src/water.h
Wed, 06 Feb 2008 16:12:23 +0000 frosch (svn r12071) -Feature(ette): Draw river- and canal-edges under docks and shipdepots.
Sat, 02 Feb 2008 09:28:43 +0000 peter1138 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
Tue, 22 Jan 2008 17:48:08 +0000 frosch (svn r11947) -Feature: Make use of new sprites added by Action5 type 0D.
Thu, 17 Jan 2008 17:13:47 +0000 frosch (svn r11898) -Fix: Update neighboured canals + signals when flooding non-flat tiles, too.
Wed, 19 Dec 2007 23:26:02 +0000 rubidium (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
Wed, 19 Dec 2007 02:41:25 +0000 glx (svn r11666) -Fix (r11504): when removing buoys, return to water or canal depending on their owner
Mon, 10 Mar 2008 15:26:39 +0000 richk (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350. NewGRF_ports
Sun, 03 Feb 2008 20:34:26 +0000 rubidium (svn r12053) [NewGRF_ports] -Sync: with trunk r11949:12050. NewGRF_ports
Tue, 22 Jan 2008 21:00:30 +0000 rubidium (svn r11950) [NewGRF_ports] -Sync with trunk r11566:11949. NewGRF_ports
Mon, 03 Dec 2007 23:39:38 +0000 rubidium (svn r11566) [NewGRF_ports] -Sync: with trunk r11218:r11565. NewGRF_ports