(svn r8301) -Codechange: Move the code relating to the sign list window from graph_gui.cpp to a file of its own: signs_gui.cpp.
authormaedhros
Sun, 21 Jan 2007 12:35:35 +0000
changeset 6002 0cc302eda282
parent 6001 1e4c5406cd1a
child 6003 4a5ca50a2c97
(svn r8301) -Codechange: Move the code relating to the sign list window from graph_gui.cpp to a file of its own: signs_gui.cpp.
projects/openttd.vcproj
projects/openttd_vs80.vcproj
source.list
src/graph_gui.cpp
src/gui.h
src/signs.h
src/signs_gui.cpp
--- a/projects/openttd.vcproj	Sun Jan 21 11:49:18 2007 +0000
+++ b/projects/openttd.vcproj	Sun Jan 21 12:35:35 2007 +0000
@@ -742,6 +742,9 @@
 				RelativePath=".\..\src\ship_gui.cpp">
 			</File>
 			<File
+				RelativePath=".\..\src\signs_gui.cpp">
+			</File>
+			<File
 				RelativePath=".\..\src\smallmap_gui.cpp">
 			</File>
 			<File
--- a/projects/openttd_vs80.vcproj	Sun Jan 21 11:49:18 2007 +0000
+++ b/projects/openttd_vs80.vcproj	Sun Jan 21 12:35:35 2007 +0000
@@ -1025,6 +1025,9 @@
 				RelativePath=".\..\src\ship_gui.cpp">
 			</File>
 			<File
+				RelativePath=".\..\src\signs_gui.cpp">
+			</File>
+			<File
 				RelativePath=".\..\src\smallmap_gui.cpp">
 			</File>
 			<File
--- a/source.list	Sun Jan 21 11:49:18 2007 +0000
+++ b/source.list	Sun Jan 21 12:35:35 2007 +0000
@@ -208,6 +208,7 @@
 roadveh_gui.cpp
 settings_gui.cpp
 ship_gui.cpp
+signs_gui.cpp
 smallmap_gui.cpp
 station_gui.cpp
 subsidy_gui.cpp
--- a/src/graph_gui.cpp	Sun Jan 21 11:49:18 2007 +0000
+++ b/src/graph_gui.cpp	Sun Jan 21 12:35:35 2007 +0000
@@ -10,9 +10,6 @@
 #include "gfx.h"
 #include "player.h"
 #include "economy.h"
-#include "signs.h"
-#include "strings.h"
-#include "debug.h"
 #include "variables.h"
 #include "date.h"
 #include "helpers.hpp"
@@ -1116,138 +1113,3 @@
 {
 	AllocateWindowDescFront(&_performance_rating_detail_desc, 0);
 }
-
-
-static const Sign **_sign_sort;
-static uint _num_sign_sort;
-
-static char _bufcache[64];
-static const Sign *_last_sign;
-
-static int CDECL SignNameSorter(const void *a, const void *b)
-{
-	const Sign *sign0 = *(const Sign**)a;
-	const Sign *sign1 = *(const Sign**)b;
-	char buf1[64];
-
-	GetString(buf1, sign0->str, lastof(buf1));
-
-	if (sign1 != _last_sign) {
-		_last_sign = sign1;
-		GetString(_bufcache, sign1->str, lastof(_bufcache));
-	}
-
-	return strcmp(buf1, _bufcache); // sort by name
-}
-
-static void GlobalSortSignList(void)
-{
-	const Sign *si;
-	uint n = 0;
-
-	/* Create array for sorting */
-	_sign_sort = ReallocT(_sign_sort, GetMaxSignIndex() + 1);
-	if (_sign_sort == NULL) error("Could not allocate memory for the sign-sorting-list");
-
-	FOR_ALL_SIGNS(si) _sign_sort[n++] = si;
-	_num_sign_sort = n;
-
-	qsort((void*)_sign_sort, n, sizeof(_sign_sort[0]), SignNameSorter);
-
-	_sign_sort_dirty = false;
-
-	DEBUG(misc, 3, "Resorting global signs list");
-}
-
-static void SignListWndProc(Window *w, WindowEvent *e)
-{
-	switch (e->event) {
-	case WE_PAINT: {
-		int y = 16; // offset from top of widget
-
-		if (_sign_sort_dirty)
-			GlobalSortSignList();
-
-		SetVScrollCount(w, _num_sign_sort);
-
-		SetDParam(0, w->vscroll.count);
-		DrawWindowWidgets(w);
-
-		/* No signs? */
-		if (w->vscroll.count == 0) {
-			DrawString(2, y, STR_304A_NONE, 0);
-			return;
-		}
-
-		{
-			uint16 i;
-
-			/* Start drawing the signs */
-			for (i = w->vscroll.pos; i < w->vscroll.cap + w->vscroll.pos && i < w->vscroll.count; i++) {
-				const Sign *si = _sign_sort[i];
-
-				if (si->owner != OWNER_NONE)
-					DrawPlayerIcon(si->owner, 4, y + 1);
-
-				DrawString(22, y, si->str, 8);
-				y += 10;
-			}
-		}
-	} break;
-
-	case WE_CLICK: {
-		switch (e->we.click.widget) {
-		case 3: {
-			uint32 id_v = (e->we.click.pt.y - 15) / 10;
-			const Sign *si;
-
-			if (id_v >= w->vscroll.cap)
-				return;
-
-			id_v += w->vscroll.pos;
-
-			if (id_v >= w->vscroll.count)
-				return;
-
-			si = _sign_sort[id_v];
-			ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
-		} break;
-		}
-	} break;
-
-	case WE_RESIZE:
-		w->vscroll.cap += e->we.sizing.diff.y / 10;
-		break;
-	}
-}
-
-static const Widget _sign_list_widget[] = {
-{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,              STR_018B_CLOSE_WINDOW},
-{    WWT_CAPTION,  RESIZE_RIGHT,    14,    11,   345,     0,    13, STR_SIGN_LIST_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
-{  WWT_STICKYBOX,     RESIZE_LR,    14,   346,   357,     0,    13, 0x0,                   STR_STICKY_BUTTON},
-{      WWT_PANEL,     RESIZE_RB,    14,     0,   345,    14,   137, 0x0,                   STR_NULL},
-{  WWT_SCROLLBAR,    RESIZE_LRB,    14,   346,   357,    14,   125, 0x0,                   STR_0190_SCROLL_BAR_SCROLLS_LIST},
-{  WWT_RESIZEBOX,   RESIZE_LRTB,    14,   346,   357,   126,   137, 0x0,                   STR_RESIZE_BUTTON},
-{   WIDGETS_END},
-};
-
-static const WindowDesc _sign_list_desc = {
-	WDP_AUTO, WDP_AUTO, 358, 138,
-	WC_SIGN_LIST,0,
-	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE,
-	_sign_list_widget,
-	SignListWndProc
-};
-
-
-void ShowSignList(void)
-{
-	Window *w;
-
-	w = AllocateWindowDescFront(&_sign_list_desc, 0);
-	if (w != NULL) {
-		w->vscroll.cap = 12;
-		w->resize.step_height = 10;
-		w->resize.height = w->height - 10 * 7; // minimum if 5 in the list
-	}
-}
--- a/src/gui.h	Sun Jan 21 11:49:18 2007 +0000
+++ b/src/gui.h	Sun Jan 21 12:35:35 2007 +0000
@@ -87,7 +87,6 @@
 void ShowPlayerStations(PlayerID player);
 void ShowPlayerFinances(PlayerID player);
 void ShowPlayerCompany(PlayerID player);
-void ShowSignList(void);
 
 void ShowEstimatedCostOrIncome(int32 cost, int x, int y);
 void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y);
--- a/src/signs.h	Sun Jan 21 11:49:18 2007 +0000
+++ b/src/signs.h	Sun Jan 21 12:35:35 2007 +0000
@@ -65,4 +65,6 @@
 /* misc.c */
 void ShowRenameSignWindow(const Sign *si);
 
+void ShowSignList(void);
+
 #endif /* SIGNS_H */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/signs_gui.cpp	Sun Jan 21 12:35:35 2007 +0000
@@ -0,0 +1,150 @@
+/* $Id$ */
+
+#include "stdafx.h"
+#include "openttd.h"
+#include "table/strings.h"
+#include "table/sprites.h"
+#include "functions.h"
+#include "window.h"
+#include "gui.h"
+#include "gfx.h"
+#include "player.h"
+#include "signs.h"
+#include "strings.h"
+#include "debug.h"
+#include "variables.h"
+#include "helpers.hpp"
+
+static const Sign **_sign_sort;
+static uint _num_sign_sort;
+
+static char _bufcache[64];
+static const Sign *_last_sign;
+
+static int CDECL SignNameSorter(const void *a, const void *b)
+{
+	const Sign *sign0 = *(const Sign**)a;
+	const Sign *sign1 = *(const Sign**)b;
+	char buf1[64];
+
+	GetString(buf1, sign0->str, lastof(buf1));
+
+	if (sign1 != _last_sign) {
+		_last_sign = sign1;
+		GetString(_bufcache, sign1->str, lastof(_bufcache));
+	}
+
+	return strcmp(buf1, _bufcache); // sort by name
+}
+
+static void GlobalSortSignList(void)
+{
+	const Sign *si;
+	uint n = 0;
+
+	/* Create array for sorting */
+	_sign_sort = ReallocT(_sign_sort, GetMaxSignIndex() + 1);
+	if (_sign_sort == NULL) error("Could not allocate memory for the sign-sorting-list");
+
+	FOR_ALL_SIGNS(si) _sign_sort[n++] = si;
+	_num_sign_sort = n;
+
+	qsort((void*)_sign_sort, n, sizeof(_sign_sort[0]), SignNameSorter);
+
+	_sign_sort_dirty = false;
+
+	DEBUG(misc, 3, "Resorting global signs list");
+}
+
+static void SignListWndProc(Window *w, WindowEvent *e)
+{
+	switch (e->event) {
+	case WE_PAINT: {
+		int y = 16; // offset from top of widget
+
+		if (_sign_sort_dirty)
+			GlobalSortSignList();
+
+		SetVScrollCount(w, _num_sign_sort);
+
+		SetDParam(0, w->vscroll.count);
+		DrawWindowWidgets(w);
+
+		/* No signs? */
+		if (w->vscroll.count == 0) {
+			DrawString(2, y, STR_304A_NONE, 0);
+			return;
+		}
+
+		{
+			uint16 i;
+
+			/* Start drawing the signs */
+			for (i = w->vscroll.pos; i < w->vscroll.cap + w->vscroll.pos && i < w->vscroll.count; i++) {
+				const Sign *si = _sign_sort[i];
+
+				if (si->owner != OWNER_NONE)
+					DrawPlayerIcon(si->owner, 4, y + 1);
+
+				DrawString(22, y, si->str, 8);
+				y += 10;
+			}
+		}
+	} break;
+
+	case WE_CLICK: {
+		switch (e->we.click.widget) {
+		case 3: {
+			uint32 id_v = (e->we.click.pt.y - 15) / 10;
+			const Sign *si;
+
+			if (id_v >= w->vscroll.cap)
+				return;
+
+			id_v += w->vscroll.pos;
+
+			if (id_v >= w->vscroll.count)
+				return;
+
+			si = _sign_sort[id_v];
+			ScrollMainWindowToTile(TileVirtXY(si->x, si->y));
+		} break;
+		}
+	} break;
+
+	case WE_RESIZE:
+		w->vscroll.cap += e->we.sizing.diff.y / 10;
+		break;
+	}
+}
+
+static const Widget _sign_list_widget[] = {
+{   WWT_CLOSEBOX,   RESIZE_NONE,    14,     0,    10,     0,    13, STR_00C5,              STR_018B_CLOSE_WINDOW},
+{    WWT_CAPTION,  RESIZE_RIGHT,    14,    11,   345,     0,    13, STR_SIGN_LIST_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
+{  WWT_STICKYBOX,     RESIZE_LR,    14,   346,   357,     0,    13, 0x0,                   STR_STICKY_BUTTON},
+{      WWT_PANEL,     RESIZE_RB,    14,     0,   345,    14,   137, 0x0,                   STR_NULL},
+{  WWT_SCROLLBAR,    RESIZE_LRB,    14,   346,   357,    14,   125, 0x0,                   STR_0190_SCROLL_BAR_SCROLLS_LIST},
+{  WWT_RESIZEBOX,   RESIZE_LRTB,    14,   346,   357,   126,   137, 0x0,                   STR_RESIZE_BUTTON},
+{   WIDGETS_END},
+};
+
+static const WindowDesc _sign_list_desc = {
+	WDP_AUTO, WDP_AUTO, 358, 138,
+	WC_SIGN_LIST,0,
+	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE,
+	_sign_list_widget,
+	SignListWndProc
+};
+
+
+void ShowSignList(void)
+{
+	Window *w;
+
+	w = AllocateWindowDescFront(&_sign_list_desc, 0);
+	if (w != NULL) {
+		w->vscroll.cap = 12;
+		w->resize.step_height = 10;
+		w->resize.height = w->height - 10 * 7; // minimum if 5 in the list
+	}
+}