(svn r10064) -Fix(r10063): compile again, when changing stuff. DOn't trust first run
--- a/src/industry.h Fri Jun 08 15:48:48 2007 +0000
+++ b/src/industry.h Fri Jun 08 15:59:03 2007 +0000
@@ -210,10 +210,10 @@
static inline uint GetNumIndustries()
{
+ extern int _total_industries; // general counter
return _total_industries;
}
-extern int _total_industries; // general counter
extern uint16 _industry_counts[NUM_INDUSTRYTYPES]; // Number of industries per type ingame
/** Increment the count of industries for this type