src/fixedt.h
Tue, 06 Mar 2007 15:30:54 +0000 celestar (svn r9026) [gamebalance] -Add: Added a new data type that allows fixed-point computations, as to enable computing non-integral numbers without worrying about the FPU rounding differences and, thus, desyncs. It is fully doxygenned, read the usage there. Thanks a bunch to KUDr for helping me with templates gamebalance