src/road_cmd.cpp
Tue, 19 Jun 2007 07:21:01 +0000 celestar (svn r10213) [gamebalance] -Sync: r10100:10200 from trunk gamebalance
Wed, 13 Jun 2007 12:05:56 +0000 celestar (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk gamebalance
Wed, 13 Jun 2007 11:45:14 +0000 celestar (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk gamebalance
Wed, 13 Jun 2007 11:17:30 +0000 celestar (svn r10134) [gamebalance] -Sync: r9670:9700 from trunk gamebalance
Wed, 13 Jun 2007 11:00:24 +0000 celestar (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk gamebalance
Tue, 12 Jun 2007 11:56:35 +0000 celestar (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk gamebalance
Thu, 19 Apr 2007 14:48:10 +0000 celestar (svn r9675) [gamebalance] -Sync: r9420:9520 from trunk gamebalance
Thu, 19 Apr 2007 14:43:25 +0000 celestar (svn r9674) [gamebalance] -Sync: r9322:9420 from trunk gamebalance
Sat, 31 Mar 2007 12:34:36 +0000 celestar (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE). gamebalance
Mon, 19 Mar 2007 14:05:08 +0000 celestar (svn r9332) [gamebalance] -Codechange: Make TownGetRadiusGroup a method of towns and give it the option to ignore the "fund buildings" option later on gamebalance
Mon, 19 Mar 2007 12:38:16 +0000 celestar (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk gamebalance
Sun, 06 Apr 2008 23:07:42 +0000 rubidium (svn r12597) [NoAI] -Sync: with trunk r12501:12596. noai
Fri, 28 Mar 2008 10:32:55 +0000 rubidium (svn r12462) [NoAI] -Sync: with trunk r12304:12461. noai
Thu, 28 Feb 2008 00:43:30 +0000 glx (svn r12306) [NoAI] -Sync with trunk r12209:12304 noai
Fri, 22 Feb 2008 00:25:54 +0000 glx (svn r12211) [NoAI] -Sync: with trunk r12050:12209 noai
Sun, 03 Feb 2008 20:17:54 +0000 rubidium (svn r12051) [NoAI] -Sync: with trunk (r11795:12050). noai
Wed, 09 Jan 2008 18:11:12 +0000 rubidium (svn r11796) [NoAI] -Sync: with trunk r11502:11795. noai
Fri, 23 Nov 2007 16:59:30 +0000 rubidium (svn r11503) [NoAI] -Sync: with trunk r11308:11502. noai
Sat, 20 Oct 2007 10:42:28 +0000 truelight (svn r11309) [NoAI] -Sync: with trunk r11145:11308. noai
Sat, 06 Oct 2007 22:30:24 +0000 glx (svn r11221) [NoAI] -Sync: with trunk r11145:11220 noai
Sun, 23 Sep 2007 07:37:38 +0000 rubidium (svn r11146) [NoAI] -Sync: with trunk r11035:11045. noai
Sun, 02 Sep 2007 11:17:33 +0000 rubidium (svn r11036) [NoAI] -Sync: with trunk r10774:11035. noai
Fri, 03 Aug 2007 22:09:42 +0000 rubidium (svn r10775) [NoAI] -Sync: with trunk r10535:r10774. noai
Fri, 20 Jul 2007 15:48:17 +0000 rubidium (svn r10636) [NoAI] -Sync with trunk r10532:10635. noai
Fri, 13 Jul 2007 09:18:50 +0000 truelight (svn r10533) [NoAI] -Sync with trunk r10460:r10532. noai
Tue, 26 Jun 2007 23:40:58 +0000 glx (svn r10350) [NoAI] -Sync with trunk r10194:10349 noai
Tue, 12 Jun 2007 19:52:26 +0000 glx (svn r10120) [NoAI] -Sync with trunk r10096:r10119 noai
Tue, 12 Jun 2007 18:02:11 +0000 glx (svn r10118) [NoAI] -Sync with trunk r10015:r10096 noai
Fri, 01 Jun 2007 20:54:09 +0000 rubidium (svn r10016) [NoAI] -Sync with trunk r9914:r10015. noai
Fri, 25 May 2007 00:25:08 +0000 glx (svn r9915) [NoAI] -Sync with trunk -r9815:9914 noai
Wed, 09 May 2007 20:22:49 +0000 rubidium (svn r9816) [NoAI] -Sync with trunk r9712:9815 except r9759 (MorphOS threading) because that needs special attention. noai
Sun, 22 Apr 2007 19:06:48 +0000 rubidium (svn r9713) [NoAI] -Sync with trunk (r9631:9712). noai
Sun, 08 Apr 2007 14:46:55 +0000 glx (svn r9575) [NoAI] -Sync with trunk r9504:9574 noai
Sat, 24 Mar 2007 15:19:35 +0000 truelight (svn r9431) [NoAI] -Sync with trunk r9394:9430 noai
Thu, 22 Mar 2007 02:32:43 +0000 glx (svn r9396) [NoAI] -Sync with trunk r9362:9393 noai
Tue, 13 Mar 2007 13:07:17 +0000 truelight (svn r9140) [NoAI] -Remove: both 'default' and 'trolly' AI noai
Fri, 04 Apr 2008 18:41:16 +0000 smatz (svn r12569) -Cleanup: variable scope and coding style in road*.cpp
Thu, 03 Apr 2008 19:55:40 +0000 smatz (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
Thu, 27 Mar 2008 15:29:42 +0000 rubidium (svn r12443) -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway.
Thu, 27 Mar 2008 14:46:27 +0000 skidd13 (svn r12442) -Feature: Allow build leveled roads on slopes for the old ai
Thu, 27 Mar 2008 14:26:31 +0000 skidd13 (svn r12440) -Fix [FS#1694]: Make the road building and road removing conditions more union
Tue, 25 Mar 2008 18:59:25 +0000 skidd13 (svn r12419) -Cleanup: of the internal road-piece building and removing.
Tue, 25 Mar 2008 12:10:13 +0000 peter1138 (svn r12410) -Codechange: abstract out the test for catenary on electric rails
Wed, 12 Mar 2008 18:10:45 +0000 smatz (svn r12363) -Fix: do not allow building 'zero' road bits
Wed, 27 Feb 2008 15:35:24 +0000 belugas (svn r12290) -Fix[FS#1807]: Do not draw trees nor lamps between tram tracks.(Roujin)
Wed, 20 Feb 2008 17:49:50 +0000 frosch (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
Mon, 18 Feb 2008 23:37:16 +0000 smatz (svn r12185) -Fix (r12177): wrong operator priority, hopefully harmless (spotted by michi_cc)
Mon, 18 Feb 2008 22:12:27 +0000 smatz (svn r12183) -Codechange: give a better error message when building road over existing road with vehicle on it, or do not fail at all
Mon, 18 Feb 2008 18:35:36 +0000 smatz (svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability
Mon, 18 Feb 2008 16:11:31 +0000 smatz (svn r12177) -Codechange: use 'side' parameter in GetTileTrackStatus so there can be less checks in pathfinders for depots/stations/tunnels/bridges
Sun, 17 Feb 2008 21:27:44 +0000 smatz (svn r12170) -Fix: do not draw trees along road and street lights under low bridges (spotted by _minime_)
Fri, 15 Feb 2008 18:40:42 +0000 frosch (svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID
Fri, 15 Feb 2008 18:34:26 +0000 frosch (svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID
Thu, 14 Feb 2008 15:59:16 +0000 frosch (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
Thu, 14 Feb 2008 10:19:16 +0000 smatz (svn r12138) -Fix: do not allow adding tram to rail-road crossing when there is a vehicle on it
Sun, 10 Feb 2008 15:53:26 +0000 smatz (svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
Sat, 09 Feb 2008 17:30:13 +0000 smatz (svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road.
Sat, 09 Feb 2008 15:07:31 +0000 smatz (svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
Mon, 28 Jan 2008 12:40:31 +0000 smatz (svn r11998) -Fix [FS#1692](r10053): possible remote assert by setting bit 6 of p1 for CMD_REMOVE_ROAD
Fri, 25 Jan 2008 15:47:58 +0000 frosch (svn r11983) -Codechange: Add some helper functions for slopes and use them.