src/viewport.cpp
Thu, 03 Apr 2008 19:55:40 +0000 smatz (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
Tue, 01 Apr 2008 21:12:51 +0000 rubidium (svn r12536) -Codechange: some stack allocations were too large for NDS, so use the SmallStackSafeStackAlloc wrapper. Allocate on the stack by default and on the heap for NDS (or other devices that have a very small stack).
Mon, 31 Mar 2008 07:25:49 +0000 rubidium (svn r12501) -Codechange: split signs.h.
Mon, 31 Mar 2008 00:06:17 +0000 rubidium (svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
Thu, 27 Mar 2008 14:10:09 +0000 rubidium (svn r12439) -Fix [FS#1871]: do not 'disable' the drawing of autorail overlays when the tile is 'error'-marked (red pulsating selection). Patch by Icosikai.
Sun, 17 Feb 2008 12:21:05 +0000 smatz (svn r12166) -Fix [FS#337]: when drag&drop mode was cancelled by keyboard input, depot/group window wasn't updated (original patch by GrimRC)
Thu, 14 Feb 2008 15:13:36 +0000 belugas (svn r12140) -Codechange: A bit of code style fixes(Geektoo).
Sat, 02 Feb 2008 21:09:05 +0000 rubidium (svn r12044) -Fix [FS#1741]: crash when centering on a vehicle (aircraft) that is outside of the map.
Fri, 25 Jan 2008 15:47:58 +0000 frosch (svn r11983) -Codechange: Add some helper functions for slopes and use them.
Sun, 13 Jan 2008 14:37:30 +0000 rubidium (svn r11834) -Codechange: only include settings_type.h if needed.
Sun, 13 Jan 2008 01:21:35 +0000 rubidium (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
Sat, 12 Jan 2008 14:10:35 +0000 rubidium (svn r11818) -Codechange: split player.h into smaller pieces.
Wed, 09 Jan 2008 21:27:39 +0000 rubidium (svn r11801) -Codechange: remove some unneeded includes from some header files.
Wed, 09 Jan 2008 09:45:45 +0000 rubidium (svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
Thu, 27 Dec 2007 13:35:39 +0000 rubidium (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
Wed, 26 Dec 2007 11:45:43 +0000 rubidium (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
Sun, 23 Dec 2007 10:56:02 +0000 rubidium (svn r11684) -Codechange: split gfx.h in a type and functional header.
Sat, 22 Dec 2007 23:30:28 +0000 rubidium (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
Fri, 21 Dec 2007 22:50:51 +0000 rubidium (svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
Fri, 21 Dec 2007 19:49:27 +0000 rubidium (svn r11675) -Codechange: split the string types from the string functions.
Wed, 19 Dec 2007 19:44:29 +0000 rubidium (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
Sun, 16 Dec 2007 10:54:08 +0000 rubidium (svn r11643) -Codechange: conform with the coding style for the WP macro uses.
Thu, 13 Dec 2007 18:46:04 +0000 rubidium (svn r11629) -Fix [FS#1527]: many viewports could crash the scenario editor.
Fri, 07 Dec 2007 18:05:49 +0000 glx (svn r11588) -Codechange: use the new member introduced in r11551
Sun, 02 Dec 2007 14:29:48 +0000 rubidium (svn r11555) -Codechange: use the new members introduced in r11551.
Mon, 26 Nov 2007 16:01:29 +0000 skidd13 (svn r11526) -Codechange: Rename the function delta fitting to the naming style
Sat, 24 Nov 2007 10:38:43 +0000 skidd13 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
Sat, 24 Nov 2007 09:27:20 +0000 rubidium (svn r11507) -Fix [FS#1463]: signs totally illegible when transparant signs is turned on and zoomed out more than one level.
Tue, 20 Nov 2007 13:35:54 +0000 skidd13 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
Mon, 19 Nov 2007 21:32:20 +0000 skidd13 (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
Mon, 19 Nov 2007 21:02:30 +0000 skidd13 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
Mon, 19 Nov 2007 18:58:04 +0000 skidd13 (svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define
Mon, 19 Nov 2007 18:38:10 +0000 skidd13 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
Sun, 18 Nov 2007 23:13:53 +0000 smatz (svn r11471) -Codechange: one more variable retyped to enum ViewportHighlightMode
Sun, 18 Nov 2007 20:05:44 +0000 smatz (svn r11465) -Fix: more user-friedly placement in X and Y directions (most noticeable with autoroad)
Sun, 18 Nov 2007 13:13:59 +0000 smatz (svn r11456) -Fix [FS#1412] (r10070): Viewport is bound to its top-left corner
Thu, 15 Nov 2007 18:28:00 +0000 rubidium (svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ.
Thu, 15 Nov 2007 18:21:59 +0000 rubidium (svn r11439) -Codechange: replace some magic numbers by a ViewportPlaceMethod enumified constant. Patch by SmatZ.
Sat, 10 Nov 2007 01:17:15 +0000 belugas (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
Sun, 04 Nov 2007 00:08:57 +0000 belugas (svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
Sat, 20 Oct 2007 20:25:43 +0000 rubidium (svn r11318) -Codechange: add the actual support for drawing selections on halftiles, r11316 just added the things needed to load the sprites. Patch by frosch.
Sat, 20 Oct 2007 16:50:48 +0000 rubidium (svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch.
Sun, 14 Oct 2007 19:57:15 +0000 rubidium (svn r11261) -Codechange: Draw selection sprites (HT_RECT, HT_POINT, HT_RAIL) on foundations as ChildSprite of the foundation, not as single ParentSprite. Patch by frosch.
Fri, 05 Oct 2007 21:49:15 +0000 rubidium (svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch.
Fri, 05 Oct 2007 19:57:20 +0000 rubidium (svn r11210) -Codechange: unify the way that selection sprites are drawn. Patch by frosch.
Sun, 30 Sep 2007 19:33:40 +0000 rubidium (svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent.
Wed, 26 Sep 2007 19:27:29 +0000 rubidium (svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
Sun, 23 Sep 2007 09:37:25 +0000 rubidium (svn r11147) -Fix [FS#1247] (r11105): reallow bounding boxes with x/y/z-extent 0. Some NewGRFs need them. Patch by frosch.
Wed, 19 Sep 2007 16:36:42 +0000 rubidium (svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
Fri, 14 Sep 2007 21:54:57 +0000 rubidium (svn r11105) -Codechange [FS#1223]: add some support for tuning of the bounding boxes for some special cases (like tunnels and bridges). Patch by frosch.
Fri, 14 Sep 2007 21:36:59 +0000 rubidium (svn r11104) -Fix: bounding boxes also overlap when the min of a bounding box is equal to the max of another bounding box. Patch by frosch.
Fri, 14 Sep 2007 21:35:22 +0000 rubidium (svn r11103) -Codechange: remove pointless comparison as it can never ever be true (unless you've got at least 3 bit errors and then you're screwed anyway). Patch by frosch.
Thu, 13 Sep 2007 15:51:50 +0000 belugas (svn r11094) -Documentation: Add comments on viewport structures and change an obscure variable name to something a little more meaningfull.
Sun, 09 Sep 2007 10:13:17 +0000 rubidium (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
Thu, 30 Aug 2007 21:11:12 +0000 rubidium (svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
Wed, 29 Aug 2007 20:50:58 +0000 rubidium (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
Thu, 26 Jul 2007 14:07:11 +0000 rubidium (svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
Wed, 25 Jul 2007 00:16:30 +0000 rubidium (svn r10684) -Codechange: some more coding style related changes. Primarily moving { to a new line.
Tue, 26 Jun 2007 16:58:40 +0000 belugas (svn r10343) -Cleanup: Add documentation of functions and code-style fix.
Mon, 25 Jun 2007 21:50:36 +0000 peter1138 (svn r10334) -Fix [FS#937]: with smooth scrolling enabled, the viewport destination was not clamped to the map