openttd.h
Fri, 06 Jan 2006 21:57:37 +0000 truelight (svn r3376) -Codechange: made enums for GenerateWorld and InitializeGame 'mode'
Sun, 25 Dec 2005 19:44:23 +0000 tron (svn r3342) Remove some cruft
Sat, 24 Dec 2005 12:47:51 +0000 tron (svn r3334) Remove 2 unused window classes
Wed, 19 Oct 2005 14:49:46 +0000 tron (svn r3066) Constify the parameter of GetSlopeZ_*()
Wed, 19 Oct 2005 08:34:37 +0000 celestar (svn r3065) -Codechange/Add: Modified the bridge drawing code so that the basic offset is read from the RailTypeInfo struct. This is (hopefully) the last DrawTile change on the way to electrified railways. While being at it, de-mystified the function a bit and added some asserts.
Mon, 17 Oct 2005 19:57:00 +0000 tron (svn r3055) Give the savegame/scenarion sort order flags symbolic names
Sun, 18 Sep 2005 20:56:44 +0000 Darkvater (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Fri, 16 Sep 2005 10:37:21 +0000 Darkvater (svn r2957) - Feature: [ 1263280 ] Danish town names (fey_dk)
Wed, 07 Sep 2005 15:10:11 +0000 truelight (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
Fri, 02 Sep 2005 16:05:59 +0000 Darkvater (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Sun, 31 Jul 2005 22:53:57 +0000 celestar (svn r2774) -Codechange: Removed TRACKTYPE_SPRITE_PITCH globally and replaced it by a member of RailtypeInfo
Sun, 24 Jul 2005 15:56:31 +0000 celestar (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
Sun, 24 Jul 2005 14:12:37 +0000 tron (svn r2701) Insert Id tags into all source files
Fri, 22 Jul 2005 07:02:20 +0000 tron (svn r2673) Include functions.h directly, not globally via openttd.h
Thu, 21 Jul 2005 22:15:02 +0000 tron (svn r2669) Shuffle some more stuff around to reduce dependencies
Thu, 21 Jul 2005 18:44:27 +0000 tron (svn r2663) Include variables.h only in these files which need it, not globally via openttd.h
Fri, 15 Jul 2005 21:28:26 +0000 Darkvater (svn r2585) - Fix [Makefile]: some small cleanups, remove warnings, and add mersenne to makefile (Luca)
Thu, 14 Jul 2005 09:43:59 +0000 ludde (svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state".
Fri, 24 Jun 2005 12:38:35 +0000 tron (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
Wed, 22 Jun 2005 22:38:18 +0000 matthijs (svn r2473) - Add: VehicleMayEnterTile(), which checks if the tile owner of a tile is correct for a vehicle to enter it. Based upon glx's code.
Tue, 14 Jun 2005 10:59:05 +0000 hackykid (svn r2438) - Feature: New display option, 'transparent station signs', makes station signs transparent instead of using a solid bar to draw text on (peter1138)
Mon, 06 Jun 2005 13:47:06 +0000 Darkvater (svn r2420) - Codechange: magic number elminitation of cursorsprites.
Thu, 02 Jun 2005 19:30:21 +0000 Darkvater (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.