(svn r7240) -Fix: Always display the excavation of roadworks even when fully zoomed out (they are quite noticable) or "full details" are off (they are part of the game mechanics)
--- a/road_cmd.c Wed Nov 22 16:08:01 2006 +0000
+++ b/road_cmd.c Wed Nov 22 18:16:50 2006 +0000
@@ -735,15 +735,15 @@
DrawGroundSprite(image);
- // Return if full detail is disabled, or we are zoomed fully out.
- if (!(_display_opt & DO_FULL_DETAIL) || _cur_dpi->zoom == 2) return;
-
if (HasRoadWorks(ti->tile)) {
// Road works
DrawGroundSprite(road & ROAD_X ? SPR_EXCAVATION_X : SPR_EXCAVATION_Y);
return;
}
+ // Return if full detail is disabled, or we are zoomed fully out.
+ if (!(_display_opt & DO_FULL_DETAIL) || _cur_dpi->zoom == 2) return;
+
// Draw extra details.
for (drts = _road_display_table[roadside][road]; drts->image != 0; drts++) {
int x = ti->x | drts->subcoord_x;