sprite.c
Fri, 14 Oct 2005 20:10:12 +0000 peter1138 (svn r3044) -NewGRF, Codechange: Improve handling of non-existent sprite sets.
Tue, 04 Oct 2005 21:42:00 +0000 peter1138 (svn r3017) -NewGRF: Implement sprite group unreferencing and unloading.
Tue, 04 Oct 2005 19:52:26 +0000 peter1138 (svn r3014) -NewGRF, Codechange: Make all sprite group references be pointers instead of copying the data around.
Thu, 04 Aug 2005 18:02:03 +0000 tron (svn r2806) Remove unnecessary #includes
Sat, 30 Jul 2005 18:04:49 +0000 tron (svn r2762) Simplify a loop, remove an unused variable and add many consts
Sun, 24 Jul 2005 14:12:37 +0000 tron (svn r2701) Insert Id tags into all source files
Thu, 21 Jul 2005 18:44:27 +0000 tron (svn r2663) Include variables.h only in these files which need it, not globally via openttd.h
Thu, 02 Jun 2005 19:30:21 +0000 Darkvater (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
Thu, 10 Mar 2005 07:01:43 +0000 tron (svn r1981) Typedef some structs and enums
Wed, 17 Nov 2004 08:52:47 +0000 tron (svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
Sun, 14 Nov 2004 20:53:34 +0000 darkvater (svn r611) -newgrf: Change GetCustomEngineSprite() calling convention (invisible to users of GetCustomVehicle*() wrappers). Needed for deterministic spritegroups support (pasky).
Sun, 14 Nov 2004 20:50:38 +0000 darkvater (svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky).