(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
authortruelight
Tue, 19 Jun 2007 15:04:08 +0000
changeset 7456 0c0636370335
parent 7455 d6f39d44664b
child 7457 b380079242fa
(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
src/blitter/32bpp_base.cpp
src/blitter/32bpp_base.hpp
src/blitter/8bpp_base.cpp
src/blitter/8bpp_base.hpp
src/blitter/base.hpp
src/blitter/null.hpp
src/gfx.cpp
src/gfx.h
src/os/macosx/splash.cpp
src/video/cocoa_v.mm
src/video/sdl_v.cpp
src/video/win32_v.cpp
--- a/src/blitter/32bpp_base.cpp	Tue Jun 19 12:19:31 2007 +0000
+++ b/src/blitter/32bpp_base.cpp	Tue Jun 19 15:04:08 2007 +0000
@@ -177,3 +177,13 @@
 {
 	return width * height * sizeof(uint32);
 }
+
+void Blitter_32bppBase::PaletteAnimate(uint start, uint count)
+{
+	/* By default, 32bpp doesn't have palette animation */
+}
+
+Blitter::PaletteAnimation Blitter_32bppBase::UsePaletteAnimation()
+{
+	return Blitter::PALETTE_ANIMATION_NONE;
+}
--- a/src/blitter/32bpp_base.hpp	Tue Jun 19 12:19:31 2007 +0000
+++ b/src/blitter/32bpp_base.hpp	Tue Jun 19 15:04:08 2007 +0000
@@ -23,6 +23,8 @@
 	/* virtual */ void MoveBuffer(void *video_dst, const void *video_src, int width, int height);
 	/* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y);
 	/* virtual */ int BufferSize(int width, int height);
+	/* virtual */ void PaletteAnimate(uint start, uint count);
+	/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation();
 
 	static inline uint32 LookupColourInPalette(uint8 index) {
 		#define ARGB(a, r, g, b) ((((a) << 24) & 0xFF000000) | (((r) << 16) & 0x00FF0000) | (((g) << 8) & 0x0000FF00) | ((b) & 0x000000FF))
--- a/src/blitter/8bpp_base.cpp	Tue Jun 19 12:19:31 2007 +0000
+++ b/src/blitter/8bpp_base.cpp	Tue Jun 19 15:04:08 2007 +0000
@@ -182,3 +182,13 @@
 {
 	return width * height;
 }
+
+void Blitter_8bppBase::PaletteAnimate(uint start, uint count)
+{
+	/* Video backend takes care of the palette animation */
+}
+
+Blitter::PaletteAnimation Blitter_8bppBase::UsePaletteAnimation()
+{
+	return Blitter::PALETTE_ANIMATION_VIDEO_BACKEND;
+}
--- a/src/blitter/8bpp_base.hpp	Tue Jun 19 12:19:31 2007 +0000
+++ b/src/blitter/8bpp_base.hpp	Tue Jun 19 15:04:08 2007 +0000
@@ -23,6 +23,8 @@
 	/* virtual */ void MoveBuffer(void *video_dst, const void *video_src, int width, int height);
 	/* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y);
 	/* virtual */ int BufferSize(int width, int height);
+	/* virtual */ void PaletteAnimate(uint start, uint count);
+	/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation();
 };
 
 #endif /* BLITTER_8BPP_BASE_HPP */
--- a/src/blitter/base.hpp	Tue Jun 19 12:19:31 2007 +0000
+++ b/src/blitter/base.hpp	Tue Jun 19 15:04:08 2007 +0000
@@ -31,6 +31,12 @@
 		int pitch;               ///< The pitch of the destination buffer
 	};
 
+	enum PaletteAnimation {
+		PALETTE_ANIMATION_NONE,           ///< No palette animation
+		PALETTE_ANIMATION_VIDEO_BACKEND,  ///< Palette animation should be done by video backend (8bpp only!)
+		PALETTE_ANIMATION_BLITTER,        ///< The blitter takes care of the palette animation
+	};
+
 	typedef void *AllocatorProc(size_t size);
 
 	/**
@@ -158,6 +164,20 @@
 	 */
 	virtual int BufferSize(int width, int height) = 0;
 
+	/**
+	 * Called when the 8bpp palette is changed; you should redraw all pixels on the screen that
+	 *  are equal to the 8bpp palette indexes 'start' to 'start + count'.
+	 * @param start The start index in the 8bpp palette.
+	 * @param count The amount of indexes that are (possible) changed.
+	 */
+	virtual void PaletteAnimate(uint start, uint count) = 0;
+
+	/**
+	 * Check if the blitter uses palette animation at all.
+	 * @return True if it uses palette animation.
+	 */
+	virtual Blitter::PaletteAnimation UsePaletteAnimation() = 0;
+
 	virtual ~Blitter() { }
 };
 
--- a/src/blitter/null.hpp	Tue Jun 19 12:19:31 2007 +0000
+++ b/src/blitter/null.hpp	Tue Jun 19 15:04:08 2007 +0000
@@ -24,6 +24,8 @@
 	/* virtual */ void MoveBuffer(void *video_dst, const void *video_src, int width, int height) {};
 	/* virtual */ void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) {};
 	/* virtual */ int BufferSize(int width, int height) { return 0; };
+	/* virtual */ void PaletteAnimate(uint start, uint count) { };
+	/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation() { return Blitter::PALETTE_ANIMATION_NONE; };
 };
 
 class FBlitter_Null: public BlitterFactory<FBlitter_Null> {
--- a/src/gfx.cpp	Tue Jun 19 12:19:31 2007 +0000
+++ b/src/gfx.cpp	Tue Jun 19 15:04:08 2007 +0000
@@ -41,7 +41,7 @@
 byte _game_mode;
 byte _pause_game;
 int _pal_first_dirty;
-int _pal_last_dirty;
+int _pal_count_dirty;
 
 Colour _cur_palette[256];
 byte _stringwidth_table[FS_END][224];
@@ -664,7 +664,7 @@
 	memcpy(_cur_palette, _palettes[_use_dos_palette ? 1 : 0], sizeof(_cur_palette));
 
 	_pal_first_dirty = 0;
-	_pal_last_dirty = 255;
+	_pal_count_dirty = 255;
 	DoPaletteAnimations();
 }
 
@@ -673,6 +673,7 @@
 
 void DoPaletteAnimations()
 {
+	Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
 	const Colour *s;
 	Colour *d;
 	/* Amount of colors to be rotated.
@@ -680,14 +681,12 @@
 	 * 245-254 for DOS and 217-226 for Windows.  */
 	const ExtraPaletteValues *ev = &_extra_palette_values;
 	int c = _use_dos_palette ? 38 : 28;
-	Colour old_val[38]; // max(38, 28)
+	Colour old_val[38];
 	uint i;
 	uint j;
-	int old_tc = _timer_counter;
+	uint old_tc = _timer_counter;
 
-	/* We can only update the palette in 8bpp for now */
-	/* TODO -- We need support for other bpps too! */
-	if (BlitterFactoryBase::GetCurrentBlitter() != NULL && BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() != 8) {
+	if (blitter != NULL && blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_NONE) {
 		_timer_counter = 0;
 	}
 
@@ -782,12 +781,14 @@
 		}
 	}
 
-	if (memcmp(old_val, &_cur_palette[217], c * sizeof(*old_val)) != 0) {
-		if (_pal_first_dirty > 217) _pal_first_dirty = 217;
-		if (_pal_last_dirty < 217 + c) _pal_last_dirty = 217 + c;
+	if (blitter != NULL && blitter->UsePaletteAnimation() == Blitter::PALETTE_ANIMATION_NONE) {
+		_timer_counter = old_tc;
+	} else {
+		if (memcmp(old_val, &_cur_palette[217], c * sizeof(*old_val)) != 0) {
+			_pal_first_dirty = 217;
+			_pal_count_dirty = c;
+		}
 	}
-
-	if (old_tc != _timer_counter) _timer_counter = old_tc;
 }
 
 
--- a/src/gfx.h	Tue Jun 19 12:19:31 2007 +0000
+++ b/src/gfx.h	Tue Jun 19 15:04:08 2007 +0000
@@ -166,7 +166,7 @@
 extern byte _pause_game;
 
 extern int _pal_first_dirty;
-extern int _pal_last_dirty;
+extern int _pal_count_dirty;
 extern int _num_resolutions;
 extern uint16 _resolutions[32][2];
 extern uint16 _cur_resolution[2];
--- a/src/os/macosx/splash.cpp	Tue Jun 19 12:19:31 2007 +0000
+++ b/src/os/macosx/splash.cpp	Tue Jun 19 15:04:08 2007 +0000
@@ -128,7 +128,7 @@
 	_cur_palette[0xff].b = 0;
 
 	_pal_first_dirty = 0;
-	_pal_last_dirty = 0xff;
+	_pal_count_dirty = 255;
 
 	png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
 	fclose(f);
--- a/src/video/cocoa_v.mm	Tue Jun 19 12:19:31 2007 +0000
+++ b/src/video/cocoa_v.mm	Tue Jun 19 15:04:08 2007 +0000
@@ -205,9 +205,23 @@
 
 static void QZ_CheckPaletteAnim()
 {
-	if (_pal_last_dirty != -1) {
-		QZ_UpdatePalette(_pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1);
-		_pal_last_dirty = -1;
+	if (_pal_count_dirty != 0) {
+		switch (blitter->UsePaletteAnimation()) {
+			case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND:
+				QZ_UpdatePalette(_pal_first_dirty, _pal_count_dirty);
+				break;
+
+			case Blitter::PALETTE_ANIMATION_BLITTER:
+				blitter->PaletteAnimate(_pal_first_dirty, _pal_count_dirty);
+				break;
+
+			case Blitter::PALETTE_ANIMATION_NONE:
+				break;
+
+			default:
+				NOT_REACHED();
+		}
+		_pal_count_dirty = 0;
 	}
 }
 
--- a/src/video/sdl_v.cpp	Tue Jun 19 12:19:31 2007 +0000
+++ b/src/video/sdl_v.cpp	Tue Jun 19 15:04:08 2007 +0000
@@ -37,10 +37,6 @@
 
 static void UpdatePalette(uint start, uint count)
 {
-	/* We can only update the palette in 8bpp for now */
-	/* TODO -- We need support for other bpps too! */
-	if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() != 8) return;
-
 	SDL_Color pal[256];
 	uint i;
 
@@ -61,9 +57,25 @@
 
 static void CheckPaletteAnim()
 {
-	if (_pal_last_dirty != -1) {
-		UpdatePalette(_pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1);
-		_pal_last_dirty = -1;
+	Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
+
+	if (_pal_count_dirty != 0) {
+		switch (blitter->UsePaletteAnimation()) {
+			case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND:
+				UpdatePalette(_pal_first_dirty, _pal_count_dirty);
+				break;
+
+			case Blitter::PALETTE_ANIMATION_BLITTER:
+				blitter->PaletteAnimate(_pal_first_dirty, _pal_count_dirty);
+				break;
+
+			case Blitter::PALETTE_ANIMATION_NONE:
+				break;
+
+			default:
+				NOT_REACHED();
+		}
+		_pal_count_dirty = 0;
 	}
 }
 
--- a/src/video/win32_v.cpp	Tue Jun 19 12:19:31 2007 +0000
+++ b/src/video/win32_v.cpp	Tue Jun 19 15:04:08 2007 +0000
@@ -145,7 +145,7 @@
 	if (AllocateDibSection(w, h)) {
 		// mark all palette colors dirty
 		_pal_first_dirty = 0;
-		_pal_last_dirty = 255;
+		_pal_count_dirty = 255;
 		GameSizeChanged();
 
 		// redraw screen
@@ -231,9 +231,23 @@
 			old_bmp = (HBITMAP)SelectObject(dc2, _wnd.dib_sect);
 			old_palette = SelectPalette(dc, _wnd.gdi_palette, FALSE);
 
-			if (_pal_last_dirty != -1) {
-				UpdatePalette(dc2, _pal_first_dirty, _pal_last_dirty - _pal_first_dirty + 1);
-				_pal_last_dirty = -1;
+			if (_pal_count_dirty != 0) {
+				switch (blitter->UsePaletteAnimation()) {
+					case Blitter::PALETTE_ANIMATION_VIDEO_BACKEND:
+						UpdatePalette(_pal_first_dirty, _pal_count_dirty);
+						break;
+
+					case Blitter::PALETTE_ANIMATION_BLITTER:
+						blitter->PaletteAnimate(_pal_first_dirty, _pal_count_dirty);
+						break;
+
+					case Blitter::PALETTE_ANIMATION_NONE:
+						break;
+
+					default:
+						NOT_REACHED();
+				}
+				_pal_count_dirty = 0;
 			}
 
 			BitBlt(dc, 0, 0, _wnd.width, _wnd.height, dc2, 0, 0, SRCCOPY);