Wed, 06 Feb 2008 03:01:29 +0000(svn r12069) -Feature[newGRF]: Specify the purchase, rail and road description of a bridge.
belugas [Wed, 06 Feb 2008 03:01:29 +0000] rev 8990
(svn r12069) -Feature[newGRF]: Specify the purchase, rail and road description of a bridge.

Wed, 06 Feb 2008 02:43:42 +0000(svn r12068) -Fix(r12067): forgot a return
belugas [Wed, 06 Feb 2008 02:43:42 +0000] rev 8989
(svn r12068) -Fix(r12067): forgot a return

Tue, 05 Feb 2008 23:22:34 +0000(svn r12067) -Cleanup: Codestyle on loading object references
peter1138 [Tue, 05 Feb 2008 23:22:34 +0000] rev 8988
(svn r12067) -Cleanup: Codestyle on loading object references

Tue, 05 Feb 2008 05:21:02 +0000(svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
belugas [Tue, 05 Feb 2008 05:21:02 +0000] rev 8987
(svn r12066) -Codechange: Rename GetBridge for the more common GetBridgeSpec
-Codechange: Remove direct access to the _bridge table in favor of the above mentioned GetBridgeSpec
-Codechange: Rationalize the use of Bridge type pointer

Tue, 05 Feb 2008 05:03:50 +0000(svn r12065) -Codechange : removed a now useless declaration ( orig_bridge )
belugas [Tue, 05 Feb 2008 05:03:50 +0000] rev 8986
(svn r12065) -Codechange : removed a now useless declaration ( orig_bridge )

Tue, 05 Feb 2008 04:48:56 +0000(svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be.
belugas [Tue, 05 Feb 2008 04:48:56 +0000] rev 8985
(svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be.

Tue, 05 Feb 2008 00:30:58 +0000(svn r12063) -Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse()
smatz [Tue, 05 Feb 2008 00:30:58 +0000] rev 8984
(svn r12063) -Cleanup: use C++ indenting and variable scope/declaration in BuildTownHouse()

Mon, 04 Feb 2008 23:24:22 +0000(svn r12062) -Fix: possible deadlock when there are no houses available to build at given tile
smatz [Mon, 04 Feb 2008 23:24:22 +0000] rev 8983
(svn r12062) -Fix: possible deadlock when there are no houses available to build at given tile
-Fix: houses with zero probability could be built

Mon, 04 Feb 2008 22:44:05 +0000(svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymore
smatz [Mon, 04 Feb 2008 22:44:05 +0000] rev 8982
(svn r12061) -Cleanup: since r12060, DC_FORCETEST is not used anymore

Mon, 04 Feb 2008 22:15:48 +0000(svn r12060) -Fix: do not clear tiles when the town won't be able to build any buildings anyway
smatz [Mon, 04 Feb 2008 22:15:48 +0000] rev 8981
(svn r12060) -Fix: do not clear tiles when the town won't be able to build any buildings anyway
-Fix: allow building 2x2 building on slopes if not explicitly forbidden
-Fix: it was possible to build 2x1 and 1x2 buildings on slopes even if it was not allowed