(svn r12968) -Fix: Don't segfault when adding a server if 0.0.0.0 was entered for the address.
authormaedhros
Tue, 06 May 2008 10:31:50 +0000
changeset 10426 13f44e23779c
parent 10425 7ee22d14a70a
child 10427 c59076629a0a
(svn r12968) -Fix: Don't segfault when adding a server if 0.0.0.0 was entered for the address.
src/network/network_udp.cpp
--- a/src/network/network_udp.cpp	Mon May 05 23:04:24 2008 +0000
+++ b/src/network/network_udp.cpp	Tue May 06 10:31:50 2008 +0000
@@ -494,6 +494,8 @@
 
 	// Clear item in gamelist
 	item = NetworkGameListAddItem(inet_addr(inet_ntoa(out_addr.sin_addr)), ntohs(out_addr.sin_port));
+	if (item == NULL) return;
+
 	if (StrEmpty(item->info.server_name)) {
 		memset(&item->info, 0, sizeof(item->info));
 		ttd_strlcpy(item->info.server_name, host, lengthof(item->info.server_name));