Sun, 15 Apr 2007 00:17:57 +0000(svn r9631) [NoAI] -Codechange: rewrite the loading in such a manner that the NoAI branch gets savegame compatability for both NoAI branch savegames (from this revision on) as well as trunk savegames up to the revision that NoAI is synched with. noai
rubidium [Sun, 15 Apr 2007 00:17:57 +0000] rev 9598
(svn r9631) [NoAI] -Codechange: rewrite the loading in such a manner that the NoAI branch gets savegame compatability for both NoAI branch savegames (from this revision on) as well as trunk savegames up to the revision that NoAI is synched with.
Note: this breaks savegame loading of savegames made with the NoAI branch up to this revision.

Sat, 14 Apr 2007 22:16:11 +0000(svn r9630) [NoAI] -Codechange: remove now useless define. noai
rubidium [Sat, 14 Apr 2007 22:16:11 +0000] rev 9597
(svn r9630) [NoAI] -Codechange: remove now useless define.

Sat, 14 Apr 2007 21:57:44 +0000(svn r9629) [NoAI] -Codechange: move the squirrel export functions out of the API header files. noai
rubidium [Sat, 14 Apr 2007 21:57:44 +0000] rev 9596
(svn r9629) [NoAI] -Codechange: move the squirrel export functions out of the API header files.

Sat, 14 Apr 2007 21:01:44 +0000(svn r9628) [NoAI] -Fix: missing svn:eol-style and svn:keywords noai
rubidium [Sat, 14 Apr 2007 21:01:44 +0000] rev 9595
(svn r9628) [NoAI] -Fix: missing svn:eol-style and svn:keywords
[NoAI] -Fix: wrong filename for @file comments

Sat, 14 Apr 2007 20:38:10 +0000(svn r9627) [NoAI] -Fix: let the squirrel export script export all needed (and a few more) types of references to structs and classes. noai
rubidium [Sat, 14 Apr 2007 20:38:10 +0000] rev 9594
(svn r9627) [NoAI] -Fix: let the squirrel export script export all needed (and a few more) types of references to structs and classes.

Sat, 14 Apr 2007 20:17:36 +0000(svn r9626) [NoAI] -Change: renamed AIList to AIAbstractList and hide 'AddItem' and 'RemoveItem' noai
truelight [Sat, 14 Apr 2007 20:17:36 +0000] rev 9593
(svn r9626) [NoAI] -Change: renamed AIList to AIAbstractList and hide 'AddItem' and 'RemoveItem'
-Add: added AIList to work like the old AIList

Sat, 14 Apr 2007 20:01:25 +0000(svn r9625) [NoAI] -Add: added AITileList() and one valuator for now: AITileListBuildable() noai
truelight [Sat, 14 Apr 2007 20:01:25 +0000] rev 9592
(svn r9625) [NoAI] -Add: added AITileList() and one valuator for now: AITileListBuildable()

Sat, 14 Apr 2007 19:20:17 +0000(svn r9624) [NoAI] -Fix: stupid OSX defines 'require' as macro... which sane system does that?! noai
truelight [Sat, 14 Apr 2007 19:20:17 +0000] rev 9591
(svn r9624) [NoAI] -Fix: stupid OSX defines 'require' as macro... which sane system does that?!

Sat, 14 Apr 2007 09:48:23 +0000(svn r9623) [NoAI] -Fix: some comments to make doxygen happy noai
truelight [Sat, 14 Apr 2007 09:48:23 +0000] rev 9590
(svn r9623) [NoAI] -Fix: some comments to make doxygen happy

Sat, 14 Apr 2007 09:44:18 +0000(svn r9622) [NoAI] -Add: added AITownList, which lists all towns (and which you can iterate) noai
truelight [Sat, 14 Apr 2007 09:44:18 +0000] rev 9589
(svn r9622) [NoAI] -Add: added AITownList, which lists all towns (and which you can iterate)
[NoAI] -Add: added AITownListValuators, to get, for example, all population of the townlist (see regression-test for example)
[NoAI] -Fix: fixed AIList to allow Valuators in a simple and safe way (tnx a lot KUDr)
[NoAI] -Update: updated regression to test above changes
[NoAI] -Fix: Valuate() of valuators are no longer public (Rubidium)