(svn r12968) -Fix: Don't segfault when adding a server if 0.0.0.0 was entered for the address.
--- a/src/network/network_udp.cpp Mon May 05 23:04:24 2008 +0000
+++ b/src/network/network_udp.cpp Tue May 06 10:31:50 2008 +0000
@@ -494,6 +494,8 @@
// Clear item in gamelist
item = NetworkGameListAddItem(inet_addr(inet_ntoa(out_addr.sin_addr)), ntohs(out_addr.sin_port));
+ if (item == NULL) return;
+
if (StrEmpty(item->info.server_name)) {
memset(&item->info, 0, sizeof(item->info));
ttd_strlcpy(item->info.server_name, host, lengthof(item->info.server_name));