src/openttd.cpp
Tue, 17 Jun 2008 13:22:13 +0000 richk (svn r13548) [NewGRF_ports] -Sync: with trunk r13412:13544. NewGRF_ports
Tue, 17 Jun 2008 10:32:49 +0000 richk (svn r13545) [NewGRF_ports] -Sync: with trunk r13281:13411. NewGRF_ports
Mon, 16 Jun 2008 19:38:41 +0000 smatz (svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions
Tue, 10 Jun 2008 21:30:41 +0000 truebrain (svn r13454) [NoAI] -Fix: kill all AIs when leaving game in any way (restart, loadgame, ..) (tnx Yexo for reporting, and glx for fixing) noai
Sun, 08 Jun 2008 15:32:10 +0000 rubidium (svn r13418) [NoAI] -Sync: with trunk r13380:13417. noai
Thu, 05 Jun 2008 20:54:52 +0000 glx (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
Thu, 05 Jun 2008 11:26:38 +0000 rubidium (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
Wed, 04 Jun 2008 22:34:45 +0000 glx (svn r13381) [NoAI] -Sync with trunk r13325:13380 noai
Tue, 03 Jun 2008 18:35:58 +0000 smatz (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
Fri, 30 May 2008 20:08:32 +0000 rubidium (svn r13344) -Codechange: remove some code duplication.
Fri, 30 May 2008 18:20:26 +0000 rubidium (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
Thu, 29 May 2008 20:21:28 +0000 rubidium (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings.
Thu, 29 May 2008 15:56:32 +0000 glx (svn r13326) [NoAI] -Sync with trunk r13264:13325 noai
Thu, 29 May 2008 15:13:28 +0000 rubidium (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
Thu, 29 May 2008 11:13:11 +0000 rubidium (svn r13322) -Codechange: _no_scroll belongs more with the window code.
Thu, 29 May 2008 10:16:59 +0000 rubidium (svn r13321) -Codechange: move some GUI/viewport related functions out op openttd.cpp to viewport.cpp/window.cpp.
Tue, 27 May 2008 20:05:36 +0000 peter1138 (svn r13297) -Codechange: Use GUIList for the town directory window
Tue, 27 May 2008 00:50:55 +0000 richk (svn r13281) [NewGRF_ports] -Sync: with trunk r13145:13280. Includes support for Noise Level on Prop 24 in .grf files. NewGRF_ports
Mon, 26 May 2008 21:38:17 +0000 rubidium (svn r13277) -Fix: opntitle 'jumping' to the temperate climate when closing the NewGRF settings window.
Mon, 26 May 2008 20:45:25 +0000 richk (svn r13274) [NewGRF_ports] -Sync: with trunk r12806:13144. NewGRF_ports
Mon, 26 May 2008 17:40:33 +0000 glx (svn r13268) [NoAI] -Fix: kill AIs on game abortion noai
Mon, 26 May 2008 13:52:59 +0000 rubidium (svn r13265) [NoAI] -Sync with trunk r13185:13264. noai
Sun, 25 May 2008 22:36:44 +0000 rubidium (svn r13255) -Codechange: move _opt to _settings.
Sun, 25 May 2008 19:17:03 +0000 rubidium (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
Sun, 25 May 2008 12:57:39 +0000 rubidium (svn r13242) -Codechange: remove _opt_ptr.
Sat, 24 May 2008 10:15:06 +0000 rubidium (svn r13228) -Codechange: split console.h.
Sat, 24 May 2008 02:54:47 +0000 belugas (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Tue, 20 May 2008 20:14:34 +0000 rubidium (svn r13200) [0.6] -Backport from trunk (r13023, r13066, r13074, r13137): 0.6
Tue, 20 May 2008 20:03:45 +0000 rubidium (svn r13199) [0.6] -Backport from trunk (r12933, r12943, r12947, r12948, r12951, r12993, r12996): 0.6
Tue, 20 May 2008 13:09:34 +0000 truebrain (svn r13193) [NoAI] -Add: allow AIs to be packed in a .tar. one AI per tar, always in a subdir. It looks for main.nut in the first dir it finds in the archive noai
Mon, 19 May 2008 15:13:58 +0000 glx (svn r13189) [NoAI] -Sync: with trunk r13055:13185. noai
Mon, 19 May 2008 14:11:21 +0000 truebrain (svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :) noai
Sun, 18 May 2008 23:36:33 +0000 glx (svn r13174) -Codechange: make a class of the IndustryDirectoryWindow.
Wed, 14 May 2008 23:02:05 +0000 glx (svn r13096) -Codechange: resize SelectPlayerLiveryWindow dynamically on _loaded_newgrf_feature.has_2CC changes
Wed, 14 May 2008 15:29:48 +0000 smatz (svn r13086) -Fix: do not crash badly after loading a newgrf with engines in-game that often
Tue, 13 May 2008 21:36:09 +0000 smatz (svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop
Tue, 13 May 2008 12:15:52 +0000 rubidium (svn r13066) -Fix [FS#2005]: loading of TTDP savegames with rivers in them.
Sun, 11 May 2008 20:09:34 +0000 rubidium (svn r13056) [NoAI] -Sync: with trunk r12996:13055. noai
Sun, 11 May 2008 15:08:44 +0000 glx (svn r13047) -Codechange: remove vp_d
Fri, 09 May 2008 09:29:27 +0000 rubidium (svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, rename WE_4 to something more descriptive and correct some (completely incorrect) comments.
Thu, 08 May 2008 23:26:17 +0000 smatz (svn r13022) -Fix: driver list wasn't freed, replace by statically allocated one
Thu, 08 May 2008 16:48:29 +0000 smatz (svn r13016) -Codechange: unify the detection if rail catenary should be drawn
Wed, 07 May 2008 21:09:51 +0000 rubidium (svn r12997) [NoAI] -Sync: with trunk r12895:12996. noai
Tue, 06 May 2008 15:11:33 +0000 rubidium (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
Mon, 05 May 2008 15:07:09 +0000 smatz (svn r12955) -Fix (r12858): compilation with desync debug was broken
Sun, 04 May 2008 22:38:18 +0000 rubidium (svn r12948) -Fix [FS#1982]: all vehicles would be available when an original scenario would be played.
Sun, 04 May 2008 21:53:36 +0000 smatz (svn r12944) -Codechange: use rev.h instead of externs at many places
Tue, 29 Apr 2008 21:31:29 +0000 peter1138 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
Tue, 29 Apr 2008 18:19:29 +0000 rubidium (svn r12921) -Codechange: coding style fixes and documentation updates.
Fri, 25 Apr 2008 19:27:27 +0000 rubidium (svn r12905) [0.6] -Backport from trunk r12904, r12876: 0.6
Fri, 25 Apr 2008 16:33:40 +0000 smatz (svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash
Fri, 25 Apr 2008 15:20:48 +0000 rubidium (svn r12896) [NoAI] -Sync: with trunk r12824:r12895. noai
Thu, 24 Apr 2008 11:48:09 +0000 rubidium (svn r12864) [0.6] -Backport from trunk r12859, r12857, r12855, r12845, r12844: 0.6
Wed, 23 Apr 2008 22:17:33 +0000 rubidium (svn r12858) -Add: small piece of code that can help hunting desyncs. Has to be enabled by --enable-desync-debug=1 though.
Wed, 23 Apr 2008 00:16:21 +0000 rubidium (svn r12845) -Change: use YAPF for fairly old savegames from before YAPF was introduced.
Mon, 21 Apr 2008 21:15:50 +0000 glx (svn r12826) [NoAI] -Sync: with trunk r12780:12824 noai
Sun, 20 Apr 2008 15:27:28 +0000 richk (svn r12806) [NewGRF_ports] -Sync: with trunk r12773:12805. NewGRF_ports
Sun, 20 Apr 2008 08:43:31 +0000 rubidium (svn r12801) -Codechange: remove the dependency of function.h in town_map.h
Sun, 20 Apr 2008 08:22:59 +0000 rubidium (svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions.
Sat, 19 Apr 2008 10:18:38 +0000 rubidium (svn r12784) -Codechange: handle the asynchronious save 'handlers' in saveload.cpp instead of openttd.cpp.