(svn r3173) Use the trinary operator and switch to improve readability
authortron
Sun, 13 Nov 2005 14:54:09 +0000
changeset 2631 13daba67f217
parent 2630 35249d2ded3e
child 2632 a6eb048ccab0
(svn r3173) Use the trinary operator and switch to improve readability
Also align short cases nicely
airport_gui.c
dock_gui.c
gfx.c
intro_gui.c
main_gui.c
misc_gui.c
openttd.c
order_gui.c
player_gui.c
rail_cmd.c
road_gui.c
settings_gui.c
station_cmd.c
vehicle.c
window.c
--- a/airport_gui.c	Sun Nov 13 13:43:55 2005 +0000
+++ b/airport_gui.c	Sun Nov 13 14:54:09 2005 +0000
@@ -80,8 +80,7 @@
 			case '1': BuildAirClick_Airport(w); break;
 			case '2': BuildAirClick_Demolish(w); break;
 			case 'l': BuildAirClick_Landscaping(w); break;
-			default:
-				return;
+			default: return;
 		}
 	} break;
 
@@ -167,16 +166,16 @@
 		w->click_state = ((1<<3) << sel) | ((1<<8) << _station_show_coverage);
 		SetTileSelectSize(_airport_size_x[sel],_airport_size_y[sel]);
 
-     if (_patches.modified_catchment) {
-       switch (sel) {
-         case AT_OILRIG: rad = CA_AIR_OILPAD; break;
-         case AT_HELIPORT: rad = CA_AIR_HELIPORT; break;
-         case AT_SMALL:    rad = CA_AIR_SMALL; break;
-         case AT_LARGE:    rad = CA_AIR_LARGE; break;
-         case AT_METROPOLITAN: rad = CA_AIR_METRO; break;
-         case AT_INTERNATIONAL: rad = CA_AIR_INTER; break;
-       }
-		 }
+		if (_patches.modified_catchment) {
+			switch (sel) {
+				case AT_OILRIG:        rad = CA_AIR_OILPAD;   break;
+				case AT_HELIPORT:      rad = CA_AIR_HELIPORT; break;
+				case AT_SMALL:         rad = CA_AIR_SMALL;    break;
+				case AT_LARGE:         rad = CA_AIR_LARGE;    break;
+				case AT_METROPOLITAN:  rad = CA_AIR_METRO;    break;
+				case AT_INTERNATIONAL: rad = CA_AIR_INTER;    break;
+			}
+		}
 
 		if (_station_show_coverage)	SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
 
--- a/dock_gui.c	Sun Nov 13 13:43:55 2005 +0000
+++ b/dock_gui.c	Sun Nov 13 14:54:09 2005 +0000
@@ -230,11 +230,8 @@
 			return;
 		w->click_state = (1<<3) << _station_show_coverage;
 		DrawWindowWidgets(w);
-		if (_patches.modified_catchment) {
-			rad = CA_DOCK;
-		} else {
-			rad = 4;
-		}
+
+		rad = (_patches.modified_catchment) ? CA_DOCK : 4;
 
 		if (_station_show_coverage)	SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
 		else SetTileSelectBigSize(0, 0, 0, 0);
--- a/gfx.c	Sun Nov 13 13:43:55 2005 +0000
+++ b/gfx.c	Sun Nov 13 14:54:09 2005 +0000
@@ -434,7 +434,7 @@
 {
 	char buffer[512];
 	uint32 tmp;
-	int num, w, mt, t;
+	int num, w, mt;
 	const char *src;
 	byte c;
 
@@ -442,12 +442,11 @@
 
 	tmp = FormatStringLinebreaks(buffer, maxw);
 	num = (uint16)tmp;
-	t = tmp >> 16;
 
-	mt = 10;
-	if (t != 0) {
-		mt = 6;
-		if (t != 244) mt = 18;
+	switch (GB(tmp, 16, 16)) {
+		case   0: mt = 10; break;
+		case 244: mt =  6; break;
+		default:  mt = 18; break;
 	}
 
 	y -= (mt >> 1) * num;
@@ -481,7 +480,7 @@
 {
 	char buffer[512];
 	uint32 tmp;
-	int num, w, mt, t;
+	int num, w, mt;
 	const char *src;
 	byte c;
 
@@ -489,11 +488,11 @@
 
 	tmp = FormatStringLinebreaks(buffer, maxw);
 	num = (uint16)tmp;
-	t = tmp >> 16;
-	mt = 10;
-	if (t != 0) {
-		mt = 6;
-		if (t != 244) mt = 18;
+
+	switch (GB(tmp, 16, 16)) {
+		case   0: mt = 10; break;
+		case 244: mt =  6; break;
+		default:  mt = 18; break;
 	}
 
 	src = buffer;
--- a/intro_gui.c	Sun Nov 13 13:43:55 2005 +0000
+++ b/intro_gui.c	Sun Nov 13 14:54:09 2005 +0000
@@ -107,8 +107,8 @@
 
 	case WE_DROPDOWN_SELECT: /* Mapsize selection */
 		switch (e->dropdown.button) {
-		case 11: _patches.map_x = e->dropdown.index + 6; break;
-		case 13: _patches.map_y = e->dropdown.index + 6; break;
+			case 11: _patches.map_x = e->dropdown.index + 6; break;
+			case 13: _patches.map_y = e->dropdown.index + 6; break;
 		}
 		SetWindowDirty(w);
 		break;
@@ -177,18 +177,19 @@
 		return;
 
 	case WE_CLICK:
-		switch(e->click.widget) {
-		case 3:
-			DeleteWindow(w);
-			break;
-		case 4:
-			_exit_game = true;
-			break;
+		switch (e->click.widget) {
+			case 3: DeleteWindow(w);   break;
+			case 4: _exit_game = true; break;
 		}
 		break;
+
 	case WE_KEYPRESS: /* Exit game on pressing 'Enter' */
-		if (e->keypress.keycode == WKC_RETURN || e->keypress.keycode == WKC_NUM_ENTER)
-			_exit_game = true;
+		switch (e->keypress.keycode) {
+			case WKC_RETURN:
+			case WKC_NUM_ENTER:
+				_exit_game = true;
+				break;
+		}
 		break;
 	}
 }
--- a/main_gui.c	Sun Nov 13 13:43:55 2005 +0000
+++ b/main_gui.c	Sun Nov 13 14:54:09 2005 +0000
@@ -169,64 +169,49 @@
 
 static void MenuClickSettings(int index)
 {
-	switch(index) {
-	case 0: ShowGameOptions(); return;
-	case 1: ShowGameDifficulty(); return;
-	case 2: ShowPatchesSelection(); return;
-	case 3: ShowNewgrf(); return;
-
-	case 5: _display_opt ^= DO_SHOW_TOWN_NAMES; MarkWholeScreenDirty(); return;
-	case 6: _display_opt ^= DO_SHOW_STATION_NAMES; MarkWholeScreenDirty(); return;
-	case 7: _display_opt ^= DO_SHOW_SIGNS; MarkWholeScreenDirty(); return;
-	case 8: _display_opt ^= DO_WAYPOINTS; MarkWholeScreenDirty(); return;
-	case 9: _display_opt ^= DO_FULL_ANIMATION; MarkWholeScreenDirty(); return;
-	case 10: _display_opt ^= DO_FULL_DETAIL; MarkWholeScreenDirty(); return;
-	case 11: _display_opt ^= DO_TRANS_BUILDINGS; MarkWholeScreenDirty(); return;
-	case 12: _display_opt ^= DO_TRANS_SIGNS; MarkWholeScreenDirty(); return;
+	switch (index) {
+		case 0: ShowGameOptions();      return;
+		case 1: ShowGameDifficulty();   return;
+		case 2: ShowPatchesSelection(); return;
+		case 3: ShowNewgrf();           return;
+
+		case  5: _display_opt ^= DO_SHOW_TOWN_NAMES;    break;
+		case  6: _display_opt ^= DO_SHOW_STATION_NAMES; break;
+		case  7: _display_opt ^= DO_SHOW_SIGNS;         break;
+		case  8: _display_opt ^= DO_WAYPOINTS;          break;
+		case  9: _display_opt ^= DO_FULL_ANIMATION;     break;
+		case 10: _display_opt ^= DO_FULL_DETAIL;        break;
+		case 11: _display_opt ^= DO_TRANS_BUILDINGS;    break;
+		case 12: _display_opt ^= DO_TRANS_SIGNS;        break;
 	}
+	MarkWholeScreenDirty();
 }
 
 static void MenuClickSaveLoad(int index)
 {
 	if (_game_mode == GM_EDITOR) {
-		switch(index) {
-		case 0:
-			ShowSaveLoadDialog(SLD_SAVE_SCENARIO);
-			break;
-		case 1:
-			ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
-			break;
-		case 2:
-			AskExitToGameMenu();
-			break;
-		case 4:
-			AskExitGame();
-			break;
+		switch (index) {
+			case 0: ShowSaveLoadDialog(SLD_SAVE_SCENARIO); break;
+			case 1: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
+			case 2: AskExitToGameMenu();                   break;
+			case 4: AskExitGame();                         break;
 		}
 	} else {
-		switch(index) {
-		case 0:
-			ShowSaveLoadDialog(SLD_SAVE_GAME);
-			break;
-		case 1:
-			ShowSaveLoadDialog(SLD_LOAD_GAME);
-			break;
-		case 2:
-			AskExitToGameMenu();
-			break;
-		case 3:
-			AskExitGame();
-			break;
+		switch (index) {
+			case 0: ShowSaveLoadDialog(SLD_SAVE_GAME); break;
+			case 1: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
+			case 2: AskExitToGameMenu();               break;
+			case 3: AskExitGame();                     break;
 		}
 	}
 }
 
 static void MenuClickMap(int index)
 {
-	switch(index) {
-	case 0: ShowSmallMap(); break;
-	case 1: ShowExtraViewPortWindow(); break;
-	case 2: ShowSignList(); break;
+	switch (index) {
+		case 0: ShowSmallMap();            break;
+		case 1: ShowExtraViewPortWindow(); break;
+		case 2: ShowSignList();            break;
 	}
 }
 
@@ -237,11 +222,11 @@
 
 static void MenuClickScenMap(int index)
 {
-	switch(index) {
-	case 0: ShowSmallMap(); break;
-	case 1: ShowExtraViewPortWindow(); break;
-	case 2: ShowSignList(); break;
-	case 3: ShowTownDirectory(); break;
+	switch (index) {
+		case 0: ShowSmallMap();            break;
+		case 1: ShowExtraViewPortWindow(); break;
+		case 2: ShowSignList();            break;
+		case 3: ShowTownDirectory();       break;
 	}
 }
 
@@ -279,29 +264,29 @@
 
 static void MenuClickGraphs(int index)
 {
-	switch(index) {
-	case 0: ShowOperatingProfitGraph(); return;
-	case 1: ShowIncomeGraph(); return;
-	case 2: ShowDeliveredCargoGraph(); return;
-	case 3: ShowPerformanceHistoryGraph(); return;
-	case 4: ShowCompanyValueGraph(); return;
-	case 5: ShowCargoPaymentRates(); return;
+	switch (index) {
+		case 0: ShowOperatingProfitGraph();    break;
+		case 1: ShowIncomeGraph();             break;
+		case 2: ShowDeliveredCargoGraph();     break;
+		case 3: ShowPerformanceHistoryGraph(); break;
+		case 4: ShowCompanyValueGraph();       break;
+		case 5: ShowCargoPaymentRates();       break;
 	}
 }
 
 static void MenuClickLeague(int index)
 {
-	switch(index) {
-	case 0: ShowCompanyLeagueTable(); return;
-	case 1: ShowPerformanceRatingDetail(); return;
+	switch (index) {
+		case 0: ShowCompanyLeagueTable();      break;
+		case 1: ShowPerformanceRatingDetail(); break;
 	}
 }
 
 static void MenuClickIndustry(int index)
 {
-	switch(index) {
-	case 0: ShowIndustryDirectory(); break;
-	case 1: ShowBuildIndustryWindow(); break;
+	switch (index) {
+		case 0: ShowIndustryDirectory();   break;
+		case 1: ShowBuildIndustryWindow(); break;
 	}
 }
 
@@ -414,10 +399,10 @@
 
 static void MenuClickForest(int index)
 {
-	switch(index) {
-	case 0: ShowTerraformToolbar(); break;
-	case 1: ShowBuildTreesToolbar(); break;
-	case 2: SelectSignTool(); break;
+	switch (index) {
+		case 0: ShowTerraformToolbar();  break;
+		case 1: ShowBuildTreesToolbar(); break;
+		case 2: SelectSignTool();        break;
 	}
 }
 
@@ -428,21 +413,21 @@
 
 static void MenuClickNewspaper(int index)
 {
-	switch(index) {
-	case 0: ShowLastNewsMessage(); break;
-	case 1: ShowMessageOptions(); break;
-	case 2: ShowMessageHistory(); break;
+	switch (index) {
+		case 0: ShowLastNewsMessage(); break;
+		case 1: ShowMessageOptions();  break;
+		case 2: ShowMessageHistory();  break;
 	}
 }
 
 static void MenuClickHelp(int index)
 {
 	switch (index) {
-	case 0: PlaceLandBlockInfo(); break;
-	case 2: IConsoleSwitch(); break;
-	case 3: _make_screenshot = 1; break;
-	case 4: _make_screenshot = 2; break;
-	case 5: ShowAboutWindow(); break;
+		case 0: PlaceLandBlockInfo(); break;
+		case 2: IConsoleSwitch();     break;
+		case 3: _make_screenshot = 1; break;
+		case 4: _make_screenshot = 2; break;
+		case 5: ShowAboutWindow();    break;
 	}
 }
 
@@ -863,10 +848,10 @@
 	ViewPort *vp;
 	int button;
 
-	switch(_game_mode) {
-	case GM_EDITOR: button = 9; break;
-	case GM_NORMAL: button = 17; break;
-	default: return false;
+	switch (_game_mode) {
+		case GM_EDITOR: button = 9;  break;
+		case GM_NORMAL: button = 17; break;
+		default: return false;
 	}
 
 	assert(w);
--- a/misc_gui.c	Sun Nov 13 13:43:55 2005 +0000
+++ b/misc_gui.c	Sun Nov 13 14:54:09 2005 +0000
@@ -142,10 +142,7 @@
 	lid.tile = tile;
 	lid.town = ClosestTownFromTile(tile, _patches.dist_local_authority);
 
-	if (_local_player >= MAX_PLAYERS)
-		p = GetPlayer(0);
-	else
-		p = GetPlayer(_local_player);
+	p = GetPlayer(_local_player < MAX_PLAYERS ? _local_player : 0);
 
 	old_money = p->money64;
 	p->money64 = p->player_money = 0x7fffffff;
@@ -1199,22 +1196,21 @@
 
 static void MakeSortedSaveGameList(void)
 {
+	uint sort_start = 0;
+	uint sort_end = 0;
+	uint s_amount;
+	int i;
+
 	/*	Directories are always above the files (FIOS_TYPE_DIR)
 	 *	Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
 	 *	Only sort savegames/scenarios, not directories
 	 */
-
-	int i, sort_start, sort_end, s_amount;
-	i = sort_start = sort_end = 0;
-
-	while (i < _fios_num) {
-		if (_fios_list[i].type == FIOS_TYPE_DIR || _fios_list[i].type == FIOS_TYPE_PARENT)
-			sort_start++;
-
-		if (_fios_list[i].type == FIOS_TYPE_DRIVE)
-			sort_end++;
-
-		i++;
+	for (i = 0; i < _fios_num; i++) {
+		switch (_fios_list[i].type) {
+			case FIOS_TYPE_DIR:    sort_start++; break;
+			case FIOS_TYPE_PARENT: sort_start++; break;
+			case FIOS_TYPE_DRIVE:  sort_end++;   break;
+		}
 	}
 
 	s_amount = _fios_num - sort_start - sort_end;
@@ -1224,13 +1220,9 @@
 
 static void GenerateFileName(void)
 {
-	const Player *p;
 	/* Check if we are not a specatator who wants to generate a name..
 	    Let's use the name of player #0 for now. */
-	if (_local_player < MAX_PLAYERS)
-		p = GetPlayer(_local_player);
-	else
-		p = GetPlayer(0);
+	const Player* p = GetPlayer(_local_player < MAX_PLAYERS ? _local_player : 0);
 
 	SetDParam(0, p->name_1);
 	SetDParam(1, p->name_2);
@@ -1464,12 +1456,8 @@
 	SETBIT(_no_scroll, SCROLL_SAVE);
 
 	switch (mode) {
-	case SLD_SAVE_GAME:
-		GenerateFileName();
-		break;
-	case SLD_SAVE_SCENARIO:
-		strcpy(_edit_str_buf, "UNNAMED");
-		break;
+		case SLD_SAVE_GAME:     GenerateFileName(); break;
+		case SLD_SAVE_SCENARIO: strcpy(_edit_str_buf, "UNNAMED"); break;
 	}
 
 	w = AllocateWindowDesc(_saveload_dialogs[mode]);
@@ -1716,18 +1704,17 @@
 	uint16 step;   // step for spinbox
 } CheatEntry;
 
-static int32 ReadCE(const CheatEntry*ce)
+static int32 ReadCE(const CheatEntry* ce)
 {
-	switch(ce->type) {
-	case CE_BOOL:   return *(bool*)ce->variable;
-	case CE_UINT8:  return *(uint8*)ce->variable;
-	case CE_INT16:  return *(int16*)ce->variable;
-	case CE_UINT16: return *(uint16*)ce->variable;
-	case CE_INT32:  return *(int32*)ce->variable;
-	case CE_BYTE:   return *(byte*)ce->variable;
-	case CE_CLICK:  return 0;
-	default:
-		NOT_REACHED();
+	switch (ce->type) {
+		case CE_BOOL:   return *(bool*  )ce->variable;
+		case CE_UINT8:  return *(uint8* )ce->variable;
+		case CE_INT16:  return *(int16* )ce->variable;
+		case CE_UINT16: return *(uint16*)ce->variable;
+		case CE_INT32:  return *(int32* )ce->variable;
+		case CE_BYTE:   return *(byte*  )ce->variable;
+		case CE_CLICK:  return 0;
+		default: NOT_REACHED();
 	}
 
 	/* useless, but avoids compiler warning this way */
@@ -1736,16 +1723,15 @@
 
 static void WriteCE(const CheatEntry *ce, int32 val)
 {
-	switch(ce->type) {
-	case CE_BOOL: *(bool*)ce->variable = (bool)val; break;
-	case CE_BYTE: *(byte*)ce->variable = (byte)val; break;
-	case CE_UINT8: *(uint8*)ce->variable = (uint8)val; break;
-	case CE_INT16: *(int16*)ce->variable = (int16)val; break;
-	case CE_UINT16: *(uint16*)ce->variable = (uint16)val; break;
-	case CE_INT32: *(int32*)ce->variable = val; break;
-	case CE_CLICK: break;
-	default:
-		NOT_REACHED();
+	switch (ce->type) {
+		case CE_BOOL:   *(bool*  )ce->variable = (bool  )val; break;
+		case CE_BYTE:   *(byte*  )ce->variable = (byte  )val; break;
+		case CE_UINT8:  *(uint8* )ce->variable = (uint8 )val; break;
+		case CE_INT16:  *(int16* )ce->variable = (int16 )val; break;
+		case CE_UINT16: *(uint16*)ce->variable = (uint16)val; break;
+		case CE_INT32:  *(int32* )ce->variable = val;         break;
+		case CE_CLICK: break;
+		default: NOT_REACHED();
 	}
 }
 
--- a/openttd.c	Sun Nov 13 13:43:55 2005 +0000
+++ b/openttd.c	Sun Nov 13 14:54:09 2005 +0000
@@ -707,12 +707,11 @@
 	_game_mode = newgm;
 	r = SaveOrLoad(filename, mode);
 	if (r == SL_REINIT) {
-		if (ogm == GM_MENU)
-			LoadIntroGame();
-		else if (ogm == GM_EDITOR)
-			MakeNewEditorWorld();
-		else
-			MakeNewGame();
+		switch (ogm) {
+			case GM_MENU:   LoadIntroGame();      break;
+			case GM_EDITOR: MakeNewEditorWorld(); break;
+			default:        MakeNewGame();        break;
+		}
 		return false;
 	} else if (r != SL_OK) {
 		_game_mode = ogm;
--- a/order_gui.c	Sun Nov 13 13:43:55 2005 +0000
+++ b/order_gui.c	Sun Nov 13 14:54:09 2005 +0000
@@ -127,37 +127,39 @@
 		if (i - w->vscroll.pos < w->vscroll.cap) {
 			SetDParam(1, 6);
 
-			if (order->type == OT_GOTO_STATION) {
-				SetDParam(1, StationOrderStrings[order->flags]);
-				SetDParam(2, order->station);
-			} else if (order->type == OT_GOTO_DEPOT) {
-				StringID s = STR_NULL;
-
-				if (v->type == VEH_Aircraft) {
-					s = STR_GO_TO_AIRPORT_HANGAR;
+			switch (order->type) {
+				case OT_GOTO_STATION:
+					SetDParam(1, StationOrderStrings[order->flags]);
 					SetDParam(2, order->station);
-				} else {
-					SetDParam(2, GetDepot(order->station)->town_index);
+					break;
 
-					switch (v->type) {
-						case VEH_Train: s = STR_GO_TO_TRAIN_DEPOT;   break;
-						case VEH_Road:  s = STR_9038_GO_TO_ROADVEH_DEPOT; break;
-						case VEH_Ship:  s = STR_GO_TO_SHIP_DEPOT;         break;
-						default:
-						break;
+				case OT_GOTO_DEPOT: {
+					StringID s = STR_NULL;
+
+					if (v->type == VEH_Aircraft) {
+						s = STR_GO_TO_AIRPORT_HANGAR;
+						SetDParam(2, order->station);
+					} else {
+						SetDParam(2, GetDepot(order->station)->town_index);
+
+						switch (v->type) {
+							case VEH_Train: s = (order->flags & OF_NON_STOP) ? STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT : STR_GO_TO_TRAIN_DEPOT; break;
+							case VEH_Road:  s = STR_9038_GO_TO_ROADVEH_DEPOT; break;
+							case VEH_Ship:  s = STR_GO_TO_SHIP_DEPOT; break;
+							default: break;
+						}
 					}
 
-					if (v->type == VEH_Train && order->flags & OF_NON_STOP) s += 2;
+					if (order->flags & OF_FULL_LOAD) s++; /* service at */
+
 					SetDParam(1, s);
+					break;
 				}
 
-				if (order->flags & OF_FULL_LOAD)
-					s++; /* service at */
-
-				SetDParam(1, s);
-			} else if (order->type == OT_GOTO_WAYPOINT) {
-				SetDParam(1, (order->flags & OF_NON_STOP) ? STR_GO_NON_STOP_TO_WAYPOINT : STR_GO_TO_WAYPOINT);
-				SetDParam(2, order->station);
+				case OT_GOTO_WAYPOINT:
+					SetDParam(1, (order->flags & OF_NON_STOP) ? STR_GO_NON_STOP_TO_WAYPOINT : STR_GO_TO_WAYPOINT);
+					SetDParam(2, order->station);
+					break;
 			}
 
 			color = (i == WP(w,order_d).sel) ? 0xC : 0x10;
--- a/player_gui.c	Sun Nov 13 13:43:55 2005 +0000
+++ b/player_gui.c	Sun Nov 13 14:54:09 2005 +0000
@@ -422,24 +422,21 @@
 	const int x = 110;
 	int y = 72;
 	const Vehicle* v;
-	uint train,road,air,ship;
+	uint train = 0;
+	uint road  = 0;
+	uint air   = 0;
+	uint ship  = 0;
 
 	DrawString(x, y, STR_7039_VEHICLES, 0);
 
-	train = road = air = ship = 0;
-
 	FOR_ALL_VEHICLES(v) {
 		if (v->owner == player) {
-			if (v->type == VEH_Train) {
-				if (v->subtype == TS_Front_Engine)
-					train++;
-			} else if (v->type == VEH_Road) {
-				road++;
-			} else if (v->type == VEH_Aircraft) {
-				if (v->subtype <= 2)
-					air++;
-			} else if (v->type == VEH_Ship) {
-				ship++;
+			switch (v->type) {
+				case VEH_Train:    if (v->subtype == TS_Front_Engine) train++; break;
+				case VEH_Road:     road++; break;
+				case VEH_Aircraft: if (v->subtype <= 2) air++; break;
+				case VEH_Ship:     ship++; break;
+				default: break;
 			}
 		}
 	}
--- a/rail_cmd.c	Sun Nov 13 13:43:55 2005 +0000
+++ b/rail_cmd.c	Sun Nov 13 14:54:09 2005 +0000
@@ -2003,21 +2003,20 @@
 
 	m2 = GB(_m[tile].m2, 0, 4);
 
-	/* special code for alps landscape */
-	if (_opt.landscape == LT_HILLY) {
-		/* convert into snow? */
-		if (GetTileZ(tile) > _opt.snow_line) {
-			a2 = RAIL_GROUND_ICE_DESERT;
-			goto modify_me;
-		}
+	switch (_opt.landscape) {
+		case LT_HILLY:
+			if (GetTileZ(tile) > _opt.snow_line) { /* convert into snow? */
+				a2 = RAIL_GROUND_ICE_DESERT;
+				goto modify_me;
+			}
+			break;
 
-	/* special code for desert landscape */
-	} else if (_opt.landscape == LT_DESERT) {
-		/* convert into desert? */
-		if (GetMapExtraBits(tile) == 1) {
-			a2 = RAIL_GROUND_ICE_DESERT;
-			goto modify_me;
-		}
+		case LT_DESERT:
+			if (GetMapExtraBits(tile) == 1) { /* convert into desert? */
+				a2 = RAIL_GROUND_ICE_DESERT;
+				goto modify_me;
+			}
+			break;
 	}
 
 	// Don't continue tile loop for depots
--- a/road_gui.c	Sun Nov 13 13:43:55 2005 +0000
+++ b/road_gui.c	Sun Nov 13 14:54:09 2005 +0000
@@ -202,19 +202,18 @@
 	}	break;
 
 	case WE_KEYPRESS:
-		switch(e->keypress.keycode) {
-		case '1': BuildRoadClick_NE(w); break;
-		case '2': BuildRoadClick_NW(w); break;
-		case '3': BuildRoadClick_Demolish(w); break;
-		case '4': BuildRoadClick_Depot(w); break;
-		case '5': BuildRoadClick_BusStation(w); break;
-		case '6': BuildRoadClick_TruckStation(w); break;
-		case 'B': BuildRoadClick_Bridge(w); break;
-		case 'T': BuildRoadClick_Tunnel(w); break;
-		case 'R': BuildRoadClick_Remove(w); break;
-		case 'L': BuildRoadClick_Landscaping(w); break;
-		default:
-			return;
+		switch (e->keypress.keycode) {
+			case '1': BuildRoadClick_NE(w);           break;
+			case '2': BuildRoadClick_NW(w);           break;
+			case '3': BuildRoadClick_Demolish(w);     break;
+			case '4': BuildRoadClick_Depot(w);        break;
+			case '5': BuildRoadClick_BusStation(w);   break;
+			case '6': BuildRoadClick_TruckStation(w); break;
+			case 'B': BuildRoadClick_Bridge(w);       break;
+			case 'T': BuildRoadClick_Tunnel(w);       break;
+			case 'R': BuildRoadClick_Remove(w);       break;
+			case 'L': BuildRoadClick_Landscaping(w);  break;
+			default: return;
 		}
 		MarkTileDirty(_thd.pos.x, _thd.pos.y); // redraw tile selection
 		e->keypress.cont = false;
--- a/settings_gui.c	Sun Nov 13 13:43:55 2005 +0000
+++ b/settings_gui.c	Sun Nov 13 14:54:09 2005 +0000
@@ -793,40 +793,28 @@
 	return 0;
 }
 
-static void WritePE(const PatchEntry *pe, int32 val)
+static void WritePE(const PatchEntry* p, int32 v)
 {
-	if ((pe->flags & PF_0ISDIS) && val <= 0) {
-		switch (pe->type) {
-			case PE_BOOL: case PE_UINT8:
-				*(bool*)pe->variable = 0;
-				break;
-			case PE_INT16: case PE_UINT16:
-				*(int16*)pe->variable = 0;
-				break;
-			case PE_CURRENCY: case PE_INT32:
-				*(int32*)pe->variable = 0;
-				break;
+	if ((p->flags & PF_0ISDIS) && v <= 0) {
+		switch (p->type) {
+			case PE_BOOL:     *(bool*  )p->variable = false; break;
+			case PE_UINT8:    *(uint8* )p->variable = 0;     break;
+			case PE_INT16:    *(int16* )p->variable = 0;     break;
+			case PE_UINT16:   *(uint16*)p->variable = 0;     break;
+			case PE_CURRENCY: *(int32* )p->variable = 0;     break;
+			case PE_INT32:    *(int32* )p->variable = 0;     break;
 		}
 		return;
 	}
 
 	// "clamp" 'disabled' value to smallest type
-	switch (pe->type) {
-		case PE_BOOL:
-			*(bool*)pe->variable = (bool)val;
-			break;
-		case PE_UINT8:
-			*(uint8*)pe->variable = (uint8)clamp((uint8)val, (uint8)pe->min, (uint8)pe->max);
-			break;
-		case PE_INT16:
-			*(int16*)pe->variable = (int16)clamp((int16)val, (int16)pe->min, (int16)pe->max);
-			break;
-		case PE_UINT16:
-			*(uint16*)pe->variable = (uint16)clamp((uint16)val, (uint16)pe->min, (uint16)pe->max);
-			break;
-		case PE_CURRENCY: case PE_INT32:
-			*(int32*)pe->variable = (int32)clamp((int32)val, (int32)pe->min, (int32)pe->max);
-			break;
+	switch (p->type) {
+		case PE_BOOL:     *(bool*  )p->variable = (v != 0); break;
+		case PE_UINT8:    *(uint8* )p->variable = clamp(v, p->min, p->max); break;
+		case PE_INT16:    *(int16* )p->variable = clamp(v, p->min, p->max); break;
+		case PE_UINT16:   *(uint16*)p->variable = clamp(v, p->min, p->max); break;
+		case PE_CURRENCY: *(int32* )p->variable = clamp(v, p->min, p->max); break;
+		case PE_INT32:    *(int32* )p->variable = clamp(v, p->min, p->max); break;
 		default: NOT_REACHED();
 	}
 }
--- a/station_cmd.c	Sun Nov 13 13:43:55 2005 +0000
+++ b/station_cmd.c	Sun Nov 13 14:54:09 2005 +0000
@@ -99,10 +99,9 @@
 RoadStop * GetPrimaryRoadStop(const Station *st, RoadStopType type)
 {
 	switch (type) {
-		case RS_BUS: return st->bus_stops;
+		case RS_BUS:   return st->bus_stops;
 		case RS_TRUCK: return st->truck_stops;
-		default:
-			NOT_REACHED();
+		default: NOT_REACHED();
 	}
 
 	return NULL;
@@ -677,11 +676,7 @@
 		MergePoint(&rect, cur_rs->xy);
 	}
 
-	if (_patches.modified_catchment) {
-		rad = FindCatchmentRadius(st);
-	} else {
-		rad = 4;
-	}
+	rad = (_patches.modified_catchment) ? FindCatchmentRadius(st) : 4;
 
 	// And retrieve the acceptance.
 	if (rect.max_x >= rect.min_x) {
@@ -1242,27 +1237,13 @@
 						// TTDPatch runs on little-endian arch;
 						// Variable is 0x70 + offset in the TTD's station structure
 						switch (dsg->variable - 0x70) {
-							case 0x80:
-								value = st->facilities;
-								break;
-							case 0x81:
-								value = st->airport_type;
-								break;
-							case 0x82:
-								value = st->truck_stops->status;
-								break;
-							case 0x83:
-								value = st->bus_stops->status;
-								break;
-							case 0x86:
-								value = st->airport_flags & 0xFFFF;
-								break;
-							case 0x87:
-								value = st->airport_flags & 0xFF;
-								break;
-							case 0x8A:
-								value = st->build_date;
-								break;
+							case 0x80: value = st->facilities;             break;
+							case 0x81: value = st->airport_type;           break;
+							case 0x82: value = st->truck_stops->status;    break;
+							case 0x83: value = st->bus_stops->status;      break;
+							case 0x86: value = st->airport_flags & 0xFFFF; break;
+							case 0x87: value = st->airport_flags & 0xFF;   break;
+							case 0x8A: value = st->build_date;             break;
 						}
 					}
 				}
--- a/vehicle.c	Sun Nov 13 13:43:55 2005 +0000
+++ b/vehicle.c	Sun Nov 13 14:54:09 2005 +0000
@@ -109,14 +109,12 @@
 
 void VehicleInTheWayErrMsg(const Vehicle* v)
 {
-	StringID id;
-
-	(id = STR_8803_TRAIN_IN_THE_WAY,v->type == VEH_Train) ||
-	(id = STR_9000_ROAD_VEHICLE_IN_THE_WAY,v->type == VEH_Road) ||
-	(id = STR_A015_AIRCRAFT_IN_THE_WAY,v->type == VEH_Aircraft) ||
-		(id = STR_980E_SHIP_IN_THE_WAY, true);
-
-	_error_message = id;
+	switch (v->type) {
+		case VEH_Train:    _error_message = STR_8803_TRAIN_IN_THE_WAY;        break;
+		case VEH_Road:     _error_message = STR_9000_ROAD_VEHICLE_IN_THE_WAY; break;
+		case VEH_Aircraft: _error_message = STR_A015_AIRCRAFT_IN_THE_WAY;     break;
+		default:           _error_message = STR_980E_SHIP_IN_THE_WAY;         break;
+	}
 }
 
 static void *EnsureNoVehicleProc(Vehicle *v, void *data)
--- a/window.c	Sun Nov 13 13:43:55 2005 +0000
+++ b/window.c	Sun Nov 13 14:54:09 2005 +0000
@@ -1462,10 +1462,10 @@
 		if (mousewheel)
 			DispatchMouseWheelEvent(w, GetWidgetFromPos(w, x - w->left, y - w->top), mousewheel);
 
-		if (click == 1)
-			DispatchLeftClickEvent(w, x - w->left, y - w->top);
-		else if (click == 2)
-			DispatchRightClickEvent(w, x - w->left, y - w->top);
+		switch (click) {
+			case 1: DispatchLeftClickEvent(w, x - w->left, y - w->top);  break;
+			case 2: DispatchRightClickEvent(w, x - w->left, y - w->top); break;
+		}
 	}
 }