(svn r7433) -Fix (r2301): Town ratings were not reset when a company went bankrupt.
--- a/economy.c Fri Dec 08 02:25:04 2006 +0000
+++ b/economy.c Fri Dec 08 12:31:34 2006 +0000
@@ -244,6 +244,7 @@
// use PLAYER_SPECTATOR as new_player to delete the player.
void ChangeOwnershipOfPlayerItems(PlayerID old_player, PlayerID new_player)
{
+ Town *t;
PlayerID old = _current_player;
_current_player = old_player;
@@ -266,10 +267,9 @@
}
/* Take care of rating in towns */
- if (new_player != PLAYER_SPECTATOR) {
- Town *t;
- FOR_ALL_TOWNS(t) {
- /* If a player takes over, give the ratings to that player. */
+ FOR_ALL_TOWNS(t) {
+ /* If a player takes over, give the ratings to that player. */
+ if (new_player != PLAYER_SPECTATOR) {
if (HASBIT(t->have_ratings, old_player)) {
if (HASBIT(t->have_ratings, new_player)) {
// use max of the two ratings.
@@ -279,10 +279,11 @@
t->ratings[new_player] = t->ratings[old_player];
}
}
+ }
- t->ratings[old_player] = 500;
- CLRBIT(t->have_ratings, old_player);
- }
+ /* Reset the ratings for the old player */
+ t->ratings[old_player] = 500;
+ CLRBIT(t->have_ratings, old_player);
}
{