Tue, 21 Mar 2006 21:11:41 +0000(svn r3998) - Fix: When removing rail track from a while where only X and Y (/ and \) pieces exist, explicitly update signals in both directions.
peter1138 [Tue, 21 Mar 2006 21:11:41 +0000] rev 3284
(svn r3998) - Fix: When removing rail track from a while where only X and Y (/ and \) pieces exist, explicitly update signals in both directions.

Tue, 21 Mar 2006 21:07:50 +0000(svn r3997) - Default the patch-setting 'pause_on_join' to true.
Darkvater [Tue, 21 Mar 2006 21:07:50 +0000] rev 3283
(svn r3997) - Default the patch-setting 'pause_on_join' to true.

Tue, 21 Mar 2006 20:02:05 +0000(svn r3996) -Fix: Slope and height information returned for some tile types is wrong
tron [Tue, 21 Mar 2006 20:02:05 +0000] rev 3282
(svn r3996) -Fix: Slope and height information returned for some tile types is wrong
This leads to graphical glitches when drawing foundations.
This doesn't fix all problems, but at least some of them.

Tue, 21 Mar 2006 09:44:07 +0000(svn r3995) -Fix: Committed one file too much in 3992 (Thanks to Tron for pointing it out)
celestar [Tue, 21 Mar 2006 09:44:07 +0000] rev 3281
(svn r3995) -Fix: Committed one file too much in 3992 (Thanks to Tron for pointing it out)

Tue, 21 Mar 2006 09:14:41 +0000(svn r3994) - Fix: convert filenames to UTF-8-MAC instead of UTF-8 for MACOSX, because that's what it uses. This is no real fix for the current iconv hack but it should at least work properly
Darkvater [Tue, 21 Mar 2006 09:14:41 +0000] rev 3280
(svn r3994) - Fix: convert filenames to UTF-8-MAC instead of UTF-8 for MACOSX, because that's what it uses. This is no real fix for the current iconv hack but it should at least work properly

Mon, 20 Mar 2006 16:43:48 +0000(svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be terraformed.
celestar [Mon, 20 Mar 2006 16:43:48 +0000] rev 3279
(svn r3992) -Fix: Rewrote the code to determine whether a rail-tile can be terraformed.
Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one)
Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts.
That means the terraform feature should not work as intended; it also uses _valid_tileh_slopes to determine valid configurations instead of hand-brewn stuff.
TODO: _terraform_err_tile and similar TileIndices should have INVALID_TILE as "unused", not 0. (0 is a valid tile).

Mon, 20 Mar 2006 16:20:37 +0000(svn r3991) -Fix : Last remaining separation of SpriteID from Palette
belugas [Mon, 20 Mar 2006 16:20:37 +0000] rev 3278
(svn r3991) -Fix : Last remaining separation of SpriteID from Palette

Mon, 20 Mar 2006 13:34:01 +0000(svn r3990) Remove another call to FindLandscapeHeight()
tron [Mon, 20 Mar 2006 13:34:01 +0000] rev 3277
(svn r3990) Remove another call to FindLandscapeHeight()

Sun, 19 Mar 2006 19:56:57 +0000(svn r3988) Remove the info about valid rails on shore tiles. It's the same as for any other sloped tile
tron [Sun, 19 Mar 2006 19:56:57 +0000] rev 3276
(svn r3988) Remove the info about valid rails on shore tiles. It's the same as for any other sloped tile

Sun, 19 Mar 2006 19:55:43 +0000(svn r3987) Fix another bug in r3979 *grumble*
tron [Sun, 19 Mar 2006 19:55:43 +0000] rev 3275
(svn r3987) Fix another bug in r3979 *grumble*