(svn r13066) -Fix [FS#2005]: loading of TTDP savegames with rivers in them.
--- a/src/oldloader.cpp Tue May 13 10:17:04 2008 +0000
+++ b/src/oldloader.cpp Tue May 13 12:15:52 2008 +0000
@@ -1664,7 +1664,13 @@
* clear it for ourselves and let OTTD's rebuild PBS itself */
_m[i].m4 &= 0xF; /* Only keep the lower four bits; upper four is PBS */
break;
- default: break;
+
+ case MP_WATER:
+ if (GetWaterClass(i) == 3) MakeRiver(i, Random());
+ break;
+
+ default:
+ break;
}
}
--- a/src/openttd.cpp Tue May 13 10:17:04 2008 +0000
+++ b/src/openttd.cpp Tue May 13 12:15:52 2008 +0000
@@ -2425,9 +2425,7 @@
/* Move river flag and update canals to use water class */
if (IsTileType(t, MP_WATER)) {
- if (_m[t].m5 == 2) {
- MakeRiver(t, Random());
- } else {
+ if (GetWaterClass(t) != WATER_CLASS_RIVER) {
if (IsWater(t)) {
Owner o = GetTileOwner(t);
if (o == OWNER_WATER) {