(svn r6646) -Codechange: [vehicle list window] Cleaned up the drawing code
authorbjarni
Thu, 05 Oct 2006 08:15:51 +0000
changeset 4734 20770a208a04
parent 4733 6f69ecf19282
child 4735 cd7be58d0551
(svn r6646) -Codechange: [vehicle list window] Cleaned up the drawing code
This moved a few of the strings and sprites a few pixels. Hopefully this will work out ok.
aircraft_gui.c
ship_gui.c
vehicle.c
vehicle.h
vehicle_gui.c
vehicle_gui.h
--- a/aircraft_gui.c	Thu Oct 05 02:29:01 2006 +0000
+++ b/aircraft_gui.c	Thu Oct 05 08:15:51 2006 +0000
@@ -585,24 +585,3 @@
 		AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), 0);
 	}
 }
-
-void DrawSmallOrderListAircraft(const Vehicle *v, int x, int y)
-{
-	const Order *order;
-	int sel, i = 0;
-
-	sel = v->cur_order_index;
-
-	FOR_VEHICLE_ORDERS(v, order) {
-		if (sel == 0) DrawString(x - 6, y, STR_SMALL_RIGHT_ARROW, 16);
-		sel--;
-
-		if (order->type == OT_GOTO_STATION) {
-			SetDParam(0, order->dest);
-			DrawString(x, y, STR_A036, 0);
-
-			y += 6;
-			if (++i == 4) break;
-		}
-	}
-}
--- a/ship_gui.c	Thu Oct 05 02:29:01 2006 +0000
+++ b/ship_gui.c	Thu Oct 05 08:15:51 2006 +0000
@@ -529,26 +529,3 @@
 		AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), 0);
 	}
 }
-
-void DrawSmallOrderListShip(const Vehicle *v, int x, int y)
-{
-	const Order *order;
-	int sel, i = 0;
-
-	sel = v->cur_order_index;
-
-	FOR_VEHICLE_ORDERS(v, order) {
-		if (sel == 0) DrawString(x - 6, y, STR_SMALL_RIGHT_ARROW, 16);
-		sel--;
-
-		if (order->type == OT_GOTO_STATION) {
-			if (!IsBuoy(GetStation(order->dest))) {
-				SetDParam(0, order->dest);
-				DrawString(x, y, STR_A036, 0);
-
-				y += 6;
-				if (++i == 4) break;
-			}
-		}
-	}
-}
--- a/vehicle.c	Thu Oct 05 02:29:01 2006 +0000
+++ b/vehicle.c	Thu Oct 05 08:15:51 2006 +0000
@@ -2439,6 +2439,18 @@
 	return (flags & DC_EXEC) ? 0 : CMD_ERROR;
 }
 
+bool IsVehicleInDepot(const Vehicle *v)
+{
+	switch (v->type) {
+		case VEH_Train:    return CheckTrainInDepot(v, false) != -1;
+		case VEH_Road:     return IsRoadVehInDepot(v);
+		case VEH_Ship:     return IsShipInDepot(v);
+		case VEH_Aircraft: return IsAircraftInHangar(v);
+		default: NOT_REACHED();
+	}
+	return false;
+}
+
 void VehicleEnterDepot(Vehicle *v)
 {
 	switch (v->type) {
--- a/vehicle.h	Thu Oct 05 02:29:01 2006 +0000
+++ b/vehicle.h	Thu Oct 05 08:15:51 2006 +0000
@@ -318,6 +318,7 @@
 uint GenerateVehicleSortList(const Vehicle*** sort_list, uint16 *length_of_array, byte type, PlayerID owner, StationID station, OrderID order, uint16 depot_airport_index, uint16 window_type);
 void BuildDepotVehicleList(byte type, TileIndex tile, Vehicle ***engine_list, uint16 *engine_list_length, uint16 *engine_count, Vehicle ***wagon_list, uint16 *wagon_list_length, uint16 *wagon_count);
 int32 SendAllVehiclesToDepot(byte type, uint32 flags, bool service, PlayerID owner, uint16 vlw_flag, uint32 id);
+bool IsVehicleInDepot(const Vehicle *v);
 void VehicleEnterDepot(Vehicle *v);
 
 /* Flags to add to p2 for goto depot commands */
--- a/vehicle_gui.c	Thu Oct 05 02:29:01 2006 +0000
+++ b/vehicle_gui.c	Thu Oct 05 08:15:51 2006 +0000
@@ -1508,6 +1508,29 @@
 	ResizeVehicleListWidgets(w);
 }
 
+static void DrawSmallOrderList(const Vehicle *v, int x, int y)
+{
+	const Order *order;
+	int sel, i = 0;
+
+	sel = v->cur_order_index;
+
+	FOR_VEHICLE_ORDERS(v, order) {
+		if (sel == 0) DrawString(x - 6, y, STR_SMALL_RIGHT_ARROW, 16);
+		sel--;
+
+		if (order->type == OT_GOTO_STATION) {
+			if (v->type == VEH_Ship && IsBuoy(GetStation(order->dest))) continue;
+
+			SetDParam(0, order->dest);
+			DrawString(x, y, STR_A036, 0);
+
+			y += 6;
+			if (++i == 4) break;
+		}
+	}
+}
+
 static void DrawVehicleListWindow(Window *w)
 {
 	vehiclelist_d *vl = &WP(w, vehiclelist_d);
@@ -1594,58 +1617,32 @@
 	max = min(w->vscroll.pos + w->vscroll.cap, vl->l.list_length);
 	for (i = w->vscroll.pos; i < max; ++i) {
 		const Vehicle *v = vl->sort_list[i];
-		StringID str = (v->age > v->max_age - 366) ? STR_00E3 : STR_00E2;
+		StringID str;
 
 		SetDParam(0, v->profit_this_year);
 		SetDParam(1, v->profit_last_year);
 
-		switch (vl->vehicle_type) {
-			case VEH_Train:
-				DrawTrainImage(v, x + 21, y + 6, w->hscroll.cap, 0, INVALID_VEHICLE);
-				DrawString(x + 21, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
-				if (IsTileDepotType(v->tile, TRANSPORT_RAIL) && (v->vehstatus & VS_HIDDEN)) str = STR_021F;
-
-					if (v->string_id != STR_SV_TRAIN_NAME) {
-						SetDParam(0, v->string_id);
-						DrawString(x + 21, y, STR_01AB, 0);
-					}
-						break;
-			case VEH_Road:
-				DrawRoadVehImage(v, x + 22, y + 6, INVALID_VEHICLE);
-				DrawString(x + 24, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
-				if (IsRoadVehInDepot(v)) str = STR_021F;
+		DrawVehicleImage(v, x + 19, y + 6, w->hscroll.cap + 2, 0, INVALID_VEHICLE);
+		DrawString(x + 19, y + w->resize.step_height - 8, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
 
-					if (v->string_id != STR_SV_ROADVEH_NAME) {
-						SetDParam(0, v->string_id);
-						DrawString(x + 24, y, STR_01AB, 0);
-					}
-						break;
-			case VEH_Ship:
-				DrawShipImage(v, x + 19, y + 6, INVALID_VEHICLE);
-				DrawString(x + 12, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
-				if (IsShipInDepot(v)) str = STR_021F;
+		if ((v->type == VEH_Train    && v->string_id != STR_SV_TRAIN_NAME)   ||
+			(v->type == VEH_Road     && v->string_id != STR_SV_ROADVEH_NAME) ||
+			(v->type == VEH_Ship     && v->string_id != STR_SV_SHIP_NAME)    ||
+			(v->type == VEH_Aircraft && v->string_id != STR_SV_AIRCRAFT_NAME)) {
 
-					if (v->string_id != STR_SV_SHIP_NAME) {
-						SetDParam(0, v->string_id);
-						DrawString(x + 12, y, STR_01AB, 0);
-					}
-						DrawSmallOrderListShip(v, x + 138, y);
+			/* The vehicle got a name so we will print it */
+			SetDParam(0, v->string_id);
+			DrawString(x + 19, y, STR_01AB, 0);
+		}
 
-				break;
-			case VEH_Aircraft:
-				DrawAircraftImage(v, x + 19, y + 6, INVALID_VEHICLE);
-				DrawString(x + 19, y + 28, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0);
-				if (IsAircraftInHangar(v)) str = STR_021F;
+		if (w->resize.step_height == PLY_WND_PRC__SIZE_OF_ROW_BIG) DrawSmallOrderList(v, x + 138, y);
 
-					if (v->string_id != STR_SV_AIRCRAFT_NAME) {
-						SetDParam(0, v->string_id);
-						DrawString(x + 19, y, STR_01AB, 0);
-					}
-						DrawSmallOrderListAircraft(v, x + 136, y);
+		if (IsVehicleInDepot(v)) {
+			str = STR_021F;
+		} else {
+			str = (v->age > v->max_age - 366) ? STR_00E3 : STR_00E2;
+		}
 
-				break;
-			default: NOT_REACHED(); break;
-		}
 		SetDParam(0, v->unitnumber);
 		DrawString(x, y + 2, str, 0);
 
--- a/vehicle_gui.h	Thu Oct 05 02:29:01 2006 +0000
+++ b/vehicle_gui.h	Thu Oct 05 08:15:51 2006 +0000
@@ -4,6 +4,7 @@
 #define VEHICLE_GUI_H
 
 #include "window.h"
+#include "vehicle.h"
 
 void DrawVehicleProfitButton(const Vehicle *v, int x, int y);
 void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order);
@@ -40,9 +41,7 @@
 void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection);
 void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection);
 void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection);
-void DrawSmallOrderListShip(const Vehicle *v, int x, int y);
 void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection);
-void DrawSmallOrderListAircraft(const Vehicle *v, int x, int y);
 
 void ShowBuildTrainWindow(TileIndex tile);
 void ShowBuildRoadVehWindow(TileIndex tile);
@@ -57,4 +56,16 @@
 void ShowVehWithSharedOrders(Vehicle *v, byte vehicle_type);
 void ShowVehDepotOrders(PlayerID player, byte vehicle_type, TileIndex depot_tile);
 
+
+static inline void DrawVehicleImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection)
+{
+	switch (v->type) {
+		case VEH_Train:    DrawTrainImage(v, x, y, count, skip, selection); break;
+		case VEH_Road:     DrawRoadVehImage(v, x, y, selection);            break;
+		case VEH_Ship:     DrawShipImage(v, x, y, selection);               break;
+		case VEH_Aircraft: DrawAircraftImage(v, x, y, selection);           break;
+		default: NOT_REACHED();
+	}
+}
+
 #endif /* VEHICLE_GUI_H */