station_cmd.c
Sat, 22 Jan 2005 20:23:18 +0000 tron (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
Thu, 20 Jan 2005 22:19:34 +0000 dominik (svn r1579) Fix: [ 1105963 ] Buoys can now only be removed if no ship has it in their schedule.
Wed, 19 Jan 2005 19:15:03 +0000 bjarni (svn r1568) made an enum of train subtypes to make the code more readable
Tue, 18 Jan 2005 18:41:56 +0000 tron (svn r1560) Introduce SetTileType() and SetTileHeight()
Sun, 16 Jan 2005 11:24:58 +0000 tron (svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts
Sun, 16 Jan 2005 09:51:56 +0000 tron (svn r1533) Turn an if cascade into a switch and move a const array to the only location where it is used
Sat, 15 Jan 2005 19:06:22 +0000 truelight (svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
Fri, 14 Jan 2005 21:58:48 +0000 tron (svn r1512) Replace probably incorrect test of loading_count with probably correct test of loaded_count
Mon, 10 Jan 2005 21:52:35 +0000 darkvater (svn r1472) -Fix: correct error message for when trying to build a railroad station over a bus/truck/etc-station.
Mon, 10 Jan 2005 16:35:20 +0000 Celestar (svn r1467) Fixed a nasty bug where one could build one station OVER the other
Sun, 09 Jan 2005 10:04:30 +0000 celestar (svn r1441) Fixed a couple of warnings, and removed a pointless assert
Fri, 07 Jan 2005 17:02:43 +0000 tron (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
Thu, 06 Jan 2005 22:31:58 +0000 truelight (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
Thu, 06 Jan 2005 11:39:00 +0000 tron (svn r1396) Introduce TileIndexDiffC - the compile time version of TileIndexDiff
Wed, 05 Jan 2005 13:32:03 +0000 tron (svn r1386) Move TileIndexDiff to map.h
Tue, 04 Jan 2005 17:11:03 +0000 darkvater (svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
Mon, 03 Jan 2005 18:59:58 +0000 tron (svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]
Mon, 03 Jan 2005 12:56:22 +0000 tron (svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
Mon, 03 Jan 2005 08:33:04 +0000 tron (svn r1328) Turn loop with explicit terminator element into loop using endof()
Tue, 28 Dec 2004 11:51:31 +0000 truelight (svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
Tue, 21 Dec 2004 23:27:58 +0000 darkvater (svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
Sat, 18 Dec 2004 18:19:49 +0000 tron (svn r1161) Don't make redundant GetAirport() calls, use the cached value
Sat, 18 Dec 2004 13:38:27 +0000 truelight (svn r1153) -Fix: FindCatchmentRadius is now a function that uses the enums instead
Sat, 18 Dec 2004 12:46:29 +0000 tron (svn r1151) Fix last commit |:
Sat, 18 Dec 2004 12:40:34 +0000 tron (svn r1150) Fixes:
Wed, 15 Dec 2004 22:18:54 +0000 tron (svn r1117) Move map arrays and some related macros into their own files map.c and map.h
Sat, 11 Dec 2004 12:12:51 +0000 Celestar (svn r1017) Solved a Segfault if a station was built too close to the northern corner
Wed, 08 Dec 2004 15:46:13 +0000 Celestar (svn r979) Allow more realistically sized catchment areas
Sun, 05 Dec 2004 12:43:04 +0000 tron (svn r955) Replace uint16 for orders with struct Order
Sat, 04 Dec 2004 17:54:56 +0000 truelight (svn r942) -Merged branch/network back into the trunk
Fri, 03 Dec 2004 07:43:00 +0000 tron (svn r907) Sprinkle holy ANSI water:
Thu, 02 Dec 2004 22:53:07 +0000 tron (svn r901) Small step in the process to clean up the DPARAM mess:
Thu, 25 Nov 2004 10:47:30 +0000 tron (svn r815) Include strings.h only in the files which need it.
Wed, 24 Nov 2004 13:19:48 +0000 tron (svn r793) Merge INLINE -> inline replacement (revision 376)
Tue, 23 Nov 2004 22:36:11 +0000 tron (svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags.
Tue, 23 Nov 2004 18:04:04 +0000 tron (svn r780) Always report a bus/lorry station as unpassable.
Sun, 21 Nov 2004 10:49:40 +0000 tron (svn r724) Remove restriction that a tile can only accept 3 cargo types.
Wed, 17 Nov 2004 21:11:16 +0000 tron (svn r667) Fix bug in rendering stations from savegames
Wed, 17 Nov 2004 18:49:55 +0000 dominik (svn r662) [newgrf] Moved grfspecial.c to newgrf.c/newgrf.h
Wed, 17 Nov 2004 18:03:33 +0000 tron (svn r659) Support for cutomized TTDPatch-style new stations (no selector GUI yet) (pasky)
Wed, 17 Nov 2004 08:52:47 +0000 tron (svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
Wed, 17 Nov 2004 00:52:54 +0000 miham (svn r647) Cleanup custom station classes handling. (pasky)
Mon, 15 Nov 2004 20:52:11 +0000 tron (svn r635) Fix choosing a spritegroup from deterministic variational spritegroups if there is no structure to search (i.e. in purchase lists) (pasky)
Mon, 15 Nov 2004 11:54:35 +0000 tron (svn r625) Almost complete support for deterministic variational vehicle spritegroups. (pasky)
Sun, 14 Nov 2004 20:50:38 +0000 darkvater (svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky).
Sun, 14 Nov 2004 18:18:28 +0000 darkvater (svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky).
Sun, 14 Nov 2004 16:42:08 +0000 darkvater (svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)
Sun, 14 Nov 2004 16:11:48 +0000 darkvater (svn r600) -newgrf: Relocation offset for custom station sprites is now stored separately, making it possible to show different sprites in waypoint selection dialog (pasky).
Sun, 14 Nov 2004 14:53:15 +0000 darkvater (svn r592) -newgrf: Dynamically allocate global custom station IDs (pasky).
Sun, 14 Nov 2004 14:10:03 +0000 darkvater (svn r591) -newgrf: Store whole struct StationSpec in SetCustomStation(), not just the rendering data. This will be needed for variational stationspecs (pasky).
Sun, 14 Nov 2004 09:07:15 +0000 celestar (svn r581) -newgrf: Basic support for new stations - only waypoints supported now and only
Sun, 14 Nov 2004 01:25:05 +0000 darkvater (svn r576) -newgrf: Cleanup horrible table/(station|unmovable)_land.h DrawTileSeqStruct hacks needed for custom station supports (pasky)
Thu, 11 Nov 2004 23:10:22 +0000 tron (svn r542) -Fix: Display correct rail type in "build railway station" window
Sat, 25 Sep 2004 13:58:27 +0000 truelight (svn r319) -Fix: [ 1029064 ] Building a station acted weird in some rare situations
Tue, 14 Sep 2004 14:19:53 +0000 darkvater (svn r244) -Fix: Stations were not sorted for non-player-0 players
Sun, 12 Sep 2004 21:49:38 +0000 darkvater (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
Fri, 10 Sep 2004 19:02:27 +0000 truelight (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
Sun, 05 Sep 2004 16:15:22 +0000 truelight (svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)
Fri, 03 Sep 2004 17:57:27 +0000 darkvater (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
Mon, 23 Aug 2004 21:29:25 +0000 dominik (svn r124) Prepared code for removal of block_months variable in next major savegame version