(svn r7556) -Fix(r7153): By handling the KeyEvent sooner in the events loops, the console command "screenshot no_con" did not had time to actually repaint the screen without the console before the screenshot. Forcing a redraw before it ensure that the feature acts as required. (to be ported to 0.5.0)
(thanks glx)
--- a/screenshot.c Sun Dec 24 22:10:09 2006 +0000
+++ b/screenshot.c Mon Dec 25 01:40:33 2006 +0000
@@ -561,6 +561,7 @@
switch (current_screenshot_type) {
case SC_VIEWPORT:
UndrawMouseCursor();
+ DrawDirtyBlocks();
current_screenshot_type = SC_NONE;
return MakeSmallScreenshot();
case SC_WORLD: