(svn r12498) -Codechange: bring a little 'order' to openttd.cpp's includes and do not 'define' VARDEF for files that do not have them anymore.
authorrubidium
Mon, 31 Mar 2008 07:03:35 +0000
changeset 9284 1aed7f749f30
parent 9283 624272490f5a
child 9285 036f39374081
(svn r12498) -Codechange: bring a little 'order' to openttd.cpp's includes and do not 'define' VARDEF for files that do not have them anymore.
src/openttd.cpp
--- a/src/openttd.cpp	Mon Mar 31 06:42:26 2008 +0000
+++ b/src/openttd.cpp	Mon Mar 31 07:03:35 2008 +0000
@@ -3,21 +3,34 @@
 /** @file openttd.cpp */
 
 #include "stdafx.h"
+
 #define VARDEF
-#include "debug.h"
-#include "driver.h"
-#include "saveload.h"
+#include "variables.h"
+#include "network/network_internal.h"
+#undef VARDEF
 
 #include "openttd.h"
-#include "mixer.h"
-#include "spritecache.h"
+
+#include "driver.h"
+#include "blitter/factory.hpp"
+#include "sound/sound_driver.hpp"
+#include "music/music_driver.hpp"
+#include "video/video_driver.hpp"
+
+#include "fontcache.h"
 #include "gfxinit.h"
+#include "gfx_func.h"
 #include "gui.h"
-#include "landscape.h"
+#include "mixer.h"
+#include "sound_func.h"
 #include "viewport_func.h"
-#include "gfx_func.h"
 #include "window_func.h"
 #include "window_gui.h"
+#include "zoom_func.h"
+
+#include "debug.h"
+#include "saveload.h"
+#include "landscape.h"
 #include "player_func.h"
 #include "player_base.h"
 #include "command_func.h"
@@ -31,7 +44,6 @@
 #include "console.h"
 #include "screenshot.h"
 #include "network/network.h"
-#include "network/network_internal.h"
 #include "signs.h"
 #include "depot.h"
 #include "waypoint.h"
@@ -40,25 +52,16 @@
 #include "yapf/yapf.h"
 #include "settings_func.h"
 #include "genworld.h"
-#include "fontcache.h"
+#include "player_face.h"
+#include "group.h"
+#include "strings_func.h"
+#include "date_func.h"
+#include "vehicle_func.h"
+
 #include "newgrf.h"
 #include "newgrf_config.h"
 #include "newgrf_house.h"
 #include "newgrf_commons.h"
-#include "newgrf_storage.h"
-#include "player_face.h"
-#include "group.h"
-#include "blitter/factory.hpp"
-#include "sound/sound_driver.hpp"
-#include "music/music_driver.hpp"
-#include "video/video_driver.hpp"
-#include "strings_func.h"
-#include "zoom_func.h"
-#include "date_func.h"
-#include "vehicle_func.h"
-#include "sound_func.h"
-#include "variables.h"
-#include "road_func.h"
 #include "newgrf_station.h"
 
 #include "clear_map.h"