peter1138 [Tue, 29 Apr 2008 21:31:29 +0000] rev 10382
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
truebrain [Tue, 29 Apr 2008 21:06:16 +0000] rev 10381
(svn r12922) [NoAI] -Add: added AIStation::SetName() (Yexo)
rubidium [Tue, 29 Apr 2008 18:19:29 +0000] rev 10380
(svn r12921) -Codechange: coding style fixes and documentation updates.
smatz [Tue, 29 Apr 2008 18:08:14 +0000] rev 10379
(svn r12920) -Fix (r12859): town rating was affected even after the test run
smatz [Tue, 29 Apr 2008 16:36:44 +0000] rev 10378
(svn r12919) -Fix [FS#1965]: flood road tiles even when there are road works in progress
rubidium [Tue, 29 Apr 2008 10:26:22 +0000] rev 10377
(svn r12918) -Fix [FS#1963] (r12679): last airport would always be shown as buildable even when it was not.
peter1138 [Tue, 29 Apr 2008 07:11:54 +0000] rev 10376
(svn r12917) -Codechange: standardise variable names called with FOR_ALL_ENGINEIDS_OF_TYPE
smatz [Mon, 28 Apr 2008 23:48:45 +0000] rev 10375
(svn r12916) -Fix: let ThreadObject_pthread::IsRunning() behave the same way as ThreadObject_Win32::IsRunning() does
smatz [Mon, 28 Apr 2008 23:34:23 +0000] rev 10374
(svn r12915) -Fix [FS#1960](r12857): don't initialize Station struct with tile=0, buoys will never change that value
peter1138 [Mon, 28 Apr 2008 11:15:13 +0000] rev 10373
(svn r12914) -Fix: Game crash when a spectator/server tried to show an engine with no owner when a NewGRF requested a specific variable.