economy.c
Sun, 09 Sep 2007 20:36:15 +0000 rubidium (svn r11073) [0.5] -Backport from trunk (r11039, r11029, r11027, r11024, r11021, r11020, r11018): 0.5
Fri, 22 Jun 2007 20:12:09 +0000 rubidium (svn r10280) [0.5] -Backport from trunk (r10109, r10219, r10222, r10230, r10246, r10258): 0.5
Tue, 10 Apr 2007 09:49:41 +0000 truelight (svn r9583) [0.5] -Backport from trunk (r9529, r9533, r9540, r9541): 0.5
Mon, 19 Mar 2007 19:56:16 +0000 rubidium (svn r9347) [0.5] -Backport from trunk (r9019, r9076, r9077): 0.5
Mon, 19 Mar 2007 19:34:44 +0000 rubidium (svn r9344) [0.5] -Backport from trunk (r9027, r9038, r9061, r9071): 0.5
Wed, 17 Jan 2007 00:08:49 +0000 Darkvater (svn r8173) -Backport from trunk (r8026): 0.5
Sat, 30 Dec 2006 23:25:57 +0000 Darkvater (svn r7676) -Backport from trunk (r7630, r7631): 0.5
Sat, 30 Dec 2006 23:21:55 +0000 Darkvater (svn r7673) -Backport from trunk (r7563): 0.5
Sat, 30 Dec 2006 23:20:00 +0000 Darkvater (svn r7671) -Backport from trunk (r7560, r7561, r7566): 0.5
Sat, 30 Dec 2006 23:14:39 +0000 Darkvater (svn r7670) -Backport from trunk (r7558, r7559): 0.5
Fri, 08 Dec 2006 12:31:34 +0000 peter1138 (svn r7433) -Fix (r2301): Town ratings were not reset when a company went bankrupt.
Tue, 05 Dec 2006 17:53:33 +0000 peter1138 (svn r7377) -Fix (r7326): With gradual loading, make sure cargo is only paid for once, and always notify the station the vehicle was present. (Maedhros)
Sun, 03 Dec 2006 18:28:42 +0000 peter1138 (svn r7335) -Codechange: redraw station tiles when cargo is moved, for newstations
Sat, 02 Dec 2006 16:56:32 +0000 peter1138 (svn r7326) -Feature: Add support for gradual (un)loading of vehicles (Maedhros)
Mon, 13 Nov 2006 20:33:51 +0000 bjarni (svn r7138) -Fix: [vehicle list windows] fixed a rare crash where having some (not all) vehicle list windows open for a player, that goes bankrupt would crash the game
Fri, 10 Nov 2006 17:52:51 +0000 Darkvater (svn r7125) -Fix: Several errors/glitches related to multiplayer and bankrupcy, mainly such a
Tue, 17 Oct 2006 23:34:12 +0000 Darkvater (svn r6816) -Codechange: Some coding style, variable localization, const correctness.
Tue, 17 Oct 2006 22:16:46 +0000 Darkvater (svn r6814) -Codechange: For network games ci->client_playas was always p->index + 1. To
Tue, 17 Oct 2006 17:59:41 +0000 Darkvater (svn r6803) -Codechange: Substitute magic numbers by an enum for the news windows
Sun, 15 Oct 2006 17:01:19 +0000 Darkvater (svn r6780) -Codechange: Remove GPMI leftovers (-b impersonisation of AI in MP).
Sat, 14 Oct 2006 22:31:18 +0000 Darkvater (svn r6776) -Codechange: Use IsValidPlayer() function to determine of a PlayerID is an
Sat, 14 Oct 2006 15:49:43 +0000 Darkvater (svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and
Sat, 14 Oct 2006 15:15:56 +0000 Darkvater (svn r6771) -Codechange: Replace two macros with functions. IS_HUMAN_PLAYER and
Wed, 11 Oct 2006 18:57:02 +0000 peter1138 (svn r6738) - Fix (r2441): Only apply the virtual transfer profit if the order is a transfer order, rather than to any unload order. This fixes an issue where the AI doesn't know that a route is unprofitable.
Sun, 01 Oct 2006 17:56:38 +0000 peter1138 (svn r6611) - Newsounds:
Tue, 19 Sep 2006 12:48:12 +0000 bjarni (svn r6479) -Fix r6424: FS#348 Plane autoreplace glitch
Mon, 04 Sep 2006 20:40:33 +0000 rubidium (svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.
Sun, 03 Sep 2006 23:02:42 +0000 Darkvater (svn r6369) -Fix (r5886): On loading of game in scenario editor the player was given
Mon, 28 Aug 2006 18:53:03 +0000 rubidium (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc.
Sun, 27 Aug 2006 21:20:29 +0000 truelight (svn r6178) -Fix r5886: only setting ->money64 isn't enough, as some routines still use ->player_money.
Tue, 22 Aug 2006 21:14:45 +0000 truelight (svn r6057) -Codechange: made a function GetRandomXXX, that _always_ returns a valid XXX, unless there are none to pick from. Then NULL is returned.
Tue, 22 Aug 2006 20:41:26 +0000 truelight (svn r6055) -Codechange: added GetXXXArraySize, which returns HighestID + 1 (or, will do that).
Tue, 22 Aug 2006 15:33:35 +0000 truelight (svn r6047) -Codechange: FOR_ALL now _only_ loops valid items, and skips invalid ones
Tue, 22 Aug 2006 14:38:37 +0000 rubidium (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct.
Sun, 20 Aug 2006 19:31:58 +0000 rubidium (svn r6005) -Cleanup: introduce IndustryID and use it
Sun, 20 Aug 2006 19:05:28 +0000 rubidium (svn r6002) -Cleanup: remove the now redundant BASE_YEAR constant.
Wed, 16 Aug 2006 11:39:55 +0000 rubidium (svn r5926) -Codechange: make _cur_year contain the full year, instead of the offset since 1920
Tue, 15 Aug 2006 15:18:03 +0000 rubidium (svn r5916) -Cleanup: use MIN_YEAR/MAX_YEAR for the year boundaries and BASE_YEAR when comparing _cur_year with a 'full' year.
Mon, 14 Aug 2006 14:21:15 +0000 rubidium (svn r5887) -Cleanup: move date related functions, defines and variables to date.[ch]
Mon, 14 Aug 2006 11:44:19 +0000 Darkvater (svn r5886) -Fix [FS#273]: Incomplete removal of player owned property due to lack of money.
Tue, 27 Jun 2006 21:25:53 +0000 tron (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular
Tue, 25 Apr 2006 06:56:22 +0000 peter1138 (svn r4570) - Fix: subsidy calculation was too high, broken in r3564
Fri, 21 Apr 2006 20:25:34 +0000 celestar (svn r4508) -Fix: (FS#125) Fixed a problem that caused DeliverGoodsToIndustry to not work as intended. Note: write something better for this entire function
Tue, 18 Apr 2006 08:50:17 +0000 celestar (svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle serving a station has been deleted.
Mon, 10 Apr 2006 07:15:58 +0000 tron (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Mon, 03 Apr 2006 05:32:11 +0000 celestar (svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE
Fri, 31 Mar 2006 08:59:19 +0000 celestar (svn r4194) -Codechange: Renamed UpdatePlayerHouse to UpdateCompanyHQ because the rest of the code calls it Comapany HQ. Moved it to unmovable_cmd.c because CompanyHQ is an unmovable and has nothing to do with economy.
Sun, 26 Mar 2006 22:55:27 +0000 Darkvater (svn r4131) - CodeChange: Add proper semantics for StationID for such variables instead of using the general uint16-type. StationID was added for depots, waypoints and stations where necessary. We probably need to change GetDepot(), IsDepotIndex(), IsStationIndex(), GetWaypoint() and IsWaypointIndex() as well to use StationID.
Sun, 26 Mar 2006 22:23:32 +0000 Darkvater (svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type.
Mon, 20 Feb 2006 19:43:26 +0000 Darkvater (svn r3627) - Change all hardcoded 255 max-saveload versions with the define SL_MAX_VERSION
Sat, 18 Feb 2006 14:41:24 +0000 tron (svn r3613) Some more const, indentation, whitespace and similar stuff
Mon, 13 Feb 2006 21:15:00 +0000 tron (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff
Mon, 06 Feb 2006 09:18:04 +0000 tron (svn r3564) Several smaller changes:
Fri, 03 Feb 2006 12:55:21 +0000 peter1138 (svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files.
Wed, 01 Feb 2006 07:36:15 +0000 tron (svn r3511) More whitespace ([FS#46] by Rubidium)
Wed, 01 Feb 2006 06:32:03 +0000 tron (svn r3510) Fiddle with whitespace and parentheses
Fri, 06 Jan 2006 22:16:17 +0000 truelight (svn r3377) -Fix: [ FS#24 ] Min. profit in detail performance rating gave you full points if you had no vehicles, and was limited to 20k. Solved both. (Partly based on Graphite his patch)
Thu, 05 Jan 2006 11:18:58 +0000 truelight (svn r3363) -Fix: 'fixed' the transfer problem. This doesn't really fix it, but gives a bit more fair amount of money. Can only be fixed correctly with CargoPackets as suggested in branch.
Tue, 22 Nov 2005 15:55:38 +0000 truelight (svn r3226) -Fix: GPMI implementation had minor glitches
Fri, 18 Nov 2005 23:41:03 +0000 bjarni (svn r3218) -Feature: Multiheaded train engines will now stay in the same train