station_cmd.c
Wed, 17 Nov 2004 21:11:16 +0000 tron (svn r667) Fix bug in rendering stations from savegames
Wed, 17 Nov 2004 18:49:55 +0000 dominik (svn r662) [newgrf] Moved grfspecial.c to newgrf.c/newgrf.h
Wed, 17 Nov 2004 18:03:33 +0000 tron (svn r659) Support for cutomized TTDPatch-style new stations (no selector GUI yet) (pasky)
Wed, 17 Nov 2004 08:52:47 +0000 tron (svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
Wed, 17 Nov 2004 00:52:54 +0000 miham (svn r647) Cleanup custom station classes handling. (pasky)
Mon, 15 Nov 2004 20:52:11 +0000 tron (svn r635) Fix choosing a spritegroup from deterministic variational spritegroups if there is no structure to search (i.e. in purchase lists) (pasky)
Mon, 15 Nov 2004 11:54:35 +0000 tron (svn r625) Almost complete support for deterministic variational vehicle spritegroups. (pasky)
Sun, 14 Nov 2004 20:50:38 +0000 darkvater (svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky).
Sun, 14 Nov 2004 18:18:28 +0000 darkvater (svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky).
Sun, 14 Nov 2004 16:42:08 +0000 darkvater (svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)
Sun, 14 Nov 2004 16:11:48 +0000 darkvater (svn r600) -newgrf: Relocation offset for custom station sprites is now stored separately, making it possible to show different sprites in waypoint selection dialog (pasky).
Sun, 14 Nov 2004 14:53:15 +0000 darkvater (svn r592) -newgrf: Dynamically allocate global custom station IDs (pasky).
Sun, 14 Nov 2004 14:10:03 +0000 darkvater (svn r591) -newgrf: Store whole struct StationSpec in SetCustomStation(), not just the rendering data. This will be needed for variational stationspecs (pasky).
Sun, 14 Nov 2004 09:07:15 +0000 celestar (svn r581) -newgrf: Basic support for new stations - only waypoints supported now and only
Sun, 14 Nov 2004 01:25:05 +0000 darkvater (svn r576) -newgrf: Cleanup horrible table/(station|unmovable)_land.h DrawTileSeqStruct hacks needed for custom station supports (pasky)
Thu, 11 Nov 2004 23:10:22 +0000 tron (svn r542) -Fix: Display correct rail type in "build railway station" window
Sat, 25 Sep 2004 13:58:27 +0000 truelight (svn r319) -Fix: [ 1029064 ] Building a station acted weird in some rare situations
Tue, 14 Sep 2004 14:19:53 +0000 darkvater (svn r244) -Fix: Stations were not sorted for non-player-0 players
Sun, 12 Sep 2004 21:49:38 +0000 darkvater (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
Fri, 10 Sep 2004 19:02:27 +0000 truelight (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
Sun, 05 Sep 2004 16:15:22 +0000 truelight (svn r160) -Codechange: made GetTileTrackStatus more readable (blathijs)
Fri, 03 Sep 2004 17:57:27 +0000 darkvater (svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
Mon, 23 Aug 2004 21:29:25 +0000 dominik (svn r124) Prepared code for removal of block_months variable in next major savegame version
Mon, 23 Aug 2004 21:04:39 +0000 dominik (svn r122) Change: exclusive transport rights are now stored per town instead of per station
Fri, 20 Aug 2004 09:32:32 +0000 truelight (svn r85) -Add: initial commit of new AI (enable in Patch menu)
Tue, 17 Aug 2004 08:40:09 +0000 truelight (svn r72) -Add: build_date of station (viewable with Query tool)
Mon, 16 Aug 2004 14:48:35 +0000 darkvater (svn r66) -Fix Station list updated on station deletion/station rename
Sun, 15 Aug 2004 21:10:08 +0000 darkvater (svn r60) -Fix: signal_density is given as a parameter to autosignal. This means all players can define it for themselves.
Sun, 15 Aug 2004 13:21:18 +0000 dominik (svn r56) Improved order checker + patch setting for it (celestar)
Fri, 13 Aug 2004 19:52:45 +0000 dominik (svn r44) Fix: Coast line near edge of map and near oilrigs (Dribbel)
Fri, 13 Aug 2004 18:27:33 +0000 dominik (svn r40) Final slope graphics fix
Thu, 12 Aug 2004 21:11:23 +0000 darkvater (svn r29) -Fix You cannot take ownership of an oilrig by building right next to it
Thu, 12 Aug 2004 20:24:28 +0000 darkvater (svn r28) -Fix removing station merged with oilrig, will reset oilrigs ownership
Wed, 11 Aug 2004 22:07:08 +0000 darkvater (svn r23) -Some omments on the code (blathijs)
Mon, 09 Aug 2004 17:04:08 +0000 truelight (svn r1) Import of revision 975 of old (crashed) SVN