(svn r1754) - Fix: you can once again load newgrf files with lots of sprites. Index wasn't reset in second run, thus counting them double.
--- a/spritecache.c Mon Jan 31 11:36:16 2005 +0000
+++ b/spritecache.c Mon Jan 31 12:04:40 2005 +0000
@@ -896,6 +896,7 @@
// in each loading stage, (try to) open each file specified in the config and load information from it.
_custom_sprites_base = load_index;
for (_loading_stage = 0; _loading_stage < 2; _loading_stage++) {
+ load_index = _custom_sprites_base;
for (j = 0; j != lengthof(_newgrf_files) && _newgrf_files[j]; j++) {
if ( !FiosCheckFileExists(_newgrf_files[j]) )
continue;