vehicle.h
Sat, 22 Jan 2005 20:23:18 +0000 tron (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
Wed, 19 Jan 2005 19:15:03 +0000 bjarni (svn r1568) made an enum of train subtypes to make the code more readable
Tue, 18 Jan 2005 23:27:06 +0000 bjarni (svn r1561) Fix: autoreplacing a singleheaded engine into a dualheaded engine now adds the the rear engine
Tue, 18 Jan 2005 09:35:31 +0000 Celestar (svn r1556) -Fix: Vehicle list updates should now really work
Sat, 15 Jan 2005 19:06:22 +0000 truelight (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
Sat, 15 Jan 2005 09:28:08 +0000 celestar (svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctly
Sun, 09 Jan 2005 18:49:18 +0000 truelight (svn r1448) -Fix: The current_order of a vehicle is now correctly saved (caused
Sun, 09 Jan 2005 16:02:06 +0000 truelight (svn r1445) -Fix: reversing a train also reverses the UP and DOWN status for the
Sat, 08 Jan 2005 12:47:26 +0000 truelight (svn r1429) Change: bumped savegame to revision 5.
Sat, 08 Jan 2005 09:48:08 +0000 truelight (svn r1426) -Codechange: cleaned up the reference code in the saveload routines
Thu, 06 Jan 2005 22:31:58 +0000 truelight (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
Mon, 03 Jan 2005 08:50:44 +0000 tron (svn r1330) Increase size of some vars from int16 to int32 to guard against future overflows
Sun, 02 Jan 2005 17:23:04 +0000 bjarni (svn r1323) Adding autoreplace feature
Tue, 28 Dec 2004 11:51:31 +0000 truelight (svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
Mon, 27 Dec 2004 18:18:44 +0000 truelight (svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch
Tue, 21 Dec 2004 23:27:58 +0000 darkvater (svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
Sat, 11 Dec 2004 10:17:10 +0000 tron (svn r1015) MFM r789
Thu, 09 Dec 2004 21:46:56 +0000 bjarni (svn r998) now vehicles are serviced both when entering and when leaving depots to prevent that vehicles might need service when leaving after a long stay (ln--)
Thu, 09 Dec 2004 18:18:21 +0000 tron (svn r990) Fix a display bug in the order list:
Wed, 08 Dec 2004 15:26:57 +0000 Celestar (svn r978) Fixed an endianess issue with the new Order system. Thanks to Bjarni, Oskar and Tron
Sun, 05 Dec 2004 12:43:04 +0000 tron (svn r955) Replace uint16 for orders with struct Order
Wed, 17 Nov 2004 08:52:47 +0000 tron (svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
Sun, 14 Nov 2004 13:07:07 +0000 darkvater (svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
Fri, 10 Sep 2004 19:02:27 +0000 truelight (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
Mon, 06 Sep 2004 18:15:13 +0000 darkvater (svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
Sat, 04 Sep 2004 13:06:09 +0000 darkvater (svn r157) -Feature: [1009708] Percent-based service intervals. Send a vehicle to depot after it has lost X% of its reliability (mivlad)
Wed, 11 Aug 2004 22:07:08 +0000 darkvater (svn r23) -Some omments on the code (blathijs)
Wed, 11 Aug 2004 10:15:38 +0000 dominik (svn r20) Feature: warning when a vehicle has invalid orders (celestar)
Mon, 09 Aug 2004 17:04:08 +0000 truelight (svn r1) Import of revision 975 of old (crashed) SVN