(svn r169) -Fix: move around sort-widgets a bit so it looks more natural
authordarkvater
Mon, 06 Sep 2004 21:20:01 +0000
changeset 168 79f9ed5b23e6
parent 167 a38a34da7282
child 169 4081f1d1f393
(svn r169) -Fix: move around sort-widgets a bit so it looks more natural
-Fix: savegames are sorted with newest date first by default
-Codechange: refine sorter functions
-Fix: fixed linux warnings (tokai)
aircraft_gui.c
main_gui.c
roadveh_gui.c
ship_gui.c
train_gui.c
ttd.c
ttd.h
vehicle_gui.c
vehicle_gui.h
water_cmd.c
--- a/aircraft_gui.c	Mon Sep 06 20:51:25 2004 +0000
+++ b/aircraft_gui.c	Mon Sep 06 21:20:01 2004 +0000
@@ -908,11 +908,9 @@
 		n =							_num_aircraft_sort[owner] - _num_aircraft_sort[owner-1];
 	}
 
-	_internal_sort_type				= _aircraft_sort_type[owner];
 	_internal_sort_order			= _aircraft_sort_order[owner];
 	_internal_name_sorter_id	= STR_SV_AIRCRAFT_NAME;
-	// only name sorting needs a different procedure, all others are handled by the general sorter
-	qsort(firstelement, n, sizeof(_aircraft_sort[0]), (_internal_sort_type == SORT_BY_NAME) ? VehicleNameSorter : GeneralVehicleSorter);
+	qsort(firstelement, n, sizeof(_aircraft_sort[0]), _vehicle_sorter[_aircraft_sort_type[owner]]);
 
 	DEBUG(misc, 1) ("Resorting Aircraft list player %d...", owner+1);
 }
@@ -925,7 +923,7 @@
 		const byte window_number = (byte)w->window_number;
 
 		if (_aircraft_sort_type[window_number] == SORT_BY_UNSORTED) // disable 'Sort By' tooltip on Unsorted sorting criteria
-			w->disabled_state |= (1 << 3);
+			w->disabled_state |= (1 << 2);
 
 		if (_aircraft_sort_dirty[window_number] || _vehicle_sort_dirty[VEHAIRCRAFT]) {
 			_aircraft_sort_dirty[window_number] = false;
@@ -947,11 +945,12 @@
 			SET_DPARAM16(0, p->name_1);
 			SET_DPARAM32(1, p->name_2);
 			SET_DPARAM16(2, w->vscroll.count);
-			SET_DPARAM16(3, _vehicle_sort_listing[_aircraft_sort_type[window_number]]);
 			DrawWindowWidgets(w);
 		}
+		/* draw sorting criteria string */
+		DrawString(85, 15, _vehicle_sort_listing[_aircraft_sort_type[window_number]], 0x10);
 		/* draw arrow pointing up/down for ascending/descending soring */
-		DoDrawString(_aircraft_sort_order[window_number] & 1 ? "\xAA" : "\xA0", 85, 15, 0x10);
+		DoDrawString(_aircraft_sort_order[window_number] & 1 ? "\xAA" : "\xA0", 69, 15, 0x10);
 
 		/* draw the aircraft */
 		{
@@ -997,13 +996,13 @@
 
 	case WE_CLICK: {
 		switch(e->click.widget) {
-		case 3: /* Flip sorting method ascending/descending */
+		case 2: /* Flip sorting method ascending/descending */
 			_aircraft_sort_order[(byte)w->window_number] ^= 1;
 			_aircraft_sort_dirty[(byte)w->window_number] = true;
 			SetWindowDirty(w);
 			break;
-		case 4: case 5:/* Select sorting criteria dropdown menu */
-			ShowDropDownMenu(w, _vehicle_sort_listing, _aircraft_sort_type[(byte)w->window_number], 5, 0); // do it for widget 5
+		case 3: case 4:/* Select sorting criteria dropdown menu */
+			ShowDropDownMenu(w, _vehicle_sort_listing, _aircraft_sort_type[(byte)w->window_number], 4, 0); // do it for widget 4
 			return;
 		case 6: { /* Matrix to show vehicles */
 			int id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / PLY_WND_PRC__SIZE_OF_ROW_BIG;
@@ -1053,7 +1052,7 @@
 		_aircraft_sort_type[(byte)w->window_number] = e->dropdown.index;
 
 		if (_aircraft_sort_type[(byte)w->window_number] != SORT_BY_UNSORTED) // enable 'Sort By' if a sorter criteria is chosen
-			w->disabled_state &= ~(1 << 3);
+			w->disabled_state &= ~(1 << 2);
 
 		SetWindowDirty(w);
 		break;
@@ -1078,10 +1077,10 @@
 static const Widget _player_aircraft_widgets[] = {
 {   WWT_CLOSEBOX,    14,     0,    10,     0,    13, STR_00C5,							STR_018B_CLOSE_WINDOW},
 {    WWT_CAPTION,    14,    11,   259,     0,    13, STR_A009_AIRCRAFT,			STR_018C_WINDOW_TITLE_DRAG_THIS},
-{      WWT_PANEL,    14,     0,    15,    14,    25, 0x0,										0},
-{ WWT_PUSHTXTBTN,    14,    16,    96,    14,    25, SRT_SORT_BY,						STR_SORT_TIP},
-{    WWT_TEXTBTN,    14,    97,   248,    14,    25, STR_02E7,							0},
-{   WWT_CLOSEBOX,    14,   249,   259,    14,    25, STR_0225,							STR_SORT_TIP},
+{ WWT_PUSHTXTBTN,    14,     0,    80,    14,    25, SRT_SORT_BY,						STR_SORT_TIP},
+{      WWT_PANEL,    14,    81,   237,    14,    25, 0x0,										STR_SORT_TIP},
+{   WWT_CLOSEBOX,    14,   238,   248,    14,    25, STR_0225,							STR_SORT_TIP},
+{      WWT_PANEL,    14,   249,   259,    14,    25, 0x0,										0},
 {     WWT_MATRIX,    14,     0,   248,    26,   169, 0x401,									STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT},
 {  WWT_SCROLLBAR,    14,   249,   259,    26,   169, 0x0,										STR_0190_SCROLL_BAR_SCROLLS_LIST},
 { WWT_PUSHTXTBTN,    14,     0,   129,   170,   181, STR_A003_NEW_AIRCRAFT,	STR_A020_BUILD_NEW_AIRCRAFT_REQUIRES},
@@ -1092,7 +1091,7 @@
 static const WindowDesc _player_aircraft_desc = {
 	-1, -1, 260, 182,
 	WC_AIRCRAFT_LIST,0,
-	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESTORE_DPARAM,
+	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 	_player_aircraft_widgets,
 	PlayerAircraftWndProc
 };
@@ -1100,10 +1099,10 @@
 static const Widget _other_player_aircraft_widgets[] = {
 {   WWT_CLOSEBOX,    14,     0,    10,     0,    13, STR_00C5,							STR_018B_CLOSE_WINDOW},
 {    WWT_CAPTION,    14,    11,   259,     0,    13, STR_A009_AIRCRAFT,			STR_018C_WINDOW_TITLE_DRAG_THIS},
-{      WWT_PANEL,    14,     0,    15,    14,    25, 0x0,										0},
-{ WWT_PUSHTXTBTN,    14,    16,    96,    14,    25, SRT_SORT_BY,						STR_SORT_TIP},
-{    WWT_TEXTBTN,    14,    97,   248,    14,    25, STR_02E7,							0},
-{   WWT_CLOSEBOX,    14,   249,   259,    14,    25, STR_0225,							STR_SORT_TIP},
+{ WWT_PUSHTXTBTN,    14,     0,    80,    14,    25, SRT_SORT_BY,						STR_SORT_TIP},
+{      WWT_PANEL,    14,    81,   237,    14,    25, 0x0,										STR_SORT_TIP},
+{   WWT_CLOSEBOX,    14,   238,   248,    14,    25, STR_0225,							STR_SORT_TIP},
+{      WWT_PANEL,    14,   249,   259,    14,    25, 0x0,										0},
 {     WWT_MATRIX,    14,     0,   248,    26,   169, 0x401,									STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT},
 {  WWT_SCROLLBAR,    14,   249,   259,    26,   169, 0x0,										STR_0190_SCROLL_BAR_SCROLLS_LIST},
 {      WWT_LAST},
@@ -1112,7 +1111,7 @@
 static const WindowDesc _other_player_aircraft_desc = {
 	-1, -1, 260, 170,
 	WC_AIRCRAFT_LIST,0,
-	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESTORE_DPARAM,
+	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 	_other_player_aircraft_widgets,
 	PlayerAircraftWndProc
 };
--- a/main_gui.c	Mon Sep 06 20:51:25 2004 +0000
+++ b/main_gui.c	Mon Sep 06 21:20:01 2004 +0000
@@ -738,7 +738,7 @@
 
 	// routine to disable/enable the zoom buttons. Didn't know where to place these otherwise
 	{
-		Window * wt;
+		Window *wt = NULL;
 		switch (w->window_class) {
 		case WC_MAIN_WINDOW:
 			wt = FindWindowById(WC_MAIN_TOOLBAR, 0);
--- a/roadveh_gui.c	Mon Sep 06 20:51:25 2004 +0000
+++ b/roadveh_gui.c	Mon Sep 06 21:20:01 2004 +0000
@@ -747,11 +747,9 @@
 		n =							_num_road_sort[owner] - _num_road_sort[owner-1];
 	}
 
-	_internal_sort_type				= _road_sort_type[owner];
 	_internal_sort_order			= _road_sort_order[owner];
 	_internal_name_sorter_id	= STR_SV_ROADVEH_NAME;
-	// only name sorting needs a different procedure, all others are handled by the general sorter
-	qsort(firstelement, n, sizeof(_road_sort[0]), (_internal_sort_type == SORT_BY_NAME) ? VehicleNameSorter : GeneralVehicleSorter);
+	qsort(firstelement, n, sizeof(_road_sort[0]), _vehicle_sorter[_road_sort_type[owner]]);
 
 	DEBUG(misc, 1) ("Resorting Roadvehicles list player %d...", owner+1);
 }
@@ -764,7 +762,7 @@
 		const byte window_number = (byte)w->window_number;
 
 		if (_road_sort_type[window_number] == SORT_BY_UNSORTED) // disable 'Sort By' tooltip on Unsorted sorting criteria
-			w->disabled_state |= (1 << 3);
+			w->disabled_state |= (1 << 2);
 
 		if (_road_sort_dirty[window_number] || _vehicle_sort_dirty[VEHROAD]) {
 			_road_sort_dirty[window_number] = false;
@@ -786,11 +784,12 @@
 			SET_DPARAM16(0, p->name_1);
 			SET_DPARAM32(1, p->name_2);
 			SET_DPARAM16(2, w->vscroll.count);
-			SET_DPARAM16(3, _vehicle_sort_listing[_road_sort_type[window_number]]);
 			DrawWindowWidgets(w);
 		}
+		/* draw sorting criteria string */
+		DrawString(85, 15, _vehicle_sort_listing[_road_sort_type[window_number]], 0x10);
 		/* draw arrow pointing up/down for ascending/descending soring */
-		DoDrawString(_road_sort_order[window_number] & 1 ? "\xAA" : "\xA0", 85, 15, 0x10);
+		DoDrawString(_road_sort_order[window_number] & 1 ? "\xAA" : "\xA0", 69, 15, 0x10);
 
 		/* draw the roadvehicles */
 		{
@@ -833,13 +832,13 @@
 
 	case WE_CLICK: {
 		switch(e->click.widget) {
-		case 3: /* Flip sorting method ascending/descending */
+		case 2: /* Flip sorting method ascending/descending */
 			_road_sort_order[(byte)w->window_number] ^= 1;
 			_road_sort_dirty[(byte)w->window_number] = true;
 			SetWindowDirty(w);
 			break;
-		case 4: case 5:/* Select sorting criteria dropdown menu */
-			ShowDropDownMenu(w, _vehicle_sort_listing, _road_sort_type[(byte)w->window_number], 5, 0); // do it for widget 5
+		case 3: case 4:/* Select sorting criteria dropdown menu */
+			ShowDropDownMenu(w, _vehicle_sort_listing, _road_sort_type[(byte)w->window_number], 4, 0); // do it for widget 4
 			return;
 		case 6: { /* Matrix to show vehicles */
 			int id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / PLY_WND_PRC__SIZE_OF_ROW_SMALL;
@@ -889,7 +888,7 @@
 		_road_sort_type[(byte)w->window_number] = e->dropdown.index;
 
 		if (_road_sort_type[(byte)w->window_number] != SORT_BY_UNSORTED) // enable 'Sort By' if a sorter criteria is chosen
-			w->disabled_state &= ~(1 << 3);
+			w->disabled_state &= ~(1 << 2);
 
 		SetWindowDirty(w);
 		break;
@@ -914,21 +913,21 @@
 static const Widget _player_roadveh_widgets[] = {
 {   WWT_CLOSEBOX,    14,     0,    10,     0,    13, STR_00C5,								STR_018B_CLOSE_WINDOW},
 {    WWT_CAPTION,    14,    11,   259,     0,    13, STR_9001_ROAD_VEHICLES,	STR_018C_WINDOW_TITLE_DRAG_THIS},
-{      WWT_PANEL,    14,     0,    15,    14,    25, 0x0,											0},
-{ WWT_PUSHTXTBTN,    14,    16,    96,    14,    25, SRT_SORT_BY,							STR_SORT_TIP},
-{    WWT_TEXTBTN,    14,    97,   248,    14,    25, STR_02E7,								0},
-{   WWT_CLOSEBOX,    14,   249,   259,    14,    25, STR_0225,								STR_SORT_TIP},
-{     WWT_MATRIX,    14,     0,   248,    26,   207, 0x701,										STR_901A_ROAD_VEHICLES_CLICK_ON},
+{ WWT_PUSHTXTBTN,    14,     0,    80,    14,    25, SRT_SORT_BY,							STR_SORT_TIP},
+{      WWT_PANEL,    14,    81,   237,    14,    25, 0x0,											STR_SORT_TIP},
+{   WWT_CLOSEBOX,    14,   238,   248,    14,    25, STR_0225,								STR_SORT_TIP},
+{      WWT_PANEL,    14,   249,   259,    14,    25, 0x0,											0},
+{     WWT_MATRIX,    14,     0,   248,    26,   207, 0x701,										STR_883D_TRAINS_CLICK_ON_TRAIN_FOR},
 {  WWT_SCROLLBAR,    14,   249,   259,    26,   207, 0x0,											STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{ WWT_PUSHTXTBTN,    14,     0,   129,   208,   219, STR_9004_NEW_VEHICLES, STR_901B_BUILD_NEW_ROAD_VEHICLES},
-{     WWT_IMGBTN,    14,   130,   259,   208,   219, 0x0, 0},
+{ WWT_PUSHTXTBTN,    14,     0,   129,   208,   219, STR_8815_NEW_VEHICLES,		STR_883E_BUILD_NEW_TRAINS_REQUIRES},
+{      WWT_PANEL,    14,   130,   259,   208,   219, 0x0,											0},
 {      WWT_LAST},
 };
 
 static const WindowDesc _player_roadveh_desc = {
 	-1, -1, 260, 220,
 	WC_ROADVEH_LIST,0,
-	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESTORE_DPARAM,
+	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 	_player_roadveh_widgets,
 	PlayerRoadVehWndProc
 };
@@ -936,11 +935,11 @@
 static const Widget _other_player_roadveh_widgets[] = {
 {   WWT_CLOSEBOX,    14,     0,    10,     0,    13, STR_00C5,								STR_018B_CLOSE_WINDOW},
 {    WWT_CAPTION,    14,    11,   259,     0,    13, STR_9001_ROAD_VEHICLES,	STR_018C_WINDOW_TITLE_DRAG_THIS},
-{      WWT_PANEL,    14,     0,    15,    14,    25, 0x0,											0},
-{ WWT_PUSHTXTBTN,    14,    16,    96,    14,    25, SRT_SORT_BY,							STR_SORT_TIP},
-{    WWT_TEXTBTN,    14,    97,   248,    14,    25, STR_02E7,								0},
-{   WWT_CLOSEBOX,    14,   249,   259,    14,    25, STR_0225,								STR_SORT_TIP},
-{     WWT_MATRIX,    14,     0,   248,    26,   207, 0x701,										STR_901A_ROAD_VEHICLES_CLICK_ON},
+{ WWT_PUSHTXTBTN,    14,     0,    80,    14,    25, SRT_SORT_BY,							STR_SORT_TIP},
+{      WWT_PANEL,    14,    81,   237,    14,    25, 0x0,											STR_SORT_TIP},
+{   WWT_CLOSEBOX,    14,   238,   248,    14,    25, STR_0225,								STR_SORT_TIP},
+{      WWT_PANEL,    14,   249,   259,    14,    25, 0x0,											0},
+{     WWT_MATRIX,    14,     0,   248,    26,   207, 0x701,										STR_883D_TRAINS_CLICK_ON_TRAIN_FOR},
 {  WWT_SCROLLBAR,    14,   249,   259,    26,   207, 0x0,											STR_0190_SCROLL_BAR_SCROLLS_LIST},
 {      WWT_LAST},
 };
@@ -948,7 +947,7 @@
 static const WindowDesc _other_player_roadveh_desc = {
 	-1, -1, 260, 208,
 	WC_ROADVEH_LIST,0,
-	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESTORE_DPARAM,
+	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 	_other_player_roadveh_widgets,
 	PlayerRoadVehWndProc
 };
--- a/ship_gui.c	Mon Sep 06 20:51:25 2004 +0000
+++ b/ship_gui.c	Mon Sep 06 21:20:01 2004 +0000
@@ -911,11 +911,9 @@
 		n =							_num_ship_sort[owner] - _num_ship_sort[owner-1];
 	}
 
-	_internal_sort_type				= _ship_sort_type[owner];
 	_internal_sort_order			= _ship_sort_order[owner];
 	_internal_name_sorter_id	= STR_SV_SHIP_NAME;
-	// only name sorting needs a different procedure, all others are handled by the general sorter
-	qsort(firstelement, n, sizeof(_ship_sort[0]), (_internal_sort_type == SORT_BY_NAME) ? VehicleNameSorter : GeneralVehicleSorter);
+	qsort(firstelement, n, sizeof(_ship_sort[0]), _vehicle_sorter[_ship_sort_type[owner]]);
 
 	DEBUG(misc, 1) ("Resorting Ships list player %d...", owner+1);
 }
@@ -928,7 +926,7 @@
 		const byte window_number = (byte)w->window_number;
 
 		if (_ship_sort_type[window_number] == SORT_BY_UNSORTED) // disable 'Sort By' tooltip on Unsorted sorting criteria
-			w->disabled_state |= (1 << 3);
+			w->disabled_state |= (1 << 2);
 
 		if (_ship_sort_dirty[window_number] || _vehicle_sort_dirty[VEHSHIP]) {
 			_ship_sort_dirty[window_number] = false;
@@ -950,11 +948,12 @@
 			SET_DPARAM16(0, p->name_1);
 			SET_DPARAM32(1, p->name_2);
 			SET_DPARAM16(2, w->vscroll.count);
-			SET_DPARAM16(3, _vehicle_sort_listing[_ship_sort_type[window_number]]);
 			DrawWindowWidgets(w);
 		}
+		/* draw sorting criteria string */
+		DrawString(85, 15, _vehicle_sort_listing[_ship_sort_type[window_number]], 0x10);
 		/* draw arrow pointing up/down for ascending/descending soring */
-		DoDrawString(_ship_sort_order[window_number] & 1 ? "\xAA" : "\xA0", 85, 15, 0x10);
+		DoDrawString(_ship_sort_order[window_number] & 1 ? "\xAA" : "\xA0", 69, 15, 0x10);
 
 		/* draw the ship vehicles */
 		{
@@ -1000,13 +999,13 @@
 
 	case WE_CLICK: {
 		switch(e->click.widget) {
-		case 3: /* Flip sorting method ascending/descending */
+		case 2: /* Flip sorting method ascending/descending */
 			_ship_sort_order[(byte)w->window_number] ^= 1;
 			_ship_sort_dirty[(byte)w->window_number] = true;
 			SetWindowDirty(w);
 			break;
-		case 4: case 5:/* Select sorting criteria dropdown menu */
-			ShowDropDownMenu(w, _vehicle_sort_listing, _ship_sort_type[(byte)w->window_number], 5, 0); // do it for widget 5
+		case 3: case 4:/* Select sorting criteria dropdown menu */
+			ShowDropDownMenu(w, _vehicle_sort_listing, _ship_sort_type[(byte)w->window_number], 4, 0); // do it for widget 4
 			return;
 		case 6: { /* Matrix to show vehicles */
 			int id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / PLY_WND_PRC__SIZE_OF_ROW_BIG;
@@ -1056,7 +1055,7 @@
 		_ship_sort_type[(byte)w->window_number] = e->dropdown.index;
 
 		if (_ship_sort_type[(byte)w->window_number] != SORT_BY_UNSORTED) // enable 'Sort By' if a sorter criteria is chosen
-			w->disabled_state &= ~(1 << 3);
+			w->disabled_state &= ~(1 << 2);
 
 		SetWindowDirty(w);
 		break;
@@ -1077,13 +1076,14 @@
 		break;
 	}
 }
+
 static const Widget _player_ships_widgets[] = {
 {   WWT_CLOSEBOX,    14,     0,    10,     0,    13, STR_00C5,							STR_018B_CLOSE_WINDOW},
 {    WWT_CAPTION,    14,    11,   259,     0,    13, STR_9805_SHIPS,				STR_018C_WINDOW_TITLE_DRAG_THIS},
-{      WWT_PANEL,    14,     0,    15,    14,    25, 0x0,										0},
-{ WWT_PUSHTXTBTN,    14,    16,    96,    14,    25, SRT_SORT_BY,						STR_SORT_TIP},
-{    WWT_TEXTBTN,    14,    97,   248,    14,    25, STR_02E7,							0},
-{   WWT_CLOSEBOX,    14,   249,   259,    14,    25, STR_0225,							STR_SORT_TIP},
+{ WWT_PUSHTXTBTN,    14,     0,    80,    14,    25, SRT_SORT_BY,						STR_SORT_TIP},
+{      WWT_PANEL,    14,    81,   237,    14,    25, 0x0,										0},
+{   WWT_CLOSEBOX,    14,   238,   248,    14,    25, STR_0225,							STR_SORT_TIP},
+{      WWT_PANEL,    14,   249,   259,    14,    25, 0x0,										0},
 {     WWT_MATRIX,    14,     0,   248,    26,   169, 0x401,									STR_9823_SHIPS_CLICK_ON_SHIP_FOR},
 {  WWT_SCROLLBAR,    14,   249,   259,    26,   169, 0x0,										STR_0190_SCROLL_BAR_SCROLLS_LIST},
 { WWT_PUSHTXTBTN,    14,     0,   129,   170,   181, STR_9804_NEW_SHIPS,		STR_9824_BUILD_NEW_SHIPS_REQUIRES},
@@ -1094,7 +1094,7 @@
 static const WindowDesc _player_ships_desc = {
 	-1, -1, 260, 182,
 	WC_SHIPS_LIST,0,
-	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESTORE_DPARAM,
+	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 	_player_ships_widgets,
 	PlayerShipsWndProc
 };
@@ -1102,10 +1102,10 @@
 static const Widget _other_player_ships_widgets[] = {
 {   WWT_CLOSEBOX,    14,     0,    10,     0,    13, STR_00C5,							STR_018B_CLOSE_WINDOW},
 {    WWT_CAPTION,    14,    11,   259,     0,    13, STR_9805_SHIPS,				STR_018C_WINDOW_TITLE_DRAG_THIS},
-{      WWT_PANEL,    14,     0,    15,    14,    25, 0x0,										0},
-{ WWT_PUSHTXTBTN,    14,    16,    96,    14,    25, SRT_SORT_BY,						STR_SORT_TIP},
-{    WWT_TEXTBTN,    14,    97,   248,    14,    25, STR_02E7,							0},
-{   WWT_CLOSEBOX,    14,   249,   259,    14,    25, STR_0225,							STR_SORT_TIP},
+{ WWT_PUSHTXTBTN,    14,     0,    80,    14,    25, SRT_SORT_BY,						STR_SORT_TIP},
+{      WWT_PANEL,    14,    81,   237,    14,    25, 0x0,										0},
+{   WWT_CLOSEBOX,    14,   238,   248,    14,    25, STR_0225,							STR_SORT_TIP},
+{      WWT_PANEL,    14,   249,   259,    14,    25, 0x0,										0},
 {     WWT_MATRIX,    14,     0,   248,    26,   169, 0x401,									STR_9823_SHIPS_CLICK_ON_SHIP_FOR},
 {  WWT_SCROLLBAR,    14,   249,   259,    26,   169, 0x0,										STR_0190_SCROLL_BAR_SCROLLS_LIST},
 {      WWT_LAST},
@@ -1114,7 +1114,7 @@
 static const WindowDesc _other_player_ships_desc = {
 	-1, -1, 260, 170,
 	WC_SHIPS_LIST,0,
-	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESTORE_DPARAM,
+	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 	_other_player_ships_widgets,
 	PlayerShipsWndProc
 };
--- a/train_gui.c	Mon Sep 06 20:51:25 2004 +0000
+++ b/train_gui.c	Mon Sep 06 21:20:01 2004 +0000
@@ -1180,11 +1180,9 @@
 		n =							_num_train_sort[owner] - _num_train_sort[owner-1];
 	}
 
-	_internal_sort_type				= _train_sort_type[owner];
 	_internal_sort_order			= _train_sort_order[owner];
 	_internal_name_sorter_id	= STR_SV_TRAIN_NAME;
-	// only name sorting needs a different procedure, all others are handled by the general sorter
-	qsort(firstelement, n, sizeof(_train_sort[0]), (_internal_sort_type == SORT_BY_NAME) ? VehicleNameSorter : GeneralVehicleSorter);
+	qsort(firstelement, n, sizeof(_train_sort[0]), _vehicle_sorter[_train_sort_type[owner]]);
 
 	DEBUG(misc, 1) ("Resorting Trains list player %d...", owner+1);
 }
@@ -1197,7 +1195,7 @@
 		const byte window_number = (byte)w->window_number;
 
 		if (_train_sort_type[window_number] == SORT_BY_UNSORTED) // disable 'Sort By' tooltip on Unsorted sorting criteria
-			w->disabled_state |= (1 << 3);
+			w->disabled_state |= (1 << 2);
 
 		if (_train_sort_dirty[window_number] || _vehicle_sort_dirty[VEHTRAIN]) {
 			_train_sort_dirty[window_number] = false;
@@ -1219,11 +1217,12 @@
 			SET_DPARAM16(0, p->name_1);
 			SET_DPARAM32(1, p->name_2);
 			SET_DPARAM16(2, w->vscroll.count);
-			SET_DPARAM16(3, _vehicle_sort_listing[_train_sort_type[window_number]]);
 			DrawWindowWidgets(w);
 		}
+		/* draw sorting criteria string */
+		DrawString(85, 15, _vehicle_sort_listing[_train_sort_type[window_number]], 0x10);
 		/* draw arrow pointing up/down for ascending/descending soring */
-		DoDrawString(_train_sort_order[window_number] & 1 ? "\xAA" : "\xA0", 150, 15, 0x10);
+		DoDrawString(_train_sort_order[window_number] & 1 ? "\xAA" : "\xA0", 69, 15, 0x10);
 
 		/* draw the trains */
 		{
@@ -1266,13 +1265,13 @@
 
 	case WE_CLICK: {
 		switch(e->click.widget) {
-		case 3: /* Flip sorting method ascending/descending */
+		case 2: /* Flip sorting method ascending/descending */
 			_train_sort_order[(byte)w->window_number] ^= 1;
 			_train_sort_dirty[(byte)w->window_number] = true;
 			SetWindowDirty(w);
 			break;
-		case 4: case 5:/* Select sorting criteria dropdown menu */
-			ShowDropDownMenu(w, _vehicle_sort_listing, _train_sort_type[(byte)w->window_number], 5, 0); // do it for widget 5
+		case 3: case 4:/* Select sorting criteria dropdown menu */
+			ShowDropDownMenu(w, _vehicle_sort_listing, _train_sort_type[(byte)w->window_number], 4, 0); // do it for widget 4
 			return;
 		case 6: { /* Matrix to show vehicles */
 			int id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / PLY_WND_PRC__SIZE_OF_ROW_SMALL;
@@ -1322,7 +1321,7 @@
 		_train_sort_type[(byte)w->window_number] = e->dropdown.index;
 
 		if (_train_sort_type[(byte)w->window_number] != SORT_BY_UNSORTED) // enable 'Sort By' if a sorter criteria is chosen
-			w->disabled_state &= ~(1 << 3);
+			w->disabled_state &= ~(1 << 2);
 
 		SetWindowDirty(w);
 		break;
@@ -1347,10 +1346,10 @@
 static const Widget _player_trains_widgets[] = {
 {   WWT_CLOSEBOX,    14,     0,    10,     0,    13, STR_00C5,							STR_018B_CLOSE_WINDOW},
 {    WWT_CAPTION,    14,    11,   324,     0,    13, STR_881B_TRAINS,				STR_018C_WINDOW_TITLE_DRAG_THIS},
-{      WWT_PANEL,    14,     0,    80,    14,    25, 0x0,										0},
-{ WWT_PUSHTXTBTN,    14,    81,   161,    14,    25, SRT_SORT_BY,           STR_SORT_TIP},
-{    WWT_TEXTBTN,    14,   162,   313,    14,    25, STR_02E7,              0},
-{   WWT_CLOSEBOX,    14,   314,   324,    14,    25, STR_0225,              STR_SORT_TIP},
+{ WWT_PUSHTXTBTN,    14,     0,    80,    14,    25, SRT_SORT_BY,           STR_SORT_TIP},
+{      WWT_PANEL,    14,    81,   232,    14,    25, 0x0,			              STR_SORT_TIP},
+{   WWT_CLOSEBOX,    14,   233,   243,    14,    25, STR_0225,              STR_SORT_TIP},
+{      WWT_PANEL,    14,   244,   324,    14,    25, 0x0,										0},
 {     WWT_MATRIX,    14,     0,   313,    26,   207, 0x701,									STR_883D_TRAINS_CLICK_ON_TRAIN_FOR},
 {  WWT_SCROLLBAR,    14,   314,   324,    26,   207, 0x0,										STR_0190_SCROLL_BAR_SCROLLS_LIST},
 { WWT_PUSHTXTBTN,    14,     0,   161,   208,   219, STR_8815_NEW_VEHICLES,	STR_883E_BUILD_NEW_TRAINS_REQUIRES},
@@ -1361,7 +1360,7 @@
 static const WindowDesc _player_trains_desc = {
 	-1, -1, 325, 220,
 	WC_TRAINS_LIST,0,
-	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESTORE_DPARAM,
+	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 	_player_trains_widgets,
 	PlayerTrainsWndProc
 };
@@ -1369,10 +1368,10 @@
 static const Widget _other_player_trains_widgets[] = {
 {   WWT_CLOSEBOX,    14,     0,    10,     0,    13, STR_00C5,							STR_018B_CLOSE_WINDOW},
 {    WWT_CAPTION,    14,    11,   324,     0,    13, STR_881B_TRAINS,				STR_018C_WINDOW_TITLE_DRAG_THIS},
-{      WWT_PANEL,    14,     0,    80,    14,    25, 0x0,										0},
-{ WWT_PUSHTXTBTN,    14,    81,   161,    14,    25, SRT_SORT_BY,           STR_SORT_TIP},
-{    WWT_TEXTBTN,    14,   162,   313,    14,    25, STR_02E7,              0},
-{   WWT_CLOSEBOX,    14,   314,   324,    14,    25, STR_0225,              STR_SORT_TIP},
+{ WWT_PUSHTXTBTN,    14,     0,    80,    14,    25, SRT_SORT_BY,           STR_SORT_TIP},
+{      WWT_PANEL,    14,    81,   232,    14,    25, 0x0,										STR_SORT_TIP},
+{   WWT_CLOSEBOX,    14,   233,   243,    14,    25, STR_0225,              STR_SORT_TIP},
+{      WWT_PANEL,    14,   244,   324,    14,    25, 0x0,										0},
 {     WWT_MATRIX,    14,     0,   313,    26,   207, 0x701,									STR_883D_TRAINS_CLICK_ON_TRAIN_FOR},
 {  WWT_SCROLLBAR,    14,   314,   324,    26,   207, 0x0,										STR_0190_SCROLL_BAR_SCROLLS_LIST},
 {      WWT_LAST},
@@ -1381,7 +1380,7 @@
 static const WindowDesc _other_player_trains_desc = {
 	-1, -1, 325, 208,
 	WC_TRAINS_LIST,0,
-	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESTORE_DPARAM,
+	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
 	_other_player_trains_widgets,
 	PlayerTrainsWndProc
 };
--- a/ttd.c	Mon Sep 06 20:51:25 2004 +0000
+++ b/ttd.c	Mon Sep 06 21:20:01 2004 +0000
@@ -581,6 +581,7 @@
 	LoadDriver(MUSIC_DRIVER, _ini_musicdriver);
 	LoadDriver(VIDEO_DRIVER, _ini_videodriver); // load video last, to prevent an empty window while sound and music loads
 	MusicLoop();
+	_savegame_sort_order = 1; // default sorting of savegames is by date, newest first
 
 	// Default difficulty level
 	_opt_mod_ptr = &_new_opt;
--- a/ttd.h	Mon Sep 06 20:51:25 2004 +0000
+++ b/ttd.h	Mon Sep 06 21:20:01 2004 +0000
@@ -524,10 +524,10 @@
 };
 
 enum MAP_OWNERS {
-	OWNER_TOWN			= 0xf, // a town owns the tile
-	OWNER_NONE			= 0x10,// nobody owns the tile
-	OWNER_WATER			= 0x11,// "water" owns the tile
-	OWNER_SPECTATOR	= 0xff, // spectator in MP or in scenario editor
+	OWNER_TOWN			= 0xf,	// a town owns the tile
+	OWNER_NONE			= 0x10,	// nobody owns the tile
+	OWNER_WATER			= 0x11,	// "water" owns the tile
+	OWNER_SPECTATOR	= 0xff,	// spectator in MP or in scenario editor
 };
 
 VARDEF bool _savegame_sort_dirty;
--- a/vehicle_gui.c	Mon Sep 06 20:51:25 2004 +0000
+++ b/vehicle_gui.c	Mon Sep 06 21:20:01 2004 +0000
@@ -45,103 +45,150 @@
 /************ Sorter functions *****************/
 int CDECL GeneralOwnerSorter(const void *a, const void *b)
 {
-	return (*(SortStruct*)a).owner - (*(SortStruct*)b).owner;
+	return (*(const SortStruct*)a).owner - (*(const SortStruct*)b).owner;
+}
+
+/* Variables you need to set before calling this function!
+* 1. (byte)_internal_sort_type:					sorting criteria to sort on
+* 2. (bool)_internal_sort_order:				sorting order, descending/ascending
+* 3. (uint32)_internal_name_sorter_id:	default StringID of the vehicle when no name is set. eg
+*    STR_SV_TRAIN_NAME for trains or STR_SV_AIRCRAFT_NAME for aircraft
+*/
+int CDECL VehicleUnsortedSorter(const void *a, const void *b)
+{
+	return DEREF_VEHICLE((*(const SortStruct*)a).index)->index - DEREF_VEHICLE((*(const SortStruct*)b).index)->index;
+}
+
+int CDECL VehicleNumberSorter(const void *a, const void *b)
+{
+	const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
+	const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
+	int r = va->unitnumber - vb->unitnumber;
+
+	if (r == 0) // if the sorting criteria had the same value, sort by unitnumber
+		r = va->unitnumber - vb->unitnumber;
+
+	return (_internal_sort_order & 1) ? -r : r;
 }
 
 static char _bufcache[64];	// used together with _last_vehicle_idx to hopefully speed up stringsorting
-
-/* Variables you need to set before calling this function!
-* 1. (uint32)_internal_name_sorter_id:	default StringID of the vehicle when no name is set. eg
-*    STR_SV_TRAIN_NAME for trains or STR_SV_AIRCRAFT_NAME for aircraft
-* 2. (bool)_internal_sort_order:				sorting order, descending/ascending
-*/
 int CDECL VehicleNameSorter(const void *a, const void *b)
 {
-	SortStruct *cmp1 = (SortStruct*)a;
-	SortStruct *cmp2 = (SortStruct*)b;
-	Vehicle *v;
+	const SortStruct *cmp1 = (SortStruct*)a;
+	const SortStruct *cmp2 = (SortStruct*)b;
+	const Vehicle *va = DEREF_VEHICLE(cmp1->index);
+	const Vehicle *vb = DEREF_VEHICLE(cmp2->index);
 	char buf1[64] = "\0";
 	int r;
 
-	v = DEREF_VEHICLE(cmp1->index);
-	if (v->string_id != _internal_name_sorter_id) {
-		SET_DPARAM16(0, v->string_id);
+	if (va->string_id != _internal_name_sorter_id) {
+		SET_DPARAM16(0, va->string_id);
 		GetString(buf1, STR_0315);
 	}
 
 	if ( cmp2->index != _last_vehicle_idx) {
 		_last_vehicle_idx = cmp2->index;
-		v = DEREF_VEHICLE(cmp2->index);
 		_bufcache[0] = '\0';
-		if (v->string_id != _internal_name_sorter_id) {
-			SET_DPARAM16(0, v->string_id);
+		if (vb->string_id != _internal_name_sorter_id) {
+			SET_DPARAM16(0, vb->string_id);
 			GetString(_bufcache, STR_0315);
 		}
 	}
 
 	r =  strcmp(buf1, _bufcache);	// sort by name
-	if (_internal_sort_order & 1) r = -r;
-	return r;
+	
+	if (r == 0) // if the sorting criteria had the same value, sort by unitnumber
+		r = va->unitnumber - vb->unitnumber;
+
+	return (_internal_sort_order & 1) ? -r : r;
 }
 
-/* Variables you need to set before calling this function!
-* 1. (byte)_internal_sort_type:		the criteria by which to sort these vehicles (number, age, etc)
-* 2. (bool)_internal_sort_order:	sorting order, descending/ascending
-*/
-int CDECL GeneralVehicleSorter(const void *a, const void *b)
+int CDECL VehicleAgeSorter(const void *a, const void *b)
 {
-	SortStruct *cmp1 = (SortStruct*)a;
-	SortStruct *cmp2 = (SortStruct*)b;
-	Vehicle *va = DEREF_VEHICLE(cmp1->index);
-	Vehicle *vb = DEREF_VEHICLE(cmp2->index);
-	int r;
+	const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
+	const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
+	int r = va->age - vb->age;
 
-	switch (_internal_sort_type) {
-		case SORT_BY_UNSORTED: /* Sort unsorted */
-			return va->index - vb->index;
-		case SORT_BY_NUMBER: /* Sort by Number */
-			r = va->unitnumber - vb->unitnumber;
-			break;
-		/* case SORT_BY_NAME: Sort by Name (VehicleNameSorter)*/
-		case SORT_BY_AGE: /* Sort by Age */
-			r = va->age - vb->age;
-			break;
-		case SORT_BY_PROFIT_THIS_YEAR: /* Sort by Profit this year */
-			r = va->profit_this_year - vb->profit_this_year;
-			break;
-		case SORT_BY_PROFIT_LAST_YEAR: /* Sort by Profit last year */
-			r = va->profit_last_year - vb->profit_last_year;
+	if (r == 0) // if the sorting criteria had the same value, sort by unitnumber
+	r = va->unitnumber - vb->unitnumber;
+
+	return (_internal_sort_order & 1) ? -r : r;
+}
+
+int CDECL VehicleProfitThisYearSorter(const void *a, const void *b)
+{
+	const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
+	const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
+	int r = va->profit_this_year - vb->profit_this_year;
+	
+	if (r == 0) // if the sorting criteria had the same value, sort by unitnumber
+		r = va->unitnumber - vb->unitnumber;
+
+	return (_internal_sort_order & 1) ? -r : r;
+}
+
+int CDECL VehicleProfitLastYearSorter(const void *a, const void *b)
+{
+	const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
+	const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
+	int r = va->profit_last_year - vb->profit_last_year;
+
+	if (r == 0) // if the sorting criteria had the same value, sort by unitnumber
+		r = va->unitnumber - vb->unitnumber;
+
+	return (_internal_sort_order & 1) ? -r : r;
+}
+
+int CDECL VehicleCargoSorter(const void *a, const void *b)
+{
+	// FIXME - someone write a normal cargo sorter that also works by cargo_cap,
+	// FIXME - since I seem to be unable to do so :S
+	const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
+	const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
+	int r = 0;
+	int i;
+	byte _cargo_counta[NUM_CARGO];
+	byte _cargo_countb[NUM_CARGO];
+	memset(_cargo_counta, 0, sizeof(_cargo_counta));
+	memset(_cargo_countb, 0, sizeof(_cargo_countb));
+
+	do {
+		_cargo_counta[va->cargo_type]++;
+	} while ( (va = va->next) != NULL);
+
+	do {
+		_cargo_countb[vb->cargo_type]++;
+	} while ( (vb = vb->next) != NULL);
+
+	for (i = 0; i < NUM_CARGO; i++) {
+		r = _cargo_counta[i] - _cargo_countb[i];
+		if (r != 0)
 			break;
-		case SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE: { /* Sort by Total capacity per cargotype */
-			// FIXME - someone write a normal cargo sorter that also works by cargo_cap,
-			// FIXME - since I seem to be unable to do so :S
-			Vehicle *ua = va;
-			Vehicle *ub = vb;
-			int i;
-			byte _cargo_counta[NUM_CARGO];
-			byte _cargo_countb[NUM_CARGO];
-			do {
-				_cargo_counta[ua->cargo_type]++;
-			} while ( (ua = ua->next) != NULL);
-			do {
-				_cargo_countb[ub->cargo_type]++;
-			} while ( (ub = ub->next) != NULL);
+	}
 
-			for (i = 0; i < NUM_CARGO; i++) {
-				r = _cargo_counta[i] - _cargo_countb[i];
-				if (r != 0)
-					break;
-			}
-		} break;
-		case SORT_BY_RELIABILITY: /* Sort by Reliability */
-			r = va->reliability - vb->reliability;
-			break;
-		case SORT_BY_MAX_SPEED: /* Sort by Max speed */
-			r = va->max_speed - vb->max_speed;
-			break;
-		default: NOT_REACHED();
-	}
-	
-	if (_internal_sort_order & 1) r = -r;
-	return r;
+	return (_internal_sort_order & 1) ? -r : r;
 }
+
+int CDECL VehicleReliabilitySorter(const void *a, const void *b)
+{
+	const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
+	const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
+	int r = va->reliability - vb->reliability;
+
+	if (r == 0) // if the sorting criteria had the same value, sort by unitnumber
+		r = va->unitnumber - vb->unitnumber;
+
+	return (_internal_sort_order & 1) ? -r : r;
+}
+
+int CDECL VehicleMaxSpeedSorter(const void *a, const void *b)
+{
+	const Vehicle *va = DEREF_VEHICLE((*(const SortStruct*)a).index);
+	const Vehicle *vb = DEREF_VEHICLE((*(const SortStruct*)b).index);
+	int r = va->max_speed - vb->max_speed;
+
+	if (r == 0) // if the sorting criteria had the same value, sort by unitnumber
+		r = va->unitnumber - vb->unitnumber;
+
+	return (_internal_sort_order & 1) ? -r : r;
+}
\ No newline at end of file
--- a/vehicle_gui.h	Mon Sep 06 20:51:25 2004 +0000
+++ b/vehicle_gui.h	Mon Sep 06 21:20:01 2004 +0000
@@ -5,33 +5,46 @@
 void InitializeVehiclesGuiList();
 
 /* sorter stuff */
-int CDECL GeneralOwnerSorter  (const void *a, const void *b);
-int CDECL VehicleNameSorter   (const void *a, const void *b);
-int CDECL GeneralVehicleSorter(const void *a, const void *b);
-VARDEF uint32	_internal_name_sorter_id;	// internal StringID for default vehicle-names
-VARDEF uint32	_last_vehicle_idx;				// cached index to hopefully speed up name-sorting
-VARDEF bool		_internal_sort_order;			// descending/ascending
-VARDEF byte		_internal_sort_type;			// Miscalleneous sorting criteria
-
 typedef struct SortStruct { // store owner through sorting process
 	uint32	index;
 	byte		owner;
 } SortStruct;
 
-#define PERIODIC_RESORT_DAYS 10
+int CDECL GeneralOwnerSorter(const void *a, const void *b);
+void VehicleSorter(SortStruct *firstelement, uint32 n, uint16 size);
+VARDEF uint32	_internal_name_sorter_id;	// internal StringID for default vehicle-names
+VARDEF uint32	_last_vehicle_idx;				// cached index to hopefully speed up name-sorting
+VARDEF bool		_internal_sort_order;			// descending/ascending
 
-enum VehicleSortListingTypes {
- SORT_BY_UNSORTED											= 0,
- SORT_BY_NUMBER												= 1,
- SORT_BY_NAME													= 2,
- SORT_BY_AGE													= 3,
- SORT_BY_PROFIT_THIS_YEAR							= 4,
- SORT_BY_PROFIT_LAST_YEAR							= 5,
- SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE	= 6,
- SORT_BY_RELIABILITY									= 7,
- SORT_BY_MAX_SPEED										= 8
+#define PERIODIC_RESORT_DAYS 10
+#define DEF_SORTER(yyyy) int CDECL yyyy(const void *a, const void *b)
+
+DEF_SORTER(VehicleUnsortedSorter);
+DEF_SORTER(VehicleNumberSorter);
+DEF_SORTER(VehicleNameSorter);
+DEF_SORTER(VehicleAgeSorter);
+DEF_SORTER(VehicleProfitThisYearSorter);
+DEF_SORTER(VehicleProfitLastYearSorter);
+DEF_SORTER(VehicleCargoSorter);
+DEF_SORTER(VehicleReliabilitySorter);
+DEF_SORTER(VehicleMaxSpeedSorter);
+
+typedef DEF_SORTER(VehicleSortListingTypeFunctions);
+
+static VehicleSortListingTypeFunctions * const _vehicle_sorter[] = {
+	&VehicleUnsortedSorter,
+	&VehicleNumberSorter,
+	&VehicleNameSorter,
+	&VehicleAgeSorter,
+	&VehicleProfitThisYearSorter,
+	&VehicleProfitLastYearSorter,
+	&VehicleCargoSorter,
+	&VehicleReliabilitySorter,
+	&VehicleMaxSpeedSorter
 };
 
+#define SORT_BY_UNSORTED 0
+
 static const uint16 _vehicle_sort_listing[] = {
 	STR_SORT_BY_UNSORTED,
 	STR_SORT_BY_NUMBER,
--- a/water_cmd.c	Mon Sep 06 20:51:25 2004 +0000
+++ b/water_cmd.c	Mon Sep 06 21:20:01 2004 +0000
@@ -521,8 +521,8 @@
 static void FloodVehicle(Vehicle *v)
 {
 	Vehicle *u;
-	uint16 pass;
 	if (!(v->vehstatus & VS_CRASHED)) {
+		uint16 pass = 0;
 
 		if (v->type == VEH_Road) {	// flood bus/truck
 			pass = 1;	// driver
@@ -550,7 +550,8 @@
 			v->u.rail.crash_anim_pos = 4000; // max 4440, disappear pretty fast
 			_vehicle_sort_dirty[VEHTRAIN] = true;
 			InvalidateWindow(WC_TRAINS_LIST, v->owner);						
-		}
+		} else
+			return;
 
 		InvalidateWindowWidget(WC_VEHICLE_VIEW, v->index, 4);
 		InvalidateWindow(WC_VEHICLE_DEPOT, v->tile);