Thu, 19 Jun 2008 16:33:24 +0000 |
glx |
(svn r13583) [NoAI] -Fix: in MultiPlayer, prevent AIDebug window opening for clients.
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Thu, 12 Jun 2008 18:14:06 +0000 |
truebrain |
(svn r13493) [NoAI] -Fix: ReloadAI should reload the AI correctly, no matter what you named your dir
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Sun, 08 Jun 2008 22:37:29 +0000 |
glx |
(svn r13425) [NoAI] -Fix (r13355): obiwan in AIDebug window
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Mon, 02 Jun 2008 01:46:03 +0000 |
glx |
(svn r13355) [NoAI] -Fix (r13300): GUI glitches caused by too much 'optimisation'
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Tue, 27 May 2008 21:04:10 +0000 |
glx |
(svn r13300) [NoAI] -Add: a scrollbar in AIDebug window.
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Tue, 27 May 2008 14:11:56 +0000 |
glx |
(svn r13289) [NoAI] -Codechange: better refreshing of AIDebug window
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Tue, 27 May 2008 13:48:13 +0000 |
glx |
(svn r13288) [NoAI] -Fix: 'Reload AI' button could be disabled when it should be enabled
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Tue, 20 May 2008 16:26:18 +0000 |
glx |
(svn r13197) [NoAI] -Codechange: make the AIDebugWindow resizable
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Tue, 20 May 2008 15:56:37 +0000 |
glx |
(svn r13196) [NoAI] -Fix: don't use WC_PERFORMANCE_DETAIL for AIDebugWindow
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Tue, 20 May 2008 15:25:47 +0000 |
truebrain |
(svn r13194) [NoAI] -Change [API CHANGE]: split 'main.nut' in 'info.nut' and 'main.nut'. The first contains the information about the AI, the second the AI. This avoid several problems we had. It also speeds up OpenTTD start-up.
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Mon, 19 May 2008 15:13:58 +0000 |
glx |
(svn r13189) [NoAI] -Sync: with trunk r13055:13185.
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Mon, 19 May 2008 14:11:21 +0000 |
truebrain |
(svn r13187) [NoAI] -Codechange: rewrote the AI register part; C++ AIs are completely impossible now, and registration happens directly via AISquirrel. This cleans up the registration flow, and makes everything readable again, as sure I made a mess out of it :)
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Sun, 11 May 2008 20:23:26 +0000 |
rubidium |
(svn r13057) [NoAI] -Codechange: port the AIDebugWindow to the new Window framework.
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Sun, 11 May 2008 20:09:34 +0000 |
rubidium |
(svn r13056) [NoAI] -Sync: with trunk r12996:13055.
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Tue, 29 Apr 2008 22:02:38 +0000 |
truebrain |
(svn r12927) [NoAI] -Fix: don't crash on the GUI when an AI failed to compile and you still manual it (bug by glx)
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Tue, 15 Apr 2008 15:05:30 +0000 |
truebrain |
(svn r12719) [NoAI] -Add: finished the Reload AI button in AIDebug Window.
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Mon, 31 Mar 2008 18:33:33 +0000 |
truebrain |
(svn r12519) [NoAI] -Add: added AILog with Info(), Warning(), and Error()
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Mon, 31 Mar 2008 13:51:57 +0000 |
truebrain |
(svn r12512) [NoAI] -Fix r12511: it was pointed out to me to handle widgets with enums... I only wish there was a guideline for their names ;)
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Mon, 31 Mar 2008 11:31:44 +0000 |
truebrain |
(svn r12511) [NoAI] -Add (WIP): AI Debug GUI. For now it is a stripped down copy of performance details. In future it will allow reloading of AI, changing settings, and reading the log of the AI
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