(svn r271) another town name confusion fix
authordominik
Thu, 16 Sep 2004 10:41:56 +0000
changeset 265 33d53ecc8ad4
parent 264 38396861c501
child 266 d704fabab036
(svn r271) another town name confusion fix
lang/english.txt
settings.c
ttd.h
--- a/lang/english.txt	Thu Sep 16 10:07:52 2004 +0000
+++ b/lang/english.txt	Thu Sep 16 10:41:56 2004 +0000
@@ -852,11 +852,11 @@
 STR_TOWNNAME_DUTCH						:Dutch
 STR_TOWNNAME_FINNISH					:Finnish
 STR_TOWNNAME_POLISH						:Polish
-STR_TOWNNAME_CZECH					:Czech
 STR_TOWNNAME_SLOVAKISH					:Slovakish
 STR_TOWNNAME_HUNGARIAN					:Hungarian
 STR_TOWNNAME_AUSTRIAN					:Austrian
 STR_TOWNNAME_ROMANIAN					:Romanian
+STR_TOWNNAME_CZECH					:Czech
 ############ end of	townname region
 
 STR_CURR_POUNDS						:Pounds ({POUNDSIGN})
--- a/settings.c	Thu Sep 16 10:07:52 2004 +0000
+++ b/settings.c	Thu Sep 16 10:41:56 2004 +0000
@@ -782,7 +782,7 @@
 	{"diff_custom", SDT_INTLIST | SDT_UINT32 | (sizeof(GameDifficulty)/4) << 16, NULL, (void*)offsetof(GameOptions, diff), NULL},
 	{"currency",		SDT_UINT8 | SDT_ONEOFMANY,	(void*)21,	(void*)offsetof(GameOptions, currency),		"GBP|USD|FF|DM|YEN|PT|FT|ZL|ATS|BEF|DKK|FIM|GRD|CHF|NLG|ITL|SEK|RUR|CZK|ISK|NOK|EUR|ROL" },
 	{"distances",		SDT_UINT8 | SDT_ONEOFMANY,	(void*)1,		(void*)offsetof(GameOptions, kilometers), "imperial|metric" },
-	{"town_names",	SDT_UINT8 | SDT_ONEOFMANY,	(void*)0,		(void*)offsetof(GameOptions, town_name),	"english|french|german|american|latin|silly|swedish|dutch|finnish|polish|czech|slovakish|hungarian|romanian" },
+	{"town_names",	SDT_UINT8 | SDT_ONEOFMANY,	(void*)0,		(void*)offsetof(GameOptions, town_name),	"english|french|german|american|latin|silly|swedish|dutch|finnish|polish|slovakish|hungarian|romanian|czech" },
 	{"landscape",		SDT_UINT8 | SDT_ONEOFMANY,	(void*)0,		(void*)offsetof(GameOptions, landscape),	"normal|hilly|desert|candy" },
 	{"autosave",		SDT_UINT8 | SDT_ONEOFMANY,	(void*)1,		(void*)offsetof(GameOptions, autosave),		"off|monthly|quarterly|half year|yearly" },
 	{"road_side",		SDT_UINT8 | SDT_ONEOFMANY,	(void*)1,		(void*)offsetof(GameOptions, road_side),	"left|right" },
--- a/ttd.h	Thu Sep 16 10:07:52 2004 +0000
+++ b/ttd.h	Thu Sep 16 10:41:56 2004 +0000
@@ -479,12 +479,12 @@
 	SPECSTR_TOWNNAME_DUTCH,
 	SPECSTR_TOWNNAME_FINNISH,
 	SPECSTR_TOWNNAME_POLISH,
-	SPECSTR_TOWNNAME_CZECH,
 	SPECSTR_TOWNNAME_SLOVAKISH,
 	SPECSTR_TOWNNAME_HUNGARIAN,
- 	SPECSTR_TOWNNAME_AUSTRIAN,
-  SPECSTR_TOWNNAME_ROMANIAN,
-  SPECSTR_TOWNNAME_LAST = SPECSTR_TOWNNAME_ROMANIAN,
+	SPECSTR_TOWNNAME_AUSTRIAN,
+	SPECSTR_TOWNNAME_ROMANIAN,
+	SPECSTR_TOWNNAME_CZECH,
+  SPECSTR_TOWNNAME_LAST = SPECSTR_TOWNNAME_CZECH,
 
 	// special strings for player names on the form "TownName transport".
 	SPECSTR_PLAYERNAME_START = 0x70EA,