Thu, 28 Dec 2006 00:57:56 +0000(svn r7586) -Fix (FS#473): remove the Landscaping toolbar option from the Road Construction toolbar in the scenario editor, as there is another Lanscaping GUI in the scenario editor and launching that one could confuse users.
rubidium [Thu, 28 Dec 2006 00:57:56 +0000] rev 5584
(svn r7586) -Fix (FS#473): remove the Landscaping toolbar option from the Road Construction toolbar in the scenario editor, as there is another Lanscaping GUI in the scenario editor and launching that one could confuse users.

Wed, 27 Dec 2006 23:11:43 +0000(svn r7585) -Codechange: CheckStationSpreadOut() took too much CPU. Station rectangle is now maintained instead of calculating it each time by walking through whole map. Should help with the performance issue related to AIs trying to build road stops too often. (idea by Celestar)
KUDr [Wed, 27 Dec 2006 23:11:43 +0000] rev 5583
(svn r7585) -Codechange: CheckStationSpreadOut() took too much CPU. Station rectangle is now maintained instead of calculating it each time by walking through whole map. Should help with the performance issue related to AIs trying to build road stops too often. (idea by Celestar)

Wed, 27 Dec 2006 18:29:34 +0000(svn r7583) -Fix (r7573): Merging of bridge branch broke (partially reverted?) automatic railtype conversion when building track on existing rail.
peter1138 [Wed, 27 Dec 2006 18:29:34 +0000] rev 5582
(svn r7583) -Fix (r7573): Merging of bridge branch broke (partially reverted?) automatic railtype conversion when building track on existing rail.

Wed, 27 Dec 2006 18:25:17 +0000(svn r7582) -Fix (r7490): appending static GRFs to the list of to-be loaded GRF for a game could result in duplicate GRFs in that list, which can cause a segmentation fault while loading the GRFs.
rubidium [Wed, 27 Dec 2006 18:25:17 +0000] rev 5581
(svn r7582) -Fix (r7490): appending static GRFs to the list of to-be loaded GRF for a game could result in duplicate GRFs in that list, which can cause a segmentation fault while loading the GRFs.

Wed, 27 Dec 2006 16:18:59 +0000(svn r7581) [Translations] -Change: overhaul of the Polish language file by MeusH to make use of the Unicode characters where needed.
rubidium [Wed, 27 Dec 2006 16:18:59 +0000] rev 5580
(svn r7581) [Translations] -Change: overhaul of the Polish language file by MeusH to make use of the Unicode characters where needed.

Wed, 27 Dec 2006 16:14:21 +0000(svn r7580) -Fix (r7182): UTF8-merge changed the string handling a bit, now the str pointer for
Darkvater [Wed, 27 Dec 2006 16:14:21 +0000] rev 5579
(svn r7580) -Fix (r7182): UTF8-merge changed the string handling a bit, now the str pointer for
control characters is at the next character, so take value and THEN increase
pointer, not the other way around. This bug could result in incorrect bb's computed
for strings.

Wed, 27 Dec 2006 14:51:55 +0000(svn r7579) -Fix: upon merging the bridge branch, I accidently reverted 7571. Re-revert it. Sorry.
celestar [Wed, 27 Dec 2006 14:51:55 +0000] rev 5578
(svn r7579) -Fix: upon merging the bridge branch, I accidently reverted 7571. Re-revert it. Sorry.

Wed, 27 Dec 2006 14:34:09 +0000(svn r7578) -Fix r7577: fixed typo
bjarni [Wed, 27 Dec 2006 14:34:09 +0000] rev 5577
(svn r7578) -Fix r7577: fixed typo

Wed, 27 Dec 2006 14:27:30 +0000(svn r7577) -Fix (r7565): Missed out some OSX files (Bjarni)
Darkvater [Wed, 27 Dec 2006 14:27:30 +0000] rev 5576
(svn r7577) -Fix (r7565): Missed out some OSX files (Bjarni)

Wed, 27 Dec 2006 13:48:57 +0000(svn r7575) -Codechange: Allow the AI to build signals under bridges (revert r4911)
celestar [Wed, 27 Dec 2006 13:48:57 +0000] rev 5575
(svn r7575) -Codechange: Allow the AI to build signals under bridges (revert r4911)