Sun, 14 Nov 2004 20:53:34 +0000(svn r611) -newgrf: Change GetCustomEngineSprite() calling convention (invisible to users of GetCustomVehicle*() wrappers). Needed for deterministic spritegroups support (pasky).
darkvater [Sun, 14 Nov 2004 20:53:34 +0000] rev 414
(svn r611) -newgrf: Change GetCustomEngineSprite() calling convention (invisible to users of GetCustomVehicle*() wrappers). Needed for deterministic spritegroups support (pasky).

Sun, 14 Nov 2004 20:50:38 +0000(svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky).
darkvater [Sun, 14 Nov 2004 20:50:38 +0000] rev 413
(svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky).

Sun, 14 Nov 2004 20:25:07 +0000(svn r609) Fixed choose waypoints dialogs, it works without assertion failures and with custom waypoint #0 selectable now. (pasky)
dominik [Sun, 14 Nov 2004 20:25:07 +0000] rev 412
(svn r609) Fixed choose waypoints dialogs, it works without assertion failures and with custom waypoint #0 selectable now. (pasky)

Sun, 14 Nov 2004 20:02:43 +0000(svn r608) [newgrf] enabled possibility to build default waypoint when custom waypoints are enabled
dominik [Sun, 14 Nov 2004 20:02:43 +0000] rev 411
(svn r608) [newgrf] enabled possibility to build default waypoint when custom waypoints are enabled

Sun, 14 Nov 2004 19:44:06 +0000(svn r607) -Patch: [ 985102 ] static cleanup
tron [Sun, 14 Nov 2004 19:44:06 +0000] rev 410
(svn r607) -Patch: [ 985102 ] static cleanup
Thanks to lvoge

Sun, 14 Nov 2004 18:20:40 +0000(svn r606) -newgrf: Fixed waypoint scrollbar
dominik [Sun, 14 Nov 2004 18:20:40 +0000] rev 409
(svn r606) -newgrf: Fixed waypoint scrollbar

Sun, 14 Nov 2004 18:18:28 +0000(svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky).
darkvater [Sun, 14 Nov 2004 18:18:28 +0000] rev 408
(svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky).

Sun, 14 Nov 2004 17:16:26 +0000(svn r604) -Fix: [ 999669 ] Wrong trees (toyland's) in sub-tropical landscape style
tron [Sun, 14 Nov 2004 17:16:26 +0000] rev 407
(svn r604) -Fix: [ 999669 ] Wrong trees (toyland's) in sub-tropical landscape style
Tree generation code sometimes set the non-existent growth state 7
This could also become manifest in snow covered trees below the swnow line in arctic climate and similar effects

Sun, 14 Nov 2004 16:45:38 +0000(svn r603) -newgrf: Stupid TortoiseSVN converted the file to DOS newlines. Bah
darkvater [Sun, 14 Nov 2004 16:45:38 +0000] rev 406
(svn r603) -newgrf: Stupid TortoiseSVN converted the file to DOS newlines. Bah

Sun, 14 Nov 2004 16:42:08 +0000(svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)
darkvater [Sun, 14 Nov 2004 16:42:08 +0000] rev 405
(svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)