author | tron |
Mon, 14 Nov 2005 19:48:04 +0000 | |
changeset 2639 | 8a7342eb3a78 |
parent 2549 | f1d3b383d557 |
child 2652 | e179c95e5464 |
permissions | -rw-r--r-- |
2186 | 1 |
/* $Id$ */ |
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||
0 | 3 |
#include "stdafx.h" |
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#include "openttd.h" |
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#include "table/sprites.h" |
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#include "table/strings.h" |
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#include "functions.h" |
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#include "map.h" |
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#include "tile.h" |
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#include "vehicle.h" |
11 |
#include "viewport.h" |
|
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#include "command.h" |
|
13 |
#include "town.h" |
|
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#include "news.h" |
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#include "sound.h" |
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#include "depot.h" |
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#include "vehicle_gui.h" |
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|
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const SpriteID _water_shore_sprites[15] = { |
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0, |
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SPR_SHORE_TILEH_1, |
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SPR_SHORE_TILEH_2, |
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SPR_SHORE_TILEH_3, |
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SPR_SHORE_TILEH_4, |
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0, |
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SPR_SHORE_TILEH_6, |
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0, |
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SPR_SHORE_TILEH_8, |
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29 |
SPR_SHORE_TILEH_9, |
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0, |
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0, |
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SPR_SHORE_TILEH_12, |
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0, |
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0 |
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}; |
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36 |
|
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|
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38 |
static void FloodVehicle(Vehicle *v); |
0 | 39 |
|
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40 |
static bool IsClearWaterTile(TileIndex tile) |
0 | 41 |
{ |
42 |
TileInfo ti; |
|
43 |
FindLandscapeHeightByTile(&ti, tile); |
|
44 |
return (ti.type == MP_WATER && ti.tileh == 0 && ti.map5 == 0); |
|
45 |
} |
|
46 |
||
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/** Build a ship depot. |
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* @param x,y tile coordinates where ship depot is built |
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* @param p1 depot direction (0 through 3), where 0 is NW, 1 is NE, etc. |
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* @param p2 unused |
0 | 51 |
*/ |
52 |
int32 CmdBuildShipDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2) |
|
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{ |
|
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TileIndex tile, tile2; |
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0 | 56 |
int32 cost, ret; |
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Depot *depot; |
0 | 58 |
|
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SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); |
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||
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if (p1 > 3) return CMD_ERROR; |
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62 |
|
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9ea0c89fbb58
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tile = TileVirtXY(x, y); |
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if (!EnsureNoVehicle(tile)) return CMD_ERROR; |
0 | 65 |
|
1981 | 66 |
tile2 = tile + (p1 ? TileDiffXY(0, 1) : TileDiffXY(1, 0)); |
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if (!EnsureNoVehicle(tile2)) return CMD_ERROR; |
0 | 68 |
|
69 |
if (!IsClearWaterTile(tile) || !IsClearWaterTile(tile2)) |
|
70 |
return_cmd_error(STR_3801_MUST_BE_BUILT_ON_WATER); |
|
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||
72 |
ret = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); |
|
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if (CmdFailed(ret)) return CMD_ERROR; |
0 | 74 |
ret = DoCommandByTile(tile2, 0, 0, flags, CMD_LANDSCAPE_CLEAR); |
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if (CmdFailed(ret)) return CMD_ERROR; |
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|
0 | 77 |
// pretend that we're not making land from the water even though we actually are. |
78 |
cost = 0; |
|
79 |
||
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depot = AllocateDepot(); |
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if (depot == NULL) return CMD_ERROR; |
0 | 82 |
|
83 |
if (flags & DC_EXEC) { |
|
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depot->xy = tile; |
0 | 85 |
_last_built_ship_depot_tile = tile; |
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depot->town_index = ClosestTownFromTile(tile, (uint)-1)->index; |
0 | 87 |
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ModifyTile(tile, |
0 | 89 |
MP_SETTYPE(MP_WATER) | MP_MAPOWNER_CURRENT | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, |
90 |
(0x80 + p1*2) |
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); |
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|
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ModifyTile(tile2, |
0 | 94 |
MP_SETTYPE(MP_WATER) | MP_MAPOWNER_CURRENT | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, |
95 |
(0x81 + p1*2) |
|
96 |
); |
|
97 |
} |
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98 |
||
99 |
return cost + _price.build_ship_depot; |
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} |
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static int32 RemoveShipDepot(TileIndex tile, uint32 flags) |
0 | 103 |
{ |
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104 |
TileIndex tile2; |
0 | 105 |
|
106 |
if (!CheckTileOwnership(tile)) |
|
107 |
return CMD_ERROR; |
|
108 |
||
109 |
if (!EnsureNoVehicle(tile)) |
|
110 |
return CMD_ERROR; |
|
111 |
||
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112 |
tile2 = tile + ((_m[tile].m5 & 2) ? TileDiffXY(0, 1) : TileDiffXY(1, 0)); |
0 | 113 |
|
114 |
if (!EnsureNoVehicle(tile2)) |
|
115 |
return CMD_ERROR; |
|
116 |
||
117 |
if (flags & DC_EXEC) { |
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/* Kill the depot */ |
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DoDeleteDepot(tile); |
0 | 120 |
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/* Make the tiles water */ |
0 | 122 |
ModifyTile(tile, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0); |
123 |
ModifyTile(tile2, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0); |
|
124 |
} |
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125 |
||
126 |
return _price.remove_ship_depot; |
|
127 |
} |
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||
129 |
// build a shiplift |
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static int32 DoBuildShiplift(TileIndex tile, int dir, uint32 flags) |
0 | 131 |
{ |
132 |
int32 ret; |
|
133 |
int delta; |
|
134 |
||
135 |
// middle tile |
|
136 |
ret = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); |
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137 |
if (ret == CMD_ERROR) return CMD_ERROR; |
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|
900 | 139 |
delta = TileOffsByDir(dir); |
0 | 140 |
// lower tile |
141 |
ret = DoCommandByTile(tile - delta, 0, 0, flags, CMD_LANDSCAPE_CLEAR); |
|
142 |
if (ret == CMD_ERROR) return CMD_ERROR; |
|
143 |
if (GetTileSlope(tile - delta, NULL)) return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION); |
|
144 |
||
145 |
// upper tile |
|
146 |
ret = DoCommandByTile(tile + delta, 0, 0, flags, CMD_LANDSCAPE_CLEAR); |
|
147 |
if (ret == CMD_ERROR) return CMD_ERROR; |
|
148 |
if (GetTileSlope(tile + delta, NULL)) return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION); |
|
149 |
||
150 |
if (flags & DC_EXEC) { |
|
151 |
ModifyTile(tile, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0x10 + dir); |
|
152 |
ModifyTile(tile - delta, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0x14 + dir); |
|
153 |
ModifyTile(tile + delta, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0x18 + dir); |
|
154 |
} |
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155 |
||
156 |
return _price.clear_water * 22 >> 3; |
|
157 |
} |
|
158 |
||
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159 |
static int32 RemoveShiplift(TileIndex tile, uint32 flags) |
0 | 160 |
{ |
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161 |
TileIndexDiff delta = TileOffsByDir(GB(_m[tile].m5, 0, 2)); |
0 | 162 |
|
163 |
// make sure no vehicle is on the tile. |
|
164 |
if (!EnsureNoVehicle(tile) || !EnsureNoVehicle(tile + delta) || !EnsureNoVehicle(tile - delta)) |
|
165 |
return CMD_ERROR; |
|
166 |
||
167 |
if (flags & DC_EXEC) { |
|
168 |
DoClearSquare(tile); |
|
169 |
DoClearSquare(tile + delta); |
|
170 |
DoClearSquare(tile - delta); |
|
171 |
} |
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172 |
|
0 | 173 |
return _price.clear_water * 2; |
174 |
} |
|
175 |
||
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176 |
static void MarkTilesAroundDirty(TileIndex tile) |
0 | 177 |
{ |
178 |
MarkTileDirtyByTile(TILE_ADDXY(tile, 0, 1)); |
|
179 |
MarkTileDirtyByTile(TILE_ADDXY(tile, 0, -1)); |
|
180 |
MarkTileDirtyByTile(TILE_ADDXY(tile, 1, 0)); |
|
181 |
MarkTileDirtyByTile(TILE_ADDXY(tile, -1, 0)); |
|
182 |
} |
|
183 |
||
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184 |
/** Builds a lock (ship-lift) |
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185 |
* @param x,y tile coordinates where to place the lock |
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186 |
* @param p1 unused |
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187 |
* @param p2 unused |
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188 |
*/ |
0 | 189 |
int32 CmdBuildLock(int x, int y, uint32 flags, uint32 p1, uint32 p2) |
190 |
{ |
|
1980
9ea0c89fbb58
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191 |
TileIndex tile = TileVirtXY(x, y); |
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192 |
uint tileh; |
889
7f8630bfea41
(svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
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193 |
|
7f8630bfea41
(svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
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diff
changeset
|
194 |
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); |
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|
195 |
tileh = GetTileSlope(tile, NULL); |
0 | 196 |
|
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|
197 |
if (tileh == 3 || tileh == 6 || tileh == 9 || tileh == 12) { |
cae31916ae54
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|
198 |
static const byte _shiplift_dirs[16] = {0, 0, 0, 2, 0, 0, 1, 0, 0, 3, 0, 0, 0}; |
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|
199 |
return DoBuildShiplift(tile, _shiplift_dirs[tileh], flags); |
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|
200 |
} |
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|
201 |
|
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|
202 |
return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION); |
0 | 203 |
} |
204 |
||
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|
205 |
/** Build a piece of canal. |
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|
206 |
* @param x,y end tile of stretch-dragging |
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|
207 |
* @param p1 start tile of stretch-dragging |
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|
208 |
* @param p2 unused |
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|
209 |
*/ |
0 | 210 |
int32 CmdBuildCanal(int x, int y, uint32 flags, uint32 p1, uint32 p2) |
211 |
{ |
|
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(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
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|
212 |
int32 ret, cost; |
c4ae19bfebf7
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|
213 |
int size_x, size_y; |
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|
214 |
int sx, sy; |
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|
215 |
|
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|
216 |
if (p1 > MapSize()) return CMD_ERROR; |
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|
217 |
|
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|
218 |
sx = TileX(p1); |
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|
219 |
sy = TileY(p1); |
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|
220 |
/* x,y are in pixel-coordinates, transform to tile-coordinates |
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|
221 |
* to be able to use the BEGIN_TILE_LOOP() macro */ |
1632
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|
222 |
x >>= 4; y >>= 4; |
c4ae19bfebf7
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|
223 |
|
0 | 224 |
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); |
225 |
||
1632
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|
226 |
if (x < sx) intswap(x, sx); |
c4ae19bfebf7
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|
227 |
if (y < sy) intswap(y, sy); |
c4ae19bfebf7
(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)
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changeset
|
228 |
size_x = (x - sx) + 1; |
c4ae19bfebf7
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|
229 |
size_y = (y - sy) + 1; |
193
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(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
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changeset
|
230 |
|
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changeset
|
231 |
/* Outside the editor you can only drag canals, and not areas */ |
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|
232 |
if (_game_mode != GM_EDITOR && (sx != x && sy != y)) return CMD_ERROR; |
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|
233 |
|
0 | 234 |
cost = 0; |
1981 | 235 |
BEGIN_TILE_LOOP(tile, size_x, size_y, TileXY(sx, sy)) { |
0 | 236 |
ret = 0; |
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|
237 |
if (GetTileSlope(tile, NULL) != 0) return_cmd_error(STR_0007_FLAT_LAND_REQUIRED); |
0 | 238 |
|
239 |
// can't make water of water! |
|
1035
0a170deb6e33
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
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parents:
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changeset
|
240 |
if (IsTileType(tile, MP_WATER)) { |
0 | 241 |
_error_message = STR_1007_ALREADY_BUILT; |
242 |
} else { |
|
243 |
/* is middle piece of a bridge? */ |
|
2049
ad0d49c916d4
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
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1981
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changeset
|
244 |
if (IsTileType(tile, MP_TUNNELBRIDGE) && _m[tile].m5 & 0x40) { /* build under bridge */ |
ad0d49c916d4
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changeset
|
245 |
if (_m[tile].m5 & 0x20) // transport route under bridge |
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|
246 |
return_cmd_error(STR_5800_OBJECT_IN_THE_WAY); |
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|
247 |
|
2049
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(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
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1981
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changeset
|
248 |
if (_m[tile].m5 & 0x18) // already water under bridge |
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249 |
return_cmd_error(STR_1007_ALREADY_BUILT); |
0 | 250 |
/* no bridge? then try to clear it. */ |
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|
251 |
} else |
0 | 252 |
ret = DoCommandByTile(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); |
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|
253 |
|
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|
254 |
if (CmdFailed(ret)) return CMD_ERROR; |
0 | 255 |
cost += ret; |
256 |
||
257 |
/* execute modifications */ |
|
258 |
if (flags & DC_EXEC) { |
|
1035
0a170deb6e33
(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
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|
259 |
if (IsTileType(tile, MP_TUNNELBRIDGE)) { |
0 | 260 |
// change owner to OWNER_WATER and set land under bridge bit to water |
2049
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changeset
|
261 |
ModifyTile(tile, MP_MAP5 | MP_MAPOWNER, OWNER_WATER, _m[tile].m5 | 0x08); |
0 | 262 |
} else { |
263 |
ModifyTile(tile, MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, OWNER_WATER, 0); |
|
264 |
} |
|
265 |
// mark the tiles around dirty too |
|
266 |
MarkTilesAroundDirty(tile); |
|
267 |
} |
|
268 |
||
269 |
cost += _price.clear_water; |
|
270 |
} |
|
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|
271 |
} END_TILE_LOOP(tile, size_x, size_y, 0); |
0 | 272 |
|
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|
273 |
return (cost == 0) ? CMD_ERROR : cost; |
0 | 274 |
} |
275 |
||
1977
4392ae3d8e31
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|
276 |
static int32 ClearTile_Water(TileIndex tile, byte flags) |
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277 |
{ |
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ad0d49c916d4
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changeset
|
278 |
byte m5 = _m[tile].m5; |
0 | 279 |
uint slope; |
280 |
||
281 |
if (m5 <= 1) { // water and shore |
|
282 |
// Allow building on water? It's ok to build on shores. |
|
283 |
if (flags & DC_NO_WATER && m5 != 1) |
|
284 |
return_cmd_error(STR_3807_CAN_T_BUILD_ON_WATER); |
|
285 |
||
286 |
// Make sure no vehicle is on the tile |
|
287 |
if (!EnsureNoVehicle(tile)) |
|
288 |
return CMD_ERROR; |
|
289 |
||
290 |
// Make sure it's not an edge tile. |
|
926
bd4312619522
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
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909
diff
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|
291 |
if (!(IS_INT_INSIDE(TileX(tile), 1, MapMaxX() - 1) && |
bd4312619522
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
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|
292 |
IS_INT_INSIDE(TileY(tile), 1, MapMaxY() - 1))) |
0 | 293 |
return_cmd_error(STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP); |
294 |
||
295 |
if (m5 == 0) { |
|
296 |
if (flags & DC_EXEC) |
|
297 |
DoClearSquare(tile); |
|
298 |
return _price.clear_water; |
|
299 |
} else if (m5 == 1) { |
|
300 |
slope = GetTileSlope(tile,NULL); |
|
301 |
if (slope == 8 || slope == 4 || slope == 2 || slope == 1) { |
|
302 |
if (flags & DC_EXEC) |
|
303 |
DoClearSquare(tile); |
|
304 |
return _price.clear_water; |
|
305 |
} |
|
193
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|
306 |
if (flags & DC_EXEC) |
0 | 307 |
DoClearSquare(tile); |
308 |
return _price.purchase_land; |
|
309 |
} else |
|
310 |
return CMD_ERROR; |
|
311 |
} else if ((m5 & 0x10) == 0x10) { |
|
312 |
// shiplift |
|
313 |
||
909
81bc9ef93f50
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|
314 |
static const TileIndexDiffC _shiplift_tomiddle_offs[] = { |
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|
315 |
{ 0, 0}, {0, 0}, { 0, 0}, {0, 0}, // middle |
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|
316 |
{-1, 0}, {0, 1}, { 1, 0}, {0, -1}, // lower |
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|
317 |
{ 1, 0}, {0, -1}, {-1, 0}, {0, 1}, // upper |
0 | 318 |
}; |
193
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|
319 |
|
0 | 320 |
if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED); |
321 |
// don't allow water to delete it. |
|
322 |
if (_current_player == OWNER_WATER) return CMD_ERROR; |
|
323 |
// move to the middle tile.. |
|
909
81bc9ef93f50
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|
324 |
return RemoveShiplift(tile + ToTileIndexDiff(_shiplift_tomiddle_offs[m5 & 0xF]), flags); |
0 | 325 |
} else { |
326 |
// ship depot |
|
2549 | 327 |
if (flags & DC_AUTO) return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED); |
0 | 328 |
|
2549 | 329 |
switch (m5) { |
330 |
case 0x80: break; |
|
331 |
case 0x81: tile -= TileDiffXY(1, 0); break; |
|
332 |
case 0x82: break; |
|
333 |
case 0x83: tile -= TileDiffXY(0, 1); break; |
|
334 |
default: return CMD_ERROR; |
|
335 |
} |
|
0 | 336 |
|
337 |
return RemoveShipDepot(tile,flags); |
|
338 |
} |
|
339 |
} |
|
340 |
||
341 |
// return true if a tile is a water tile. |
|
1048 | 342 |
static bool IsWateredTile(TileIndex tile) |
0 | 343 |
{ |
2049
ad0d49c916d4
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
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parents:
1981
diff
changeset
|
344 |
byte m5 = _m[tile].m5; |
1048 | 345 |
|
1214
33e07bbb7779
(svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.
tron
parents:
1209
diff
changeset
|
346 |
switch (GetTileType(tile)) { |
1048 | 347 |
case MP_WATER: |
348 |
// true, if not coast/riverbank |
|
349 |
return m5 != 1; |
|
350 |
||
351 |
case MP_STATION: |
|
352 |
// returns true if it is a dock-station |
|
353 |
// m5 inside values is m5 < 75 all stations, 83 <= m5 <= 114 new airports |
|
354 |
return !(m5 < 75 || (m5 >= 83 && m5 <= 114)); |
|
355 |
||
356 |
case MP_TUNNELBRIDGE: |
|
357 |
// true, if tile is middle part of bridge with water underneath |
|
358 |
return (m5 & 0xF8) == 0xC8; |
|
359 |
||
360 |
default: |
|
361 |
return false; |
|
362 |
} |
|
0 | 363 |
} |
364 |
||
365 |
// draw a canal styled water tile with dikes around |
|
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
366 |
void DrawCanalWater(TileIndex tile) |
0 | 367 |
{ |
368 |
uint wa; |
|
193
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truelight
parents:
168
diff
changeset
|
369 |
|
0 | 370 |
// determine the edges around with water. |
371 |
wa = IsWateredTile(TILE_ADDXY(tile, -1, 0)) << 0; |
|
372 |
wa += IsWateredTile(TILE_ADDXY(tile, 0, 1)) << 1; |
|
373 |
wa += IsWateredTile(TILE_ADDXY(tile, 1, 0)) << 2; |
|
374 |
wa += IsWateredTile(TILE_ADDXY(tile, 0, -1)) << 3; |
|
193
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parents:
168
diff
changeset
|
375 |
|
0 | 376 |
if (!(wa & 1)) DrawGroundSprite(SPR_CANALS_BASE + 57); |
377 |
if (!(wa & 2)) DrawGroundSprite(SPR_CANALS_BASE + 58); |
|
378 |
if (!(wa & 4)) DrawGroundSprite(SPR_CANALS_BASE + 59); |
|
379 |
if (!(wa & 8)) DrawGroundSprite(SPR_CANALS_BASE + 60); |
|
380 |
||
381 |
// right corner |
|
382 |
if ((wa & 3) == 0) DrawGroundSprite(SPR_CANALS_BASE + 57 + 4); |
|
383 |
else if ((wa & 3) == 3 && !IsWateredTile(TILE_ADDXY(tile, -1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 8); |
|
384 |
||
385 |
// bottom corner |
|
386 |
if ((wa & 6) == 0) DrawGroundSprite(SPR_CANALS_BASE + 57 + 5); |
|
387 |
else if ((wa & 6) == 6 && !IsWateredTile(TILE_ADDXY(tile, 1, 1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 9); |
|
388 |
||
389 |
// left corner |
|
390 |
if ((wa & 12) == 0) DrawGroundSprite(SPR_CANALS_BASE + 57 + 6); |
|
391 |
else if ((wa & 12) == 12 && !IsWateredTile(TILE_ADDXY(tile, 1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 10); |
|
392 |
||
393 |
// upper corner |
|
394 |
if ((wa & 9) == 0) DrawGroundSprite(SPR_CANALS_BASE + 57 + 7); |
|
395 |
else if ((wa & 9) == 9 && !IsWateredTile(TILE_ADDXY(tile, -1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 11); |
|
396 |
} |
|
397 |
||
398 |
typedef struct LocksDrawTileStruct { |
|
399 |
int8 delta_x, delta_y, delta_z; |
|
400 |
byte width, height, depth; |
|
401 |
SpriteID image; |
|
402 |
} LocksDrawTileStruct; |
|
403 |
||
404 |
#include "table/water_land.h" |
|
405 |
||
2436
177cb6a8339f
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Darkvater
parents:
2261
diff
changeset
|
406 |
static void DrawWaterStuff(const TileInfo *ti, const WaterDrawTileStruct *wdts, |
1399
4503bd2bfb82
(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
tron
parents:
1363
diff
changeset
|
407 |
uint32 palette, uint base |
4503bd2bfb82
(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
tron
parents:
1363
diff
changeset
|
408 |
) |
0 | 409 |
{ |
410 |
uint32 image; |
|
411 |
||
1399
4503bd2bfb82
(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
tron
parents:
1363
diff
changeset
|
412 |
DrawGroundSprite(wdts++->image); |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
168
diff
changeset
|
413 |
|
1399
4503bd2bfb82
(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
tron
parents:
1363
diff
changeset
|
414 |
for (; wdts->delta_x != 0x80; wdts++) { |
0 | 415 |
image = wdts->image + base; |
416 |
if (_display_opt & DO_TRANS_BUILDINGS) { |
|
2148
47ba4a1b1c3b
(svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented sprite
celestar
parents:
2049
diff
changeset
|
417 |
MAKE_TRANSPARENT(image); |
497
2d6d31173813
(svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags.
tron
parents:
473
diff
changeset
|
418 |
} else { |
0 | 419 |
image |= palette; |
420 |
} |
|
421 |
AddSortableSpriteToDraw(image, ti->x + wdts->delta_x, ti->y + wdts->delta_y, wdts->width, wdts->height, wdts->unk, ti->z + wdts->delta_z); |
|
422 |
} |
|
423 |
} |
|
424 |
||
425 |
static void DrawTile_Water(TileInfo *ti) |
|
426 |
{ |
|
427 |
// draw water tile |
|
428 |
if (ti->map5 == 0) { |
|
2517
b90693227193
(svn r3046) Replace some numbers with sprite names and fix a typo in the sprite list
tron
parents:
2502
diff
changeset
|
429 |
DrawGroundSprite(SPR_FLAT_WATER_TILE); |
0 | 430 |
if (ti->z != 0) DrawCanalWater(ti->tile); |
431 |
return; |
|
432 |
} |
|
433 |
||
434 |
// draw shore |
|
435 |
if (ti->map5 == 1) { |
|
436 |
assert(ti->tileh < 16); |
|
437 |
DrawGroundSprite(_water_shore_sprites[ti->tileh]); |
|
438 |
return; |
|
439 |
} |
|
440 |
||
441 |
// draw shiplift |
|
442 |
if ((ti->map5 & 0xF0) == 0x10) { |
|
1399
4503bd2bfb82
(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
tron
parents:
1363
diff
changeset
|
443 |
const WaterDrawTileStruct *t = _shiplift_display_seq[ti->map5 & 0xF]; |
4503bd2bfb82
(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
tron
parents:
1363
diff
changeset
|
444 |
DrawWaterStuff(ti, t, 0, ti->z > t[3].delta_y ? 24 : 0); |
0 | 445 |
return; |
446 |
} |
|
447 |
||
1901
fb05044cf5c3
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
tron
parents:
1891
diff
changeset
|
448 |
DrawWaterStuff(ti, _shipdepot_display_seq[ti->map5 & 0x7F], PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile)), 0); |
0 | 449 |
} |
450 |
||
451 |
void DrawShipDepotSprite(int x, int y, int image) |
|
452 |
{ |
|
1399
4503bd2bfb82
(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
tron
parents:
1363
diff
changeset
|
453 |
const WaterDrawTileStruct *wdts = _shipdepot_display_seq[image]; |
0 | 454 |
|
1399
4503bd2bfb82
(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
tron
parents:
1363
diff
changeset
|
455 |
DrawSprite(wdts++->image, x, y); |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
168
diff
changeset
|
456 |
|
1399
4503bd2bfb82
(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
tron
parents:
1363
diff
changeset
|
457 |
for (; wdts->delta_x != 0x80; wdts++) { |
0 | 458 |
Point pt = RemapCoords(wdts->delta_x, wdts->delta_y, wdts->delta_z); |
459 |
DrawSprite(wdts->image + PLAYER_SPRITE_COLOR(_local_player), x + pt.x, y + pt.y); |
|
460 |
} |
|
461 |
} |
|
462 |
||
463 |
||
2537 | 464 |
static uint GetSlopeZ_Water(const TileInfo* ti) |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
168
diff
changeset
|
465 |
{ |
2537 | 466 |
return GetPartialZ(ti->x & 0xF, ti->y & 0xF, ti->tileh) + ti->z; |
0 | 467 |
} |
468 |
||
2436
177cb6a8339f
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Darkvater
parents:
2261
diff
changeset
|
469 |
static uint GetSlopeTileh_Water(const TileInfo *ti) |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
168
diff
changeset
|
470 |
{ |
39 | 471 |
return ti->tileh; |
472 |
} |
|
473 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
474 |
static void GetAcceptedCargo_Water(TileIndex tile, AcceptedCargo ac) |
0 | 475 |
{ |
476 |
/* not used */ |
|
477 |
} |
|
478 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
479 |
static void GetTileDesc_Water(TileIndex tile, TileDesc *td) |
0 | 480 |
{ |
2049
ad0d49c916d4
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
tron
parents:
1981
diff
changeset
|
481 |
if (_m[tile].m5 == 0 && TilePixelHeight(tile) == 0) |
0 | 482 |
td->str = STR_3804_WATER; |
2049
ad0d49c916d4
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
tron
parents:
1981
diff
changeset
|
483 |
else if (_m[tile].m5 == 0) |
0 | 484 |
td->str = STR_LANDINFO_CANAL; |
2049
ad0d49c916d4
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
tron
parents:
1981
diff
changeset
|
485 |
else if (_m[tile].m5 == 1) |
0 | 486 |
td->str = STR_3805_COAST_OR_RIVERBANK; |
2049
ad0d49c916d4
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
tron
parents:
1981
diff
changeset
|
487 |
else if ((_m[tile].m5&0xF0) == 0x10) |
0 | 488 |
td->str = STR_LANDINFO_LOCK; |
489 |
else |
|
490 |
td->str = STR_3806_SHIP_DEPOT; |
|
491 |
||
1901
fb05044cf5c3
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
tron
parents:
1891
diff
changeset
|
492 |
td->owner = GetTileOwner(tile); |
0 | 493 |
} |
494 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
495 |
static void AnimateTile_Water(TileIndex tile) |
0 | 496 |
{ |
497 |
/* not used */ |
|
498 |
} |
|
499 |
||
1075 | 500 |
static void TileLoopWaterHelper(TileIndex tile, const TileIndexDiffC *offs) |
0 | 501 |
{ |
1075 | 502 |
TileIndex target = TILE_ADD(tile, ToTileIndexDiff(offs[0])); |
0 | 503 |
|
504 |
// type of this tile mustn't be water already. |
|
2639 | 505 |
if (IsTileType(target, MP_WATER)) return; |
0 | 506 |
|
1075 | 507 |
if (TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[1]))) != 0 || |
2639 | 508 |
TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[2]))) != 0) { |
1075 | 509 |
return; |
2639 | 510 |
} |
1075 | 511 |
|
512 |
if (TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[3]))) != 0 || |
|
513 |
TileHeight(TILE_ADD(tile, ToTileIndexDiff(offs[4]))) != 0) { |
|
0 | 514 |
// make coast.. |
1214
33e07bbb7779
(svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.
tron
parents:
1209
diff
changeset
|
515 |
switch (GetTileType(target)) { |
1076
ee035f4a90e9
(svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded
tron
parents:
1075
diff
changeset
|
516 |
case MP_RAILWAY: { |
ee035f4a90e9
(svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded
tron
parents:
1075
diff
changeset
|
517 |
uint slope = GetTileSlope(target, NULL); |
2493
d834d0c1502a
(svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB
tron
parents:
2436
diff
changeset
|
518 |
byte tracks = GB(_m[target].m5, 0, 6); |
1076
ee035f4a90e9
(svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded
tron
parents:
1075
diff
changeset
|
519 |
if (!( |
ee035f4a90e9
(svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded
tron
parents:
1075
diff
changeset
|
520 |
(slope == 1 && tracks == 0x20) || |
ee035f4a90e9
(svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded
tron
parents:
1075
diff
changeset
|
521 |
(slope == 2 && tracks == 0x04) || |
ee035f4a90e9
(svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded
tron
parents:
1075
diff
changeset
|
522 |
(slope == 4 && tracks == 0x10) || |
ee035f4a90e9
(svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded
tron
parents:
1075
diff
changeset
|
523 |
(slope == 8 && tracks == 0x08))) |
ee035f4a90e9
(svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded
tron
parents:
1075
diff
changeset
|
524 |
break; |
ee035f4a90e9
(svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded
tron
parents:
1075
diff
changeset
|
525 |
} |
ee035f4a90e9
(svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded
tron
parents:
1075
diff
changeset
|
526 |
/* FALLTHROUGH */ |
ee035f4a90e9
(svn r1577) Fix: [1103301] Railroad tracks on slopes weren't flooded
tron
parents:
1075
diff
changeset
|
527 |
|
1075 | 528 |
case MP_CLEAR: |
529 |
case MP_TREES: |
|
530 |
_current_player = OWNER_WATER; |
|
531 |
if (DoCommandByTile(target, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR) != CMD_ERROR) { |
|
532 |
ModifyTile( |
|
533 |
target, |
|
534 |
MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | |
|
535 |
MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, |
|
536 |
OWNER_WATER, 1 |
|
537 |
); |
|
538 |
} |
|
539 |
break; |
|
540 |
||
1091
be3ba61df059
(svn r1592) -Fix: [1090495] Slopes under high bridges weren't flooded
tron
parents:
1076
diff
changeset
|
541 |
case MP_TUNNELBRIDGE: |
be3ba61df059
(svn r1592) -Fix: [1090495] Slopes under high bridges weren't flooded
tron
parents:
1076
diff
changeset
|
542 |
// Middle part of bridge with clear land below? |
2049
ad0d49c916d4
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
tron
parents:
1981
diff
changeset
|
543 |
if ((_m[target].m5 & 0xF8) == 0xC0) { |
ad0d49c916d4
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
tron
parents:
1981
diff
changeset
|
544 |
_m[target].m5 |= 0x08; |
1091
be3ba61df059
(svn r1592) -Fix: [1090495] Slopes under high bridges weren't flooded
tron
parents:
1076
diff
changeset
|
545 |
MarkTileDirtyByTile(tile); |
be3ba61df059
(svn r1592) -Fix: [1090495] Slopes under high bridges weren't flooded
tron
parents:
1076
diff
changeset
|
546 |
} |
be3ba61df059
(svn r1592) -Fix: [1090495] Slopes under high bridges weren't flooded
tron
parents:
1076
diff
changeset
|
547 |
break; |
be3ba61df059
(svn r1592) -Fix: [1090495] Slopes under high bridges weren't flooded
tron
parents:
1076
diff
changeset
|
548 |
|
1075 | 549 |
default: |
550 |
break; |
|
0 | 551 |
} |
552 |
} else { |
|
1075 | 553 |
if (IsTileType(target, MP_TUNNELBRIDGE)) { |
2049
ad0d49c916d4
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
tron
parents:
1981
diff
changeset
|
554 |
byte m5 = _m[target].m5; |
1075 | 555 |
if ((m5 & 0xF8) == 0xC8 || (m5 & 0xF8) == 0xF0) |
0 | 556 |
return; |
557 |
||
1075 | 558 |
if ((m5 & 0xC0) == 0xC0) { |
559 |
ModifyTile(target, MP_MAPOWNER | MP_MAP5, OWNER_WATER, (m5 & ~0x38) | 0x8); |
|
0 | 560 |
return; |
561 |
} |
|
562 |
} |
|
563 |
||
564 |
_current_player = OWNER_WATER; |
|
149
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
565 |
{ |
1605
c4630be67467
(svn r2109) -Fix: use FindVehicleOnTileZ(tile, 0) over FindVehicleBetween(tile, tile, 0)
truelight
parents:
1399
diff
changeset
|
566 |
Vehicle *v = FindVehicleOnTileZ(target, 0); |
1075 | 567 |
if (v != NULL) FloodVehicle(v); |
149
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
568 |
} |
1075 | 569 |
|
570 |
if (DoCommandByTile(target, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR) != CMD_ERROR) { |
|
571 |
ModifyTile( |
|
572 |
target, |
|
573 |
MP_SETTYPE(MP_WATER) | MP_MAPOWNER | MP_MAP5 | MP_MAP2_CLEAR | |
|
574 |
MP_MAP3LO_CLEAR | MP_MAP3HI_CLEAR, |
|
575 |
OWNER_WATER, |
|
576 |
0 |
|
577 |
); |
|
578 |
} |
|
0 | 579 |
} |
580 |
} |
|
581 |
||
149
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
582 |
static void FloodVehicle(Vehicle *v) |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
583 |
{ |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
584 |
if (!(v->vehstatus & VS_CRASHED)) { |
168
79f9ed5b23e6
(svn r169) -Fix: move around sort-widgets a bit so it looks more natural
darkvater
parents:
164
diff
changeset
|
585 |
uint16 pass = 0; |
149
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
586 |
|
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
587 |
if (v->type == VEH_Road) { // flood bus/truck |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
588 |
pass = 1; // driver |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
589 |
if (v->cargo_type == CT_PASSENGERS) |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
590 |
pass += v->cargo_count; |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
591 |
|
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
592 |
v->vehstatus |= VS_CRASHED; |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
593 |
v->u.road.crashed_ctr = 2000; // max 2220, disappear pretty fast |
588 | 594 |
RebuildVehicleLists(); |
2549 | 595 |
} else if (v->type == VEH_Train) { |
596 |
Vehicle* u; |
|
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
168
diff
changeset
|
597 |
|
149
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
598 |
v = GetFirstVehicleInChain(v); |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
599 |
u = v; |
1132
7378651941bf
(svn r1633) -Fix: [1040119] Flood and wagons in depot
darkvater
parents:
1093
diff
changeset
|
600 |
if (v->subtype == TS_Front_Engine) pass = 4; // driver |
149
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
601 |
|
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
602 |
// crash all wagons, and count passangers |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
603 |
BEGIN_ENUM_WAGONS(v) |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
604 |
if (v->cargo_type == CT_PASSENGERS) pass += v->cargo_count; |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
605 |
v->vehstatus |= VS_CRASHED; |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
606 |
END_ENUM_WAGONS(v) |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
607 |
|
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
608 |
v = u; |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
609 |
v->u.rail.crash_anim_pos = 4000; // max 4440, disappear pretty fast |
588 | 610 |
RebuildVehicleLists(); |
2549 | 611 |
} else { |
168
79f9ed5b23e6
(svn r169) -Fix: move around sort-widgets a bit so it looks more natural
darkvater
parents:
164
diff
changeset
|
612 |
return; |
2549 | 613 |
} |
149
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
614 |
|
755
823358e83abf
(svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
darkvater
parents:
726
diff
changeset
|
615 |
InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, STATUS_BAR); |
149
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
616 |
InvalidateWindow(WC_VEHICLE_DEPOT, v->tile); |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
168
diff
changeset
|
617 |
|
534
17ab2f22ff74
(svn r901) Small step in the process to clean up the DPARAM mess:
tron
parents:
507
diff
changeset
|
618 |
SetDParam(0, pass); |
149
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
619 |
AddNewsItem(STR_B006_FLOOD_VEHICLE_DESTROYED, |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
620 |
NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ACCIDENT, 0), |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
621 |
v->index, |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
622 |
0); |
2549 | 623 |
CreateEffectVehicleRel(v, 4, 4, 8, EV_EXPLOSION_LARGE); |
624 |
SndPlayVehicleFx(SND_12_EXPLOSION, v); |
|
714
e3b9eda8dc45
(svn r1166) Fix: [ 1040119 ] Flooded wagons in depots don't keep constantly exploding any more
dominik
parents:
679
diff
changeset
|
625 |
} |
149
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
626 |
} |
5f7d4b21df01
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents:
43
diff
changeset
|
627 |
|
0 | 628 |
// called from tunnelbridge_cmd |
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
629 |
void TileLoop_Water(TileIndex tile) |
0 | 630 |
{ |
631 |
int i; |
|
909
81bc9ef93f50
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents:
900
diff
changeset
|
632 |
static const TileIndexDiffC _tile_loop_offs_array[][5] = { |
0 | 633 |
// tile to mod shore? shore? |
909
81bc9ef93f50
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents:
900
diff
changeset
|
634 |
{{-1, 0}, {0, 0}, {0, 1}, {-1, 0}, {-1, 1}}, |
81bc9ef93f50
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents:
900
diff
changeset
|
635 |
{{ 0, 1}, {0, 1}, {1, 1}, { 0, 2}, { 1, 2}}, |
81bc9ef93f50
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents:
900
diff
changeset
|
636 |
{{ 1, 0}, {1, 0}, {1, 1}, { 2, 0}, { 2, 1}}, |
81bc9ef93f50
(svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
tron
parents:
900
diff
changeset
|
637 |
{{ 0, -1}, {0, 0}, {1, 0}, { 0, -1}, { 1, -1}} |
0 | 638 |
}; |
639 |
||
926
bd4312619522
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
tron
parents:
909
diff
changeset
|
640 |
if (IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1) && |
bd4312619522
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
tron
parents:
909
diff
changeset
|
641 |
IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) { |
2639 | 642 |
for (i = 0; i != lengthof(_tile_loop_offs_array); i++) { |
0 | 643 |
TileLoopWaterHelper(tile, _tile_loop_offs_array[i]); |
2639 | 644 |
} |
0 | 645 |
} |
314 | 646 |
// _current_player can be changed by TileLoopWaterHelper.. reset it back |
647 |
// here |
|
648 |
_current_player = OWNER_NONE; |
|
43
3b93861c5478
(svn r44) Fix: Coast line near edge of map and near oilrigs (Dribbel)
dominik
parents:
39
diff
changeset
|
649 |
|
3b93861c5478
(svn r44) Fix: Coast line near edge of map and near oilrigs (Dribbel)
dominik
parents:
39
diff
changeset
|
650 |
// edges |
926
bd4312619522
(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
tron
parents:
909
diff
changeset
|
651 |
if (TileX(tile) == 0 && IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) //NE |
43
3b93861c5478
(svn r44) Fix: Coast line near edge of map and near oilrigs (Dribbel)
dominik
parents:
39
diff
changeset
|
652 |
TileLoopWaterHelper(tile, _tile_loop_offs_array[2]); |
3b93861c5478
(svn r44) Fix: Coast line near edge of map and near oilrigs (Dribbel)
dominik
parents:
39
diff
changeset
|
653 |
|
2639 | 654 |
if (TileX(tile) == MapSizeX() - 2 && IS_INT_INSIDE(TileY(tile), 1, MapSizeY() - 3 + 1)) { //SW |
43
3b93861c5478
(svn r44) Fix: Coast line near edge of map and near oilrigs (Dribbel)
dominik
parents:
39
diff
changeset
|
655 |
TileLoopWaterHelper(tile, _tile_loop_offs_array[0]); |
2639 | 656 |
} |
43
3b93861c5478
(svn r44) Fix: Coast line near edge of map and near oilrigs (Dribbel)
dominik
parents:
39
diff
changeset
|
657 |
|
2639 | 658 |
if (TileY(tile) == 0 && IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1)) { //NW |
43
3b93861c5478
(svn r44) Fix: Coast line near edge of map and near oilrigs (Dribbel)
dominik
parents:
39
diff
changeset
|
659 |
TileLoopWaterHelper(tile, _tile_loop_offs_array[1]); |
2639 | 660 |
} |
43
3b93861c5478
(svn r44) Fix: Coast line near edge of map and near oilrigs (Dribbel)
dominik
parents:
39
diff
changeset
|
661 |
|
2639 | 662 |
if (TileY(tile) == MapSizeY() - 2 && IS_INT_INSIDE(TileX(tile), 1, MapSizeX() - 3 + 1)) { //SE |
43
3b93861c5478
(svn r44) Fix: Coast line near edge of map and near oilrigs (Dribbel)
dominik
parents:
39
diff
changeset
|
663 |
TileLoopWaterHelper(tile, _tile_loop_offs_array[3]); |
2639 | 664 |
} |
0 | 665 |
} |
666 |
||
667 |
||
668 |
static const byte _coast_tracks[16] = {0, 32, 4, 0, 16, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0}; |
|
669 |
static const byte _shipdepot_tracks[4] = {1,1,2,2}; |
|
670 |
static const byte _shiplift_tracks[12] = {1,2,1,2,1,2,1,2,1,2,1,2}; |
|
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
671 |
static uint32 GetTileTrackStatus_Water(TileIndex tile, TransportType mode) |
0 | 672 |
{ |
673 |
uint m5; |
|
674 |
uint b; |
|
675 |
||
159
139cf78bfb28
(svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)
truelight
parents:
149
diff
changeset
|
676 |
if (mode != TRANSPORT_WATER) |
0 | 677 |
return 0; |
678 |
||
2049
ad0d49c916d4
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
tron
parents:
1981
diff
changeset
|
679 |
m5 = _m[tile].m5; |
0 | 680 |
if (m5 == 0) |
681 |
return 0x3F3F; |
|
682 |
||
683 |
if (m5 == 1) { |
|
684 |
b = _coast_tracks[GetTileSlope(tile, NULL)&0xF]; |
|
685 |
return b + (b<<8); |
|
686 |
} |
|
687 |
||
688 |
if ( (m5 & 0x10) == 0x10) { |
|
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
168
diff
changeset
|
689 |
// |
0 | 690 |
b = _shiplift_tracks[m5 & 0xF]; |
691 |
return b + (b<<8); |
|
692 |
} |
|
693 |
||
694 |
if (!(m5 & 0x80)) |
|
695 |
return 0; |
|
696 |
||
697 |
b = _shipdepot_tracks[m5 & 0x7F]; |
|
698 |
return b + (b<<8); |
|
699 |
} |
|
700 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
701 |
extern void ShowShipDepotWindow(TileIndex tile); |
0 | 702 |
|
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
703 |
static void ClickTile_Water(TileIndex tile) |
0 | 704 |
{ |
2049
ad0d49c916d4
(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
tron
parents:
1981
diff
changeset
|
705 |
byte m5 = _m[tile].m5 - 0x80; |
193
0a7025304867
(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
truelight
parents:
168
diff
changeset
|
706 |
|
0 | 707 |
if (IS_BYTE_INSIDE(m5, 0, 3+1)) { |
708 |
if (m5 & 1) |
|
1981 | 709 |
tile += (m5 == 1) ? TileDiffXY(-1, 0) : TileDiffXY(0, -1); |
0 | 710 |
ShowShipDepotWindow(tile); |
711 |
} |
|
712 |
} |
|
713 |
||
2436
177cb6a8339f
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Darkvater
parents:
2261
diff
changeset
|
714 |
static void ChangeTileOwner_Water(TileIndex tile, PlayerID old_player, PlayerID new_player) |
0 | 715 |
{ |
1901
fb05044cf5c3
(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
tron
parents:
1891
diff
changeset
|
716 |
if (!IsTileOwner(tile, old_player)) return; |
0 | 717 |
|
2502 | 718 |
if (new_player != OWNER_SPECTATOR) { |
1902 | 719 |
SetTileOwner(tile, new_player); |
0 | 720 |
} else { |
721 |
DoCommandByTile(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); |
|
722 |
} |
|
723 |
} |
|
724 |
||
1977
4392ae3d8e31
(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents:
1902
diff
changeset
|
725 |
static uint32 VehicleEnter_Water(Vehicle *v, TileIndex tile, int x, int y) |
0 | 726 |
{ |
727 |
return 0; |
|
728 |
} |
|
729 |
||
1093
e8d26c7dc42f
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
tron
parents:
1091
diff
changeset
|
730 |
void InitializeDock(void) |
0 | 731 |
{ |
732 |
_last_built_ship_depot_tile = 0; |
|
733 |
} |
|
734 |
||
735 |
const TileTypeProcs _tile_type_water_procs = { |
|
736 |
DrawTile_Water, /* draw_tile_proc */ |
|
737 |
GetSlopeZ_Water, /* get_slope_z_proc */ |
|
738 |
ClearTile_Water, /* clear_tile_proc */ |
|
739 |
GetAcceptedCargo_Water, /* get_accepted_cargo_proc */ |
|
740 |
GetTileDesc_Water, /* get_tile_desc_proc */ |
|
741 |
GetTileTrackStatus_Water, /* get_tile_track_status_proc */ |
|
742 |
ClickTile_Water, /* click_tile_proc */ |
|
743 |
AnimateTile_Water, /* animate_tile_proc */ |
|
744 |
TileLoop_Water, /* tile_loop_clear */ |
|
745 |
ChangeTileOwner_Water, /* change_tile_owner_clear */ |
|
746 |
NULL, /* get_produced_cargo_proc */ |
|
747 |
VehicleEnter_Water, /* vehicle_enter_tile_proc */ |
|
748 |
NULL, /* vehicle_leave_tile_proc */ |
|
39 | 749 |
GetSlopeTileh_Water, /* get_slope_tileh_proc */ |
0 | 750 |
}; |