src/road_cmd.cpp
author celestar
Wed, 13 Jun 2007 12:05:56 +0000
branchgamebalance
changeset 9912 1ac8aac92385
parent 9911 0b8b245a2391
child 9913 e79cd19772dd
permissions -rw-r--r--
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/* $Id$ */
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/** @file road_cmd.cpp */
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#include "stdafx.h"
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#include "openttd.h"
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#include "bridge_map.h"
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#include "bridge.h"
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#include "cmd_helper.h"
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#include "rail_map.h"
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#include "road_map.h"
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#include "sprite.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "functions.h"
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#include "window.h"
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#include "map.h"
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#include "landscape.h"
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#include "tile.h"
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#include "town_map.h"
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#include "vehicle.h"
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#include "viewport.h"
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#include "command.h"
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#include "player.h"
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#include "town.h"
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#include "gfx.h"
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#include "sound.h"
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#include "yapf/yapf.h"
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#include "depot.h"
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#include "newgrf.h"
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#include "station_map.h"
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#include "tunnel_map.h"
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static uint CountRoadBits(RoadBits r)
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{
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	uint count = 0;
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	if (r & ROAD_NW) ++count;
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	if (r & ROAD_SW) ++count;
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	if (r & ROAD_SE) ++count;
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	if (r & ROAD_NE) ++count;
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	return count;
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}
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bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, bool *edge_road, RoadType rt)
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{
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	RoadBits present;
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	RoadBits n;
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	*edge_road = true;
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	if (_game_mode == GM_EDITOR || remove == ROAD_NONE) return true;
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	/* Water can always flood and towns can always remove "normal" road pieces.
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	 * Towns are not be allowed to remove non "normal" road pieces, like tram
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	 * tracks as that would result in trams that cannot turn. */
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	if (_current_player == OWNER_WATER ||
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			(rt == ROADTYPE_ROAD && !IsValidPlayer(_current_player))) return true;
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	/* Only do the special processing if the road is owned
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	 * by a town */
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	if (owner != OWNER_TOWN) return (owner == OWNER_NONE) || CheckOwnership(owner);
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	if (_cheats.magic_bulldozer.value) return true;
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	/* Get a bitmask of which neighbouring roads has a tile */
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	n = ROAD_NONE;
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	present = GetAnyRoadBits(tile, rt);
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	if (present & ROAD_NE && GetAnyRoadBits(TILE_ADDXY(tile, -1,  0), rt) & ROAD_SW) n |= ROAD_NE;
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	if (present & ROAD_SE && GetAnyRoadBits(TILE_ADDXY(tile,  0,  1), rt) & ROAD_NW) n |= ROAD_SE;
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	if (present & ROAD_SW && GetAnyRoadBits(TILE_ADDXY(tile,  1,  0), rt) & ROAD_NE) n |= ROAD_SW;
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	if (present & ROAD_NW && GetAnyRoadBits(TILE_ADDXY(tile,  0, -1), rt) & ROAD_SE) n |= ROAD_NW;
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	/* If 0 or 1 bits are set in n, or if no bits that match the bits to remove,
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	 * then allow it */
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	if ((n & (n - 1)) != 0 && (n & remove) != 0) {
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		Town *t;
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		*edge_road = false;
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		/* you can remove all kind of roads with extra dynamite */
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		if (_patches.extra_dynamite) return true;
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		t = ClosestTownFromTile(tile, (uint)-1);
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		SetDParam(0, t->index);
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		_error_message = STR_2009_LOCAL_AUTHORITY_REFUSES;
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		return false;
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	}
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	return true;
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}
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static bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, bool *edge_road, RoadType rt)
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{
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	return CheckAllowRemoveRoad(tile, remove, GetRoadOwner(tile, rt), edge_road, rt);
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}
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/** Delete a piece of road.
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 * @param tile tile where to remove road from
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 * @param flags operation to perform
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 * @param p1 bit 0..3 road pieces to remove (RoadBits)
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 *           bit 4..5 road type
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 *           bit    6 ignore the fact that the tram track has not been removed
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 *                    yet when removing the road bits when not actually doing
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 *                    it. Makes it possible to test whether the road bits can
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 *                    be removed from a level crossing without physically
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 *                    removing the tram bits before the test.
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 * @param p2 unused
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 */
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int32 CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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	/* cost for removing inner/edge -roads */
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	static const uint16 road_remove_cost[2] = {50, 18};
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	Town *t;
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	/* true if the roadpiece was always removeable,
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	 * false if it was a center piece. Affects town ratings drop */
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	bool edge_road;
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	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
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	RoadType rt = (RoadType)GB(p1, 4, 2);
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celestar
parents: 9911
diff changeset
   123
	if (!IsValidRoadType(rt)) return CMD_ERROR;
2074
f23dcde246da (svn r2584) - Fix: Game no longer asserts when you use the remove-road tool on a town building or industry.
Darkvater
parents: 2049
diff changeset
   124
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   125
	Owner owner;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   126
	switch (GetTileType(tile)) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   127
		case MP_STREET:
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celestar
parents: 9911
diff changeset
   128
			owner = GetRoadOwner(tile, rt);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   129
			break;
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celestar
parents: 9911
diff changeset
   130
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celestar
parents: 9911
diff changeset
   131
		case MP_STATION:
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parents: 9911
diff changeset
   132
			if (!IsDriveThroughStopTile(tile)) return CMD_ERROR;
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celestar
parents: 9911
diff changeset
   133
			owner = GetTileOwner(tile);
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celestar
parents: 9911
diff changeset
   134
			break;
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celestar
parents: 9911
diff changeset
   135
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celestar
parents: 9911
diff changeset
   136
		case MP_TUNNELBRIDGE:
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celestar
parents: 9911
diff changeset
   137
			if ((IsTunnel(tile) && GetTunnelTransportType(tile) != TRANSPORT_ROAD) ||
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   138
					(IsBridge(tile) && GetBridgeTransportType(tile) != TRANSPORT_ROAD)) return CMD_ERROR;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   139
			owner = GetTileOwner(tile);
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celestar
parents: 9911
diff changeset
   140
			break;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   141
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   142
		default:
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celestar
parents: 9911
diff changeset
   143
			return CMD_ERROR;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   144
	}
1638
aae181b00846 (svn r2142) - Fix: Game no longer crashes when you want to remove a piece of road under a bridge that belongs to the town. TODO: railcrossings store owner somewhere else, put it into _map_owner[]!
Darkvater
parents: 1398
diff changeset
   145
aae181b00846 (svn r2142) - Fix: Game no longer crashes when you want to remove a piece of road under a bridge that belongs to the town. TODO: railcrossings store owner somewhere else, put it into _map_owner[]!
Darkvater
parents: 1398
diff changeset
   146
	if (owner == OWNER_TOWN && _game_mode != GM_EDITOR) {
5573
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   147
		t = GetTownByTile(tile);
3017
915fae59d5e0 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
tron
parents: 2989
diff changeset
   148
	} else {
1280
b6925875de49 (svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it
truelight
parents: 1264
diff changeset
   149
		t = NULL;
3017
915fae59d5e0 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
tron
parents: 2989
diff changeset
   150
	}
201
c40d343115f8 (svn r202) -Codechange: I missed some files with trailing spaces.. this should be
truelight
parents: 159
diff changeset
   151
6460
b3017e083031 (svn r8876) -Fix
tron
parents: 6459
diff changeset
   152
	RoadBits pieces = Extract<RoadBits, 0>(p1);
9911
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celestar
parents: 9910
diff changeset
   153
	RoadTypes rts = GetRoadTypes(tile);
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celestar
parents: 9910
diff changeset
   154
	/* The tile doesn't have the given road type */
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celestar
parents: 9910
diff changeset
   155
	if (!HASBIT(rts, rt)) return CMD_ERROR;
6460
b3017e083031 (svn r8876) -Fix
tron
parents: 6459
diff changeset
   156
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   157
	if (!CheckAllowRemoveRoad(tile, pieces, &edge_road, rt)) return CMD_ERROR;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   158
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
   159
	if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
3933
a5f08e17f4a0 (svn r5070) Merged the bridge branch
celestar
parents: 3900
diff changeset
   160
9908
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celestar
parents: 9907
diff changeset
   161
	/* check if you're allowed to remove the street owned by a town
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
   162
	 * removal allowance depends on difficulty setting */
5573
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   163
	if (!CheckforTownRating(flags, t, ROAD_REMOVE)) return CMD_ERROR;
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   164
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   165
	if (!IsTileType(tile, MP_STREET)) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   166
		/* If it's the last roadtype, just clear the whole tile */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   167
		if (rts == RoadTypeToRoadTypes(rt)) return DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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celestar
parents: 9911
diff changeset
   168
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
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   169
		int32 cost;
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parents: 9911
diff changeset
   170
		if (IsTileType(tile, MP_TUNNELBRIDGE)) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   171
			TileIndex other_end = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
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celestar
parents: 9911
diff changeset
   172
			/* Pay for *every* tile of the bridge or tunnel */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   173
			cost = (DistanceManhattan(IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile), tile) + 1) * _eco->GetPrice(CEconomy::REMOVE_ROAD);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   174
			if (flags & DC_EXEC) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   175
				SetRoadTypes(other_end, GetRoadTypes(other_end) & ~RoadTypeToRoadTypes(rt));
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   176
				SetRoadTypes(tile, GetRoadTypes(tile) & ~RoadTypeToRoadTypes(rt));
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   177
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   178
				/* Mark tiles diry that have been repaved */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   179
				MarkTileDirtyByTile(tile);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   180
				MarkTileDirtyByTile(other_end);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   181
				if (IsBridge(tile)) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   182
					TileIndexDiff delta = TileOffsByDiagDir(GetBridgeRampDirection(tile));
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   183
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   184
					for (TileIndex t = tile + delta; t != other_end; t += delta) MarkTileDirtyByTile(t);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   185
				}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   186
			}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   187
		} else {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   188
			cost = _eco->GetPrice(CEconomy::REMOVE_ROAD);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   189
			if (flags & DC_EXEC) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   190
				SetRoadTypes(tile, GetRoadTypes(tile) & ~RoadTypeToRoadTypes(rt));
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   191
				MarkTileDirtyByTile(tile);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   192
			}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   193
		}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   194
		return cost;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   195
	}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   196
5573
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   197
	switch (GetRoadTileType(tile)) {
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   198
		case ROAD_TILE_NORMAL: {
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   199
			RoadBits present = GetRoadBits(tile, rt);
5573
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   200
			RoadBits c = pieces;
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   201
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   202
			if (HasRoadWorks(tile)) return_cmd_error(STR_ROAD_WORKS_IN_PROGRESS);
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   203
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   204
			if (GetTileSlope(tile, NULL) != SLOPE_FLAT  &&
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   205
					(present == ROAD_Y || present == ROAD_X)) {
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   206
				c |= (RoadBits)((c & 0xC) >> 2);
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   207
				c |= (RoadBits)((c & 0x3) << 2);
5573
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   208
			}
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   209
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
   210
			/* limit the bits to delete to the existing bits. */
5573
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   211
			c &= present;
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   212
			if (c == ROAD_NONE) return CMD_ERROR;
5573
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   213
9903
dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
celestar
parents: 9897
diff changeset
   214
			present ^= c;
5573
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   215
			if (flags & DC_EXEC) {
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   216
				ChangeTownRating(t, -road_remove_cost[(byte)edge_road], RATING_ROAD_MINIMUM);
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   217
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   218
				if (present == ROAD_NONE) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   219
					RoadTypes rts = GetRoadTypes(tile) & ComplementRoadTypes(RoadTypeToRoadTypes(rt));
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   220
					if (rts == ROADTYPES_NONE) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   221
						DoClearSquare(tile);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   222
					} else {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   223
						SetRoadBits(tile, ROAD_NONE, rt);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   224
						SetRoadTypes(tile, rts);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   225
					}
5573
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   226
				} else {
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   227
					/* When bits are removed, you *always* end up with something that
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   228
					 * is not a complete straight road tile. However, trams do not have
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   229
					 * onewayness, so they cannot remove it either. */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   230
					if (rt != ROADTYPE_TRAM) SetDisallowedRoadDirections(tile, DRD_NONE);
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   231
					SetRoadBits(tile, present, rt);
5573
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   232
					MarkTileDirtyByTile(tile);
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   233
				}
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   234
			}
9903
dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
celestar
parents: 9897
diff changeset
   235
			return CountRoadBits(c) * _eco->GetPrice(CEconomy::REMOVE_ROAD, tile, (present == 0));
5573
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   236
		}
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   237
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   238
		case ROAD_TILE_CROSSING: {
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   239
			if (pieces & ComplementRoadBits(GetCrossingRoadBits(tile))) {
3176
c125ec95763a (svn r3812) Remove a pointless goto
tron
parents: 3167
diff changeset
   240
				return CMD_ERROR;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
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			}
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			/* Don't allow road to be removed from the crossing when there is tram;
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			 * we can't draw the crossing without trambits ;) */
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			if (rt == ROADTYPE_ROAD && HASBIT(GetRoadTypes(tile), ROADTYPE_TRAM) && ((flags & DC_EXEC) || !HASBIT(p1, 6))) return CMD_ERROR;
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0
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			if (flags & DC_EXEC) {
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				if (rt == ROADTYPE_ROAD) {
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					ChangeTownRating(t, -road_remove_cost[(byte)edge_road], RATING_ROAD_MINIMUM);
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				}
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				RoadTypes rts = GetRoadTypes(tile) & ComplementRoadTypes(RoadTypeToRoadTypes(rt));
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				if (rts == ROADTYPES_NONE) {
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					MakeRailNormal(tile, GetTileOwner(tile), GetCrossingRailBits(tile), GetRailType(tile));
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				} else {
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					SetRoadTypes(tile, rts);
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				}
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				MarkTileDirtyByTile(tile);
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				YapfNotifyTrackLayoutChange(tile, FindFirstTrack(GetTrackBits(tile)));
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			}
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			return _eco->GetPrice(CEconomy::REMOVE_ROAD) * 2;
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		}
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		default:
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		case ROAD_TILE_DEPOT:
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			return CMD_ERROR;
0
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	}
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}
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static const RoadBits _valid_tileh_slopes_road[][15] = {
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	/* set of normal ones */
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	{
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		ROAD_ALL, ROAD_NONE, ROAD_NONE,
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		ROAD_X,   ROAD_NONE, ROAD_NONE,  // 3, 4, 5
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		ROAD_Y,   ROAD_NONE, ROAD_NONE,
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		ROAD_Y,   ROAD_NONE, ROAD_NONE,  // 9, 10, 11
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		ROAD_X,   ROAD_NONE, ROAD_NONE
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	},
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	/* allowed road for an evenly raised platform */
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	{
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		ROAD_NONE,
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		ROAD_SW | ROAD_NW,
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		ROAD_SW | ROAD_SE,
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		ROAD_Y  | ROAD_SW,
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		ROAD_SE | ROAD_NE, // 4
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		ROAD_ALL,
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		ROAD_X  | ROAD_SE,
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		ROAD_ALL,
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		ROAD_NW | ROAD_NE, // 8
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		ROAD_X  | ROAD_NW,
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		ROAD_ALL,
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		ROAD_ALL,
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		ROAD_Y  | ROAD_NE, // 12
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		ROAD_ALL,
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		ROAD_ALL
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	},
0
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};
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static uint32 CheckRoadSlope(Slope tileh, RoadBits* pieces, RoadBits existing)
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{
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	RoadBits road_bits;
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   307
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   308
	if (IsSteepSlope(tileh)) {
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   309
		if (existing == 0) {
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   310
			/* force full pieces. */
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			*pieces |= (RoadBits)((*pieces & 0xC) >> 2);
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			*pieces |= (RoadBits)((*pieces & 0x3) << 2);
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celestar
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   313
			if (*pieces == ROAD_X || *pieces == ROAD_Y) return _eco->GetPrice(CEconomy::TERRAFORM);
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   314
		}
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		return CMD_ERROR;
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   316
	}
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	road_bits = *pieces | existing;
0
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   319
	/* no special foundation */
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	if ((~_valid_tileh_slopes_road[0][tileh] & road_bits) == 0) {
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   321
		/* force that all bits are set when we have slopes */
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   322
		if (tileh != SLOPE_FLAT) *pieces |= _valid_tileh_slopes_road[0][tileh];
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		return 0; // no extra cost
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	}
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   325
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celestar
parents: 9907
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   326
	/* foundation is used. Whole tile is leveled up */
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tron
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   327
	if ((~_valid_tileh_slopes_road[1][tileh] & road_bits) == 0) {
9903
dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
celestar
parents: 9897
diff changeset
   328
		return existing != 0 ? 0 : _eco->GetPrice(CEconomy::TERRAFORM);
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   329
	}
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diff changeset
   330
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celestar
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   331
	/* partly leveled up tile, only if there's no road on that tile */
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tron
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   332
	if (existing == 0 && (tileh == SLOPE_W || tileh == SLOPE_S || tileh == SLOPE_E || tileh == SLOPE_N)) {
9908
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celestar
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diff changeset
   333
		/* force full pieces. */
5838
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rubidium
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diff changeset
   334
		*pieces |= (RoadBits)((*pieces & 0xC) >> 2);
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rubidium
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diff changeset
   335
		*pieces |= (RoadBits)((*pieces & 0x3) << 2);
9903
dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
celestar
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diff changeset
   336
		if (*pieces == ROAD_X || *pieces == ROAD_Y) return _eco->GetPrice(CEconomy::TERRAFORM);
0
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   337
	}
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   338
	return CMD_ERROR;
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   339
}
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   340
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Darkvater
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   341
/** Build a piece of road.
3491
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tron
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diff changeset
   342
 * @param tile tile where to build road
9909
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celestar
parents: 9908
diff changeset
   343
 * @param flags operation to perform
6460
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   344
 * @param p1 bit 0..3 road pieces to build (RoadBits)
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   345
 *           bit 4..5 road type
9912
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diff changeset
   346
 *           bit 6..7 disallowed directions to toggle
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diff changeset
   347
 * @param p2 the town that is building the road (0 if not applicable)
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 */
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   349
int32 CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
0
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{
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   351
	int32 cost = 0;
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   352
	int32 ret;
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rubidium
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diff changeset
   353
	RoadBits existing = ROAD_NONE;
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   354
	RoadBits all_bits = ROAD_NONE;
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tron
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   355
	Slope tileh;
201
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truelight
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diff changeset
   356
0
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   357
	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
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   358
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   359
	/* Road pieces are max 4 bitset values (NE, NW, SE, SW) and town can only be non-zero
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   360
	 * if a non-player is building the road */
6460
b3017e083031 (svn r8876) -Fix
tron
parents: 6459
diff changeset
   361
	if ((IsValidPlayer(_current_player) && p2 != 0) || (_current_player == OWNER_TOWN && !IsValidTownID(p2))) return CMD_ERROR;
b3017e083031 (svn r8876) -Fix
tron
parents: 6459
diff changeset
   362
b3017e083031 (svn r8876) -Fix
tron
parents: 6459
diff changeset
   363
	RoadBits pieces = Extract<RoadBits, 0>(p1);
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   364
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   365
	RoadType rt = (RoadType)GB(p1, 4, 2);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   366
	if (!IsValidRoadType(rt)) return CMD_ERROR;
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   367
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   368
	DisallowedRoadDirections toggle_drd = (DisallowedRoadDirections)GB(p1, 6, 2);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   369
3434
21094a78dcdb (svn r4263) -Codechange: Road building no longer uses FindLandscapeHeight. Last occurence of FindLandscapeTile in the tile-specific functions gone. Thanks to Tron for doing lots of work in this direction
celestar
parents: 3430
diff changeset
   370
	tileh = GetTileSlope(tile, NULL);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   371
3434
21094a78dcdb (svn r4263) -Codechange: Road building no longer uses FindLandscapeHeight. Last occurence of FindLandscapeTile in the tile-specific functions gone. Thanks to Tron for doing lots of work in this direction
celestar
parents: 3430
diff changeset
   372
	switch (GetTileType(tile)) {
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   373
		case MP_STREET:
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
   374
			switch (GetRoadTileType(tile)) {
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   375
				case ROAD_TILE_NORMAL: {
4046
566de0b02064 (svn r5315) -Fix: Prohibit altering a road tile while road works are in progress
tron
parents: 4000
diff changeset
   376
					if (HasRoadWorks(tile)) return_cmd_error(STR_ROAD_WORKS_IN_PROGRESS);
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   377
					if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   378
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   379
					all_bits = GetAllRoadBits(tile);
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   380
					if (!HASBIT(GetRoadTypes(tile), rt)) break;
4046
566de0b02064 (svn r5315) -Fix: Prohibit altering a road tile while road works are in progress
tron
parents: 4000
diff changeset
   381
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   382
					existing = GetRoadBits(tile, rt);
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   383
					RoadBits merged = existing | pieces;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   384
					bool crossing = (merged != ROAD_X && merged != ROAD_Y);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   385
					if (rt != ROADTYPE_TRAM && (GetDisallowedRoadDirections(tile) != DRD_NONE || toggle_drd != DRD_NONE) && crossing) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   386
						/* Junctions cannot be one-way */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   387
						return_cmd_error(STR_ERR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   388
					}
3150
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3149
diff changeset
   389
					if ((existing & pieces) == pieces) {
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   390
						/* We only want to set the (dis)allowed road directions */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   391
						if (toggle_drd != DRD_NONE && rt != ROADTYPE_TRAM && GetRoadOwner(tile, ROADTYPE_ROAD) == _current_player) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   392
							if (crossing) return_cmd_error(STR_ERR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   393
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   394
							/* Ignore half built tiles */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   395
							if (flags & DC_EXEC && rt != ROADTYPE_TRAM && (existing == ROAD_X || existing == ROAD_Y)) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   396
								SetDisallowedRoadDirections(tile, GetDisallowedRoadDirections(tile) ^ toggle_drd);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   397
								MarkTileDirtyByTile(tile);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   398
							}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   399
							return 0;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   400
						}
3066
0d34dff23d98 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
tron
parents: 3061
diff changeset
   401
						return_cmd_error(STR_1007_ALREADY_BUILT);
0d34dff23d98 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
tron
parents: 3061
diff changeset
   402
					}
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   403
				} break;
3066
0d34dff23d98 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
tron
parents: 3061
diff changeset
   404
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
   405
				case ROAD_TILE_CROSSING:
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   406
					if (HASBIT(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   407
					all_bits = GetCrossingRoadBits(tile);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   408
					if (pieces & ComplementRoadBits(all_bits)) goto do_clear;
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   409
					break;
3066
0d34dff23d98 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
tron
parents: 3061
diff changeset
   410
3069
0e6aca11c3da (svn r3658) Add functions and symbolic names to retrieve road tile types and road pieces
tron
parents: 3068
diff changeset
   411
				default:
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
   412
				case ROAD_TILE_DEPOT:
3066
0d34dff23d98 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
tron
parents: 3061
diff changeset
   413
					goto do_clear;
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   414
			}
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   415
			break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   416
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   417
		case MP_RAILWAY: {
3099
374e275300e3 (svn r3689) Add functions to turn a tile into either a normal road tile, a level crossing or a road depot
tron
parents: 3098
diff changeset
   418
			Axis roaddir;
13
3e7c1f74a996 (svn r14) Fix: railroad crossings on slopes are now possible
dominik
parents: 0
diff changeset
   419
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3560
diff changeset
   420
			if (IsSteepSlope(tileh)) {
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   421
				return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   422
			}
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   423
3104
106ca8c3d959 (svn r3699) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers
tron
parents: 3103
diff changeset
   424
#define M(x) (1 << (x))
106ca8c3d959 (svn r3699) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers
tron
parents: 3103
diff changeset
   425
			/* Level crossings may only be built on these slopes */
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3560
diff changeset
   426
			if (!HASBIT(M(SLOPE_SEN) | M(SLOPE_ENW) | M(SLOPE_NWS) | M(SLOPE_NS) | M(SLOPE_WSE) | M(SLOPE_EW) | M(SLOPE_FLAT), tileh)) {
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   427
				return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   428
			}
3104
106ca8c3d959 (svn r3699) Replace some magic numbers for checking for a suitable slope for a level crossing by some less magic numbers
tron
parents: 3103
diff changeset
   429
#undef M
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   430
3792
2eb8388731bf (svn r4788) - Codechange: RAILTYPE_{NORMAL,ELECTRIC,...} and RAIL_TYPE_{NORMAL,SIGNAL,...} have nearly the same name, rename RAIL_TYPE_* to RAIL_TILE_* of extra clarity
rubidium
parents: 3673
diff changeset
   431
			if (GetRailTileType(tile) != RAIL_TILE_NORMAL) goto do_clear;
3269
95e7bffcb3c5 (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3267
diff changeset
   432
			switch (GetTrackBits(tile)) {
95e7bffcb3c5 (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3267
diff changeset
   433
				case TRACK_BIT_X:
95e7bffcb3c5 (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3267
diff changeset
   434
					if (pieces & ROAD_X) goto do_clear;
95e7bffcb3c5 (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3267
diff changeset
   435
					roaddir = AXIS_Y;
95e7bffcb3c5 (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3267
diff changeset
   436
					break;
95e7bffcb3c5 (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3267
diff changeset
   437
95e7bffcb3c5 (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3267
diff changeset
   438
				case TRACK_BIT_Y:
95e7bffcb3c5 (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3267
diff changeset
   439
					if (pieces & ROAD_Y) goto do_clear;
95e7bffcb3c5 (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3267
diff changeset
   440
					roaddir = AXIS_X;
95e7bffcb3c5 (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3267
diff changeset
   441
					break;
95e7bffcb3c5 (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3267
diff changeset
   442
95e7bffcb3c5 (svn r3981) More work for the rail accessing functions and enums
tron
parents: 3267
diff changeset
   443
				default: goto do_clear;
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   444
			}
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   445
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
   446
			if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
3381
ebdcc12845c7 (svn r4187) Simplify the code for building/removing a piece of road a bit
tron
parents: 3379
diff changeset
   447
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   448
			if (flags & DC_EXEC) {
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   449
				YapfNotifyTrackLayoutChange(tile, FindFirstTrack(GetTrackBits(tile)));
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   450
				/* Always add road to the roadtypes (can't draw without it) */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   451
				MakeRoadCrossing(tile, _current_player, _current_player, _current_player, GetTileOwner(tile), roaddir, GetRailType(tile), RoadTypeToRoadTypes(rt) | ROADTYPES_ROAD, p2);
3100
552cf19c49cb (svn r3695) Add 2 MarkTileByTile() which I forgot in r3689 (noticed by Belugas)
tron
parents: 3099
diff changeset
   452
				MarkTileDirtyByTile(tile);
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   453
			}
9903
dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
celestar
parents: 9897
diff changeset
   454
			/** @todo should be more expensive */
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   455
			return _eco->GetPrice(CEconomy::BUILD_ROAD) * (rt == ROADTYPE_ROAD ? 2 : 4);
3017
915fae59d5e0 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
tron
parents: 2989
diff changeset
   456
		}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   457
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   458
		case MP_STATION:
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   459
			if (!IsDriveThroughStopTile(tile)) return CMD_ERROR;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   460
			if (HASBIT(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   461
			/* Don't allow "upgrading" the roadstop when vehicles are already driving on it */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   462
			if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   463
			break;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   464
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   465
		case MP_TUNNELBRIDGE:
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   466
			if ((IsTunnel(tile) && GetTunnelTransportType(tile) != TRANSPORT_ROAD) ||
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   467
					(IsBridge(tile) && GetBridgeTransportType(tile) != TRANSPORT_ROAD)) return CMD_ERROR;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   468
			if (HASBIT(GetRoadTypes(tile), rt)) return_cmd_error(STR_1007_ALREADY_BUILT);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   469
			/* Don't allow "upgrading" the bridge/tunnel when vehicles are already driving on it */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   470
			if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   471
			break;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   472
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   473
		default:
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   474
do_clear:;
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3435
diff changeset
   475
			ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
3381
ebdcc12845c7 (svn r4187) Simplify the code for building/removing a piece of road a bit
tron
parents: 3379
diff changeset
   476
			if (CmdFailed(ret)) return ret;
ebdcc12845c7 (svn r4187) Simplify the code for building/removing a piece of road a bit
tron
parents: 3379
diff changeset
   477
			cost += ret;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   478
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   479
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   480
	if (all_bits != pieces) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   481
		/* Check the foundation/slopes when adding road/tram bits */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   482
		ret = CheckRoadSlope(tileh, &pieces, all_bits | existing);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   483
		/* Return an error if we need to build a foundation (ret != 0) but the
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   484
		 * current patch-setting is turned off (or stupid AI@work) */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   485
		if (CmdFailed(ret) || (ret != 0 && (!_patches.build_on_slopes || _is_old_ai_player))) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   486
			return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   487
		}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   488
		cost += ret;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   489
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   490
3434
21094a78dcdb (svn r4263) -Codechange: Road building no longer uses FindLandscapeHeight. Last occurence of FindLandscapeTile in the tile-specific functions gone. Thanks to Tron for doing lots of work in this direction
celestar
parents: 3430
diff changeset
   491
	if (IsTileType(tile, MP_STREET)) {
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
   492
		/* Don't put the pieces that already exist */
3150
025fe8cd7104 (svn r3773) Shove some semantics down ottd's throat by replacing ints and magic numbers by enums and some related changes
tron
parents: 3149
diff changeset
   493
		pieces &= ComplementRoadBits(existing);
9903
dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
celestar
parents: 9897
diff changeset
   494
		cost += CountRoadBits(pieces) * _eco->GetPrice(CEconomy::BUILD_ROAD);
dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
celestar
parents: 9897
diff changeset
   495
	} else {
dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
celestar
parents: 9897
diff changeset
   496
		cost += _eco->GetPrice(CEconomy::BUILD_ROAD, tile); /* the first road bit purchases us the tile */
dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
celestar
parents: 9897
diff changeset
   497
		cost += (CountRoadBits(pieces) - 1) * _eco->GetPrice(CEconomy::BUILD_ROAD);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   498
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   499
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   500
	if (IsTileType(tile, MP_TUNNELBRIDGE)) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   501
		/* Pay for *every* tile of the bridge or tunnel */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   502
		cost *= DistanceManhattan(IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile), tile);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   503
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   504
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   505
	if (flags & DC_EXEC) {
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   506
		switch (GetTileType(tile)) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   507
			case MP_STREET: {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   508
				RoadTileType rtt = GetRoadTileType(tile);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   509
				if (existing == ROAD_NONE || rtt == ROAD_TILE_CROSSING) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   510
					SetRoadTypes(tile, GetRoadTypes(tile) | RoadTypeToRoadTypes(rt));
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   511
					SetRoadOwner(tile, rt, _current_player);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   512
				}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   513
				if (rtt != ROAD_TILE_CROSSING) SetRoadBits(tile, existing | pieces, rt);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   514
			} break;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   515
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   516
			case MP_TUNNELBRIDGE: {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   517
				TileIndex other_end = IsTunnel(tile) ? GetOtherTunnelEnd(tile) : GetOtherBridgeEnd(tile);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   518
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   519
				SetRoadTypes(other_end, GetRoadTypes(other_end) | RoadTypeToRoadTypes(rt));
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   520
				SetRoadTypes(tile, GetRoadTypes(tile) | RoadTypeToRoadTypes(rt));
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   521
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   522
				/* Mark tiles diry that have been repaved */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   523
				MarkTileDirtyByTile(other_end);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   524
				MarkTileDirtyByTile(tile);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   525
				if (IsBridge(tile)) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   526
					TileIndexDiff delta = TileOffsByDiagDir(GetBridgeRampDirection(tile));
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   527
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   528
					for (TileIndex t = tile + delta; t != other_end; t += delta) MarkTileDirtyByTile(t);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   529
				}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   530
			} break;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   531
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   532
			case MP_STATION:
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   533
				SetRoadTypes(tile, GetRoadTypes(tile) | RoadTypeToRoadTypes(rt));
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   534
				break;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   535
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   536
			default:
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   537
				MakeRoadNormal(tile, pieces, RoadTypeToRoadTypes(rt), p2, _current_player, _current_player, _current_player);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   538
				break;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   539
		}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   540
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   541
		if (rt != ROADTYPE_TRAM && IsTileType(tile, MP_STREET) && GetRoadTileType(tile) == ROAD_TILE_NORMAL) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   542
			existing |= pieces;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   543
			SetDisallowedRoadDirections(tile, (existing == ROAD_X || existing == ROAD_Y) ?
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   544
					GetDisallowedRoadDirections(tile) ^ toggle_drd : DRD_NONE);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   545
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   546
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   547
		MarkTileDirtyByTile(tile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   548
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   549
	return cost;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   550
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   551
9907
3b068c3a1c74 (svn r9675) [gamebalance] -Sync: r9420:9520 from trunk
celestar
parents: 9906
diff changeset
   552
/**
3b068c3a1c74 (svn r9675) [gamebalance] -Sync: r9420:9520 from trunk
celestar
parents: 9906
diff changeset
   553
 * Switches the rail type on a level crossing.
3b068c3a1c74 (svn r9675) [gamebalance] -Sync: r9420:9520 from trunk
celestar
parents: 9906
diff changeset
   554
 * @param tile        The tile on which the railtype is to be convert.
3b068c3a1c74 (svn r9675) [gamebalance] -Sync: r9420:9520 from trunk
celestar
parents: 9906
diff changeset
   555
 * @param totype      The railtype we want to convert to
3b068c3a1c74 (svn r9675) [gamebalance] -Sync: r9420:9520 from trunk
celestar
parents: 9906
diff changeset
   556
 * @param exec        Switches between test and execute mode
3b068c3a1c74 (svn r9675) [gamebalance] -Sync: r9420:9520 from trunk
celestar
parents: 9906
diff changeset
   557
 * @return            The cost and state of the operation
3b068c3a1c74 (svn r9675) [gamebalance] -Sync: r9420:9520 from trunk
celestar
parents: 9906
diff changeset
   558
 * @retval CMD_ERROR  An error occured during the operation.
3b068c3a1c74 (svn r9675) [gamebalance] -Sync: r9420:9520 from trunk
celestar
parents: 9906
diff changeset
   559
 */
3435
f299c6f48763 (svn r4265) - Fix: compile warning on VS2005 (parameter 2 different from declaration)
Darkvater
parents: 3434
diff changeset
   560
int32 DoConvertStreetRail(TileIndex tile, RailType totype, bool exec)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   561
{
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
   562
	/* not a railroad crossing? */
1927
4126e0e3e884 (svn r2433) - CodeChange: unmagicify all road/train crossings with IsLevelCrossing() function (peter1138)
Darkvater
parents: 1902
diff changeset
   563
	if (!IsLevelCrossing(tile)) return CMD_ERROR;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   564
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
   565
	/* not owned by me? */
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
   566
	if (!CheckTileOwnership(tile) || !EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   567
6498
aff910a05c6e (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents: 6486
diff changeset
   568
	if (GetRailType(tile) == totype) return CMD_ERROR;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   569
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
   570
	/* 'hidden' elrails can't be downgraded to normal rail when elrails are disabled */
6498
aff910a05c6e (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents: 6486
diff changeset
   571
	if (_patches.disable_elrails && totype == RAILTYPE_RAIL && GetRailType(tile) == RAILTYPE_ELECTRIC) return CMD_ERROR;
5116
2a33a74925c5 (svn r7195) -Feature: [FS#297, optional elrails] New patches/vehicles option 'disable electrified railways'.
KUDr
parents: 5009
diff changeset
   572
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   573
	if (exec) {
6498
aff910a05c6e (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents: 6486
diff changeset
   574
		SetRailType(tile, totype);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   575
		MarkTileDirtyByTile(tile);
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
   576
		YapfNotifyTrackLayoutChange(tile, FindFirstTrack(GetCrossingRailBits(tile)));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   577
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   578
9903
dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
celestar
parents: 9897
diff changeset
   579
	return _eco->GetPrice(CEconomy::PRICE_RAIL_BUILD) / 2;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   580
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   581
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   582
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   583
/** Build a long piece of road.
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3435
diff changeset
   584
 * @param end_tile end tile of drag
9909
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
   585
 * @param flags operation to perform
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   586
 * @param p1 start tile of drag
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   587
 * @param p2 various bitstuffed elements
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   588
 * - p2 = (bit 0) - start tile starts in the 2nd half of tile (p2 & 1)
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   589
 * - p2 = (bit 1) - end tile starts in the 2nd half of tile (p2 & 2)
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   590
 * - p2 = (bit 2) - direction: 0 = along x-axis, 1 = along y-axis (p2 & 4)
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   591
 * - p2 = (bit 3 + 4) - road type
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   592
 * - p2 = (bit 5) - set road direction
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   593
 */
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3435
diff changeset
   594
int32 CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   595
{
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3435
diff changeset
   596
	TileIndex start_tile, tile;
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   597
	int32 cost, ret;
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   598
	bool had_bridge = false;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   599
	bool had_success = false;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   600
	DisallowedRoadDirections drd = DRD_NORTHBOUND;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   601
889
7f8630bfea41 (svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
darkvater
parents: 817
diff changeset
   602
	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
7f8630bfea41 (svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
darkvater
parents: 817
diff changeset
   603
2934
3b7eef9871f8 (svn r3490) -Fix: A bunch (10) of off-by-one errors when checking if a TileIndex points to a tile on the map
tron
parents: 2916
diff changeset
   604
	if (p1 >= MapSize()) return CMD_ERROR;
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   605
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   606
	start_tile = p1;
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   607
	RoadType rt = (RoadType)GB(p2, 3, 2);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   608
	if (!IsValidRoadType(rt)) return CMD_ERROR;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   609
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   610
	/* Only drag in X or Y direction dictated by the direction variable */
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   611
	if (!HASBIT(p2, 2) && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   612
	if (HASBIT(p2, 2)  && TileX(start_tile) != TileX(end_tile)) return CMD_ERROR; // y-axis
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   613
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   614
	/* Swap start and ending tile, also the half-tile drag var (bit 0 and 1) */
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   615
	if (start_tile > end_tile || (start_tile == end_tile && HASBIT(p2, 0))) {
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   616
		TileIndex t = start_tile;
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   617
		start_tile = end_tile;
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   618
		end_tile = t;
9910
0b2aebc8283e (svn r10134) [gamebalance] -Sync: r9670:9700 from trunk
celestar
parents: 9909
diff changeset
   619
		p2 ^= IS_INT_INSIDE(p2 & 3, 1, 3) ? 3 : 0;
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   620
		drd = DRD_SOUTHBOUND;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   621
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   622
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   623
	/* On the X-axis, we have to swap the initial bits, so they
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   624
	 * will be interpreted correctly in the GTTS. Futhermore
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   625
	 * when you just 'click' on one tile to build them. */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   626
	if (HASBIT(p2, 2) == (start_tile == end_tile)) drd ^= DRD_BOTH;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   627
	/* No disallowed direction bits have to be toggled */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   628
	if (!HASBIT(p2, 5)) drd = DRD_NONE;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   629
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   630
	cost = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   631
	tile = start_tile;
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
   632
	/* Start tile is the small number. */
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   633
	for (;;) {
3098
4c1320da876d (svn r3687) Complete some bits I missed whenn adding accessor functions for road types and pieces
tron
parents: 3097
diff changeset
   634
		RoadBits bits = HASBIT(p2, 2) ? ROAD_Y : ROAD_X;
4c1320da876d (svn r3687) Complete some bits I missed whenn adding accessor functions for road types and pieces
tron
parents: 3097
diff changeset
   635
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   636
		if (tile == end_tile && !HASBIT(p2, 1)) bits &= ROAD_NW | ROAD_NE;
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   637
		if (tile == start_tile && HASBIT(p2, 0)) bits &= ROAD_SE | ROAD_SW;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   638
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   639
		ret = DoCommand(tile, drd << 6 | rt << 4 | bits, 0, flags, CMD_BUILD_ROAD);
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   640
		if (CmdFailed(ret)) {
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   641
			if (_error_message != STR_1007_ALREADY_BUILT) return CMD_ERROR;
3671
6d3a34989d05 (svn r4586) - Codechange: Recursive commands that rely on _error_message to handle success/failure can fail if a recursive call fails but doesn't set the error message, thus resulting in an old, possibly erroneous being used (see FS#130 prior to r4585). Now properly reset the global variable _error_message in these cases.
Darkvater
parents: 3670
diff changeset
   642
			_error_message = INVALID_STRING_ID;
2549
f1d3b383d557 (svn r3078) Some more stuff, which piled up:
tron
parents: 2548
diff changeset
   643
		} else {
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   644
			had_success = true;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   645
			/* Only pay for the upgrade on one side of the bridge */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   646
			if (IsBridgeTile(tile)) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   647
				if ((!had_bridge || GetBridgeRampDirection(tile) == DIAGDIR_SE || GetBridgeRampDirection(tile) == DIAGDIR_SW)) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   648
					cost += ret;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   649
				}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   650
				had_bridge = true;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   651
			} else {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   652
				cost += ret;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   653
			}
2549
f1d3b383d557 (svn r3078) Some more stuff, which piled up:
tron
parents: 2548
diff changeset
   654
		}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   655
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   656
		if (tile == end_tile) break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   657
1981
de031d2aed47 (svn r2487) Replace TILE_XY by TileXY/TileDiffXY
tron
parents: 1980
diff changeset
   658
		tile += HASBIT(p2, 2) ? TileDiffXY(0, 1) : TileDiffXY(1, 0);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   659
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   660
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   661
	return !had_success ? CMD_ERROR : cost;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   662
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   663
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   664
/** Remove a long piece of road.
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3435
diff changeset
   665
 * @param end_tile end tile of drag
9909
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
   666
 * @param flags operation to perform
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   667
 * @param p1 start tile of drag
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   668
 * @param p2 various bitstuffed elements
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   669
 * - p2 = (bit 0) - start tile starts in the 2nd half of tile (p2 & 1)
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   670
 * - p2 = (bit 1) - end tile starts in the 2nd half of tile (p2 & 2)
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   671
 * - p2 = (bit 2) - direction: 0 = along x-axis, 1 = along y-axis (p2 & 4)
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   672
 * - p2 = (bit 3 + 4) - road type
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   673
 */
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3435
diff changeset
   674
int32 CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   675
{
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3435
diff changeset
   676
	TileIndex start_tile, tile;
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   677
	int32 cost, ret;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   678
889
7f8630bfea41 (svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
darkvater
parents: 817
diff changeset
   679
	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
7f8630bfea41 (svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
darkvater
parents: 817
diff changeset
   680
2934
3b7eef9871f8 (svn r3490) -Fix: A bunch (10) of off-by-one errors when checking if a TileIndex points to a tile on the map
tron
parents: 2916
diff changeset
   681
	if (p1 >= MapSize()) return CMD_ERROR;
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   682
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   683
	start_tile = p1;
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   684
	RoadType rt = (RoadType)GB(p2, 3, 2);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   685
	if (!IsValidRoadType(rt)) return CMD_ERROR;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   686
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   687
	/* Only drag in X or Y direction dictated by the direction variable */
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   688
	if (!HASBIT(p2, 2) && TileY(start_tile) != TileY(end_tile)) return CMD_ERROR; // x-axis
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   689
	if (HASBIT(p2, 2)  && TileX(start_tile) != TileX(end_tile)) return CMD_ERROR; // y-axis
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   690
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   691
	/* Swap start and ending tile, also the half-tile drag var (bit 0 and 1) */
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   692
	if (start_tile > end_tile || (start_tile == end_tile && HASBIT(p2, 0))) {
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   693
		TileIndex t = start_tile;
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   694
		start_tile = end_tile;
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   695
		end_tile = t;
3017
915fae59d5e0 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
tron
parents: 2989
diff changeset
   696
		p2 ^= IS_INT_INSIDE(p2 & 3, 1, 3) ? 3 : 0;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   697
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   698
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   699
	cost = 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   700
	tile = start_tile;
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
   701
	/* Start tile is the small number. */
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   702
	for (;;) {
3098
4c1320da876d (svn r3687) Complete some bits I missed whenn adding accessor functions for road types and pieces
tron
parents: 3097
diff changeset
   703
		RoadBits bits = HASBIT(p2, 2) ? ROAD_Y : ROAD_X;
4c1320da876d (svn r3687) Complete some bits I missed whenn adding accessor functions for road types and pieces
tron
parents: 3097
diff changeset
   704
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   705
		if (tile == end_tile && !HASBIT(p2, 1)) bits &= ROAD_NW | ROAD_NE;
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   706
		if (tile == start_tile && HASBIT(p2, 0)) bits &= ROAD_SE | ROAD_SW;
201
c40d343115f8 (svn r202) -Codechange: I missed some files with trailing spaces.. this should be
truelight
parents: 159
diff changeset
   707
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
   708
		/* try to remove the halves. */
3098
4c1320da876d (svn r3687) Complete some bits I missed whenn adding accessor functions for road types and pieces
tron
parents: 3097
diff changeset
   709
		if (bits != 0) {
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   710
			ret = DoCommand(tile, rt << 4 | bits, 0, flags, CMD_REMOVE_ROAD);
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   711
			if (!CmdFailed(ret)) cost += ret;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   712
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   713
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   714
		if (tile == end_tile) break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   715
1981
de031d2aed47 (svn r2487) Replace TILE_XY by TileXY/TileDiffXY
tron
parents: 1980
diff changeset
   716
		tile += HASBIT(p2, 2) ? TileDiffXY(0, 1) : TileDiffXY(1, 0);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   717
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   718
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   719
	return (cost == 0) ? CMD_ERROR : cost;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   720
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   721
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   722
/** Build a road depot.
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3435
diff changeset
   723
 * @param tile tile where to build the depot
9909
dce9a6923bb7 (svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
celestar
parents: 9908
diff changeset
   724
 * @param flags operation to perform
6460
b3017e083031 (svn r8876) -Fix
tron
parents: 6459
diff changeset
   725
 * @param p1 bit 0..1 entrance direction (DiagDirection)
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   726
 *           bit 2..3 road type
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   727
 * @param p2 unused
2085
ae9e92ffe168 (svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
celestar
parents: 2074
diff changeset
   728
 *
ae9e92ffe168 (svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
celestar
parents: 2074
diff changeset
   729
 * @todo When checking for the tile slope,
ae9e92ffe168 (svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
celestar
parents: 2074
diff changeset
   730
 * distingush between "Flat land required" and "land sloped in wrong direction"
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   731
 */
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3435
diff changeset
   732
int32 CmdBuildRoadDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   733
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   734
	int32 cost;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   735
	Depot *dep;
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3560
diff changeset
   736
	Slope tileh;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   737
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   738
	SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   739
6460
b3017e083031 (svn r8876) -Fix
tron
parents: 6459
diff changeset
   740
	DiagDirection dir = Extract<DiagDirection, 0>(p1);
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   741
	RoadType rt = (RoadType)GB(p1, 2, 2);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   742
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   743
	if (!IsValidRoadType(rt)) return CMD_ERROR;
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   744
3055
25fd76668365 (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
tron
parents: 3017
diff changeset
   745
	tileh = GetTileSlope(tile, NULL);
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3560
diff changeset
   746
	if (tileh != SLOPE_FLAT && (
2549
f1d3b383d557 (svn r3078) Some more stuff, which piled up:
tron
parents: 2548
diff changeset
   747
				!_patches.build_on_slopes ||
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3560
diff changeset
   748
				IsSteepSlope(tileh) ||
6460
b3017e083031 (svn r8876) -Fix
tron
parents: 6459
diff changeset
   749
				!CanBuildDepotByTileh(dir, tileh)
2549
f1d3b383d557 (svn r3078) Some more stuff, which piled up:
tron
parents: 2548
diff changeset
   750
			)) {
f1d3b383d557 (svn r3078) Some more stuff, which piled up:
tron
parents: 2548
diff changeset
   751
		return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   752
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   753
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3435
diff changeset
   754
	cost = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
1784
6eb3ab1bc33c (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
Darkvater
parents: 1638
diff changeset
   755
	if (CmdFailed(cost)) return CMD_ERROR;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   756
5573
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   757
	if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST);
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
   758
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   759
	dep = AllocateDepot();
2549
f1d3b383d557 (svn r3078) Some more stuff, which piled up:
tron
parents: 2548
diff changeset
   760
	if (dep == NULL) return CMD_ERROR;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   761
9903
dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
celestar
parents: 9897
diff changeset
   762
	cost += _eco->GetPrice(CEconomy::BUILD_ROAD_DEPOT, tile);
dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
celestar
parents: 9897
diff changeset
   763
201
c40d343115f8 (svn r202) -Codechange: I missed some files with trailing spaces.. this should be
truelight
parents: 159
diff changeset
   764
	if (flags & DC_EXEC) {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   765
		dep->xy = tile;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   766
		dep->town_index = ClosestTownFromTile(tile, (uint)-1)->index;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   767
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   768
		MakeRoadDepot(tile, _current_player, dir, rt);
3100
552cf19c49cb (svn r3695) Add 2 MarkTileByTile() which I forgot in r3689 (noticed by Belugas)
tron
parents: 3099
diff changeset
   769
		MarkTileDirtyByTile(tile);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   770
	}
9903
dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
celestar
parents: 9897
diff changeset
   771
	return cost;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   772
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   773
1979
f4462d4e8e62 (svn r2485) Missed two uint -> TileIndex, thanks _Luca_
tron
parents: 1977
diff changeset
   774
static int32 RemoveRoadDepot(TileIndex tile, uint32 flags)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   775
{
149
5f7d4b21df01 (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
darkvater
parents: 84
diff changeset
   776
	if (!CheckTileOwnership(tile) && _current_player != OWNER_WATER)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   777
		return CMD_ERROR;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   778
2639
8a7342eb3a78 (svn r3181) -Bracing
tron
parents: 2549
diff changeset
   779
	if (!EnsureNoVehicle(tile)) return CMD_ERROR;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   780
4388
e5a166837162 (svn r6141) -Codechange: introduced DepotID and used it as much as possible
truelight
parents: 4352
diff changeset
   781
	if (flags & DC_EXEC) DeleteDepot(GetDepotByTile(tile));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   782
9903
dc85aaa556ae (svn r9534) [gamebalance] -Codechange: Made the prices a member of the Economy and removed all global variables concerning prices (INCOMPLETE).
celestar
parents: 9897
diff changeset
   783
	return _eco->GetPrice(CEconomy::REMOVE_ROAD_DEPOT, tile, true);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   784
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   785
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1942
diff changeset
   786
static int32 ClearTile_Road(TileIndex tile, byte flags)
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1942
diff changeset
   787
{
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
   788
	switch (GetRoadTileType(tile)) {
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
   789
		case ROAD_TILE_NORMAL: {
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   790
			RoadBits b = GetAllRoadBits(tile);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   791
5888
3117320a611b (svn r8096) -Codechange: Invert the check if you are allowed to clear a road tile so there are not so many negations (too confusing) and added some comments to further clarify what happens.
Darkvater
parents: 5838
diff changeset
   792
#define M(x) (1 << (x))
3117320a611b (svn r8096) -Codechange: Invert the check if you are allowed to clear a road tile so there are not so many negations (too confusing) and added some comments to further clarify what happens.
Darkvater
parents: 5838
diff changeset
   793
			/* Clear the road if only one piece is on the tile OR the AI tries
3117320a611b (svn r8096) -Codechange: Invert the check if you are allowed to clear a road tile so there are not so many negations (too confusing) and added some comments to further clarify what happens.
Darkvater
parents: 5838
diff changeset
   794
			 * to clear town road OR we are not using the DC_AUTO flag */
3117320a611b (svn r8096) -Codechange: Invert the check if you are allowed to clear a road tile so there are not so many negations (too confusing) and added some comments to further clarify what happens.
Darkvater
parents: 5838
diff changeset
   795
			if ((M(b) & (M(ROAD_NW) | M(ROAD_SW) | M(ROAD_SE) | M(ROAD_NE))) ||
3117320a611b (svn r8096) -Codechange: Invert the check if you are allowed to clear a road tile so there are not so many negations (too confusing) and added some comments to further clarify what happens.
Darkvater
parents: 5838
diff changeset
   796
			    ((flags & DC_AI_BUILDING) && IsTileOwner(tile, OWNER_TOWN)) ||
3117320a611b (svn r8096) -Codechange: Invert the check if you are allowed to clear a road tile so there are not so many negations (too confusing) and added some comments to further clarify what happens.
Darkvater
parents: 5838
diff changeset
   797
			    !(flags & DC_AUTO)
3117320a611b (svn r8096) -Codechange: Invert the check if you are allowed to clear a road tile so there are not so many negations (too confusing) and added some comments to further clarify what happens.
Darkvater
parents: 5838
diff changeset
   798
				) {
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   799
				RoadTypes rts = GetRoadTypes(tile);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   800
				int32 ret = 0;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   801
				for (RoadType rt = ROADTYPE_ROAD; rt < ROADTYPE_END; rt++) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   802
					if (HASBIT(rts, rt)) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   803
						int32 tmp_ret = DoCommand(tile, rt << 4 | GetRoadBits(tile, rt), 0, flags, CMD_REMOVE_ROAD);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   804
						if (CmdFailed(tmp_ret)) return tmp_ret;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   805
						ret += tmp_ret;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   806
					}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   807
				}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   808
				return ret;
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   809
			}
5888
3117320a611b (svn r8096) -Codechange: Invert the check if you are allowed to clear a road tile so there are not so many negations (too confusing) and added some comments to further clarify what happens.
Darkvater
parents: 5838
diff changeset
   810
			return_cmd_error(STR_1801_MUST_REMOVE_ROAD_FIRST);
5894
eb5ff472c10f (svn r8102) -Cleanup: Remove unreachable code (r8096), useless cast
Darkvater
parents: 5888
diff changeset
   811
		}
5888
3117320a611b (svn r8096) -Codechange: Invert the check if you are allowed to clear a road tile so there are not so many negations (too confusing) and added some comments to further clarify what happens.
Darkvater
parents: 5838
diff changeset
   812
#undef M
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   813
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
   814
		case ROAD_TILE_CROSSING: {
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   815
			RoadTypes rts = GetRoadTypes(tile);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   816
			int32 ret = 0;
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   817
3069
0e6aca11c3da (svn r3658) Add functions and symbolic names to retrieve road tile types and road pieces
tron
parents: 3068
diff changeset
   818
			if (flags & DC_AUTO) return_cmd_error(STR_1801_MUST_REMOVE_ROAD_FIRST);
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   819
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   820
			/* Must iterate over the roadtypes in a reverse manner because
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   821
			 * tram tracks must be removed before the road bits. */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   822
			for (RoadType rt = ROADTYPE_HWAY; rt >= ROADTYPE_ROAD; rt--) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   823
				if (HASBIT(rts, rt)) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   824
					int32 tmp_ret = DoCommand(tile, 1 << 6 | rt << 4 | GetCrossingRoadBits(tile), 0, flags, CMD_REMOVE_ROAD);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   825
					if (CmdFailed(tmp_ret)) return tmp_ret;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   826
					ret += tmp_ret;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   827
				}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   828
			}
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   829
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   830
			if (flags & DC_EXEC) {
3491
4c8427796c64 (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
tron
parents: 3435
diff changeset
   831
				DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   832
			}
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   833
			return ret;
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   834
		}
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   835
3069
0e6aca11c3da (svn r3658) Add functions and symbolic names to retrieve road tile types and road pieces
tron
parents: 3068
diff changeset
   836
		default:
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
   837
		case ROAD_TILE_DEPOT:
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   838
			if (flags & DC_AUTO) {
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   839
				return_cmd_error(STR_2004_BUILDING_MUST_BE_DEMOLISHED);
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   840
			}
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
   841
			return RemoveRoadDepot(tile, flags);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   842
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   843
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   844
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   845
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6498
diff changeset
   846
struct DrawRoadTileStruct {
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   847
	uint16 image;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   848
	byte subcoord_x;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   849
	byte subcoord_y;
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6498
diff changeset
   850
};
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   851
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   852
#include "table/road_land.h"
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   853
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   854
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3560
diff changeset
   855
uint GetRoadFoundation(Slope tileh, RoadBits bits)
2548
97ada3bd2702 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
tron
parents: 2544
diff changeset
   856
{
3878
91a8b87f641e (svn r4927) Replace 3 big ifs (which regard foundations) by a bit less confusing code
tron
parents: 3794
diff changeset
   857
	uint i;
91a8b87f641e (svn r4927) Replace 3 big ifs (which regard foundations) by a bit less confusing code
tron
parents: 3794
diff changeset
   858
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
   859
	/* normal level sloped building */
4246
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
   860
	if (!IsSteepSlope(tileh) &&
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
   861
			(~_valid_tileh_slopes_road[1][tileh] & bits) == 0) {
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
   862
		return tileh;
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
   863
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   864
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
   865
	/* inclined sloped building */
3878
91a8b87f641e (svn r4927) Replace 3 big ifs (which regard foundations) by a bit less confusing code
tron
parents: 3794
diff changeset
   866
	switch (bits) {
91a8b87f641e (svn r4927) Replace 3 big ifs (which regard foundations) by a bit less confusing code
tron
parents: 3794
diff changeset
   867
		case ROAD_X: i = 0; break;
91a8b87f641e (svn r4927) Replace 3 big ifs (which regard foundations) by a bit less confusing code
tron
parents: 3794
diff changeset
   868
		case ROAD_Y: i = 1; break;
91a8b87f641e (svn r4927) Replace 3 big ifs (which regard foundations) by a bit less confusing code
tron
parents: 3794
diff changeset
   869
		default:     return 0;
3017
915fae59d5e0 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
tron
parents: 2989
diff changeset
   870
	}
3878
91a8b87f641e (svn r4927) Replace 3 big ifs (which regard foundations) by a bit less confusing code
tron
parents: 3794
diff changeset
   871
	switch (tileh) {
4246
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
   872
		case SLOPE_W:
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
   873
		case SLOPE_STEEP_W: i += 0; break;
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
   874
		case SLOPE_S:
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
   875
		case SLOPE_STEEP_S: i += 2; break;
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
   876
		case SLOPE_E:
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
   877
		case SLOPE_STEEP_E: i += 4; break;
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
   878
		case SLOPE_N:
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
   879
		case SLOPE_STEEP_N: i += 6; break;
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
   880
		default: return 0;
3878
91a8b87f641e (svn r4927) Replace 3 big ifs (which regard foundations) by a bit less confusing code
tron
parents: 3794
diff changeset
   881
	}
91a8b87f641e (svn r4927) Replace 3 big ifs (which regard foundations) by a bit less confusing code
tron
parents: 3794
diff changeset
   882
	return i + 15;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   883
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   884
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   885
const byte _road_sloped_sprites[14] = {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   886
	0,  0,  2,  0,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   887
	0,  1,  0,  0,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   888
	3,  0,  0,  0,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   889
	0,  0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   890
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
   891
2471
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
   892
/**
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   893
 * Whether to draw unpaved roads regardless of the town zone.
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   894
 * By default, OpenTTD always draws roads as unpaved if they are on a desert
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   895
 * tile or above the snowline. Newgrf files, however, can set a bit that allows
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   896
 * paved roads to be built on desert tiles as they would be on grassy tiles.
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   897
 *
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   898
 * @param tile The tile the road is on
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   899
 * @param roadside What sort of road this is
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   900
 * @return True if the road should be drawn unpaved regardless of the roadside.
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   901
 */
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   902
static bool AlwaysDrawUnpavedRoads(TileIndex tile, Roadside roadside)
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   903
{
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   904
	return (IsOnSnow(tile) &&
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   905
			!(_opt.landscape == LT_TROPIC && HasGrfMiscBit(GMB_DESERT_PAVED_ROADS) &&
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   906
				roadside != ROADSIDE_BARREN && roadside != ROADSIDE_GRASS && roadside != ROADSIDE_GRASS_ROAD_WORKS));
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   907
}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   908
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   909
/**
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   910
 * Draws the catenary for the given tile
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   911
 * @param ti   information about the tile (slopes, height etc)
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   912
 * @param tram the roadbits for the tram
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   913
 */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   914
void DrawTramCatenary(TileInfo *ti, RoadBits tram)
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   915
{
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   916
	/* Don't draw the catenary under a low bridge */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   917
	if (MayHaveBridgeAbove(ti->tile) && IsBridgeAbove(ti->tile) && !HASBIT(_transparent_opt, TO_BUILDINGS)) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   918
		uint height = GetBridgeHeight(GetNorthernBridgeEnd(ti->tile));
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   919
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   920
		if (height <= GetTileMaxZ(ti->tile) + TILE_HEIGHT) return;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   921
	}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   922
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   923
	SpriteID front;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   924
	SpriteID back;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   925
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   926
	if (ti->tileh != SLOPE_FLAT) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   927
		back  = SPR_TRAMWAY_BACK_WIRES_SLOPED  + _road_sloped_sprites[ti->tileh - 1];
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   928
		front = SPR_TRAMWAY_FRONT_WIRES_SLOPED + _road_sloped_sprites[ti->tileh - 1];
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   929
	} else {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   930
		back  = SPR_TRAMWAY_BASE + _road_backpole_sprites_1[tram];
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   931
		front = SPR_TRAMWAY_BASE + _road_frontwire_sprites_1[tram];
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   932
	}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   933
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   934
	SpriteID pal = PAL_NONE;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   935
	if (HASBIT(_transparent_opt, TO_BUILDINGS)) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   936
		SETBIT(front, PALETTE_MODIFIER_TRANSPARENT);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   937
		SETBIT(back,  PALETTE_MODIFIER_TRANSPARENT);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   938
		pal = PALETTE_TO_TRANSPARENT;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   939
	}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   940
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   941
	AddSortableSpriteToDraw(back,  pal, ti->x, ti->y, 16, 16, 0x1F, ti->z);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   942
	AddSortableSpriteToDraw(front, pal, ti->x, ti->y, 16, 16, 0x1F, ti->z);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   943
}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   944
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   945
/**
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   946
 * Draws details on/around the road
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   947
 * @param img the sprite to draw
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   948
 * @param ti  the tile to draw on
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   949
 * @param dx  the offset from the top of the BB of the tile
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   950
 * @param dy  the offset from the top of the BB of the tile
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   951
 * @param h   the height of the sprite to draw
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   952
 */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   953
static void DrawRoadDetail(SpriteID img, TileInfo *ti, int dx, int dy, int h)
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   954
{
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   955
	int x = ti->x | dx;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   956
	int y = ti->y | dy;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   957
	byte z = ti->z;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   958
	if (ti->tileh != SLOPE_FLAT) z = GetSlopeZ(x, y);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   959
	AddSortableSpriteToDraw(img, PAL_NONE, x, y, 2, 2, h, z);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   960
}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   961
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   962
/**
2471
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
   963
 * Draw ground sprite and road pieces
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
   964
 * @param ti TileInfo
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
   965
 */
4081
8d4111a68f72 (svn r5396) - Remove two fixed parameters
tron
parents: 4077
diff changeset
   966
static void DrawRoadBits(TileInfo* ti)
2471
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
   967
{
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   968
	RoadBits road = GetRoadBits(ti->tile, ROADTYPE_ROAD);
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   969
	RoadBits tram = GetRoadBits(ti->tile, ROADTYPE_TRAM);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   970
2471
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
   971
	const DrawRoadTileStruct *drts;
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
   972
	SpriteID image = 0;
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
   973
	SpriteID pal = PAL_NONE;
4048
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
   974
	Roadside roadside;
2471
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
   975
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3560
diff changeset
   976
	if (ti->tileh != SLOPE_FLAT) {
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   977
		int foundation = GetRoadFoundation(ti->tileh, road | tram);
2471
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
   978
2639
8a7342eb3a78 (svn r3181) -Bracing
tron
parents: 2549
diff changeset
   979
		if (foundation != 0) DrawFoundation(ti, foundation);
2471
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
   980
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
   981
		/* DrawFoundation() modifies ti.
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
   982
		 * Default sloped sprites.. */
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3560
diff changeset
   983
		if (ti->tileh != SLOPE_FLAT) image = _road_sloped_sprites[ti->tileh - 1] + 0x53F;
2471
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
   984
	}
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
   985
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
   986
	if (image == 0) image = _road_tile_sprites_1[road != ROAD_NONE ? road : tram];
2471
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
   987
4048
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
   988
	roadside = GetRoadside(ti->tile);
2471
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
   989
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
   990
	if (AlwaysDrawUnpavedRoads(ti->tile, roadside)) {
2471
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
   991
		image += 19;
4048
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
   992
	} else {
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
   993
		switch (roadside) {
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
   994
			case ROADSIDE_BARREN:           pal = PALETTE_TO_BARE_LAND; break;
4048
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
   995
			case ROADSIDE_GRASS:            break;
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
   996
			case ROADSIDE_GRASS_ROAD_WORKS: break;
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
   997
			default:                        image -= 19; break; // Paved
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
   998
		}
2471
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
   999
	}
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
  1000
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1001
	DrawGroundSprite(image, pal);
2471
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
  1002
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1003
	if (road != ROAD_NONE) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1004
		DisallowedRoadDirections drd = GetDisallowedRoadDirections(ti->tile);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1005
		if (drd != DRD_NONE) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1006
			DrawRoadDetail(SPR_ONEWAY_BASE + drd - 1 + ((road == ROAD_X) ? 0 : 3), ti, 8, 8, 0);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1007
		}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1008
	}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1009
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1010
	/* For tram we overlay the road graphics with either tram tracks only
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1011
	 * (when there is actual road beneath the trams) or with tram tracks
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1012
	 * and some dirts which hides the road graphics */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1013
	if (tram != ROAD_NONE) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1014
		if (ti->tileh != SLOPE_FLAT) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1015
			image = _road_sloped_sprites[ti->tileh - 1] + SPR_TRAMWAY_SLOPED_OFFSET;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1016
		} else {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1017
			image = _road_tile_sprites_1[tram] - SPR_ROAD_Y;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1018
		}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1019
		image += (road == ROAD_NONE) ? SPR_TRAMWAY_TRAM : SPR_TRAMWAY_OVERLAY;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1020
		DrawGroundSprite(image, pal);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1021
	}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1022
3430
b283bb956a36 (svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks).
celestar
parents: 3421
diff changeset
  1023
	if (HasRoadWorks(ti->tile)) {
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
  1024
		/* Road works */
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1025
		DrawGroundSprite((road | tram) & ROAD_X ? SPR_EXCAVATION_X : SPR_EXCAVATION_Y, PAL_NONE);
2471
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
  1026
		return;
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
  1027
	}
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
  1028
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1029
	if (tram != ROAD_NONE) DrawTramCatenary(ti, tram);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1030
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
  1031
	/* Return if full detail is disabled, or we are zoomed fully out. */
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1032
	if (!HASBIT(_display_opt, DO_FULL_DETAIL) || _cur_dpi->zoom > ZOOM_LVL_DETAIL) return;
5148
00b593a6bae5 (svn r7240) -Fix: Always display the excavation of roadworks even when fully zoomed out (they are quite noticable) or "full details" are off (they are part of the game mechanics)
tron
parents: 5116
diff changeset
  1033
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
  1034
	/* Draw extra details. */
4048
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1035
	for (drts = _road_display_table[roadside][road]; drts->image != 0; drts++) {
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1036
		DrawRoadDetail(drts->image, ti, drts->subcoord_x, drts->subcoord_y, 0x10);
2471
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
  1037
	}
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
  1038
}
14109854e818 (svn r2997) -Codechange: Split road drawing code off from DrawTile_Road into a separate function to be used elsewhere.
peter1138
parents: 2469
diff changeset
  1039
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1040
static void DrawTile_Road(TileInfo *ti)
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1041
{
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
  1042
	switch (GetRoadTileType(ti->tile)) {
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
  1043
		case ROAD_TILE_NORMAL:
4081
8d4111a68f72 (svn r5396) - Remove two fixed parameters
tron
parents: 4077
diff changeset
  1044
			DrawRoadBits(ti);
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1045
			break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1046
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
  1047
		case ROAD_TILE_CROSSING: {
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1048
			SpriteID image;
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1049
			SpriteID pal = PAL_NONE;
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1050
			Roadside roadside = GetRoadside(ti->tile);
4000
bab1ebc37da0 (svn r5210) Many small changes which piled up: const, unsigned, variable scope, CSE for readability, DeMorgan, if cascades -> switch, whitespace, parentheses, bracing, misc.
tron
parents: 3977
diff changeset
  1051
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3560
diff changeset
  1052
			if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, ti->tileh);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1053
6498
aff910a05c6e (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents: 6486
diff changeset
  1054
			image = GetRailTypeInfo(GetRailType(ti->tile))->base_sprites.crossing;
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1055
3272
7e556f209503 (svn r3984) Add a function to get the road axis of a level crossing
tron
parents: 3269
diff changeset
  1056
			if (GetCrossingRoadAxis(ti->tile) == AXIS_X) image++;
3322
fa5d46929db9 (svn r4088) -Codechange: Introduce {Unb,B}arCrossing and IsCrossingBarred to put and get the status of a level crossing
celestar
parents: 3319
diff changeset
  1057
			if (IsCrossingBarred(ti->tile)) image += 2;
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1058
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1059
			if (AlwaysDrawUnpavedRoads(ti->tile, roadside)) {
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1060
				image += 8;
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1061
			} else {
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1062
				switch (roadside) {
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1063
					case ROADSIDE_BARREN: pal = PALETTE_TO_BARE_LAND; break;
4048
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1064
					case ROADSIDE_GRASS:  break;
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1065
					default:              image += 4; break; // Paved
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1066
				}
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1067
			}
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1068
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1069
			DrawGroundSprite(image, pal);
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1070
			if (HASBIT(GetRoadTypes(ti->tile), ROADTYPE_TRAM)) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1071
				DrawGroundSprite(SPR_TRAMWAY_OVERLAY + (GetCrossingRoadAxis(ti->tile) ^ 1), pal);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1072
				DrawTramCatenary(ti, GetCrossingRoadBits(ti->tile));
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1073
			}
6498
aff910a05c6e (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
rubidium
parents: 6486
diff changeset
  1074
			if (GetRailType(ti->tile) == RAILTYPE_ELECTRIC) DrawCatenary(ti);
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1075
			break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1076
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1077
3098
4c1320da876d (svn r3687) Complete some bits I missed whenn adding accessor functions for road types and pieces
tron
parents: 3097
diff changeset
  1078
		default:
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
  1079
		case ROAD_TILE_DEPOT: {
4232
628628eaa4fc (svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too
tron
parents: 4231
diff changeset
  1080
			const DrawTileSprites* dts;
628628eaa4fc (svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too
tron
parents: 4231
diff changeset
  1081
			const DrawTileSeqStruct* dtss;
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1082
			SpriteID palette;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1083
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3560
diff changeset
  1084
			if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, ti->tileh);
1398
2299b334e660 (svn r1902) Replace some casts with proper typing
tron
parents: 1359
diff changeset
  1085
4226
3926da9dc486 (svn r5772) Road depots always have an player as owner, so remove an useless check
tron
parents: 4212
diff changeset
  1086
			palette = PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile));
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1087
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1088
			if (HASBIT(GetRoadTypes(ti->tile), ROADTYPE_TRAM)) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1089
				dts =  &_tram_depot[GetRoadDepotDirection(ti->tile)];
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1090
			} else {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1091
				dts =  &_road_depot[GetRoadDepotDirection(ti->tile)];
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1092
			}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1093
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1094
			DrawGroundSprite(dts->ground_sprite, PAL_NONE);
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1095
4232
628628eaa4fc (svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too
tron
parents: 4231
diff changeset
  1096
			for (dtss = dts->seq; dtss->image != 0; dtss++) {
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1097
				SpriteID image = dtss->image;
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1098
				SpriteID pal;
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1099
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
  1100
				if (HASBIT(_transparent_opt, TO_BUILDINGS)) {
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1101
					SETBIT(image, PALETTE_MODIFIER_TRANSPARENT);
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1102
					pal = PALETTE_TO_TRANSPARENT;
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1103
				} else if (HASBIT(image, PALETTE_MODIFIER_COLOR)) {
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1104
					pal = palette;
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1105
				} else {
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1106
					pal = PAL_NONE;
4226
3926da9dc486 (svn r5772) Road depots always have an player as owner, so remove an useless check
tron
parents: 4212
diff changeset
  1107
				}
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1108
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4048
diff changeset
  1109
				AddSortableSpriteToDraw(
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1110
					image, pal,
4232
628628eaa4fc (svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too
tron
parents: 4231
diff changeset
  1111
					ti->x + dtss->delta_x, ti->y + dtss->delta_y,
628628eaa4fc (svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too
tron
parents: 4231
diff changeset
  1112
					dtss->size_x, dtss->size_y,
628628eaa4fc (svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too
tron
parents: 4231
diff changeset
  1113
					dtss->size_z, ti->z
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1114
				);
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1115
			}
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1116
			break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1117
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1118
	}
5573
afa6f92a71fd (svn r7573) -Merged the bridge branch. Allows to build bridges of arbitrary rail/road combinations (including signals)
celestar
parents: 5212
diff changeset
  1119
	DrawBridgeMiddle(ti);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1120
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1121
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1122
void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1123
{
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1124
	SpriteID palette = PLAYER_SPRITE_COLOR(_local_player);
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1125
	const DrawTileSprites* dts = (rt == ROADTYPE_TRAM) ? &_tram_depot[dir] : &_road_depot[dir];
4232
628628eaa4fc (svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too
tron
parents: 4231
diff changeset
  1126
	const DrawTileSeqStruct* dtss;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1127
2639
8a7342eb3a78 (svn r3181) -Bracing
tron
parents: 2549
diff changeset
  1128
	x += 33;
8a7342eb3a78 (svn r3181) -Bracing
tron
parents: 2549
diff changeset
  1129
	y += 17;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1130
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1131
	DrawSprite(dts->ground_sprite, PAL_NONE, x, y);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1132
4232
628628eaa4fc (svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too
tron
parents: 4231
diff changeset
  1133
	for (dtss = dts->seq; dtss->image != 0; dtss++) {
628628eaa4fc (svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too
tron
parents: 4231
diff changeset
  1134
		Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z);
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1135
		SpriteID image = dtss->image;
201
c40d343115f8 (svn r202) -Codechange: I missed some files with trailing spaces.. this should be
truelight
parents: 159
diff changeset
  1136
5919
2b58160d667d (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
peter1138
parents: 5894
diff changeset
  1137
		DrawSprite(image, HASBIT(image, PALETTE_MODIFIER_COLOR) ? palette : PAL_NONE, x + pt.x, y + pt.y);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1138
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1139
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1140
4231
dea6a63dd058 (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
tron
parents: 4226
diff changeset
  1141
static uint GetSlopeZ_Road(TileIndex tile, uint x, uint y)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1142
{
4231
dea6a63dd058 (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
tron
parents: 4226
diff changeset
  1143
	uint z;
dea6a63dd058 (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
tron
parents: 4226
diff changeset
  1144
	Slope tileh = GetTileSlope(tile, &z);
3098
4c1320da876d (svn r3687) Complete some bits I missed whenn adding accessor functions for road types and pieces
tron
parents: 3097
diff changeset
  1145
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3560
diff changeset
  1146
	if (tileh == SLOPE_FLAT) return z;
4231
dea6a63dd058 (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
tron
parents: 4226
diff changeset
  1147
	if (GetRoadTileType(tile) == ROAD_TILE_NORMAL) {
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1148
		uint f = GetRoadFoundation(tileh, GetAllRoadBits(tile));
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1149
3286
3250f1488eb2 (svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way
tron
parents: 3277
diff changeset
  1150
		if (f != 0) {
4246
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
  1151
			if (IsSteepSlope(tileh)) {
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
  1152
				z += TILE_HEIGHT;
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
  1153
			} else if (f < 15) {
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
  1154
				return z + TILE_HEIGHT; // leveled foundation
14a8849c32df (svn r5833) -Feature: Allow building of (certain) rails, roads and bridge ramps on steep sloped tiles
tron
parents: 4232
diff changeset
  1155
			}
3286
3250f1488eb2 (svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way
tron
parents: 3277
diff changeset
  1156
			tileh = _inclined_tileh[f - 15]; // inclined foundation
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1157
		}
4231
dea6a63dd058 (svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
tron
parents: 4226
diff changeset
  1158
		return z + GetPartialZ(x & 0xF, y & 0xF, tileh);
3286
3250f1488eb2 (svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way
tron
parents: 3277
diff changeset
  1159
	} else {
3645
86af43f87885 (svn r4554) Replace magic numbers by TILE_{HEIGHT,SIZE}
tron
parents: 3637
diff changeset
  1160
		return z + TILE_HEIGHT;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1161
	}
39
d177340ed556 (svn r40) Final slope graphics fix
dominik
parents: 22
diff changeset
  1162
}
d177340ed556 (svn r40) Final slope graphics fix
dominik
parents: 22
diff changeset
  1163
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3560
diff changeset
  1164
static Slope GetSlopeTileh_Road(TileIndex tile, Slope tileh)
39
d177340ed556 (svn r40) Final slope graphics fix
dominik
parents: 22
diff changeset
  1165
{
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3560
diff changeset
  1166
	if (tileh == SLOPE_FLAT) return SLOPE_FLAT;
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
  1167
	if (GetRoadTileType(tile) == ROAD_TILE_NORMAL) {
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1168
		uint f = GetRoadFoundation(tileh, GetAllRoadBits(tile));
3098
4c1320da876d (svn r3687) Complete some bits I missed whenn adding accessor functions for road types and pieces
tron
parents: 3097
diff changeset
  1169
3418
a592d40a4d04 (svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo
tron
parents: 3415
diff changeset
  1170
		if (f == 0) return tileh;
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3560
diff changeset
  1171
		if (f < 15) return SLOPE_FLAT; // leveled foundation
3286
3250f1488eb2 (svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way
tron
parents: 3277
diff changeset
  1172
		return _inclined_tileh[f - 15]; // inclined foundation
3250f1488eb2 (svn r4000) Rewrite GetSlope{Tileh,Z}_{Road,Track} in a less confusing way
tron
parents: 3277
diff changeset
  1173
	} else {
3636
d87b21df2944 (svn r4541) Add a type for slopes and replace many magic numbers by the appropriate enums
tron
parents: 3560
diff changeset
  1174
		return SLOPE_FLAT;
39
d177340ed556 (svn r40) Final slope graphics fix
dominik
parents: 22
diff changeset
  1175
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1176
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1177
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1942
diff changeset
  1178
static void GetAcceptedCargo_Road(TileIndex tile, AcceptedCargo ac)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1179
{
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1180
	/* not used */
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1181
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1182
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1942
diff changeset
  1183
static void AnimateTile_Road(TileIndex tile)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1184
{
2639
8a7342eb3a78 (svn r3181) -Bracing
tron
parents: 2549
diff changeset
  1185
	if (IsLevelCrossing(tile)) MarkTileDirtyByTile(tile);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1186
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1187
4048
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1188
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1189
static const Roadside _town_road_types[][2] = {
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1190
	{ ROADSIDE_GRASS,         ROADSIDE_GRASS },
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1191
	{ ROADSIDE_PAVED,         ROADSIDE_PAVED },
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1192
	{ ROADSIDE_PAVED,         ROADSIDE_PAVED },
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1193
	{ ROADSIDE_TREES,         ROADSIDE_TREES },
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1194
	{ ROADSIDE_STREET_LIGHTS, ROADSIDE_PAVED }
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1195
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1196
4048
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1197
static const Roadside _town_road_types_2[][2] = {
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1198
	{ ROADSIDE_GRASS,         ROADSIDE_GRASS },
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1199
	{ ROADSIDE_PAVED,         ROADSIDE_PAVED },
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1200
	{ ROADSIDE_STREET_LIGHTS, ROADSIDE_PAVED },
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1201
	{ ROADSIDE_STREET_LIGHTS, ROADSIDE_PAVED },
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1202
	{ ROADSIDE_STREET_LIGHTS, ROADSIDE_PAVED }
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1203
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1204
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1205
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1942
diff changeset
  1206
static void TileLoop_Road(TileIndex tile)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1207
{
3017
915fae59d5e0 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
tron
parents: 2989
diff changeset
  1208
	switch (_opt.landscape) {
9906
6f41b8713b65 (svn r9674) [gamebalance] -Sync: r9322:9420 from trunk
celestar
parents: 9903
diff changeset
  1209
		case LT_ARCTIC:
6f41b8713b65 (svn r9674) [gamebalance] -Sync: r9322:9420 from trunk
celestar
parents: 9903
diff changeset
  1210
			if (IsOnSnow(tile) != (GetTileZ(tile) > GetSnowLine())) {
3430
b283bb956a36 (svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks).
celestar
parents: 3421
diff changeset
  1211
				ToggleSnow(tile);
3017
915fae59d5e0 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
tron
parents: 2989
diff changeset
  1212
				MarkTileDirtyByTile(tile);
915fae59d5e0 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
tron
parents: 2989
diff changeset
  1213
			}
915fae59d5e0 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
tron
parents: 2989
diff changeset
  1214
			break;
915fae59d5e0 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
tron
parents: 2989
diff changeset
  1215
9906
6f41b8713b65 (svn r9674) [gamebalance] -Sync: r9322:9420 from trunk
celestar
parents: 9903
diff changeset
  1216
		case LT_TROPIC:
3430
b283bb956a36 (svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks).
celestar
parents: 3421
diff changeset
  1217
			if (GetTropicZone(tile) == TROPICZONE_DESERT && !IsOnDesert(tile)) {
b283bb956a36 (svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks).
celestar
parents: 3421
diff changeset
  1218
				ToggleDesert(tile);
3017
915fae59d5e0 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
tron
parents: 2989
diff changeset
  1219
				MarkTileDirtyByTile(tile);
915fae59d5e0 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
tron
parents: 2989
diff changeset
  1220
			}
915fae59d5e0 (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
tron
parents: 2989
diff changeset
  1221
			break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1222
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1223
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
  1224
	if (GetRoadTileType(tile) == ROAD_TILE_DEPOT) return;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1225
3430
b283bb956a36 (svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks).
celestar
parents: 3421
diff changeset
  1226
	if (!HasRoadWorks(tile)) {
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4048
diff changeset
  1227
		const Town* t = ClosestTownFromTile(tile, (uint)-1);
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4048
diff changeset
  1228
		int grp = 0;
1280
b6925875de49 (svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it
truelight
parents: 1264
diff changeset
  1229
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1230
		if (t != NULL) {
9897
4a2d75b60786 (svn r9332) [gamebalance] -Codechange: Make TownGetRadiusGroup a method of towns and give it the option to ignore the "fund buildings" option later on
celestar
parents: 9895
diff changeset
  1231
			grp = t->GetRadiusGroup(tile);
201
c40d343115f8 (svn r202) -Codechange: I missed some files with trailing spaces.. this should be
truelight
parents: 159
diff changeset
  1232
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
  1233
			/* Show an animation to indicate road work */
201
c40d343115f8 (svn r202) -Codechange: I missed some files with trailing spaces.. this should be
truelight
parents: 159
diff changeset
  1234
			if (t->road_build_months != 0 &&
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4048
diff changeset
  1235
					(DistanceManhattan(t->xy, tile) < 8 || grp != 0) &&
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1236
					GetRoadTileType(tile) == ROAD_TILE_NORMAL && (GetAllRoadBits(tile) == ROAD_X || GetAllRoadBits(tile) == ROAD_Y)) {
9908
0fa543611bbe (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk
celestar
parents: 9907
diff changeset
  1237
				if (GetTileSlope(tile, NULL) == SLOPE_FLAT && EnsureNoVehicleOnGround(tile) && CHANCE16(1, 20)) {
3430
b283bb956a36 (svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks).
celestar
parents: 3421
diff changeset
  1238
					StartRoadWorks(tile);
201
c40d343115f8 (svn r202) -Codechange: I missed some files with trailing spaces.. this should be
truelight
parents: 159
diff changeset
  1239
541
e1cd34389f79 (svn r925) Use sound enums
tron
parents: 534
diff changeset
  1240
					SndPlayTileFx(SND_21_JACKHAMMER, tile);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1241
					CreateEffectVehicleAbove(
3421
8ab76c47c72c (svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
celestar
parents: 3418
diff changeset
  1242
						TileX(tile) * TILE_SIZE + 7,
8ab76c47c72c (svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
celestar
parents: 3418
diff changeset
  1243
						TileY(tile) * TILE_SIZE + 7,
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1244
						0,
1359
8ba976aed634 (svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
tron
parents: 1327
diff changeset
  1245
						EV_BULLDOZER);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1246
					MarkTileDirtyByTile(tile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1247
					return;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1248
				}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1249
			}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1250
		}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1251
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1252
		{
3430
b283bb956a36 (svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks).
celestar
parents: 3421
diff changeset
  1253
			/* Adjust road ground type depending on 'grp' (grp is the distance to the center) */
9906
6f41b8713b65 (svn r9674) [gamebalance] -Sync: r9322:9420 from trunk
celestar
parents: 9903
diff changeset
  1254
			const Roadside* new_rs = (_opt.landscape == LT_TOYLAND) ? _town_road_types_2[grp] : _town_road_types[grp];
4048
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1255
			Roadside cur_rs = GetRoadside(tile);
201
c40d343115f8 (svn r202) -Codechange: I missed some files with trailing spaces.. this should be
truelight
parents: 159
diff changeset
  1256
3430
b283bb956a36 (svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks).
celestar
parents: 3421
diff changeset
  1257
			/* We have our desired type, do nothing */
4048
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1258
			if (cur_rs == new_rs[0]) return;
3430
b283bb956a36 (svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks).
celestar
parents: 3421
diff changeset
  1259
b283bb956a36 (svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks).
celestar
parents: 3421
diff changeset
  1260
			/* We have the pre-type of the desired type, switch to the desired type */
4048
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1261
			if (cur_rs == new_rs[1]) {
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1262
				cur_rs = new_rs[0];
3430
b283bb956a36 (svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks).
celestar
parents: 3421
diff changeset
  1263
			/* We have barren land, install the pre-type */
4048
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1264
			} else if (cur_rs == ROADSIDE_BARREN) {
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1265
				cur_rs = new_rs[1];
3430
b283bb956a36 (svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks).
celestar
parents: 3421
diff changeset
  1266
			/* We're totally off limits, remove any installation and make barren land */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1267
			} else {
4048
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1268
				cur_rs = ROADSIDE_BARREN;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1269
			}
4048
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1270
			SetRoadside(tile, cur_rs);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1271
			MarkTileDirtyByTile(tile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1272
		}
3430
b283bb956a36 (svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks).
celestar
parents: 3421
diff changeset
  1273
	} else if (IncreaseRoadWorksCounter(tile)) {
b283bb956a36 (svn r4258) -Codechange: Add and make use of map accessors dealing with road ground types (including roadworks).
celestar
parents: 3421
diff changeset
  1274
		TerminateRoadWorks(tile);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1275
		MarkTileDirtyByTile(tile);
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1276
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1277
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1278
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1942
diff changeset
  1279
static void ClickTile_Road(TileIndex tile)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1280
{
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6498
diff changeset
  1281
	if (GetRoadTileType(tile) == ROAD_TILE_DEPOT) ShowDepotWindow(tile, VEH_ROAD);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1282
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1283
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1284
static const byte _road_trackbits[16] = {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1285
	0x0, 0x0, 0x0, 0x10, 0x0, 0x2, 0x8, 0x1A, 0x0, 0x4, 0x1, 0x15, 0x20, 0x26, 0x29, 0x3F,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1286
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1287
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1288
static uint32 GetTileTrackStatus_Road(TileIndex tile, TransportType mode, uint sub_mode)
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1942
diff changeset
  1289
{
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1290
3066
0d34dff23d98 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
tron
parents: 3061
diff changeset
  1291
	switch (mode) {
0d34dff23d98 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
tron
parents: 3061
diff changeset
  1292
		case TRANSPORT_RAIL:
0d34dff23d98 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
tron
parents: 3061
diff changeset
  1293
			if (!IsLevelCrossing(tile)) return 0;
3267
591027d10884 (svn r3979) Move GetRailFoundation() to rail_map.h and use it and friends to get information about rail tiles
tron
parents: 3242
diff changeset
  1294
			return GetCrossingRailBits(tile) * 0x101;
201
c40d343115f8 (svn r202) -Codechange: I missed some files with trailing spaces.. this should be
truelight
parents: 159
diff changeset
  1295
3066
0d34dff23d98 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
tron
parents: 3061
diff changeset
  1296
		case TRANSPORT_ROAD:
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1297
			if ((GetRoadTypes(tile) & sub_mode) == 0) return 0;
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
  1298
			switch (GetRoadTileType(tile)) {
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1299
				case ROAD_TILE_NORMAL: {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1300
					RoadType rt = (RoadType)FindFirstBit(sub_mode);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1301
					const uint drd_to_multiplier[DRD_END] = { 0x101, 0x100, 0x1, 0x0 };
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1302
					uint multiplier = drd_to_multiplier[rt == ROADTYPE_TRAM ? DRD_NONE : GetDisallowedRoadDirections(tile)];
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1303
					return HasRoadWorks(tile) ? 0 : _road_trackbits[GetRoadBits(tile, rt)] * multiplier;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1304
				}
3066
0d34dff23d98 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
tron
parents: 3061
diff changeset
  1305
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
  1306
				case ROAD_TILE_CROSSING: {
4158
a8f7265a6fd0 (svn r5582) Add and use AxisToTrack{Bits,}()
tron
parents: 4081
diff changeset
  1307
					uint32 r = AxisToTrackBits(GetCrossingRoadAxis(tile)) * 0x101;
3272
7e556f209503 (svn r3984) Add a function to get the road axis of a level crossing
tron
parents: 3269
diff changeset
  1308
3367
3f82c99d42af (svn r4164) Use acessor functions
tron
parents: 3365
diff changeset
  1309
					if (IsCrossingBarred(tile)) r *= 0x10001;
3066
0d34dff23d98 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
tron
parents: 3061
diff changeset
  1310
					return r;
0d34dff23d98 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
tron
parents: 3061
diff changeset
  1311
				}
0d34dff23d98 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
tron
parents: 3061
diff changeset
  1312
3069
0e6aca11c3da (svn r3658) Add functions and symbolic names to retrieve road tile types and road pieces
tron
parents: 3068
diff changeset
  1313
				default:
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
  1314
				case ROAD_TILE_DEPOT:
4158
a8f7265a6fd0 (svn r5582) Add and use AxisToTrack{Bits,}()
tron
parents: 4081
diff changeset
  1315
					return AxisToTrackBits(DiagDirToAxis(GetRoadDepotDirection(tile))) * 0x101;
201
c40d343115f8 (svn r202) -Codechange: I missed some files with trailing spaces.. this should be
truelight
parents: 159
diff changeset
  1316
			}
3066
0d34dff23d98 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
tron
parents: 3061
diff changeset
  1317
			break;
0d34dff23d98 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
tron
parents: 3061
diff changeset
  1318
0d34dff23d98 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches
tron
parents: 3061
diff changeset
  1319
		default: break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1320
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1321
	return 0;
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1322
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1323
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1324
static const StringID _road_tile_strings[] = {
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1325
	STR_1814_ROAD,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1326
	STR_1814_ROAD,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1327
	STR_1814_ROAD,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1328
	STR_1815_ROAD_WITH_STREETLIGHTS,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1329
	STR_1814_ROAD,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1330
	STR_1816_TREE_LINED_ROAD,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1331
	STR_1814_ROAD,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1332
	STR_1814_ROAD,
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1333
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1334
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1942
diff changeset
  1335
static void GetTileDesc_Road(TileIndex tile, TileDesc *td)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1336
{
1901
fb05044cf5c3 (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
tron
parents: 1891
diff changeset
  1337
	td->owner = GetTileOwner(tile);
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
  1338
	switch (GetRoadTileType(tile)) {
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
  1339
		case ROAD_TILE_CROSSING: td->str = STR_1818_ROAD_RAIL_LEVEL_CROSSING; break;
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
  1340
		case ROAD_TILE_DEPOT: td->str = STR_1817_ROAD_VEHICLE_DEPOT; break;
4048
e773f441eb4f (svn r5317) s/RGT_/ROADSIDE_/ and some minor changes
tron
parents: 4046
diff changeset
  1341
		default: td->str = _road_tile_strings[GetRoadside(tile)]; break;
3069
0e6aca11c3da (svn r3658) Add functions and symbolic names to retrieve road tile types and road pieces
tron
parents: 3068
diff changeset
  1342
	}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1343
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1344
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1345
/**
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1346
 * Given the direction the road depot is pointing, this is the direction the
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1347
 * vehicle should be travelling in in order to enter the depot.
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1348
 */
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1349
static const byte _roadveh_enter_depot_dir[4] = {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1350
	TRACKDIR_X_SW, TRACKDIR_Y_NW, TRACKDIR_X_NE, TRACKDIR_Y_SE
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1351
};
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1352
1977
4392ae3d8e31 (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
tron
parents: 1942
diff changeset
  1353
static uint32 VehicleEnter_Road(Vehicle *v, TileIndex tile, int x, int y)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1354
{
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
  1355
	switch (GetRoadTileType(tile)) {
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
  1356
		case ROAD_TILE_CROSSING:
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6498
diff changeset
  1357
			if (v->type == VEH_TRAIN && !IsCrossingBarred(tile)) {
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1358
				/* train crossing a road */
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1359
				SndPlayVehicleFx(SND_0E_LEVEL_CROSSING, v);
3322
fa5d46929db9 (svn r4088) -Codechange: Introduce {Unb,B}arCrossing and IsCrossingBarred to put and get the status of a level crossing
celestar
parents: 3319
diff changeset
  1360
				BarCrossing(tile);
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1361
				MarkTileDirtyByTile(tile);
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1362
			}
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1363
			break;
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1364
3793
33cdb5bf7b21 (svn r4789) - Codechange: rename RoadType to RoadTileType and ROAD_{NORMAL,CROSSING,DEPOT} to ROAD_TILE_* for consistency
rubidium
parents: 3792
diff changeset
  1365
		case ROAD_TILE_DEPOT:
9895
7bd07f43b0e3 (svn r9321) [gamebalance] -Sync: r9025:9314 from trunk
celestar
parents: 6498
diff changeset
  1366
			if (v->type == VEH_ROAD &&
4077
d3022f976946 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
tron
parents: 4048
diff changeset
  1367
					v->u.road.frame == 11 &&
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1368
					_roadveh_enter_depot_dir[GetRoadDepotDirection(tile)] == v->u.road.state) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1369
				v->u.road.state = RVSB_IN_DEPOT;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1370
				v->vehstatus |= VS_HIDDEN;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1371
				v->direction = ReverseDir(v->direction);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1372
				if (v->next == NULL) VehicleEnterDepot(v);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1373
				v->tile = tile;
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1374
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1375
				InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
6317
c73bda71ac16 (svn r8698) -Codechange: enumify the returns of VehicleEnterTile
rubidium
parents: 6193
diff changeset
  1376
				return VETSB_ENTERED_WORMHOLE;
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1377
			}
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1378
			break;
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1379
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1380
		default: break;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1381
	}
6317
c73bda71ac16 (svn r8698) -Codechange: enumify the returns of VehicleEnterTile
rubidium
parents: 6193
diff changeset
  1382
	return VETSB_CONTINUE;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1383
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1384
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1385
2436
177cb6a8339f (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Darkvater
parents: 2425
diff changeset
  1386
static void ChangeTileOwner_Road(TileIndex tile, PlayerID old_player, PlayerID new_player)
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1387
{
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1388
	if (GetRoadTileType(tile) == ROAD_TILE_DEPOT) {
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1389
		if (GetTileOwner(tile) == old_player) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1390
			if (new_player == PLAYER_SPECTATOR) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1391
				DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1392
			} else {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1393
				SetTileOwner(tile, new_player);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1394
			}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1395
		}
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1396
		return;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1397
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1398
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1399
	for (RoadType rt = ROADTYPE_ROAD; rt < ROADTYPE_END; rt++) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1400
		if (!HASBIT(GetRoadTypes(tile), rt)) continue;
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1401
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1402
		if (GetRoadOwner(tile, rt) == old_player) {
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1403
			SetRoadOwner(tile, rt, new_player == PLAYER_SPECTATOR ? OWNER_NONE : new_player);
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1404
		}
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1405
	}
3060
187ddce152fe (svn r3649) Turn several if-cascades into switch()es
tron
parents: 3055
diff changeset
  1406
9911
0b8b245a2391 (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk
celestar
parents: 9910
diff changeset
  1407
	if (IsLevelCrossing(tile)) {
9912
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1408
		if (GetTileOwner(tile) == old_player) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1409
			if (new_player == PLAYER_SPECTATOR) {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1410
				MakeRoadNormal(tile, GetCrossingRoadBits(tile), GetRoadTypes(tile), GetTownIndex(tile), GetRoadOwner(tile, ROADTYPE_ROAD), GetRoadOwner(tile, ROADTYPE_TRAM), GetRoadOwner(tile, ROADTYPE_HWAY));
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1411
			} else {
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1412
				SetTileOwner(tile, new_player);
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1413
			}
1ac8aac92385 (svn r10136) [gamebalance] -Sync: r9900:10100 from trunk
celestar
parents: 9911
diff changeset
  1414
		}
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1415
	}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1416
}
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1417
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1418
5838
9c3129cb019b (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
rubidium
parents: 5835
diff changeset
  1419
extern const TileTypeProcs _tile_type_road_procs = {
4344
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4246
diff changeset
  1420
	DrawTile_Road,           /* draw_tile_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4246
diff changeset
  1421
	GetSlopeZ_Road,          /* get_slope_z_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4246
diff changeset
  1422
	ClearTile_Road,          /* clear_tile_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4246
diff changeset
  1423
	GetAcceptedCargo_Road,   /* get_accepted_cargo_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4246
diff changeset
  1424
	GetTileDesc_Road,        /* get_tile_desc_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4246
diff changeset
  1425
	GetTileTrackStatus_Road, /* get_tile_track_status_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4246
diff changeset
  1426
	ClickTile_Road,          /* click_tile_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4246
diff changeset
  1427
	AnimateTile_Road,        /* animate_tile_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4246
diff changeset
  1428
	TileLoop_Road,           /* tile_loop_clear */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4246
diff changeset
  1429
	ChangeTileOwner_Road,    /* change_tile_owner_clear */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4246
diff changeset
  1430
	NULL,                    /* get_produced_cargo_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4246
diff changeset
  1431
	VehicleEnter_Road,       /* vehicle_enter_tile_proc */
5d0e40cd67b9 (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
rubidium
parents: 4246
diff changeset
  1432
	GetSlopeTileh_Road,      /* get_slope_tileh_proc */
0
29654efe3188 (svn r1) Import of revision 975 of old (crashed) SVN
truelight
parents:
diff changeset
  1433
};