currency.h
Tue, 27 Sep 2005 20:55:42 +0000 tron (svn r2994) Another small hack regarding currencies: add a #define to emulate a variable, that holds the current currency; again this should increase readability
Sun, 18 Sep 2005 20:56:44 +0000 Darkvater (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Sun, 07 Aug 2005 12:41:57 +0000 tron (svn r2830) Move CheckSwitchToEuro() to currency.[ch] and hide the truth about the custom currency behind a #define
Sat, 06 Aug 2005 15:18:26 +0000 tron (svn r2816) Forgot an Id tag and an #include
Sat, 06 Aug 2005 14:59:54 +0000 tron (svn r2815) Store the currency information in one central place instead of scattering it in several unrelated files