(svn r8176) -Backport from trunk (r8042, r8089, r8090, r8112): 0.5
authorDarkvater
Wed, 17 Jan 2007 00:38:27 +0000
branch0.5
changeset 5412 3c79dfcb9082
parent 5411 ff8773876e0a
child 5413 0ac1952764c7
(svn r8176) -Backport from trunk (r8042, r8089, r8090, r8112):
- OS/2 compilation with GCC (thanks to Paul Smedley and TrueBrain for help) (r8042)
- [win32] *nprintf functions are broken, 'len = count' wasn't handled (r8089, r8090)
- MSVC solution files will make openttd THE startup project (r8112)
docs/Readme_OS2.txt
openttd.sln
openttd_vs80.sln
os2.c
stdafx.h
string.c
--- a/docs/Readme_OS2.txt	Wed Jan 17 00:29:16 2007 +0000
+++ b/docs/Readme_OS2.txt	Wed Jan 17 00:38:27 2007 +0000
@@ -67,16 +67,25 @@
 Compiler
 --------
 
-Open Watcom 1.3 was used to build OpenTTD (earlier versions will
-NOT work). See http://www.openwatcom.org/ to download it. It may
-also be possible to build OpenTTD with GCC: I attempted this
-before using Open Watcom, but found the tools available for OS/2
-at the time to be a bit more tricky to get working.
+Innotek GCC, an OS/2 port of the popular GCC compiler, was used to build OpenTTD.
+See www.innotek.de for more information. You WILL need a reasonably UNIX-like
+build environment in order to build OpenTTD successfully - the following link
+may help to set one up (although some of the links from that page are broken):
 
-Due to complexities in my set-up, I actually used the Win32 version
-of Open Watcom to initially compile OpenTTD for OS/2. There should
-be no reason of course why the OS/2 version cannot be used, and I
-have subsequently built OpenTTD successfully this way.
+   http://www.mozilla.org/ports/os2/gccsetup.html
+
+To build, you should, if your environment is set up well enough, be able to just
+type `./configure' (or `sh configure' if you're using the OS/2 shell) and `make'.
+
+A note on Open Watcom
+---------------------
+
+Open Watcom C/C++ was previously used to build OpenTTD (version 0.4.x and earlier).
+However, due to advanced C++ features used in the YAPF portion of OpenTTD 0.5
+in particular, the compiler is no longer able to build the game at the moment.
+Hopefully one day Open Watcom will be able to catch up and we will be able to build
+the game once again (it's easier than getting an OS/2 UNIX-like environment set up
+in my opinion!), but until then, OpenTTD 0.5 and later can only be built with GCC.
 
 Libraries Required
 ------------------
@@ -87,41 +96,22 @@
 provided, they are not designed for Watcom (apart from SDL):
 
 - zlib
-  http://www.zlib.org/ - contains a makefile for OS/2, but is out
-  of date and uses EMX, ignore this
+  http://www.zlib.org/
 
 - libpng
-  http://www.libpng.org/ - contains an EMX/gcc makefile, ignore this
+  http://www.libpng.org/
 
 - SDL for OS/2
   ftp://ftp.netlabs.org/pub/sdl/sdl-1.2.7-src-20051222.zip used for
   0.4.7
 
-If you do not wish to build the libraries yourself, pre-built versions
-can be downloaded from the Files section at
-http://sourceforge.net/projects/openttd/ - see "os2-useful-v1.1.zip".
-
-A Note About Subversion Revision Numbers
-----------------------------------------
+- Freetype
+  http://freetype.sourceforge.net/
 
-The project file uses a bit of a hack to find out the SVN revision number and
-create an appropriate rev.c file. You'll need the SVN tools in your path
-(specifically, "svnversion"). If "svnversion" can't be found, a generic rev.c
-with the revision set to "norev000" will be created. To specifically force a
-version number, set the environment variable "RELEASE" to the number (eg, "0.3.6")
--before- starting the Open Watcom IDE (which must be launched from the same shell
-session). Also, beware, as you WILL cause incompatibilities if you try to
-play a multiplayer game with a different version.
-
-Compiling
----------
-
-To compile, open the os/os2/openttd.wpj file in the IDE and first build
-the strgen.exe target. This will build the .lng file generator, and will
-also attempt to build all the language files (plus the table\strings.h
-file which is required for openttd.exe to be built). Once strgen.exe and
-the language files are built successfully, you can build the openttd.exe
-target.
+Currently, there are no pre-built libraries available for GCC. If you manage to get
+OpenTTD working on Watcom though (do let us know if this is the case!), pre-built
+versions can be downloaded from the Files section at
+http://sourceforge.net/projects/openttd/ - see "os2-useful-v1.1.zip".
 
 Contact Information
 -------------------
@@ -130,4 +120,6 @@
 (owen@owenrudge.net) and I'll try to help you out. For general OpenTTD
 issues, see the Contacting section of readme.txt.
 
-- Owen Rudge
+Thanks to Paul Smedley for his help with getting OpenTTD to compile under GCC on OS/2.
+
+- Owen Rudge, 8th January 2007
--- a/openttd.sln	Wed Jan 17 00:29:16 2007 +0000
+++ b/openttd.sln	Wed Jan 17 00:38:27 2007 +0000
@@ -1,14 +1,14 @@
 Microsoft Visual Studio Solution File, Format Version 8.00
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "strgen", "strgen\strgen.vcproj", "{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}"
-	ProjectSection(ProjectDependencies) = postProject
-	EndProjectSection
-EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "openttd", "openttd.vcproj", "{668328A0-B40E-4CDB-BD72-D0064424414A}"
 	ProjectSection(ProjectDependencies) = postProject
 		{0F066B23-18DF-4284-8265-F4A5E7E3B966} = {0F066B23-18DF-4284-8265-F4A5E7E3B966}
 		{A133A442-BD0A-4ADE-B117-AD7545E4BDD1} = {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}
 	EndProjectSection
 EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "strgen", "strgen\strgen.vcproj", "{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}"
+	ProjectSection(ProjectDependencies) = postProject
+	EndProjectSection
+EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "langs", "langs.vcproj", "{0F066B23-18DF-4284-8265-F4A5E7E3B966}"
 	ProjectSection(ProjectDependencies) = postProject
 		{A133A442-BD0A-4ADE-B117-AD7545E4BDD1} = {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}
--- a/openttd_vs80.sln	Wed Jan 17 00:29:16 2007 +0000
+++ b/openttd_vs80.sln	Wed Jan 17 00:38:27 2007 +0000
@@ -1,13 +1,13 @@
 Microsoft Visual Studio Solution File, Format Version 9.00
 # Visual Studio 2005
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "strgen", "strgen\strgen_vs80.vcproj", "{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}"
-EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "openttd", "openttd_vs80.vcproj", "{668328A0-B40E-4CDB-BD72-D0064424414A}"
 	ProjectSection(ProjectDependencies) = postProject
 		{0F066B23-18DF-4284-8265-F4A5E7E3B966} = {0F066B23-18DF-4284-8265-F4A5E7E3B966}
 		{A133A442-BD0A-4ADE-B117-AD7545E4BDD1} = {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}
 	EndProjectSection
 EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "strgen", "strgen\strgen_vs80.vcproj", "{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}"
+EndProject
 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "langs", "langs_vs80.vcproj", "{0F066B23-18DF-4284-8265-F4A5E7E3B966}"
 	ProjectSection(ProjectDependencies) = postProject
 		{A133A442-BD0A-4ADE-B117-AD7545E4BDD1} = {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}
--- a/os2.c	Wed Jan 17 00:29:16 2007 +0000
+++ b/os2.c	Wed Jan 17 00:38:27 2007 +0000
@@ -9,52 +9,81 @@
 #include "gui.h"
 #include "functions.h"
 #include "macros.h"
+#include "fios.h"
 
-#include <direct.h>
+#include <dirent.h>
 #include <unistd.h>
 #include <sys/stat.h>
 #include <stdlib.h>
 #include <time.h>
-#include <dos.h>
+#ifndef __INNOTEK_LIBC__
+	#include <dos.h>
+#endif
 
 #define INCL_WIN
 #define INCL_WINCLIPBOARD
 
 #include <os2.h>
-#include <i86.h>
+#ifndef __INNOTEK_LIBC__
+	#include <i86.h>
+#endif
 
 bool FiosIsRoot(const char *file)
 {
-	return path[3] == '\0';
+	return file[3] == '\0';
 }
 
 void FiosGetDrives(void)
 {
-	FiosItem *fios;
 	unsigned disk, disk2, save, total;
 
+#ifndef __INNOTEK_LIBC__
 	_dos_getdrive(&save); // save original drive
+#else
+	save = _getdrive(); // save original drive
+	total = 'z';
+#endif
 
 	/* get an available drive letter */
+#ifndef __INNOTEK_LIBC__
 	for (disk = 1;; disk++) {
 		_dos_setdrive(disk, &total);
+#else
+	for (disk = 'A';; disk++) {
+		_chdrive(disk);
+#endif
 		if (disk >= total) return;
+
+#ifndef __INNOTEK_LIBC__
 		_dos_getdrive(&disk2);
+#else
+		disk2 = _getdrive();
+#endif
 
 		if (disk == disk2) {
 			FiosItem *fios = FiosAlloc();
 			fios->type = FIOS_TYPE_DRIVE;
 			fios->mtime = 0;
+#ifndef __INNOTEK_LIBC__
 			snprintf(fios->name, lengthof(fios->name),  "%c:", 'A' + disk - 1);
+#else
+			snprintf(fios->name, lengthof(fios->name),  "%c:", disk);
+#endif
 			ttd_strlcpy(fios->title, fios->name, lengthof(fios->title));
 		}
 	}
 
-	_dos_setdrive(save, &total); // restore the original drive
+	/* Restore the original drive */
+#ifndef __INNOTEK_LIBC__
+	_dos_setdrive(save, &total);
+#else
+	_chdrive(save);
+#endif
 }
 
 bool FiosGetDiskFreeSpace(const char *path, uint32 *tot)
 {
+#ifndef __INNOTEK_LIBC__
 	struct diskfree_t free;
 	char drive = path[0] - 'A' + 1;
 
@@ -64,6 +93,20 @@
 	}
 
 	return false;
+#else
+	uint32 free = 0;
+
+#ifdef HAS_STATVFS
+	{
+		struct statvfs s;
+
+		if (statvfs(path, &s) != 0) return false;
+		free = (uint64)s.f_frsize * s.f_bavail >> 20;
+	}
+#endif
+	if (tot != NULL) *tot = free;
+	return true;
+#endif
 }
 
 bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb)
@@ -78,15 +121,16 @@
 
 static void ChangeWorkingDirectory(char *exe)
 {
-	char *s = strrchr(exe, '\\');
+	char *s = strrchr(exe, PATHSEPCHAR);
+
 	if (s != NULL) {
 		*s = '\0';
 		chdir(exe);
-		*s = '\\';
+		*s = PATHSEPCHAR;
 	}
 }
 
-void ShowInfo(const char *str)
+void ShowInfo(const unsigned char *str)
 {
 	HAB hab;
 	HMQ hmq;
@@ -96,14 +140,14 @@
 	hmq = WinCreateMsgQueue((hab = WinInitialize(0)), 0);
 
 	// display the box
-	rc = WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, str, "OpenTTD", 0, MB_OK | MB_MOVEABLE | MB_INFORMATION);
+	rc = WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, str, (const unsigned char *)"OpenTTD", 0, MB_OK | MB_MOVEABLE | MB_INFORMATION);
 
 	// terminate PM env.
 	WinDestroyMsgQueue(hmq);
 	WinTerminate(hab);
 }
 
-void ShowOSErrorBox(const char *buf)
+void ShowOSErrorBox(const unsigned char *buf)
 {
 	HAB hab;
 	HMQ hmq;
@@ -113,7 +157,7 @@
 	hmq = WinCreateMsgQueue((hab = WinInitialize(0)), 0);
 
 	// display the box
-	rc = WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, buf, "OpenTTD", 0, MB_OK | MB_MOVEABLE | MB_ERROR);
+	rc = WinMessageBox(HWND_DESKTOP, HWND_DESKTOP, buf, (const unsigned char *)"OpenTTD", 0, MB_OK | MB_MOVEABLE | MB_ERROR);
 
 	// terminate PM env.
 	WinDestroyMsgQueue(hmq);
@@ -134,12 +178,12 @@
 {
 	char *s;
 
-	_paths.game_data_dir = malloc(MAX_PATH);
+	_paths.game_data_dir = (char *)malloc(MAX_PATH);
 	ttd_strlcpy(_paths.game_data_dir, GAME_DATA_DIR, MAX_PATH);
-	#if defined SECOND_DATA_DIR
+#if defined SECOND_DATA_DIR
 	_paths.second_data_dir = malloc(MAX_PATH);
 	ttd_strlcpy(_paths.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
-	#endif
+#endif
 
 #if defined(USE_HOMEDIR)
 	{
@@ -155,17 +199,17 @@
 
 #else /* not defined(USE_HOMEDIR) */
 
-	_paths.personal_dir = malloc(MAX_PATH);
+	_paths.personal_dir = (char *)malloc(MAX_PATH);
 	ttd_strlcpy(_paths.personal_dir, PERSONAL_DIR, MAX_PATH);
 
 	// check if absolute or relative path
-	s = strchr(_paths.personal_dir, '\\');
+	s = strchr(_paths.personal_dir, PATHSEPCHAR);
 
 	// add absolute path
 	if (s == NULL || _paths.personal_dir != s) {
 		getcwd(_paths.personal_dir, MAX_PATH);
 		s = strchr(_paths.personal_dir, 0);
-		*s++ = '\\';
+		*s++ = PATHSEPCHAR;
 		ttd_strlcpy(s, PERSONAL_DIR, MAX_PATH);
 	}
 
@@ -174,14 +218,14 @@
 	s = strchr(_paths.personal_dir, 0);
 
 	// append a / ?
-	if (s[-1] != '\\') strcpy(s, "\\");
+	if (s[-1] != PATHSEPCHAR) strcpy(s, PATHSEP);
 
 	_paths.save_dir = str_fmt("%ssave", _paths.personal_dir);
-	_paths.autosave_dir = str_fmt("%s\\autosave", _paths.save_dir);
+	_paths.autosave_dir = str_fmt("%s" PATHSEP "autosave", _paths.save_dir);
 	_paths.scenario_dir = str_fmt("%sscenario", _paths.personal_dir);
-	_paths.heightmap_dir = str_fmt("%sscenario\\heightmap", _paths.personal_dir);
-	_paths.gm_dir = str_fmt("%sgm\\", _paths.game_data_dir);
-	_paths.data_dir = str_fmt("%sdata\\", _paths.game_data_dir);
+	_paths.heightmap_dir = str_fmt("%sscenario" PATHSEP "heightmap", _paths.personal_dir);
+	_paths.gm_dir = str_fmt("%sgm" PATHSEP, _paths.game_data_dir);
+	_paths.data_dir = str_fmt("%sdata" PATHSEP, _paths.game_data_dir);
 
 	if (_config_file == NULL)
 		_config_file = str_fmt("%sopenttd.cfg", _paths.personal_dir);
@@ -194,15 +238,23 @@
 	_paths.lang_dir = malloc( MAX_PATH );
 	ttd_strlcpy( _paths.lang_dir, CUSTOM_LANG_DIR, MAX_PATH);
 #else
-	_paths.lang_dir = str_fmt("%slang\\", _paths.game_data_dir);
+	_paths.lang_dir = str_fmt("%slang" PATHSEP, _paths.game_data_dir);
 #endif
 
 	// create necessary folders
+#ifndef __INNOTEK_LIBC__
 	mkdir(_paths.personal_dir);
 	mkdir(_paths.save_dir);
 	mkdir(_paths.autosave_dir);
 	mkdir(_paths.scenario_dir);
 	mkdir(_paths.heightmap_dir);
+#else
+	mkdir(_paths.personal_dir, 0755);
+	mkdir(_paths.save_dir, 0755);
+	mkdir(_paths.autosave_dir, 0755);
+	mkdir(_paths.scenario_dir, 0755);
+	mkdir(_paths.heightmap_dir, 0755);
+#endif
 }
 
 /**
@@ -214,6 +266,8 @@
  */
 bool InsertTextBufferClipboard(Textbuf *tb)
 {
+/* XXX -- Currently no clipboard support implemented with GCC */
+#ifndef __INNOTEK_LIBC__
 	HAB hab = 0;
 
 	if (WinOpenClipbrd(hab))
@@ -252,14 +306,18 @@
 
 		WinCloseClipbrd(hab);
 	}
-
+#endif
 	return false;
 }
 
 
 void CSleep(int milliseconds)
 {
-	delay(milliseconds);
+#ifndef __INNOTEK_LIBC__
+ 	delay(milliseconds);
+#else
+	usleep(milliseconds * 1000);
+#endif
 }
 
 const char *FS2OTTD(const char *name) {return name;}
--- a/stdafx.h	Wed Jan 17 00:29:16 2007 +0000
+++ b/stdafx.h	Wed Jan 17 00:38:27 2007 +0000
@@ -180,7 +180,7 @@
 # endif
 #endif /* WIN32 || __OS2__ || WIN64 */
 
-#if defined(WIN32) || defined(WIN64) || defined(__OS2__)
+#if defined(WIN32) || defined(WIN64) || defined(__OS2__) && !defined(__INNOTEK_LIBC__)
 # define PATHSEP "\\"
 # define PATHSEPCHAR '\\'
 #else
--- a/string.c	Wed Jan 17 00:29:16 2007 +0000
+++ b/string.c	Wed Jan 17 00:38:27 2007 +0000
@@ -160,11 +160,16 @@
 }
 
 #ifdef _MSC_VER
+/* *nprintf broken, not POSIX compliant, MSDN description
+ * - If len < count, then len characters are stored in buffer, a null-terminator is appended, and len is returned.
+ * - If len = count, then len characters are stored in buffer, no null-terminator is appended, and len is returned.
+ * - If len > count, then count characters are stored in buffer, no null-terminator is appended, and a negative value is returned
+ */
 int CDECL vsnprintf(char *str, size_t size, const char *format, va_list ap)
 {
 	int ret;
 	ret = _vsnprintf(str, size, format, ap);
-	if (ret < 0) str[size - 1] = '\0';
+	if (ret < 0 || ret == size) str[size - 1] = '\0';
 	return ret;
 }
 #endif /* _MSC_VER */