(svn r11974) -Fix [FS#1684]: Shore and sea tiles under bridges were converted to canals in old savegames.
--- a/src/openttd.cpp Thu Jan 24 14:49:40 2008 +0000
+++ b/src/openttd.cpp Thu Jan 24 14:57:43 2008 +0000
@@ -1710,7 +1710,15 @@
if (GB(_m[t].m5, 3, 2) == 0) {
MakeClear(t, CLEAR_GRASS, 3);
} else {
- MakeCanal(t, (GetTileOwner(t) == OWNER_WATER) ? OWNER_NONE : GetTileOwner(t), Random());
+ if (GetTileSlope(t, NULL) != SLOPE_FLAT) {
+ MakeShore(t);
+ } else {
+ if (GetTileOwner(t) == OWNER_WATER) {
+ MakeWater(t);
+ } else {
+ MakeCanal(t, GetTileOwner(t), Random());
+ }
+ }
}
}
SetBridgeMiddle(t, axis);