water_cmd.c
Wed, 16 Nov 2005 11:52:21 +0000 tron (svn r3194) Don't use FindLandscapeHeightByTile() when it's overkill
Mon, 14 Nov 2005 19:48:04 +0000 tron (svn r3181) -Bracing
Sun, 23 Oct 2005 13:04:44 +0000 tron (svn r3078) Some more stuff, which piled up:
Sat, 22 Oct 2005 06:39:32 +0000 tron (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
Wed, 19 Oct 2005 14:49:46 +0000 tron (svn r3066) Constify the parameter of GetSlopeZ_*()
Sat, 15 Oct 2005 11:06:54 +0000 tron (svn r3046) Replace some numbers with sprite names and fix a typo in the sprite list
Mon, 10 Oct 2005 10:36:37 +0000 tron (svn r3028) s/255/OWNER_SPECTATOR/
Wed, 05 Oct 2005 07:20:26 +0000 tron (svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB
Sun, 18 Sep 2005 20:56:44 +0000 Darkvater (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Mon, 01 Aug 2005 16:31:19 +0000 ludde (svn r2781) Fix some of the issues with variables in .h files.
Sun, 24 Jul 2005 14:12:37 +0000 tron (svn r2701) Insert Id tags into all source files
Fri, 22 Jul 2005 07:02:20 +0000 tron (svn r2673) Include functions.h directly, not globally via openttd.h
Wed, 20 Jul 2005 22:05:13 +0000 celestar (svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented sprite
Wed, 13 Jul 2005 18:04:01 +0000 tron (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
Sat, 25 Jun 2005 16:44:57 +0000 tron (svn r2487) Replace TILE_XY by TileXY/TileDiffXY
Sat, 25 Jun 2005 06:15:43 +0000 tron (svn r2486) Turn TILE_FROM_XY into an inline function and rename it to TileVirtXY
Fri, 24 Jun 2005 12:38:35 +0000 tron (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
Sat, 04 Jun 2005 12:13:24 +0000 tron (svn r2408) Introduce SetTileOwner() and use it
Sat, 04 Jun 2005 11:56:32 +0000 tron (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
Thu, 02 Jun 2005 19:30:21 +0000 Darkvater (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.
Thu, 12 May 2005 23:46:01 +0000 Darkvater (svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
Mon, 09 May 2005 22:33:00 +0000 Darkvater (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Mon, 02 May 2005 23:59:11 +0000 matthijs (svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)
Sat, 02 Apr 2005 23:05:09 +0000 Darkvater (svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
Wed, 30 Mar 2005 09:25:20 +0000 truelight (svn r2109) -Fix: use FindVehicleOnTileZ(tile, 0) over FindVehicleBetween(tile, tile, 0)
Tue, 22 Feb 2005 18:27:57 +0000 tron (svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
Sun, 13 Feb 2005 11:18:02 +0000 tron (svn r1867) Include tables/sprites.h only in files which need it
Sat, 12 Feb 2005 15:53:32 +0000 tron (svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
Sun, 06 Feb 2005 10:18:47 +0000 truelight (svn r1817) -Codechange: Moved depot-functions to depot.c
Sat, 29 Jan 2005 15:12:40 +0000 tron (svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.
Sat, 29 Jan 2005 12:19:05 +0000 tron (svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h
Mon, 24 Jan 2005 00:36:22 +0000 darkvater (svn r1633) -Fix: [1040119] Flood and wagons in depot
Sat, 22 Jan 2005 20:23:18 +0000 tron (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
Sat, 22 Jan 2005 19:05:30 +0000 tron (svn r1592) -Fix: [1090495] Slopes under high bridges weren't flooded
Thu, 20 Jan 2005 18:19:37 +0000 tron (svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded
Thu, 20 Jan 2005 18:18:32 +0000 tron (svn r1576) Clean TileLoopWaterHelper() a bit up
Mon, 17 Jan 2005 09:41:46 +0000 tron (svn r1549) Clean up some functions:
Sun, 16 Jan 2005 14:06:22 +0000 tron (svn r1542) Rename TileHeight to TilePixelHeight, because this is what it actually returns
Sun, 16 Jan 2005 11:24:58 +0000 tron (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
Fri, 14 Jan 2005 19:39:06 +0000 tron (svn r1507) Remove unreachable code
Fri, 07 Jan 2005 17:02:43 +0000 tron (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
Thu, 06 Jan 2005 11:39:00 +0000 tron (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
Wed, 05 Jan 2005 13:32:03 +0000 tron (svn r1386) Move TileIndexDiff to map.h
Tue, 04 Jan 2005 17:11:03 +0000 darkvater (svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
Mon, 03 Jan 2005 18:59:58 +0000 tron (svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]
Mon, 03 Jan 2005 12:56:22 +0000 tron (svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
Tue, 21 Dec 2004 23:27:58 +0000 darkvater (svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
Sun, 19 Dec 2004 22:17:27 +0000 dominik (svn r1178) Fix: Error message for building canals on slopes is correct
Sun, 19 Dec 2004 09:33:02 +0000 dominik (svn r1166) Fix: [ 1040119 ] Flooded wagons in depots don't keep constantly exploding any more
Wed, 15 Dec 2004 22:18:54 +0000 tron (svn r1117) Move map arrays and some related macros into their own files map.c and map.h
Fri, 10 Dec 2004 18:16:08 +0000 tron (svn r1009) -Feature: per-station vehicle lists
Sat, 04 Dec 2004 09:26:39 +0000 tron (svn r925) Use sound enums
Thu, 02 Dec 2004 22:53:07 +0000 tron (svn r901) Small step in the process to clean up the DPARAM mess:
Thu, 25 Nov 2004 10:47:30 +0000 tron (svn r815) Include strings.h only in the files which need it.
Tue, 23 Nov 2004 22:36:11 +0000 tron (svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags.
Sun, 21 Nov 2004 10:49:40 +0000 tron (svn r724) Remove restriction that a tile can only accept 3 cargo types.
Sun, 14 Nov 2004 19:44:06 +0000 tron (svn r607) -Patch: [ 985102 ] static cleanup
Fri, 05 Nov 2004 23:12:33 +0000 tron (svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
Sat, 25 Sep 2004 17:37:32 +0000 truelight (svn r320) -Fix: some last _current_player fixes
Sun, 12 Sep 2004 21:49:38 +0000 darkvater (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)