Sat, 07 Jun 2008 23:30:41 +0000(svn r13407) [NoAI] -Add: added AICompany::IsMine() to ease up owner-checks (no, not the ones to cash in money) noai
truebrain [Sat, 07 Jun 2008 23:30:41 +0000] rev 10856
(svn r13407) [NoAI] -Add: added AICompany::IsMine() to ease up owner-checks (no, not the ones to cash in money)

Sat, 07 Jun 2008 23:08:42 +0000(svn r13406) [NoAI] -Change [API CHANGE]: renamed CompanyIndex to CompanyID and AICompany::ResolveCompanyIndex() to AICompany::ResolveCompanyID(), to be more consistant with the rest of the API noai
truebrain [Sat, 07 Jun 2008 23:08:42 +0000] rev 10855
(svn r13406) [NoAI] -Change [API CHANGE]: renamed CompanyIndex to CompanyID and AICompany::ResolveCompanyIndex() to AICompany::ResolveCompanyID(), to be more consistant with the rest of the API
[NoAI] -Change [API CHANGE]: INVALID_COMPANY now has value -1, to be more consistant with the rest of the API

Sat, 07 Jun 2008 23:06:36 +0000(svn r13405) [NoAI] -Fix (r13403): forgot project files noai
glx [Sat, 07 Jun 2008 23:06:36 +0000] rev 10854
(svn r13405) [NoAI] -Fix (r13403): forgot project files

Sat, 07 Jun 2008 23:05:36 +0000(svn r13404) [NoAI] -Change [API CHANGE]: AITile::IsBuildable no longer returns 'true' on road, but only on a halve piece of road (as that is auto-removed). This should make this function return less 'true', and more sane results :) noai
truebrain [Sat, 07 Jun 2008 23:05:36 +0000] rev 10853
(svn r13404) [NoAI] -Change [API CHANGE]: AITile::IsBuildable no longer returns 'true' on road, but only on a halve piece of road (as that is auto-removed). This should make this function return less 'true', and more sane results :)

Sat, 07 Jun 2008 22:57:00 +0000(svn r13403) [NoAI] -Add: wrapper to read the game settings directly without *any* promises on the results being stable in the future when OpenTTD changes the semantics. noai
rubidium [Sat, 07 Jun 2008 22:57:00 +0000] rev 10852
(svn r13403) [NoAI] -Add: wrapper to read the game settings directly without *any* promises on the results being stable in the future when OpenTTD changes the semantics.

Sat, 07 Jun 2008 21:55:04 +0000(svn r13402) [NoAI] -Fix: note that WaterDepots are 1x2 in size (which might suprise people) noai
truebrain [Sat, 07 Jun 2008 21:55:04 +0000] rev 10851
(svn r13402) [NoAI] -Fix: note that WaterDepots are 1x2 in size (which might suprise people)

Sat, 07 Jun 2008 21:50:12 +0000(svn r13401) [NoAI] -Fix: note that Money in AIs is always represented in Pounds (requested by Finaldeath) noai
truebrain [Sat, 07 Jun 2008 21:50:12 +0000] rev 10850
(svn r13401) [NoAI] -Fix: note that Money in AIs is always represented in Pounds (requested by Finaldeath)

Sat, 07 Jun 2008 16:15:20 +0000(svn r13400) -Update: WebTranslator2 update to 2008-06-07 18:14:28
miham [Sat, 07 Jun 2008 16:15:20 +0000] rev 10849
(svn r13400) -Update: WebTranslator2 update to 2008-06-07 18:14:28
korean - 8 fixed, 16 changed by leejaeuk5 (24)
romanian - 5 fixed, 185 changed by CrystyB (190)
russian - 1 changed by Smoky555 (1)

Sat, 07 Jun 2008 16:05:03 +0000(svn r13399) [NoAI] -Add: added AITile::IsWithinTownInfluence (on request by Finaldeath) noai
glx [Sat, 07 Jun 2008 16:05:03 +0000] rev 10848
(svn r13399) [NoAI] -Add: added AITile::IsWithinTownInfluence (on request by Finaldeath)

Sat, 07 Jun 2008 16:01:47 +0000(svn r13398) [NoAI] -Add: added AISign::GetOwner (on request by Finaldeath) noai
truebrain [Sat, 07 Jun 2008 16:01:47 +0000] rev 10847
(svn r13398) [NoAI] -Add: added AISign::GetOwner (on request by Finaldeath)