(svn r2381) - Fix: [ 1210610 ] Endgame window on easy difficulty results in infinite loop. Oops. Seperated the window classes of endgame and highscreen.
authorDarkvater
Mon, 30 May 2005 13:06:15 +0000
changeset 1875 3a1dba8ed6ea
parent 1874 0de81735ed43
child 1876 95c95857ec7b
(svn r2381) - Fix: [ 1210610 ] Endgame window on easy difficulty results in infinite loop. Oops. Seperated the window classes of endgame and highscreen.
player_gui.c
ttd.h
--- a/player_gui.c	Mon May 30 10:18:18 2005 +0000
+++ b/player_gui.c	Mon May 30 13:06:15 2005 +0000
@@ -802,7 +802,7 @@
 	} break;
 	case WE_CLICK: /* Close the window (and show the highscore window) */
 		DeleteWindow(w);
-	break;
+		break;
 	case WE_DESTROY: /* Show the highscore window when this one is closed */
 		if (!_networking) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); // unpause
 		ShowHighscoreTable(w->window_number, WP(w, highscore_d).rank);
@@ -859,7 +859,7 @@
 
 static const WindowDesc _highscore_desc = {
 	0, 0, 641, 481,
-	WC_HIGHSCORE_ENDSCREEN,0,
+	WC_HIGHSCORE,0,
 	0,
 	_highscore_widgets,
 	HighScoreWndProc
@@ -867,7 +867,7 @@
 
 static const WindowDesc _endgame_desc = {
 	0, 0, 641, 481,
-	WC_HIGHSCORE_ENDSCREEN,0,
+	WC_ENDSCREEN,0,
 	0,
 	_highscore_widgets,
 	EndGameWndProc
@@ -886,7 +886,7 @@
 	/* Close all always on-top windows to get a clean screen */
 	if (_game_mode != GM_MENU) 	HideVitalWindows();
 
-	DeleteWindowById(WC_HIGHSCORE_ENDSCREEN, 0);
+	DeleteWindowByClass(WC_HIGHSCORE);
 	w = AllocateWindowDesc(&_highscore_desc);
 
 	if (w != NULL) {
@@ -909,7 +909,7 @@
 	if (!_networking) DoCommandP(0, 1, 0, NULL, CMD_PAUSE);
 
 	HideVitalWindows();
-	DeleteWindowById(WC_HIGHSCORE_ENDSCREEN, 0);
+	DeleteWindowByClass(WC_ENDSCREEN);
 	w = AllocateWindowDesc(&_endgame_desc);
 
 	if (w != NULL) {
--- a/ttd.h	Mon May 30 10:18:18 2005 +0000
+++ b/ttd.h	Mon May 30 13:06:15 2005 +0000
@@ -436,8 +436,9 @@
 	WC_NETWORK_STATUS_WINDOW = 0x4A,
 	WC_CUSTOM_CURRENCY = 0x4B,
 	WC_REPLACE_VEHICLE = 0x4C,
-	WC_HIGHSCORE_ENDSCREEN = 0x4D,
-	WC_SIGN_LIST = 0x4E,
+	WC_HIGHSCORE = 0x4D,
+	WC_ENDSCREEN = 0x4E,
+	WC_SIGN_LIST = 0x4F,
 };