src/town_cmd.cpp
Tue, 19 Jun 2007 07:21:01 +0000 celestar (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk gamebalance
Wed, 13 Jun 2007 12:05:56 +0000 celestar (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk gamebalance
Wed, 13 Jun 2007 11:45:14 +0000 celestar (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk gamebalance
Wed, 13 Jun 2007 11:17:30 +0000 celestar (svn r10134) [gamebalance] -Sync: r9670:9700 from trunk gamebalance
Wed, 13 Jun 2007 11:00:24 +0000 celestar (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk gamebalance
Tue, 12 Jun 2007 11:56:35 +0000 celestar (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk gamebalance
Thu, 19 Apr 2007 14:43:25 +0000 celestar (svn r9674) [gamebalance] -Sync: r9322:9420 from trunk gamebalance
Sat, 31 Mar 2007 12:34:36 +0000 celestar (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE). gamebalance
Thu, 22 Mar 2007 11:11:36 +0000 celestar (svn r9408) [gamebalance] -Feature: The new economic data is stored in the savegame from now on. I'll try to make sure that intra-branch compability is maintained in the future for easier testing. Newer trunk games (as soon as trunk bumps the saveload revision) will not load however. gamebalance
Mon, 19 Mar 2007 14:05:08 +0000 celestar (svn r9332) [gamebalance] -Codechange: Make TownGetRadiusGroup a method of towns and give it the option to ignore the "fund buildings" option later on gamebalance
Mon, 19 Mar 2007 12:49:55 +0000 celestar (svn r9324) [gamebalance] -Sync: r9314:9322 from trunk (newhouses) gamebalance
Mon, 19 Mar 2007 12:38:16 +0000 celestar (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk gamebalance
Mon, 19 Mar 2007 09:33:17 +0000 celestar (svn r9310) [gamebalance] -Feature: Player performance now influences the wealth level of a town (albeit only on a small scale). This is the first feedback effect that the player has on the local and global economy. Please refrain from using the AI too much for the time being because it'll trash the ratings most likely. gamebalance
Sun, 18 Mar 2007 17:45:27 +0000 celestar (svn r9280) [gamebalance] -Feature: The amount of passengers and mail now depends on the activity of a town. Also note that the general scheme of how passengers (and mail) are generated has been changed: The amount now correlates linearly to the population of a house. gamebalance
Wed, 14 Mar 2007 10:00:56 +0000 celestar (svn r9165) [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now gamebalance
Tue, 13 Mar 2007 22:03:23 +0000 celestar (svn r9152) [gamebalance] -Add: Towns now have an economic activity level so that poorer and richer towns can occur on the map gamebalance
Sun, 06 Apr 2008 23:07:42 +0000 rubidium (svn r12597) [NoAI] -Sync: with trunk r12501:12596. noai
Mon, 31 Mar 2008 07:50:27 +0000 rubidium (svn r12503) [NoAI] -Sync: with trunk r12461:12501. noai
Fri, 28 Mar 2008 10:32:55 +0000 rubidium (svn r12462) [NoAI] -Sync: with trunk r12304:12461. noai
Fri, 22 Feb 2008 00:25:54 +0000 glx (svn r12211) [NoAI] -Sync: with trunk r12050:12209 noai
Sun, 03 Feb 2008 20:17:54 +0000 rubidium (svn r12051) [NoAI] -Sync: with trunk (r11795:12050). noai
Wed, 09 Jan 2008 18:11:12 +0000 rubidium (svn r11796) [NoAI] -Sync: with trunk r11502:11795. noai
Fri, 23 Nov 2007 16:59:30 +0000 rubidium (svn r11503) [NoAI] -Sync: with trunk r11308:11502. noai
Sat, 20 Oct 2007 10:42:28 +0000 truelight (svn r11309) [NoAI] -Sync: with trunk r11145:11308. noai
Sat, 06 Oct 2007 22:30:24 +0000 glx (svn r11221) [NoAI] -Sync: with trunk r11145:11220 noai
Sun, 23 Sep 2007 07:37:38 +0000 rubidium (svn r11146) [NoAI] -Sync: with trunk r11035:11045. noai
Sun, 02 Sep 2007 11:17:33 +0000 rubidium (svn r11036) [NoAI] -Sync: with trunk r10774:11035. noai
Fri, 03 Aug 2007 22:09:42 +0000 rubidium (svn r10775) [NoAI] -Sync: with trunk r10535:r10774. noai
Fri, 13 Jul 2007 09:18:50 +0000 truelight (svn r10533) [NoAI] -Sync with trunk r10460:r10532. noai
Sat, 07 Jul 2007 09:20:52 +0000 rubidium (svn r10461) [NoAI] -Sync with trunk r10349:r10460. noai
Tue, 26 Jun 2007 23:40:58 +0000 glx (svn r10350) [NoAI] -Sync with trunk r10194:10349 noai
Sun, 17 Jun 2007 21:31:00 +0000 rubidium (svn r10195) [NoAI] -Sync: with trunk r10119:10194. noai
Tue, 12 Jun 2007 18:02:11 +0000 glx (svn r10118) [NoAI] -Sync with trunk r10015:r10096 noai
Fri, 01 Jun 2007 20:54:09 +0000 rubidium (svn r10016) [NoAI] -Sync with trunk r9914:r10015. noai
Fri, 25 May 2007 00:25:08 +0000 glx (svn r9915) [NoAI] -Sync with trunk -r9815:9914 noai
Wed, 09 May 2007 20:22:49 +0000 rubidium (svn r9816) [NoAI] -Sync with trunk r9712:9815 except r9759 (MorphOS threading) because that needs special attention. noai
Sun, 22 Apr 2007 19:06:48 +0000 rubidium (svn r9713) [NoAI] -Sync with trunk (r9631:9712). noai
Sun, 15 Apr 2007 00:23:24 +0000 rubidium (svn r9632) [NoAI] -Sync with trunk r9574:9631. noai
Sun, 08 Apr 2007 14:46:55 +0000 glx (svn r9575) [NoAI] -Sync with trunk r9504:9574 noai
Sat, 24 Mar 2007 15:19:35 +0000 truelight (svn r9431) [NoAI] -Sync with trunk r9394:9430 noai
Thu, 22 Mar 2007 02:32:43 +0000 glx (svn r9396) [NoAI] -Sync with trunk r9362:9393 noai
Mon, 19 Mar 2007 12:49:27 +0000 truelight (svn r9323) [NoAI] -Sync with trunk r9206:9322 noai
Tue, 13 Mar 2007 13:07:17 +0000 truelight (svn r9140) [NoAI] -Remove: both 'default' and 'trolly' AI noai
Sun, 06 Apr 2008 23:49:45 +0000 smatz (svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify compiler's decisions about inlining
Sun, 06 Apr 2008 22:32:20 +0000 rubidium (svn r12596) -Feature: show what cargos a station could be supplied with. Patch by Roujin.
Fri, 04 Apr 2008 16:52:29 +0000 smatz (svn r12564) -Fix: towns couldn't terraform when inflation rised terraform prices enough
Fri, 04 Apr 2008 15:48:15 +0000 smatz (svn r12562) -Cleanup: variable scope in terraform_cmd.cpp
Fri, 04 Apr 2008 15:10:54 +0000 smatz (svn r12561) -Fix: do not affect town rating change by the order in which we examine stations
Fri, 04 Apr 2008 14:53:06 +0000 smatz (svn r12560) -Cleanup: town_cmd.cpp and header files - variable scope and a bit of coding style
Thu, 03 Apr 2008 19:55:40 +0000 smatz (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
Tue, 01 Apr 2008 16:27:01 +0000 skidd13 (svn r12534) -Feature: Add a new type of town road layouts - random for each town
Mon, 31 Mar 2008 15:10:24 +0000 skidd13 (svn r12513) -Codechange: rename OriginalTileRandomiser something more descriptive
Mon, 31 Mar 2008 06:42:26 +0000 rubidium (svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff).
Mon, 31 Mar 2008 00:06:17 +0000 rubidium (svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
Fri, 28 Mar 2008 08:53:36 +0000 rubidium (svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
Tue, 18 Mar 2008 12:28:21 +0000 skidd13 (svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
Wed, 20 Feb 2008 19:34:53 +0000 smatz (svn r12201) -Fix (r12060): compilation warnings - uninitialized variable when compiling with assert disabled
Wed, 20 Feb 2008 17:49:50 +0000 frosch (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
Mon, 18 Feb 2008 16:11:31 +0000 smatz (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
Sat, 16 Feb 2008 17:54:29 +0000 smatz (svn r12162) -Fix [FS#1757]: towns shouldn't build over houses owned by another town