16,                 54, SL_MAX_VERSION),
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2384
	SLE_CONDVAR(Town, grow_counter,          SLE_UINT16,                 54, SL_MAX_VERSION),
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2385
	SLE_CONDVAR(Town, growth_rate,           SLE_INT16,                  54, SL_MAX_VERSION),
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2386
4344
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2387
	    SLE_VAR(Town, fund_buildings_months, SLE_UINT8),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2388
	    SLE_VAR(Town, road_build_months,     SLE_UINT8),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2389
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2390
	    SLE_VAR(Town, exclusivity,           SLE_UINT8),
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4330
diff changeset
  2391
	    SLE_VAR(Town, exclusive_counter,     SLE_UINT8),
9909
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  2392
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  2393
	SLE_CONDVAR(Town, larger_town,           SLE_BOOL,                  56, SL_MAX_VERSION),
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
  2394
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9906
diff changeset
  2395
	/* reserve extra space in savegame here. (currently 30 bytes) */
3222
8bfed4267cba (svn r3895) - Add proper SLE(G)_CONDNULL macros for the empty space reservation in savegames and update where used
Darkvater
parents: 3184
diff changeset
  2396
	SLE_CONDNULL(30, 2, SL_MAX_VERSION),
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2397
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2398
	SLE_END()
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2399
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2400
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2401
/* Save and load the mapping between the house id on the map, and the grf file
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2402
 * it came from. */
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2403
static const SaveLoad _house_id_mapping_desc[] = {
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  2404
	SLE_VAR(EntityIDMapping, grfid,         SLE_UINT32),
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  2405
	SLE_VAR(EntityIDMapping, entity_id,     SLE_UINT8),
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  2406
	SLE_VAR(EntityIDMapping, substitute_id, SLE_UINT8),
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2407
	SLE_END()
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2408
};
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2409
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2410
static void Save_HOUSEIDS()
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2411
{
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  2412
	uint j = _house_mngr.GetMaxMapping();
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  2413
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  2414
	for (uint i = 0; i < j; i++) {
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2415
		SlSetArrayIndex(i);
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  2416
		SlObject(&_house_mngr.mapping_ID[i], _house_id_mapping_desc);
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2417
	}
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2418
}
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2419
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2420
static void Load_HOUSEIDS()
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2421
{
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2422
	int index;
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2423
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  2424
	_house_mngr.ResetMapping();
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  2425
	uint max_id = _house_mngr.GetMaxMapping();
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2426
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2427
	while ((index = SlIterateArray()) != -1) {
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  2428
		if ((uint)index >= max_id) break;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  2429
		SlObject(&_house_mngr.mapping_ID[index], _house_id_mapping_desc);
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2430
	}
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2431
}
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2432
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 9894
diff changeset
  2433
static void Save_TOWN()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2434
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2435
	Town *t;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2436
919
b0d6c7642f99 (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
truelight
parents: 909
diff changeset
  2437
	FOR_ALL_TOWNS(t) {
4346
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  2438
		SlSetArrayIndex(t->index);
9901
a922f277ebfd (svn r9408) [gamebalance] -Feature: The new economic data is stored in the savegame from now on. I'll try to make sure that intra-branch compability is maintained in the future for easier testing. Newer trunk games (as soon as trunk bumps the saveload revision) will not load however.
celestar
parents: 9897
diff changeset
  2439
		SlObject(t, Town::town_desc);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2440
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2441
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2442
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 9894
diff changeset
  2443
static void Load_TOWN()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2444
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2445
	int index;
919
b0d6c7642f99 (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
truelight
parents: 909
diff changeset
  2446
1261
d7c7447dd22d (svn r1765) -Fix: on loading, the total amount of towns wasn't reset to zero
truelight
parents: 1260
diff changeset
  2447
	_total_towns = 0;
d7c7447dd22d (svn r1765) -Fix: on loading, the total amount of towns wasn't reset to zero
truelight
parents: 1260
diff changeset
  2448
1260
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  2449
	while ((index = SlIterateArray()) != -1) {
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  2450
		Town *t;
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  2451
4983
16a0ede2f7fb (svn r6986) Use the pool macros for the Town pool
tron
parents: 4912
diff changeset
  2452
		if (!AddBlockIfNeeded(&_Town_pool, index))
1260
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  2453
			error("Towns: failed loading savegame: too many towns");
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  2454
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  2455
		t = GetTown(index);
9901
a922f277ebfd (svn r9408) [gamebalance] -Feature: The new economic data is stored in the savegame from now on. I'll try to make sure that intra-branch compability is maintained in the future for easier testing. Newer trunk games (as soon as trunk bumps the saveload revision) will not load however.
celestar
parents: 9897
diff changeset
  2456
		SlObject(t, Town::town_desc);
1260
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  2457
5298
6d4c150bdd94 (svn r7451) -Fix (7372): GetNum(Towns|Industries) should return the actual number of towns and industries.
rubidium
parents: 5247
diff changeset
  2458
		_total_towns++;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2459
	}
1260
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  2460
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  2461
	/* This is to ensure all pointers are within the limits of
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  2462
	 *  the size of the TownPool */
5247
c3eece01af11 (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface.
matthijs
parents: 5216
diff changeset
  2463
	if (_cur_town_ctr > GetMaxTownIndex())
1260
c60e76928e5c (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
truelight
parents: 1252
diff changeset
  2464
		_cur_town_ctr = 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2465
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2466
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 9894
diff changeset
  2467
void AfterLoadTown()
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2468
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2469
	Town *t;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2470
	FOR_ALL_TOWNS(t) {
4346
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  2471
		UpdateTownRadius(t);
3f00094f2670 (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
truelight
parents: 4344
diff changeset
  2472
		UpdateTownVirtCoord(t);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2473
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2474
	_town_sort_dirty = true;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2475
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2476
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
  2477
extern const ChunkHandler _town_chunk_handlers[] = {
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2478
	{ 'HIDS', Save_HOUSEIDS, Load_HOUSEIDS, CH_ARRAY },
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2479
	{ 'CITY', Save_TOWN,     Load_TOWN,     CH_ARRAY | CH_LAST},
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  2480
};
9896
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2481
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2482
void ResetHouses()
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2483
{
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2484
	memset(&_house_specs, 0, sizeof(_house_specs));
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2485
	memcpy(&_house_specs, &_original_house_specs, sizeof(_original_house_specs));
2473804114de (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses)
celestar
parents: 9895
diff changeset
  2486
}