water_cmd.c
Sat, 18 Mar 2006 15:47:16 +0000 Darkvater (svn r3962) -Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592. Backport of r3792 from trunk 0.4.5
Thu, 28 Dec 2006 17:21:22 +0000 celestar (svn r7597) [cbh] - Codechange: Remove MP_TUNNELBRIDGE and introduce three new TileTypes: MP_TUNNEL, MP_STREET_BRIDGE, MP_RAILWAY_BRIDGE custombridgeheads
Wed, 27 Dec 2006 12:38:02 +0000 celestar (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
Sun, 09 Sep 2007 20:36:15 +0000 rubidium (svn r11073) [0.5] -Backport from trunk (r11039, r11029, r11027, r11024, r11021, r11020, r11018): 0.5
Mon, 20 Aug 2007 15:17:24 +0000 glx (svn r10952) [0.5] -Backport from trunk (r10877, r10890, r10892, r10942, r10948): 0.5
Fri, 10 Aug 2007 17:53:12 +0000 rubidium (svn r10841) [0.5] -Backport from trunk (r10835, r10593, r10500, r10497, r10410, r10357, r10199): 0.5
Fri, 22 Jun 2007 20:08:37 +0000 rubidium (svn r10279) [0.5] -Backport from trunk (r10139, r10153, r10154, r10155, r10165, r10187): 0.5
Mon, 19 Mar 2007 20:23:27 +0000 rubidium (svn r9350) [0.5] -Backport from trunk (r9105, r9115, r9117, r9146): 0.5
Mon, 12 Feb 2007 10:03:42 +0000 rubidium (svn r8687) [0.5] -Fix [FS#617]: assertion when getting the height of a bridge from the ramp tile. 0.5
Thu, 08 Feb 2007 10:00:22 +0000 rubidium (svn r8623) [0.5] -Backport from trunk (8593, 8608, 8619, 8620) 0.5
Sat, 02 Dec 2006 09:54:49 +0000 peter1138 (svn r7325) -Feature: Add support for action 5 type 0x0D, coast sprites.
Sat, 14 Oct 2006 15:49:43 +0000 Darkvater (svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and
Tue, 26 Sep 2006 16:47:51 +0000 bjarni (svn r6513) -Codechange: unified the code to draw depot windows
Tue, 05 Sep 2006 23:21:41 +0000 Darkvater (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Mon, 28 Aug 2006 18:53:03 +0000 rubidium (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
Sat, 26 Aug 2006 14:44:55 +0000 truelight (svn r6141) -Codechange: introduced DepotID and used it as much as possible
Tue, 22 Aug 2006 14:38:37 +0000 rubidium (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
Sun, 06 Aug 2006 16:32:49 +0000 tron (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
Wed, 26 Jul 2006 03:33:12 +0000 belugas (svn r5609) CodeChange : Apply coding style
Tue, 25 Jul 2006 18:32:34 +0000 tron (svn r5606) Replace some magic numbers by proper TrackBits enums and macros
Fri, 30 Jun 2006 20:16:14 +0000 peter1138 (svn r5435) Fix (r5406): Make sure sea-level canals below bridge tiles don't flood.
Wed, 28 Jun 2006 18:37:53 +0000 peter1138 (svn r5406) - Regression [r5403]: Fix assertion in TileLoop_Water() caused by oil rigs also using it...
Wed, 28 Jun 2006 17:33:04 +0000 peter1138 (svn r5403) - Feature: Allow building canals at sea-level, using ctrl to toggle canal or plain water tile. This allows building of non-raisable sea-level water ways (useful in multiplayer) and dikes for low-level areas.
Tue, 27 Jun 2006 21:25:53 +0000 tron (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
Wed, 07 Jun 2006 19:35:21 +0000 tron (svn r5155) - Remove the bridge branch merge (revision r5070)
Sat, 03 Jun 2006 15:10:39 +0000 peter1138 (svn r5084) - Add owner attribute to canals and locks. This makes them more useful in multiplayer games, as before, anyone could delete any canal or lock tile. This doesn't affect whose ships can use whose canals or locks.
Sat, 03 Jun 2006 12:53:29 +0000 celestar (svn r5083) -Fix: Assert when trying to build a lock on a tile with trees. (Thanks anboni for reporting)
Fri, 02 Jun 2006 13:05:41 +0000 celestar (svn r5070) Merged the bridge branch
Sat, 27 May 2006 16:12:16 +0000 KUDr (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing.
Sun, 21 May 2006 13:51:36 +0000 tron (svn r4940) Remove the dubious feature of remembering the last built depot. It serves no real purpose except causing confusion
Tue, 25 Apr 2006 07:32:33 +0000 tron (svn r4572) Remove vehicle_leave_tile_proc
Sun, 23 Apr 2006 13:48:16 +0000 tron (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
Mon, 10 Apr 2006 07:15:58 +0000 tron (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Tue, 04 Apr 2006 06:01:45 +0000 tron (svn r4269) We don't use GNU indentation style
Mon, 03 Apr 2006 18:12:42 +0000 Darkvater (svn r4266) - Fix: compile warning on VS2005 (not all control paths return a value)
Mon, 03 Apr 2006 10:50:54 +0000 celestar (svn r4252) -Codechange: Make more use of map accessors. water_cmd is now map access free
Mon, 03 Apr 2006 10:28:16 +0000 celestar (svn r4250) -Codechange: Further use of map accessors for water tiles
Mon, 03 Apr 2006 09:07:21 +0000 celestar (svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty
Sun, 02 Apr 2006 12:49:18 +0000 tron (svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo
Fri, 31 Mar 2006 18:36:13 +0000 celestar (svn r4212) -Codechange: Add and make use of an accessor that retrieves the type of a water tile. Add an enum describing the different water tiles
Thu, 30 Mar 2006 11:21:36 +0000 celestar (svn r4172) -Codechange: Added a few accessors to work with ShipDepots and Locks
Thu, 30 Mar 2006 11:11:35 +0000 celestar (svn r4171) -Codechange: Create map accessor functions for creating ship depots and locks. Make use of them
Sun, 26 Mar 2006 19:20:15 +0000 tron (svn r4120) Use the new station functions where appropriate
Sun, 19 Mar 2006 19:55:43 +0000 tron (svn r3987) Fix another bug in r3979 *grumble*
Sun, 19 Mar 2006 13:44:11 +0000 tron (svn r3980) Fix glitch in r3979 spotted by Rubidium. Maybe I'm getting too old for this...
Sun, 19 Mar 2006 12:06:12 +0000 tron (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles
Thu, 16 Mar 2006 15:16:27 +0000 tron (svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX
Mon, 13 Mar 2006 12:55:20 +0000 tron (svn r3846) Add functions to set the type of stuff (clear, water, rail, road) under bridges
Sun, 12 Mar 2006 12:19:25 +0000 tron (svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable
Fri, 10 Mar 2006 12:57:42 +0000 tron (svn r3813) Simplify strange control flow
Wed, 08 Mar 2006 13:03:29 +0000 tron (svn r3792) -Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592
Wed, 08 Mar 2006 06:55:33 +0000 tron (svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
Wed, 01 Mar 2006 21:00:44 +0000 tron (svn r3714) Add functions to turn tiles into water and shore tiles
Mon, 13 Feb 2006 21:15:00 +0000 tron (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
Mon, 06 Feb 2006 09:18:04 +0000 tron (svn r3564) Several smaller changes:
Wed, 01 Feb 2006 06:32:03 +0000 tron (svn r3510) Fiddle with whitespace and parentheses
Mon, 30 Jan 2006 17:18:45 +0000 tron (svn r3490) -Fix: A bunch (10) of off-by-one errors when checking if a TileIndex points to a tile on the map
Sat, 10 Dec 2005 12:05:39 +0000 peter1138 (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
Fri, 18 Nov 2005 23:41:03 +0000 bjarni (svn r3218) -Feature: Multiheaded train engines will now stay in the same train
Wed, 16 Nov 2005 12:20:15 +0000 tron (svn r3199) -Fix: There are only 2 possible directions for ship depots, not 4