Sat, 24 May 2008 02:54:47 +0000(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
belugas [Sat, 24 May 2008 02:54:47 +0000] rev 10682
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots), Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices

Fri, 23 May 2008 23:02:13 +0000(svn r13225) -Fix (r13041): Missing calls to FindWindowPlacementAndResize() from lots
peter1138 [Fri, 23 May 2008 23:02:13 +0000] rev 10681
(svn r13225) -Fix (r13041): Missing calls to FindWindowPlacementAndResize() from lots
of windows causing 'two stage' opening effect.

Fri, 23 May 2008 22:55:32 +0000(svn r13224) -Fix (r13107): set the location of the old SelectPlayerFaceWindow when switching from simple to advanced or vice versa instead of letting the new window popup somewhere 'randomly'.
rubidium [Fri, 23 May 2008 22:55:32 +0000] rev 10680
(svn r13224) -Fix (r13107): set the location of the old SelectPlayerFaceWindow when switching from simple to advanced or vice versa instead of letting the new window popup somewhere 'randomly'.

Fri, 23 May 2008 16:19:13 +0000(svn r13223) [NoAI] -Fix (r13212): tunnels and bridges were not tram aware noai
glx [Fri, 23 May 2008 16:19:13 +0000] rev 10679
(svn r13223) [NoAI] -Fix (r13212): tunnels and bridges were not tram aware

Fri, 23 May 2008 16:08:58 +0000(svn r13222) -Change: allow old AI building helistations and helidepots for oil rig routes
smatz [Fri, 23 May 2008 16:08:58 +0000] rev 10678
(svn r13222) -Change: allow old AI building helistations and helidepots for oil rig routes

Fri, 23 May 2008 15:57:18 +0000(svn r13221) -Fix (r8747): old AI failed to build oil rig routes
smatz [Fri, 23 May 2008 15:57:18 +0000] rev 10677
(svn r13221) -Fix (r8747): old AI failed to build oil rig routes

Fri, 23 May 2008 09:46:39 +0000(svn r13220) [NoAI] -Fix r13219: it has been a while, but I forgot to commit the regression update ;) noai
truebrain [Fri, 23 May 2008 09:46:39 +0000] rev 10676
(svn r13220) [NoAI] -Fix r13219: it has been a while, but I forgot to commit the regression update ;)

Fri, 23 May 2008 09:18:04 +0000(svn r13219) [NoAI] -Add: added AICargo.HasCargoClass(), which allows you to find, say, passenger-based cargo (tnx kuifware for the pointer!) noai
truebrain [Fri, 23 May 2008 09:18:04 +0000] rev 10675
(svn r13219) [NoAI] -Add: added AICargo.HasCargoClass(), which allows you to find, say, passenger-based cargo (tnx kuifware for the pointer!)

Fri, 23 May 2008 08:52:29 +0000(svn r13218) [NoAI] -Add: added a [S/E/P/W/I] in front of DEBUG messages from AILog, to indicate the level of message (the one that goes to the stdout) (request by Mchl) noai
truebrain [Fri, 23 May 2008 08:52:29 +0000] rev 10674
(svn r13218) [NoAI] -Add: added a [S/E/P/W/I] in front of DEBUG messages from AILog, to indicate the level of message (the one that goes to the stdout) (request by Mchl)

Fri, 23 May 2008 00:28:13 +0000(svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere
smatz [Fri, 23 May 2008 00:28:13 +0000] rev 10673
(svn r13217) -Fix: old AI was building small airports in years when they were not available in original game, causing small planes and helis everywhere